TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
2 submarines moved from 42 Sea Zone to 55 Sea Zone
6 fighters moved from 42 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 bomber and 1 fighter moved from Yunnan to India
2 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
2 mech_infantrys moved from Shensi to Kazakhstan
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 1 interceptors out of India
Attackers Fire, : 0/2 hits, 0.50 expected hits
Defenders Fire, : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in Dutch New Guinea
Battle in Wake Island
Battle in 55 Sea Zone
Japanese attack with 4 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 4 submarines in 55 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Dutch New Guinea from Dutch, taking Wake Island from Americans with 4 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 6 fighters
ANZAC defend with 1 carrier, 1 destroyer, 2 fighters and 5 transports
Japanese roll dice for 6 fighters in 54 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 carrier, 1 destroyer, 2 fighters and 5 transports in 54 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 5 fighters in 54 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 carrier, 2 fighters and 5 transports in 54 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
2 fighters owned by the Japanese, 1 carrier owned by the ANZAC and 2 fighters owned by the ANZAC lost in 54 Sea Zone
5 transports owned by the ANZAC lost in 54 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 49
Casualties for Japanese: 3 fighters
Casualties for ANZAC: 1 carrier, 1 destroyer, 2 fighters and 5 transports
Battle in 16 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Celebes, round 3 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 mech_infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Celebes, round 4 : 3/3 hits, 1.17 expected hits
Americans roll dice for 1 mech_infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Burma
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 3 mech_infantrys in Kazakhstan, round 3 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Japanese roll dice for 3 mech_infantrys in Kazakhstan, round 4 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 mech_infantrys in Kazakhstan, round 5 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 mech_infantrys in Kazakhstan, round 6 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 6 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
2 mech_infantrys owned by the Japanese retreated to Tsinghai
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Kansu to Timguska
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
2 infantry moved from Kiangsu to Anhwe
2 artilleries and 1 infantry moved from Shensi to Sikang
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kiangsu to Hopei
1 bomber moved from India to Yunnan
1 tactical_bomber moved from Burma to Yunnan
2 carriers moved from 42 Sea Zone to 45 Sea Zone
3 fighters moved from 54 Sea Zone to 45 Sea Zone
2 destroyers moved from 42 Sea Zone to 44 Sea Zone
2 destroyers moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Hunan to Shensi
1 artillery moved from Kwangsi to Yunnan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Szechwan
Place Units - Japanese
1 fighter and 2 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
2 infantry and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
Japanese undo move 5.
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 0.67
ANZAC : -1.00
Americans : -0.67
Attackers Fire, : : -0.50
UK_Pacific : -0.67
AA fire in India : : -0.17
Russians : 0.33
Japanese : -3.17
Savegame