@dawgoneit thank you too :-)
giallo vs max334 (Axis +2) BM3
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Szechwan to Kweichow 11 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Yunnan, round 2 : 4/11 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 2,50 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 16 Sea Zone to Hawaiian Islands 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 41 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to Gibraltar Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 101 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 marine placed in Central United States 1 transport placed in 101 Sea Zone 2 carriers and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Szechwan to Kweichow 11 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Yunnan, round 2 : 4/11 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from New Brunswick Nova Scotia to Gibraltar 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 2 fighters moved from India to Shan State 1 tactical_bomber moved from Burma to Shan State 2 infantry moved from Burma to Shan State Combat - British Battle in Alexandria British attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/5 hits, 1,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 carrier and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 fighter moved from United Kingdom to Gibraltar 2 aaGuns, 1 artillery and 6 infantry moved from Burma to Yunnan 1 aaGun and 3 artilleries moved from India to Burma 2 fighters moved from Shan State to India 1 tactical_bomber moved from Shan State to Yunnan 1 battleship and 1 cruiser moved from 39 Sea Zone to 79 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 airfield placed in Gibraltar Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Turning off Edit Mode 2 transports placed in 106 Sea Zone Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 fighter and 1 tactical_bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 1 fighter and 1 tactical_bomber
Combat Hit Differential Summary :
British : 0,33 Italians : 0,33 Americans : 1,00 Chinese : 2,50 Japanese : -0,67
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Scramble?
I2 13 May.tsvg -
@max334 scramble 3 us fighters
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I’m ignorant… I can not continue this game
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too bad, will you post it please
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why dont we just restart the game. Now I’m cognizant of all the Vichy France rules and I’ll play more carefully this time.
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@max334 said in giallo vs max334 (Axis +2) BM3:
why dont we just restart the game. Now I’m cognizant of all the Vichy France rules and I’ll play more carefully this time.
Im not going for a restart here, we can play on or you can post it
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@Giallo ok, I’m putting you in my book
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I dont have the old file. You can make edits you deem appropriate.
I2 Giallo.tsvg -
@max334 said in giallo vs max334 (Axis +2) BM3:
I dont have the old file. You can make edits you deem appropriate.
I2 Giallo.tsvgCan you just please post the entire turn, and what do you mean that you don’t have the old file and i can edit
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 bomber and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Greece to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 marine moved from Northern Italy to 97 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 2 infantry, 1 marine and 2 transports moved from 97 Sea Zone to 92 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Tunisia to Algeria 1 fighter moved from Southern Italy to Algeria 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 artillery moved from Kenya to Belgian Congo Italians take Belgian Congo from British Combat - Italians British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone British scrambles to create a battle in territory 92 Sea Zone Battle in 92 Sea Zone Italians attack with 1 battleship, 2 cruisers and 2 transports Americans defend with 3 fighters Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 92 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 3 fighters in 92 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits Units damaged: 1 battleship owned by the Italians 2 cruisers owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone 1 marine owned by the Italians lost in Gibraltar 2 transports owned by the Italians and 1 battleship owned by the Italians retreated to 93 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -14 Casualties for Italians: 2 cruisers Casualties for Americans: 1 fighter Battle in Algeria Italians attack with 1 artillery, 1 fighter and 1 infantry French defend with 2 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1,17 expected hits French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria Italians roll dice for 1 artillery and 1 fighter in Algeria, round 3 : 2/2 hits, 0,83 expected hits French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria Italians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for French: 2 infantry Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Non Combat Move - Italians 1 armour moved from Tobruk to Tunisia 1 infantry moved from Tobruk to Libya 1 mech_infantry moved from Tobruk to Libya 1 fighter moved from Algeria to Tunisia Place Units - Italians 1 bomber placed in Southern Italy 1 marine placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0,33 French : 1,00 Americans : 1,00
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like that for next time
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@Giallo that is the entire turn
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 60 Sea Zone to 55 Sea Zone 3 fighters moved from New South Wales to Queensland 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 1 infantry Italians defend with 1 infantry ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,2,1,4,3,1,6,1,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3 ANZAC collect 7 PUs (7 lost to blockades); end with 9 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0,33 ANZAC : -0,33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 60 Sea Zone to 55 Sea Zone 3 fighters moved from New South Wales to Queensland 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 1 infantry Italians defend with 1 infantry ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,2,1,4,3,1,6,1,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3 ANZAC collect 7 PUs (7 lost to blockades); end with 9 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French 1 infantry moved from French Central Africa to French West Africa 1 infantry moved from Trans-Jordan to Egypt 1 cruiser and 1 destroyer moved from 88 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0,33 ANZAC : -0,33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Baltic States to Belarus 5 infantry moved from Karelia to Novgorod 1 armour moved from Eastern Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Finland to Novgorod 1 bomber moved from Norway to Novgorod 1 bomber moved from Romania to Novgorod 1 bomber moved from Germany to Novgorod 2 tactical_bombers moved from Western Germany to Novgorod 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Novgorod 1 artillery and 3 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 1 carrier moved from 113 Sea Zone to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 carrier and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 carrier and 1 destroyer in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 carrier and 1 destroyer in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 carrier and 1 destroyer in 114 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 carrier and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 1 armour, 3 bombers, 2 fighters, 5 infantry and 4 tactical_bombers Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry AA fire in Novgorod : 0/3 hits, 0.50 expected hits Germans roll dice for 1 armour, 3 bombers, 2 fighters, 5 infantry and 4 tactical_bombers in Novgorod, round 2 : 5/15 hits, 6.83 expected hits Russians roll dice for 1 aaGun, 1 artillery and 5 infantry in Novgorod, round 2 : 5/6 hits, 2.00 expected hits 4 infantry owned by the Russians, 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 1 armour, 3 bombers, 2 fighters and 4 tactical_bombers in Novgorod, round 3 : 7/10 hits, 6.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 3 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 5 infantry Casualties for Russians: 1 aaGun, 1 artillery and 5 infantry Battle in Belarus Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Baltic States to Belarus 2 aaGuns and 11 infantry moved from Eastern Poland to Western Ukraine 2 armour, 1 artillery and 4 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Romania to Eastern Poland 1 artillery moved from Poland to Eastern Poland 2 armour moved from Germany to Eastern Poland 2 infantry moved from Romania to Bessarabia 2 infantry moved from Romania to Eastern Poland 1 fighter and 1 tactical_bomber moved from France to Southern France 2 fighters moved from Western Germany to 93 Sea Zone 1 fighter moved from Western Germany to Southern France 1 infantry moved from France to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 3 artilleries and 5 infantry moved from Germany to Poland 1 bomber moved from Novgorod to Norway 1 bomber moved from Novgorod to Germany 1 bomber moved from Novgorod to Romania 1 tactical_bomber moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Poland 1 fighter moved from Novgorod to Baltic States 2 tactical_bombers moved from Novgorod to Baltic States Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone 1 airfield placed in Southern France 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 3.50 AA fire in Novgorod : : -0.50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Szechwan to French Indo China 2 mech_infantrys moved from Szechwan to French Indo China 2 armour moved from Szechwan to Yunnan 3 armour moved from Sikang to Yunnan 2 infantry moved from Sikang to Szechwan 1 artillery moved from Kazakhstan to Sikang 2 infantry moved from Amur to Korea 1 infantry moved from Amur to Korea 15 infantry moved from Amur to Manchuria 1 submarine moved from 117 Sea Zone to 109 Sea Zone Combat - Russians Battle in Manchuria Russians attack with 15 infantry Japanese defend with 1 infantry Russians roll dice for 15 infantry in Manchuria, round 2 : 2/15 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 14 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in French Indo China Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in French Indo China Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in French Indo China Russians win, taking French Indo China from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Korea Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Manchuria 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 1 aaGun moved from Kazakhstan to Sikang 3 armour, 1 artillery and 11 infantry moved from Ukraine to Rostov 1 aaGun moved from Bryansk to Russia 3 infantry moved from Bryansk to Russia Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,4,1,1,4,2 Russians collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Russians : -2,33 Japanese : 1,00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery moved from Kwangsi to French Indo China 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Siam to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 armour moved from Guam to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Anhwe to Szechwan 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 3 infantry and 1 tactical_bomber moved from Jehol to Manchuria 1 armour, 2 artilleries and 3 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Manchuria 1 bomber moved from Kwangsi to Manchuria 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Siam to French Indo China 4 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan 1 battleship and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone Combat - Japanese Battle in Java Battle in Borneo Battle in Manchuria Japanese attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 6 infantry and 4 tactical_bombers Russians defend with 2 aaGuns and 14 infantry AA fire in Manchuria : 1/6 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese lost in Manchuria Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 6 infantry and 3 tactical_bombers in Manchuria, round 2 : 6/16 hits, 6.67 expected hits Chinese roll dice for 2 aaGuns and 14 infantry in Manchuria, round 2 : 6/14 hits, 4.67 expected hits 6 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 tactical_bombers in Manchuria, round 3 : 5/10 hits, 5.33 expected hits Chinese roll dice for 9 infantry in Manchuria, round 3 : 1/9 hits, 3.00 expected hits 5 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers in Manchuria, round 4 : 6/9 hits, 5.00 expected hits Chinese roll dice for 4 infantry in Manchuria, round 4 : 2/4 hits, 1.33 expected hits 1 fighter owned by the Japanese, 4 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Manchuria from Chinese with 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber Casualties for Russians: 2 aaGuns and 14 infantry Battle in Szechwan Japanese attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry; Russians defend with 2 infantry Japanese roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/6 hits, 2.83 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 3 : 3/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter Casualties for Chinese: 1 infantry Casualties for Russians: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 55 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in French Indo China Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in French Indo China Japanese win, taking French Indo China from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 mech_infantry moved from Shantung to Manchuria 1 artillery and 2 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Kwangsi 1 tactical_bomber moved from Manchuria to Japan 1 fighter moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Manchuria to Anhwe 1 fighter moved from Manchuria to Anhwe 1 bomber moved from Manchuria to Anhwe 1 fighter moved from Sumatra to 42 Sea Zone 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 tactical_bomber moved from Siam to Celebes 1 fighter moved from Siam to Celebes 1 fighter moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 3 fighters moved from Szechwan to Anhwe 1 tactical_bomber moved from Szechwan to Anhwe 1 bomber moved from 55 Sea Zone to Philippines Place Units - Japanese 1 artillery, 1 factory_minor, 1 infantry and 1 marine placed in Shantung 1 artillery and 2 infantry placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Chinese : -0.33 AA fire in Manchuria : : 0.00 UK_Pacific : -0.67 Russians : -0.33 Japanese : 1.00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Hawaiian Islands to 46 Sea Zone 2 fighters moved from Hawaiian Islands to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone 1 submarine moved from 79 Sea Zone to 39 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 62 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 62 Sea Zone Americans win, taking 62 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to Queensland 2 fighters moved from 46 Sea Zone to 54 Sea Zone 1 bomber moved from 46 Sea Zone to Queensland 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 armour and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from Central United States to 101 Sea Zone 1 aaGun, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 3 infantry moved from Brazil to Suriname 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 destroyer and 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -0,50 Japanese : 0,50