@dawgoneit Scramble?
giallo vs max334 (Axis +2) BM3
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I dont have the old file. You can make edits you deem appropriate.
I2 Giallo.tsvg -
@max334 said in giallo vs max334 (Axis +2) BM3:
I dont have the old file. You can make edits you deem appropriate.
I2 Giallo.tsvgCan you just please post the entire turn, and what do you mean that you don’t have the old file and i can edit
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 bomber and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Greece to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 marine moved from Northern Italy to 97 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 2 infantry, 1 marine and 2 transports moved from 97 Sea Zone to 92 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Tunisia to Algeria 1 fighter moved from Southern Italy to Algeria 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 artillery moved from Kenya to Belgian Congo Italians take Belgian Congo from British Combat - Italians British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone British scrambles to create a battle in territory 92 Sea Zone Battle in 92 Sea Zone Italians attack with 1 battleship, 2 cruisers and 2 transports Americans defend with 3 fighters Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 92 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 3 fighters in 92 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits Units damaged: 1 battleship owned by the Italians 2 cruisers owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone 1 marine owned by the Italians lost in Gibraltar 2 transports owned by the Italians and 1 battleship owned by the Italians retreated to 93 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -14 Casualties for Italians: 2 cruisers Casualties for Americans: 1 fighter Battle in Algeria Italians attack with 1 artillery, 1 fighter and 1 infantry French defend with 2 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1,17 expected hits French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria Italians roll dice for 1 artillery and 1 fighter in Algeria, round 3 : 2/2 hits, 0,83 expected hits French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria Italians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for French: 2 infantry Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Non Combat Move - Italians 1 armour moved from Tobruk to Tunisia 1 infantry moved from Tobruk to Libya 1 mech_infantry moved from Tobruk to Libya 1 fighter moved from Algeria to Tunisia Place Units - Italians 1 bomber placed in Southern Italy 1 marine placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0,33 French : 1,00 Americans : 1,00
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like that for next time
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@Giallo that is the entire turn
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 60 Sea Zone to 55 Sea Zone 3 fighters moved from New South Wales to Queensland 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 1 infantry Italians defend with 1 infantry ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,2,1,4,3,1,6,1,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3 ANZAC collect 7 PUs (7 lost to blockades); end with 9 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0,33 ANZAC : -0,33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 60 Sea Zone to 55 Sea Zone 3 fighters moved from New South Wales to Queensland 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 1 infantry Italians defend with 1 infantry ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,2,1,4,3,1,6,1,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3 ANZAC collect 7 PUs (7 lost to blockades); end with 9 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French 1 infantry moved from French Central Africa to French West Africa 1 infantry moved from Trans-Jordan to Egypt 1 cruiser and 1 destroyer moved from 88 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0,33 ANZAC : -0,33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Baltic States to Belarus 5 infantry moved from Karelia to Novgorod 1 armour moved from Eastern Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Finland to Novgorod 1 bomber moved from Norway to Novgorod 1 bomber moved from Romania to Novgorod 1 bomber moved from Germany to Novgorod 2 tactical_bombers moved from Western Germany to Novgorod 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Novgorod 1 artillery and 3 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 1 carrier moved from 113 Sea Zone to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 carrier and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 carrier and 1 destroyer in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 carrier and 1 destroyer in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 carrier and 1 destroyer in 114 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 carrier and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 1 armour, 3 bombers, 2 fighters, 5 infantry and 4 tactical_bombers Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry AA fire in Novgorod : 0/3 hits, 0.50 expected hits Germans roll dice for 1 armour, 3 bombers, 2 fighters, 5 infantry and 4 tactical_bombers in Novgorod, round 2 : 5/15 hits, 6.83 expected hits Russians roll dice for 1 aaGun, 1 artillery and 5 infantry in Novgorod, round 2 : 5/6 hits, 2.00 expected hits 4 infantry owned by the Russians, 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 1 armour, 3 bombers, 2 fighters and 4 tactical_bombers in Novgorod, round 3 : 7/10 hits, 6.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 3 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 5 infantry Casualties for Russians: 1 aaGun, 1 artillery and 5 infantry Battle in Belarus Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Baltic States to Belarus 2 aaGuns and 11 infantry moved from Eastern Poland to Western Ukraine 2 armour, 1 artillery and 4 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Romania to Eastern Poland 1 artillery moved from Poland to Eastern Poland 2 armour moved from Germany to Eastern Poland 2 infantry moved from Romania to Bessarabia 2 infantry moved from Romania to Eastern Poland 1 fighter and 1 tactical_bomber moved from France to Southern France 2 fighters moved from Western Germany to 93 Sea Zone 1 fighter moved from Western Germany to Southern France 1 infantry moved from France to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 3 artilleries and 5 infantry moved from Germany to Poland 1 bomber moved from Novgorod to Norway 1 bomber moved from Novgorod to Germany 1 bomber moved from Novgorod to Romania 1 tactical_bomber moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Poland 1 fighter moved from Novgorod to Baltic States 2 tactical_bombers moved from Novgorod to Baltic States Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone 1 airfield placed in Southern France 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 3.50 AA fire in Novgorod : : -0.50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Szechwan to French Indo China 2 mech_infantrys moved from Szechwan to French Indo China 2 armour moved from Szechwan to Yunnan 3 armour moved from Sikang to Yunnan 2 infantry moved from Sikang to Szechwan 1 artillery moved from Kazakhstan to Sikang 2 infantry moved from Amur to Korea 1 infantry moved from Amur to Korea 15 infantry moved from Amur to Manchuria 1 submarine moved from 117 Sea Zone to 109 Sea Zone Combat - Russians Battle in Manchuria Russians attack with 15 infantry Japanese defend with 1 infantry Russians roll dice for 15 infantry in Manchuria, round 2 : 2/15 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 14 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in French Indo China Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in French Indo China Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in French Indo China Russians win, taking French Indo China from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Korea Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Manchuria 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 1 aaGun moved from Kazakhstan to Sikang 3 armour, 1 artillery and 11 infantry moved from Ukraine to Rostov 1 aaGun moved from Bryansk to Russia 3 infantry moved from Bryansk to Russia Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,4,1,1,4,2 Russians collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Russians : -2,33 Japanese : 1,00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery moved from Kwangsi to French Indo China 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Siam to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 armour moved from Guam to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Anhwe to Szechwan 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 3 infantry and 1 tactical_bomber moved from Jehol to Manchuria 1 armour, 2 artilleries and 3 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Manchuria 1 bomber moved from Kwangsi to Manchuria 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Siam to French Indo China 4 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan 1 battleship and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone Combat - Japanese Battle in Java Battle in Borneo Battle in Manchuria Japanese attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 6 infantry and 4 tactical_bombers Russians defend with 2 aaGuns and 14 infantry AA fire in Manchuria : 1/6 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese lost in Manchuria Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 6 infantry and 3 tactical_bombers in Manchuria, round 2 : 6/16 hits, 6.67 expected hits Chinese roll dice for 2 aaGuns and 14 infantry in Manchuria, round 2 : 6/14 hits, 4.67 expected hits 6 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 tactical_bombers in Manchuria, round 3 : 5/10 hits, 5.33 expected hits Chinese roll dice for 9 infantry in Manchuria, round 3 : 1/9 hits, 3.00 expected hits 5 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers in Manchuria, round 4 : 6/9 hits, 5.00 expected hits Chinese roll dice for 4 infantry in Manchuria, round 4 : 2/4 hits, 1.33 expected hits 1 fighter owned by the Japanese, 4 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Manchuria from Chinese with 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber Casualties for Russians: 2 aaGuns and 14 infantry Battle in Szechwan Japanese attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry; Russians defend with 2 infantry Japanese roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/6 hits, 2.83 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 3 : 3/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter Casualties for Chinese: 1 infantry Casualties for Russians: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 55 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in French Indo China Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in French Indo China Japanese win, taking French Indo China from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 mech_infantry moved from Shantung to Manchuria 1 artillery and 2 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Kwangsi 1 tactical_bomber moved from Manchuria to Japan 1 fighter moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Manchuria to Anhwe 1 fighter moved from Manchuria to Anhwe 1 bomber moved from Manchuria to Anhwe 1 fighter moved from Sumatra to 42 Sea Zone 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 tactical_bomber moved from Siam to Celebes 1 fighter moved from Siam to Celebes 1 fighter moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 3 fighters moved from Szechwan to Anhwe 1 tactical_bomber moved from Szechwan to Anhwe 1 bomber moved from 55 Sea Zone to Philippines Place Units - Japanese 1 artillery, 1 factory_minor, 1 infantry and 1 marine placed in Shantung 1 artillery and 2 infantry placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Chinese : -0.33 AA fire in Manchuria : : 0.00 UK_Pacific : -0.67 Russians : -0.33 Japanese : 1.00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Hawaiian Islands to 46 Sea Zone 2 fighters moved from Hawaiian Islands to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone 1 submarine moved from 79 Sea Zone to 39 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 62 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 62 Sea Zone Americans win, taking 62 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to Queensland 2 fighters moved from 46 Sea Zone to 54 Sea Zone 1 bomber moved from 46 Sea Zone to Queensland 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 armour and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from Central United States to 101 Sea Zone 1 aaGun, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 3 infantry moved from Brazil to Suriname 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 destroyer and 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -0,50 Japanese : 0,50
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Burma to Szechwan 2 infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Kweichow 11 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 8 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Hunan, round 2 : 1/11 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : -0,17 Japanese : -1,00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Hawaiian Islands to 46 Sea Zone 2 fighters moved from Hawaiian Islands to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone 1 submarine moved from 79 Sea Zone to 39 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 62 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 62 Sea Zone Americans win, taking 62 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to Queensland 2 fighters moved from 46 Sea Zone to 54 Sea Zone 1 bomber moved from 46 Sea Zone to Queensland 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 armour and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from Central United States to 101 Sea Zone 1 aaGun, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 3 infantry moved from Brazil to Suriname 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 destroyer and 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Burma to Szechwan 2 infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Kweichow 11 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 8 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Hunan, round 2 : 1/11 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier and 1 marine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to French Indo China 1 infantry moved from Yunnan to French Indo China 2 infantry moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 tactical_bomber moved from India to French Indo China 3 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 2 infantry moved from Alexandria to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Gibraltar to Anglo Egyptian Sudan 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 1 armour moved from Egypt to Iraq Combat - British Battle in 41 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Ethiopia Battle in Anglo Egyptian Sudan British attack with 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Ethiopia from Italians with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Kwangsi British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2,17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 1/4 hits, 1,83 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 4 : 4/4 hits, 1,83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in French Indo China British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 tactical_bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from Kwangsi to India 2 aaGuns and 3 artilleries moved from Burma to Yunnan 1 battleship, 1 carrier and 1 cruiser moved from 79 Sea Zone to 39 Sea Zone 2 fighters moved from India to 39 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to Egypt Place Units - British 1 factory_minor placed in Persia 1 fighter and 1 tactical_bomber placed in Egypt Turn Complete - British British collect 29 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Turning off Edit Mode 1 marine placed in India 1 carrier placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Units Change Ownership Some Units in India change ownership: 1 marine Some Units in 39 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
British : 0,83 Italians : 0,67 Americans : -0,50 Chinese : -0,17 Neutral_Axis : 0,00 Japanese : -1,50
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 unit repaired. 1 armour moved from Western Ukraine to Ukraine Italians take Ukraine from Russians 2 infantry moved from Bulgaria to Greece 1 armour moved from Yugoslavia to Greece 2 infantry moved from Yugoslavia to Romania 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone 1 battleship moved from 93 Sea Zone to 97 Sea Zone 1 marine moved from Northern Italy to 97 Sea Zone 1 armour moved from Tunisia to Morocco Italians take Algeria from French Italians take Morocco from French 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 artillery moved from Belgian Congo to Rhodesia Italians take Rhodesia from British 1 infantry moved from Tanganyika Territory to Rhodesia Combat - Italians Non Combat Move - Italians 2 artilleries, 2 infantry and 1 marine moved from 97 Sea Zone to Greece 1 fighter moved from Tunisia to 97 Sea Zone 1 infantry moved from Libya to Tunisia 1 mech_infantry moved from Libya to Tobruk 2 aaGuns moved from Yugoslavia to Romania Place Units - Italians 1 carrier placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 27 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 1 artillery and 3 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 0,50 Japanese : -0,33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 1 artillery and 3 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from French West Africa to Gold Coast 1 infantry moved from Egypt to Alexandria Combat - French Battle in Alexandria French attack with 1 infantry Italians defend with 1 infantry French roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Alexandria Italians win with no units remaining. Battle score for attacker is 0 Casualties for French: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0,33 French : 0,67 ANZAC : 0,50 Japanese : -0,33
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scramble Gibraltar and/or London interceptors
giallo 21 May 19.tsvg -
@max334 scramble 2 uk fig and 1 us fig. no intercept
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 6 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Nenetsia Germans take Archangel from Russians Germans take Nenetsia from Russians 1 artillery moved from Belarus to Archangel 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 tactical_bomber moved from Eastern Poland to Bryansk 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 bomber moved from Norway to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 1 fighter moved from Southern France to United Kingdom 1 carrier moved from 93 Sea Zone to 92 Sea Zone 2 fighters moved from 93 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern France to 92 Sea Zone 2 infantry moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Baltic States to Bryansk 1 tactical_bomber moved from Baltic States to Bryansk 1 infantry moved from Western Ukraine to Bryansk Combat - Germans French scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 8,7 and causes: 15 damage to unit: factory_major Bombing raid in United Kingdom causes 15 damage total. Battle in 92 Sea Zone Germans attack with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber British defend with 2 fighters; French defend with 1 cruiser and 1 destroyer; Americans defend with 1 fighter Germans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits French roll dice for 1 cruiser, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits 1 destroyer owned by the French and 1 carrier owned by the Germans lost in 92 Sea Zone Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits French roll dice for 1 cruiser and 3 fighters in 92 Sea Zone, round 3 : 1/4 hits, 2.50 expected hits 1 destroyer owned by the Germans, 1 cruiser owned by the French and 1 fighter owned by the Americans lost in 92 Sea Zone Germans roll dice for 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 4 : 4/4 hits, 2.17 expected hits French roll dice for 2 fighters in 92 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Germans and 2 fighters owned by the British lost in 92 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 1 carrier, 1 destroyer and 1 fighter Casualties for French: 1 cruiser and 1 destroyer Casualties for Americans: 1 fighter Casualties for British: 2 fighters Battle in Bryansk Germans attack with 3 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 infantry and 3 tactical_bombers in Bryansk, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Cleaning up after air battles Non Combat Move - Germans 1 artillery and 3 infantry moved from Vyborg to Novgorod 2 aaGuns, 2 armour, 1 artillery and 12 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Bessarabia to Ukraine 1 battleship, 1 cruiser and 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries moved from Poland to 114 Sea Zone 2 infantry moved from Poland to 114 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 114 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Holland Belgium 1 fighter moved from Poland to Western Germany 1 armour moved from Eastern Poland to Archangel 1 artillery moved from Poland to Germany 3 infantry moved from Poland to Germany 2 artilleries moved from 112 Sea Zone to Norway 2 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 2 aaGuns moved from Western Germany to Holland Belgium 1 fighter moved from 92 Sea Zone to Southern Italy 1 aaGun moved from Belarus to Archangel 1 armour, 1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Romania to Southern Italy 1 fighter moved from Baltic States to Western Germany 1 tactical_bomber moved from Baltic States to Western Germany 2 mech_infantrys moved from Western Germany to Holland Belgium 2 armour moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy 1 armour moved from Southern France to Southern Italy 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern Italy 2 infantry moved from Denmark to Western Germany 1 tactical_bomber moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Novgorod 1 tactical_bomber moved from Bryansk to Western Ukraine Place Units - Germans 1 destroyer placed in 110 Sea Zone 2 artilleries and 1 infantry placed in Novgorod Germans undo move 2. 1 artillery and 2 infantry placed in France 1 marine placed in Western Germany 1 artillery and 2 infantry placed in Novgorod 1 submarine placed in 110 Sea Zone 2 transports placed in 112 Sea Zone 2 infantry placed in Western Germany Germans undo move 7. 2 infantry placed in Southern France Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 0.83 French : -2.67 Russians : 0.33 AA fire in United Kingdom : : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 10 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung 2 armour moved from Yunnan to Kwangtung 2 infantry moved from Korea to Manchuria 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Smolensk 20 infantry moved from Russia to Bryansk 1 artillery and 11 infantry moved from Rostov to Bryansk 1 submarine moved from 109 Sea Zone to 110 Sea Zone Combat - Russians Battle in Manchuria Russians attack with 2 infantry Japanese defend with 1 armour and 1 mech_infantry Russians roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 3 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 4 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Kwangtung Russians attack with 2 armour, 2 fighters and 1 tactical_bomber Japanese defend with 1 artillery, 1 harbour and 1 infantry Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Kwangtung, round 2 : 4/5 hits, 2,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung Russians win, taking Kwangtung from Japanese with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Bryansk Russians attack with 1 artillery and 31 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 31 infantry in Bryansk, round 2 : 10/32 hits, 5,67 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 31 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 110 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer and 1 submarine Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Smolensk Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Non Combat Move - Russians 2 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Tambov 3 armour moved from Rostov to Bryansk 1 aaGun moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan 1 aaGun and 1 artillery moved from Sikang to Szechwan Place Units - Russians 7 artilleries placed in Russia 3 artilleries placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,6,2,2,4,5,2,2 Russians collect 25 PUs (3 lost to blockades); end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 1 infantry EDIT: Adding units owned by Russians to Volgograd: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33 Russians : 3,33 Japanese : -1,17