scramble to sz109, right?
G40BML Argothair Allies vs Karl7
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 3 infantry moved from Yugoslavia to Romania 2 fighters moved from Slovakia Hungary to Romania 1 armour, 1 infantry and 1 mech_infantry moved from Libya to Tunisia 1 artillery and 3 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British Combat - Italians Battle in Tunisia Italians attack with 1 armour, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Romania Italians attack with 2 fighters and 3 infantry Russians defend with 2 infantry Italians roll dice for 2 fighters and 3 infantry in Romania, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania Italians roll dice for 2 fighters and 2 infantry in Romania, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania Italians win, taking Romania from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 2 fighters moved from Romania to Slovakia Hungary 1 aaGun, 1 armour and 1 infantry moved from Yugoslavia to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Slovakia Hungary 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -0.33 French : 0.33 Russians : 1.00
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 10:27:15 AM
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria Non Combat Move - ANZAC 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria Non Combat Move - ANZAC 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Egypt to Alexandria 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Morocco to Algeria Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 6 artilleries, 3 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 109 Sea Zone to 125 Sea Zone 1 battleship and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Germany to Poland 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone 2 tactical_bombers moved from 110 Sea Zone to 125 Sea Zone 2 bombers moved from Western Germany to Poland 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone Combat - Germans Battle in 112 Sea Zone Germans attack with 1 battleship, 1 destroyer and 3 tactical_bombers Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 destroyer and 3 tactical_bombers in 112 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 112 Sea Zone Germans win with 1 battleship, 1 destroyer and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Poland Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Poland, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 125 Sea Zone Germans attack with 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 tactical_bombers in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 125 Sea Zone Germans win, taking 125 Sea Zone from British with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 3 tactical_bombers moved from 112 Sea Zone to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to United Kingdom 1 carrier, 1 cruiser and 10 transports moved from 110 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from 125 Sea Zone to 112 Sea Zone 2 artilleries and 6 infantry moved from Germany to Slovakia Hungary 7 infantry moved from Western Germany to 112 Sea Zone 7 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun moved from 112 Sea Zone to Norway 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun moved from 112 Sea Zone to Norway 3 armour moved from Yugoslavia to Slovakia Hungary 2 infantry moved from Bulgaria to Yugoslavia 2 bombers moved from Poland to Western Germany Place Units - Germans 1 submarine placed in 112 Sea Zone 2 armour and 3 fighters placed in Western Germany 6 artilleries and 4 infantry placed in Germany 3 infantry placed in United Kingdom 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5 Germans collect 49 PUs; end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -2.50 British : -0.33 Russians : -0.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 14 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 armour moved from Russia to Kazakhstan 1 infantry moved from Bessarabia to Romania 1 infantry moved from Eastern Poland to Romania 1 artillery moved from Eastern Poland to Romania 1 infantry moved from Eastern Poland to Poland 1 infantry moved from Eastern Poland to Poland 1 infantry moved from Baltic States to Poland 1 fighter moved from Novgorod to Poland 1 fighter moved from Novgorod to Poland 1 tactical_bomber moved from Novgorod to Poland 1 armour, 1 artillery and 7 infantry moved from Finland to Norway 1 cruiser moved from 115 Sea Zone to 114 Sea Zone Combat - Russians Battle in Romania Russians attack with 1 artillery and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Romania, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Romania, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Poland Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Poland, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Norway Russians attack with 1 armour, 1 artillery and 7 infantry Germans defend with 2 aaGuns and 7 infantry Russians roll dice for 1 armour, 1 artillery and 7 infantry in Norway, round 2 : 4/9 hits, 2.17 expected hits Germans roll dice for 2 aaGuns and 7 infantry in Norway, round 2 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Russians, 2 aaGuns owned by the Germans and 2 infantry owned by the Germans lost in Norway Russians roll dice for 1 armour, 1 artillery and 4 infantry in Norway, round 3 : 0/6 hits, 1.67 expected hits Germans roll dice for 5 infantry in Norway, round 3 : 0/5 hits, 1.67 expected hits Russians roll dice for 1 armour, 1 artillery and 4 infantry in Norway, round 4 : 3/6 hits, 1.67 expected hits Germans roll dice for 5 infantry in Norway, round 4 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Norway Russians roll dice for 1 armour, 1 artillery and 2 infantry in Norway, round 5 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Norway, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Norway Russians roll dice for 1 armour, 1 artillery and 2 infantry in Norway, round 6 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Norway, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 16 Casualties for Russians: 5 infantry Casualties for Germans: 2 aaGuns and 7 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Poland to Novgorod 1 aaGun moved from Belarus to Novgorod 1 mech_infantry moved from Belarus to Novgorod 1 mech_infantry moved from Belarus to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 7 mech_infantrys moved from Eastern Poland to Novgorod 1 infantry moved from Eastern Poland to Baltic States 3 aaGuns, 4 armour, 1 artillery, 8 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 mech_infantry moved from Ukraine to Belarus 1 armour and 1 mech_infantry moved from Russia to Belarus 1 aaGun moved from Amur to Manchuria 1 aaGun moved from Amur to Manchuria Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 mech_infantry placed in Volgograd 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Russians collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -2.33 Russians : -0.83
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 destroyers, 2 factory_minors, 3 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 marines moved from Philippines to 35 Sea Zone 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria 6 infantry moved from Jehol to Manchuria 1 armour and 1 mech_infantry moved from Shantung to Manchuria 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 battleship, 1 cruiser and 2 marines moved from 35 Sea Zone to 19 Sea Zone 2 marines moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria 2 fighters moved from Kiangsi to Manchuria 2 bombers moved from Kwangsi to Manchuria 1 fighter and 1 tactical_bomber moved from Kweichow to Manchuria 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Hopei 2 tactical_bombers moved from Kwangsi to Shensi 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria 1 submarine moved from 42 Sea Zone to 55 Sea Zone 2 fighters moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 fighters moved from 42 Sea Zone to Celebes Combat - Japanese Battle in Manchuria Japanese attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 11 infantry, 2 marines, 1 mech_infantry and 3 tactical_bombers Russians defend with 2 aaGuns and 14 infantry AA fire in Manchuria : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 11 infantry, 2 marines, 1 mech_infantry and 3 tactical_bombers in Manchuria, round 2 : 5/26 hits, 9.50 expected hits Chinese roll dice for 2 aaGuns and 14 infantry in Manchuria, round 2 : 5/14 hits, 4.67 expected hits 5 infantry owned by the Japanese, 4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 6 infantry, 2 marines, 1 mech_infantry and 3 tactical_bombers in Manchuria, round 3 : 9/21 hits, 8.67 expected hits Chinese roll dice for 10 infantry in Manchuria, round 3 : 4/10 hits, 3.33 expected hits 4 infantry owned by the Japanese and 9 infantry owned by the Russians lost in Manchuria Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 2 infantry, 2 marines, 1 mech_infantry and 3 tactical_bombers in Manchuria, round 4 : 9/17 hits, 8.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 2 bombers, 5 fighters, 1 infantry, 2 marines, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 10 infantry Casualties for Russians: 2 aaGuns and 14 infantry Battle in Shensi Japanese attack with 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 2 tactical_bombers in Shensi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Celebes, round 2 : 2/8 hits, 3.17 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 55 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 55 Sea Zone to 44 Sea Zone 3 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 44 Sea Zone 1 carrier moved from 37 Sea Zone to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 2 artilleries moved from Malaya to Shan State 2 infantry moved from Kwangtung to Kwangsi 1 armour and 1 mech_infantry moved from Hopei to Yunnan 3 artilleries moved from Hopei to Kweichow 2 tactical_bombers moved from Shensi to Kweichow 2 bombers moved from Manchuria to Kiangsu 1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe 4 fighters and 2 tactical_bombers moved from Manchuria to Jehol 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 factory_minor placed in French Indo China 1 factory_minor placed in Kwangtung 2 destroyers and 1 submarine placed in 6 Sea Zone 3 infantry placed in Shantung 1 marine placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Chinese : 1.33 AA fire in Manchuria : : -1.00 UK_Pacific : -0.33 Japanese : -4.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 destroyer moved from 123 Sea Zone to 125 Sea Zone Combat - Americans Battle in Philippines Battle in Malaya Battle in 55 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win, taking Philippines from Japanese, taking Malaya from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 125 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 125 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 2 marines, 3 mech_infantrys and 5 transports moved from 123 Sea Zone to 106 Sea Zone 1 fighter moved from Iceland to Eastern United States 1 bomber moved from Iceland to Eastern United States 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Western United States: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 0.50 Americans : -0.50 Japanese : -0.17
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 destroyer moved from 123 Sea Zone to 125 Sea Zone Combat - Americans Battle in Philippines Battle in Malaya Battle in 55 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win, taking Philippines from Japanese, taking Malaya from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 125 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 125 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 2 marines, 3 mech_infantrys and 5 transports moved from 123 Sea Zone to 106 Sea Zone 1 fighter moved from Iceland to Eastern United States 1 bomber moved from Iceland to Eastern United States 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Western United States: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from 106 Sea Zone to Gibraltar 1 fighter moved from Egypt to Algeria 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 2 infantry and 2 mech_infantrys moved from Kenya to Ethiopia British take Ethiopia from Italians 1 armour moved from Belgian Congo to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 artillery moved from Egypt to Alexandria 3 infantry moved from Egypt to Alexandria 1 armour moved from Egypt to Alexandria 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 fighter moved from India to Burma 1 tactical_bomber moved from India to Burma 1 artillery and 1 infantry moved from West India to India 1 bomber moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia Combat - British Battle in Greece Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Greece from Germans, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to India 1 tactical_bomber moved from Burma to India Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.50 British : -1.00 Americans : -0.50 Chinese : 0.17 Japanese : 0.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Yugoslavia to Romania 2 fighters moved from Slovakia Hungary to 114 Sea Zone 2 armour, 1 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 1 fighter moved from Southern Italy to Romania Combat - Italians Battle in 114 Sea Zone Italians attack with 2 fighters Russians defend with 1 cruiser Italians roll dice for 2 fighters in 114 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Eastern Poland Italians attack with 2 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Romania Italians attack with 2 artilleries, 1 fighter and 2 infantry Russians defend with 1 artillery and 2 infantry Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Romania, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Romania Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Romania, round 3 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Romania Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Romania, round 4 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 artillery in Romania, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Romania Italians win, taking Romania from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 fighter moved from Romania to Slovakia Hungary 3 aaGuns moved from Slovakia Hungary to Eastern Poland 2 fighters moved from 114 Sea Zone to Western Germany 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -0.83 Russians : -0.83
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 artillery moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 artillery placed in Queensland 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 artillery moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 artillery placed in Queensland 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Ethiopia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 6 artilleries moved from Germany to Poland 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 armour moved from United Kingdom to 110 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 3 armour and 3 transports moved from 110 Sea Zone to 113 Sea Zone 3 infantry moved from Germany to 113 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 3 armour and 3 infantry moved from 113 Sea Zone to Norway 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Baltic States 2 fighters moved from Western Germany to Poland 2 bombers moved from Western Germany to Bessarabia 2 mech_infantrys moved from Slovakia Hungary to Bessarabia 1 fighter moved from Western Germany to Baltic States 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to Norway 1 tactical_bomber moved from United Kingdom to 113 Sea Zone 2 tactical_bombers moved from United Kingdom to 112 Sea Zone 2 tactical_bombers moved from 112 Sea Zone to Norway 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Norway 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Norway Combat - Germans Battle in Bessarabia Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Bessarabia, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans roll dice for 2 bombers and 2 mech_infantrys in Bessarabia, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Baltic States Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 113 Sea Zone Germans attack with 1 destroyer, 1 submarine, 2 tactical_bombers and 3 transports Russians defend with 1 submarine Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 2 tactical_bombers and 3 transports in 113 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 113 Sea Zone Germans win with 1 destroyer, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 0 Casualties for Germans: 1 submarine Casualties for Russians: 1 submarine Battle in Poland Germans attack with 6 artilleries and 2 fighters Russians defend with 2 infantry Germans roll dice for 6 artilleries and 2 fighters in Poland, round 2 : 3/8 hits, 3.00 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Poland Germans win, taking Poland from Russians with 5 artilleries and 2 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 artillery Casualties for Russians: 2 infantry Battle in Norway Germans attack with 5 armour, 3 infantry and 3 tactical_bombers Russians defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 5 armour, 3 infantry and 3 tactical_bombers in Norway, round 2 : 7/11 hits, 5.00 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Norway, round 2 : 1/4 hits, 1.50 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Norway Germans win, taking Norway from Russians with 5 armour, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour, 1 artillery and 2 infantry Non Combat Move - Germans 1 fighter moved from Baltic States to Germany 3 aaGuns, 3 armour, 5 artilleries, 24 infantry and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland 2 bombers moved from Bessarabia to Eastern Poland 3 tactical_bombers moved from Norway to Western Germany 1 tactical_bomber moved from 113 Sea Zone to United Kingdom 1 tactical_bomber moved from 113 Sea Zone to Germany 2 fighters moved from Poland to Eastern Poland Place Units - Germans 3 armour and 7 infantry placed in Germany 2 armour and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Russia to Bessarabia 1 fighter moved from Russia to Bessarabia 1 armour moved from Kazakhstan to Szechwan 1 fighter moved from Novgorod to 115 Sea Zone 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Sakha Combat - Russians Battle in 115 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Baltic States Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Bessarabia Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 2 mech_infantrys in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Szechwan Russians attack with 1 armour Japanese defend with 1 infantry Russians roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Szechwan Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 mech_infantry moved from Volgograd to Sikang 2 armour and 1 mech_infantry moved from Russia to Ukraine 1 mech_infantry moved from Belarus to Ukraine 1 tactical_bomber moved from Bessarabia to Ukraine 1 fighter moved from Bessarabia to Ukraine 1 mech_infantry moved from Belarus to Western Ukraine 1 fighter moved from Baltic States to Novgorod 1 fighter moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod 1 aaGun moved from Belarus to Novgorod 1 mech_infantry moved from Novgorod to Finland 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Belarus Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 1 aaGun, 1 artillery and 1 infantry placed in Ukraine 1 infantry placed in Volgograd 1 armour, 1 infantry and 8 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,3 Russians collect 38 PUs (3 lost to blockades); end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.00 Japanese : 0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Szechwan 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 1 cruiser moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 armour, 1 infantry and 1 mech_infantry moved from Manchuria to Amur 1 artillery moved from Manchuria to Amur 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 marine moved from Manchuria to 19 Sea Zone 1 battleship and 1 marine moved from 19 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 artillery and 3 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 fighters moved from 44 Sea Zone to Malaya 1 armour and 1 mech_infantry moved from Yunnan to Shensi 3 artilleries moved from Kweichow to Shensi 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Anhwe to Shensi 1 fighter and 2 tactical_bombers moved from Kwangsi to Burma 1 bomber moved from Kiangsu to Amur 1 bomber moved from Kiangsu to 37 Sea Zone 2 fighters moved from 44 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Jehol to Korea Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 37 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Siberia Battle in 35 Sea Zone Japanese attack with 1 battleship and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking Siberia from Russians with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shensi Japanese attack with 1 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 4/7 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Malaya Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Amur Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Amur, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Philippines Japanese attack with 2 fighters, 2 infantry and 1 marine Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 marine in Philippines, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Korea Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 cruiser in Korea, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Korea, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 marine moved from Manchuria to 19 Sea Zone 1 marine and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 carriers moved from 44 Sea Zone to 35 Sea Zone 1 cruiser moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 carrier moved from 44 Sea Zone to 37 Sea Zone 2 fighters moved from Malaya to 37 Sea Zone 1 bomber moved from 37 Sea Zone to French Indo China 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 1 battleship and 1 carrier moved from 44 Sea Zone to 35 Sea Zone 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 2 fighters moved from Jehol to Kweichow 1 fighter and 1 tactical_bomber moved from Korea to Manchuria 1 bomber moved from Amur to Japan 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 aaGun moved from Hunan to Yunnan 1 fighter and 2 tactical_bombers moved from Burma to French Indo China 2 artilleries moved from Shan State to Yunnan Place Units - Japanese 2 mech_infantrys placed in Shantung 3 infantry placed in Kwangtung 3 infantry placed in French Indo China 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : 0.33 Chinese : -0.67 UK_Pacific : 0.33 Russians : 0.33 Japanese : 1.17
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 2 marines, 3 mech_infantrys and 5 transports moved from 106 Sea Zone to 91 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 transport moved from 101 Sea Zone to 86 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Eastern United States to Hawaiian Islands 3 bombers moved from Eastern United States to Morocco 1 fighter moved from Hawaiian Islands to Queensland Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 3 mech_infantrys moved from 91 Sea Zone to Morocco 2 marines moved from 91 Sea Zone to Morocco 7 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 aaGun moved from British Columbia to Alaska 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : -0.83 Japanese : -0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 2 marines, 3 mech_infantrys and 5 transports moved from 106 Sea Zone to 91 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 transport moved from 101 Sea Zone to 86 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Eastern United States to Hawaiian Islands 3 bombers moved from Eastern United States to Morocco 1 fighter moved from Hawaiian Islands to Queensland Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 3 mech_infantrys moved from 91 Sea Zone to Morocco 2 marines moved from 91 Sea Zone to Morocco 7 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 aaGun moved from British Columbia to Alaska 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 fighter moved from India to Burma 1 tactical_bomber moved from India to Burma 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 fighter moved from Algeria to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 bomber moved from Alexandria to British Somaliland 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to British Somaliland 2 infantry and 3 mech_infantrys moved from Ethiopia to British Somaliland 1 artillery and 1 infantry moved from British Columbia to Alaska Combat - British Battle in British Somaliland British attack with 1 armour, 1 bomber, 2 infantry and 3 mech_infantrys Italians defend with 1 artillery and 3 infantry British roll dice for 1 armour, 1 bomber, 2 infantry and 3 mech_infantrys in British Somaliland, round 2 : 3/7 hits, 2.00 expected hits Italians roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Italians and 2 infantry owned by the British lost in British Somaliland British roll dice for 1 armour, 1 bomber and 3 mech_infantrys in British Somaliland, round 3 : 3/5 hits, 1.67 expected hits Italians roll dice for 1 artillery in British Somaliland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in Tunisia British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 armour and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery, 2 fighters and 1 infantry in Tunisia, round 2 : 0/4 hits, 1.67 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians lost in Tunisia British roll dice for 1 artillery, 2 fighters and 1 infantry in Tunisia, round 3 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for British: 1 infantry Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Burma to India 1 fighter moved from Burma to India 1 fighter moved from Burma to India 1 bomber moved from British Somaliland to Anglo Egyptian Sudan 1 fighter moved from Tunisia to Alexandria 1 fighter moved from Tunisia to Algeria Place Units - UK_Pacific 3 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
British : 0.83 Italians : 0.00 Americans : -0.83 Chinese : 0.33 Japanese : 0.00
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How dare YOU!