@surfer Sure, no problem
JDOW Axis vs Giallo BM3
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Poland to Belarus Italians take Belarus from Russians 1 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia Combat - Italians Battle in Crete Battle in Ethiopia Italians attack with 1 artillery and 3 infantry British defend with 1 armour and 2 mech_infantrys Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 0/4 hits, 1,00 expected hits British roll dice for 1 armour and 2 mech_infantrys in Ethiopia, round 2 : 2/3 hits, 1,17 expected hits 2 infantry owned by the Italians lost in Ethiopia Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 armour and 2 mech_infantrys in Ethiopia, round 3 : 0/3 hits, 1,17 expected hits 1 mech_infantry owned by the British lost in Ethiopia Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0,67 expected hits British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 4 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the British lost in Ethiopia Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 5 : 2/2 hits, 0,67 expected hits British roll dice for 1 armour in Ethiopia, round 5 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Ethiopia Italians win, taking Crete from Neutral_Allies, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 5 Casualties for Italians: 3 infantry Casualties for British: 1 armour and 2 mech_infantrys Non Combat Move - Italians 1 armour moved from Algeria to Libya 1 mech_infantry moved from Tunisia to Libya 1 artillery and 2 infantry moved from Algeria to Tunisia 1 infantry moved from France to Western Germany 1 mech_infantry moved from Northern Italy to Western Germany 1 armour moved from Romania to Bessarabia 2 aaGuns, 2 artilleries and 4 infantry moved from Romania to Bessarabia 1 infantry moved from Northern Italy to Southern Italy 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Greece to Albania 1 artillery moved from Greece to Bulgaria 1 infantry moved from Tunisia to Libya Place Units - Italians 1 fighter placed in Southern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Libya: 1 armour, 1 infantry and 1 mech_infantry EDIT: Adding units owned by Italians to Tunisia: 1 armour, 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,00 British : -0,67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Poland to Belarus Italians take Belarus from Russians 1 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia Combat - Italians Battle in Crete Battle in Ethiopia Italians attack with 1 artillery and 3 infantry British defend with 1 armour and 2 mech_infantrys Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 0/4 hits, 1,00 expected hits British roll dice for 1 armour and 2 mech_infantrys in Ethiopia, round 2 : 2/3 hits, 1,17 expected hits 2 infantry owned by the Italians lost in Ethiopia Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 armour and 2 mech_infantrys in Ethiopia, round 3 : 0/3 hits, 1,17 expected hits 1 mech_infantry owned by the British lost in Ethiopia Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0,67 expected hits British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 4 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the British lost in Ethiopia Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 5 : 2/2 hits, 0,67 expected hits British roll dice for 1 armour in Ethiopia, round 5 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Ethiopia Italians win, taking Crete from Neutral_Allies, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 5 Casualties for Italians: 3 infantry Casualties for British: 1 armour and 2 mech_infantrys Non Combat Move - Italians 1 armour moved from Algeria to Libya 1 mech_infantry moved from Tunisia to Libya 1 artillery and 2 infantry moved from Algeria to Tunisia 1 infantry moved from France to Western Germany 1 mech_infantry moved from Northern Italy to Western Germany 1 armour moved from Romania to Bessarabia 2 aaGuns, 2 artilleries and 4 infantry moved from Romania to Bessarabia 1 infantry moved from Northern Italy to Southern Italy 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Greece to Albania 1 artillery moved from Greece to Bulgaria 1 infantry moved from Tunisia to Libya Place Units - Italians 1 fighter placed in Southern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Libya: 1 armour, 1 infantry and 1 mech_infantry EDIT: Adding units owned by Italians to Tunisia: 1 armour, 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 mech_infantry EDIT: Adding units owned by Italians to Romania: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,00 British : -0,67
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 55 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 55 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 77 Sea Zone to 79 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 fighter moved from Southern Italy to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 2 bombers moved from Western Germany to Ukraine 1 tactical_bomber moved from Romania to Ukraine 1 infantry moved from 99 Sea Zone to Cyprus Combat - Germans Battle in Cyprus Battle in Ukraine Germans attack with 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 aaGun, 1 factory_minor and 3 infantry AA fire in Ukraine : 0/3 hits, 0,50 expected hits Germans roll dice for 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 2 : 2/8 hits, 3,50 expected hits Russians roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine Germans roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 3 : 3/7 hits, 3,33 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Cyprus from British, taking Ukraine from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 3 infantry Non Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine 1 aaGun moved from Bessarabia to Ukraine 3 aaGuns, 12 armour, 10 artilleries, 24 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour moved from Yugoslavia to Bessarabia 5 mech_infantrys moved from Poland to Western Ukraine 3 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 aaGun and 2 infantry moved from Baltic States to Belarus 1 infantry moved from Norway to Finland 2 infantry moved from Karelia to Finland 1 infantry moved from Vyborg to Finland 3 infantry moved from Karelia to Novgorod 1 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 bombers moved from Ukraine to Eastern Poland 1 tactical_bomber moved from Ukraine to Romania 1 fighter moved from Ukraine to Bessarabia 1 tactical_bomber moved from Ukraine to Bessarabia Place Units - Germans 1 infantry placed in Southern France 2 infantry and 2 mech_infantrys placed in Western Germany 7 mech_infantrys placed in Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -1,83 AA fire in Ukraine : : -0,50 Russians : 0,33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Dzavhan to Central Mongolia 2 infantry moved from Olgiy to Tsagaan Olom 1 artillery and 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Smolensk to Belarus 1 artillery moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Archangel to Belarus 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 aaGun, 1 factory_minor and 2 mech_infantrys AA fire in Ukraine : 0/1 hits, 0,17 expected hits Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 aaGun and 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 aaGun and 2 mech_infantrys in Ukraine, round 3 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 4 : 1/3 hits, 1,17 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery and 1 fighter in Ukraine, round 5 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 5 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun and 2 mech_infantrys Battle in Belarus Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 armour AA fire in Belarus : 0/1 hits, 0,17 expected hits Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1,50 expected hits Italians roll dice for 1 aaGun, 1 armour and 2 infantry in Belarus, round 2 : 0/3 hits, 1,17 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 1,50 expected hits Italians roll dice for 1 armour and 1 infantry in Belarus, round 3 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 aaGun and 2 infantry Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Ukraine to Russia 9 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 3 aaGuns, 1 artillery and 35 infantry moved from Bryansk to Tambov 1 submarine moved from 119 Sea Zone to 108 Sea Zone Place Units - Russians 1 fighter and 9 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : -1,00 AA fire in Ukraine : : -0,17 Russians : -0,50 AA fire in Belarus : : -0,17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 marine moved from Java to 42 Sea Zone 1 artillery, 1 marine and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 marine moved from 44 Sea Zone to Celebes 3 fighters moved from 42 Sea Zone to Celebes 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from Kwangsi to 44 Sea Zone 1 tactical_bomber moved from Kwangsi to 44 Sea Zone 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 fighter moved from Anhwe to Chahar 1 tactical_bomber moved from Anhwe to Chahar 1 tactical_bomber moved from Anhwe to Hopei 1 fighter moved from Anhwe to Hopei 1 destroyer moved from 20 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone 1 bomber moved from Anhwe to 21 Sea Zone 1 bomber moved from Anhwe to 21 Sea Zone 1 tactical_bomber moved from Anhwe to Chahar 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians Combat - Japanese Battle in 44 Sea Zone Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Celebes Japanese attack with 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber in Celebes, round 2 : 4/6 hits, 2,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 21 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 21 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 2 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Chahar Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei retreated to Hopei Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Hunan to Kweichow 2 infantry moved from Amur to Ulaanbaatar 1 aaGun, 1 artillery and 3 infantry moved from Anhwe to Kweichow 1 fighter moved from Hopei to Kweichow 1 fighter moved from Chahar to Kweichow 1 tactical_bomber moved from Hopei to Kweichow 1 tactical_bomber moved from Chahar to Kweichow 1 aaGun moved from Kiangsi to Anhwe 1 tactical_bomber moved from Chahar to Anhwe 1 aaGun and 2 infantry moved from Kiangsi to Hunan 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Japan to Caroline Islands 1 fighter moved from 42 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 tactical_bomber moved from Kwangsi to 42 Sea Zone 1 carrier moved from 20 Sea Zone to 42 Sea Zone 3 transports moved from 20 Sea Zone to 6 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 21 Sea Zone to Anhwe 1 artillery moved from Yunnan to Kweichow 2 bombers moved from 21 Sea Zone to Anhwe 1 cruiser moved from 42 Sea Zone to 36 Sea Zone Place Units - Japanese 1 transport placed in 36 Sea Zone 2 infantry placed in French Indo China 3 infantry placed in Malaya 1 carrier placed in 6 Sea Zone 1 artillery, 1 fighter and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : -1,17 Chinese : 1,33 Japanese : 2,83
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 marine moved from Java to 42 Sea Zone 1 artillery, 1 marine and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 marine moved from 44 Sea Zone to Celebes 3 fighters moved from 42 Sea Zone to Celebes 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from Kwangsi to 44 Sea Zone 1 tactical_bomber moved from Kwangsi to 44 Sea Zone 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 fighter moved from Anhwe to Chahar 1 tactical_bomber moved from Anhwe to Chahar 1 tactical_bomber moved from Anhwe to Hopei 1 fighter moved from Anhwe to Hopei 1 destroyer moved from 20 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone 1 bomber moved from Anhwe to 21 Sea Zone 1 bomber moved from Anhwe to 21 Sea Zone 1 tactical_bomber moved from Anhwe to Chahar 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians Combat - Japanese Battle in 44 Sea Zone Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Celebes Japanese attack with 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber in Celebes, round 2 : 4/6 hits, 2,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 21 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 21 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 2 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Chahar Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei retreated to Hopei Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Hunan to Kweichow 2 infantry moved from Amur to Ulaanbaatar 1 aaGun, 1 artillery and 3 infantry moved from Anhwe to Kweichow 1 fighter moved from Hopei to Kweichow 1 fighter moved from Chahar to Kweichow 1 tactical_bomber moved from Hopei to Kweichow 1 tactical_bomber moved from Chahar to Kweichow 1 aaGun moved from Kiangsi to Anhwe 1 tactical_bomber moved from Chahar to Anhwe 1 aaGun and 2 infantry moved from Kiangsi to Hunan 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Japan to Caroline Islands 1 fighter moved from 42 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 tactical_bomber moved from Kwangsi to 42 Sea Zone 1 carrier moved from 20 Sea Zone to 42 Sea Zone 3 transports moved from 20 Sea Zone to 6 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 21 Sea Zone to Anhwe 1 artillery moved from Yunnan to Kweichow 2 bombers moved from 21 Sea Zone to Anhwe 1 cruiser moved from 42 Sea Zone to 36 Sea Zone Place Units - Japanese 1 transport placed in 36 Sea Zone 2 infantry placed in French Indo China 3 infantry placed in Malaya 1 carrier placed in 6 Sea Zone 1 artillery, 1 fighter and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 infantry EDIT: Adding units owned by Japanese to Kweichow: 1 infantry EDIT: Removing units owned by Japanese from Kweichow: 1 tactical_bomber EDIT: Adding units owned by Japanese to Guam: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -1,17 Chinese : 1,33 Japanese : 2,83
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Tiny edit, hope it was before you downloaded the map. With the new forum, one cannot see anymore whether the map was downloaded before.
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 cruiser, 4 destroyers and 3 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 3 fighters moved from Gibraltar to 97 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat Hit Differential Summary :
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Scramble?
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Yes, send them all up please, german goes last.
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please ask for casualty choice. in case you hit low, I might consider keeping the DD.
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 cruiser, 4 destroyers and 3 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 3 fighters moved from Gibraltar to 97 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 44 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 97 Sea Zone Americans attack with 1 bomber and 3 fighters Germans defend with 1 fighter; Italians defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport Americans roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Combat Hit Differential Summary :
Americans : -0,50 Japanese : 0,83
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@JDOW said in JDOW Axis vs Giallo BM3:
please ask for casualty choice. in case you hit low, I might consider keeping the DD.
as you expected 1 hit
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take the cruiser down please.
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 cruiser, 4 destroyers and 3 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 3 fighters moved from Gibraltar to 97 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 44 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 97 Sea Zone Americans attack with 1 bomber and 3 fighters Germans defend with 1 fighter; Italians defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport Americans roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Italians roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits 1 cruiser owned by the Italians and 2 fighters owned by the Americans lost in 97 Sea Zone Americans roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Combat Hit Differential Summary :
Italians : -0,83 Americans : -0,67 Japanese : 0,83
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one more hit
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Well let’s stick with the plan. Take an IT fighter down please.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 cruiser, 4 destroyers and 3 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 3 fighters moved from Gibraltar to 97 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 44 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 97 Sea Zone Americans attack with 1 bomber and 3 fighters Germans defend with 1 fighter; Italians defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport Americans roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Italians roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits 1 cruiser owned by the Italians and 2 fighters owned by the Americans lost in 97 Sea Zone Americans roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone Italians win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -20 Casualties for Americans: 1 bomber and 3 fighters Casualties for Italians: 1 cruiser and 1 fighter Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 2 carriers, 1 cruiser, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 101 Sea Zone to 89 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 29 Sea Zone 1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands Place Units - Americans 1 cruiser and 3 destroyers placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Italians : -1,17 Americans : -0,67 Japanese : 0,83