@koala oo sneaky crete landing didnt think of that! no scrams thanks
Giallo (Allies+8) vs Simon33 (Axis) BM3
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5,3,1,3,1,5,3,5,1,6,5,6,4,6,6,6,5,3,4,3 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 2 fighters, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Bessarabia to Ukraine 2 bombers moved from Eastern Poland to Novgorod 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from Vyborg to Novgorod 1 armour and 1 mech_infantry moved from Poland to Novgorod Germans take Baltic States from Russians 1 fighter moved from Western Germany to Novgorod 1 bomber moved from Western Germany to Novgorod 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 2 artilleries moved from Volgograd to Samara 3 armour and 1 mech_infantry moved from Iraq to Eastern Persia Germans take Eastern Persia from British Combat - Germans Battle in Samara Germans attack with 2 artilleries Russians defend with 1 infantry Germans roll dice for 2 artilleries in Samara, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries in Samara, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Samara Germans roll dice for 1 artillery in Samara, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Samara, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Samara, round 6 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Samara, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 1 armour, 3 artilleries, 3 bombers, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 4 fighters; Russians defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry AA fire in Novgorod : 0/3 hits, 0.50 expected hits Germans roll dice for 1 armour, 3 artilleries, 3 bombers, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 8/16 hits, 6.67 expected hits Russians roll dice for 1 aaGun, 3 artilleries, 4 fighters and 5 infantry in Novgorod, round 2 : 6/12 hits, 5.33 expected hits 5 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 artillery owned by the Germans, 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 1 armour, 2 artilleries, 3 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 4/10 hits, 5.17 expected hits Russians roll dice for 1 artillery and 4 fighters in Novgorod, round 3 : 2/5 hits, 3.00 expected hits 1 artillery owned by the Russians, 2 artilleries owned by the Germans and 3 fighters owned by the Americans lost in Novgorod Germans roll dice for 1 armour, 3 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 4 : 5/8 hits, 4.33 expected hits Russians roll dice for 1 fighter in Novgorod, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 3 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 45 Casualties for Germans: 3 artilleries and 5 infantry Casualties for Russians: 1 aaGun, 3 artilleries and 5 infantry Casualties for Americans: 4 fighters Battle in Ukraine Germans attack with 3 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery moved from Volgograd to Kazakhstan 8 armour and 14 mech_infantrys moved from Volgograd to Northwest Persia 9 mech_infantrys moved from Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland 1 fighter moved from Novgorod to Vyborg 3 bombers moved from Novgorod to Eastern Poland 13 infantry moved from Poland to Baltic States 2 aaGuns, 6 artilleries and 11 infantry moved from Eastern Poland to Belarus 3 mech_infantrys moved from Germany to Eastern Poland 4 artilleries moved from France to Northern Italy 1 mech_infantry moved from Western Germany to Northern Italy 3 mech_infantrys moved from Western Germany to Poland 7 infantry moved from Germany to Western Germany 7 mech_infantrys moved from Western Germany to Poland Place Units - Germans 2 fighters and 3 mech_infantrys placed in Western Germany 1 armour and 2 artilleries placed in Iraq 3 infantry and 4 mech_infantrys placed in Germany 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -2.00 AA fire in Novgorod : : -0.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 9 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 mech_infantrys moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Italians 1 mech_infantry moved from Russia to Western Ukraine Russians take Western Ukraine from Germans 3 infantry moved from Rostov to Ukraine 1 infantry moved from Russia to Samara 1 bomber moved from Russia to Samara 4 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 5 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/9 hits, 3,67 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 4/9 hits, 3,67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Samara Russians attack with 1 bomber and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Ukraine to Russia 1 bomber moved from Samara to Russia 1 infantry moved from Hunan to Anhwe 2 aaGuns and 12 infantry moved from Hunan to Yunnan 2 aaGuns, 13 artilleries, 14 infantry and 3 mech_infantrys moved from Rostov to Bryansk 10 artilleries and 5 infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Volgograd 1 mech_infantry moved from Russia to Urals Place Units - Russians 8 infantry placed in Russia Russians undo move 1. 8 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 2 mech_infantrys EDIT: Adding units owned by Russians to Volgograd: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,67 Russians : -1,17
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 airfield, 5 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to Kwangsi 1 bomber moved from Java to Burma 1 infantry moved from Shan State to Burma 1 armour moved from Kiangsu to Anhwe Japanese take Shantung from Chinese 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 armour moved from Yenisey to Kansu Japanese take Kansu from Chinese 9 artilleries, 8 infantry and 1 mech_infantry moved from Kiangsi to Kwangsi 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 fighter moved from 54 Sea Zone to New Zealand 2 battleships moved from 54 Sea Zone to 63 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone 2 fighters moved from Caroline Islands to 49 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to New Zealand 2 artilleries and 2 infantry moved from Celebes to 44 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 56 Sea Zone 2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia Combat - Japanese Battle in Western Australia Battle in Queensland Battle in New Zealand Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 battleships in New Zealand, round 2 : 1/2 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking Western Australia from ANZAC, taking Queensland from ANZAC, taking New Zealand from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kwangsi Japanese attack with 9 artilleries, 9 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 9 artilleries, 9 infantry and 1 mech_infantry in Kwangsi, round 2 : 6/19 hits, 6.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 9 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 0/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma retreated to Burma UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Anhwe Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 49 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 49 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 1 carrier moved from 54 Sea Zone to 63 Sea Zone 1 fighter and 1 tactical_bomber moved from New Zealand to 63 Sea Zone 3 fighters and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 1 bomber moved from Burma to Shan State 1 bomber moved from Shan State to French Indo China 1 aaGun, 4 artilleries and 4 infantry moved from Shan State to French Indo China 1 tactical_bomber moved from Anhwe to French Indo China 1 fighter and 1 tactical_bomber moved from Philippines to 54 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 bomber moved from Japan to Caroline Islands 1 tactical_bomber moved from Philippines to Caroline Islands 2 armour and 1 mech_infantry moved from Shan State to French Indo China 2 artilleries and 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Siberia to Amur Place Units - Japanese 1 airfield placed in Java 2 artilleries and 1 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Americans : 0.67 Chinese : 0.33 UK_Pacific : 0.67 Japanese : -3.67
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 9 Purchase Units - Americans Americans buy 1 factory_minor, 5 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Norway to Germany 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 infantry moved from Finland to Vyborg 1 fighter moved from Norway to Vyborg 1 fighter moved from 112 Sea Zone to Vyborg 1 fighter moved from 112 Sea Zone to Vyborg 1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 fighter and 2 tactical_bombers moved from Western United States to 30 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 carrier and 1 destroyer moved from 64 Sea Zone to 10 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Marshall Islands Battle in Vyborg Americans attack with 3 fighters and 1 infantry Germans defend with 1 fighter Americans roll dice for 3 fighters and 1 infantry in Vyborg, round 2 : 3/4 hits, 1,67 expected hits Germans roll dice for 1 fighter in Vyborg, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Vyborg Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Marshall Islands from Japanese with 3 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 fighter Battle in 30 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from Vyborg to Finland 8 infantry moved from Morocco to 91 Sea Zone 8 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 transports moved from 112 Sea Zone to 91 Sea Zone 3 armour and 3 infantry moved from Algeria to Morocco 1 battleship, 2 carriers, 1 destroyer and 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Germany to Finland 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 destroyer moved from 26 Sea Zone to 50 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 infantry moved from Morocco to Algeria Place Units - Americans 1 factory_minor placed in Finland 3 fighters placed in Norway 2 fighters and 1 tactical_bomber placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 0,33 Americans : 2,00 Japanese : -0,33 AA fire in Germany : : -0,17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries and 10 infantry moved from Yunnan to Kweichow 2 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 4 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 9 Purchase Units - Americans Americans buy 1 factory_minor, 5 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Norway to Germany 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 infantry moved from Finland to Vyborg 1 fighter moved from Norway to Vyborg 1 fighter moved from 112 Sea Zone to Vyborg 1 fighter moved from 112 Sea Zone to Vyborg 1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 fighter and 2 tactical_bombers moved from Western United States to 30 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 carrier and 1 destroyer moved from 64 Sea Zone to 10 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Marshall Islands Battle in Vyborg Americans attack with 3 fighters and 1 infantry Germans defend with 1 fighter Americans roll dice for 3 fighters and 1 infantry in Vyborg, round 2 : 3/4 hits, 1,67 expected hits Germans roll dice for 1 fighter in Vyborg, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Vyborg Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Marshall Islands from Japanese with 3 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 fighter Battle in 30 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from Vyborg to Finland 8 infantry moved from Morocco to 91 Sea Zone 8 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 transports moved from 112 Sea Zone to 91 Sea Zone 3 armour and 3 infantry moved from Algeria to Morocco 1 battleship, 2 carriers, 1 destroyer and 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Germany to Finland 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 destroyer moved from 26 Sea Zone to 50 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 infantry moved from Morocco to Algeria Place Units - Americans 1 factory_minor placed in Finland 3 fighters placed in Norway 2 fighters and 1 tactical_bomber placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries and 10 infantry moved from Yunnan to Kweichow 2 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 4 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Germans 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans 1 infantry moved from India to West India Combat - British Non Combat Move - British 2 aaGuns moved from Norway to 112 Sea Zone 2 aaGuns and 3 transports moved from 112 Sea Zone to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 1 armour, 3 artilleries and 18 infantry moved from India to Burma Place Units - British 3 armour placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6 British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4 UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : 0,33 Americans : 2,00 Japanese : -0,33 AA fire in Germany : : -0,17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Tunisia 1 infantry moved from Libya to Tunisia 1 bomber moved from Southern Italy to Holland Belgium 1 mech_infantry moved from Northern Italy to Holland Belgium 1 bomber moved from Southern Italy to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 2 armour moved from Iraq to Caucasus Combat - Italians Battle in Caucasus Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Caucasus, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tunisia Italians attack with 1 bomber and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Western Ukraine Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Holland Belgium Italians attack with 1 bomber and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 1 bomber moved from Holland Belgium to Southern Italy 3 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Northern Italy to France 1 bomber moved from Western Ukraine to Belarus Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4 Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -0.50 Americans : -0.67 Russians : -1.00
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Combat - ANZAC Battle in Queensland ANZAC attack with 1 fighter and 1 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Queensland retreated to Queensland Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Queensland to New South Wales Place Units - ANZAC 2 artilleries and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 5 PUs; end with 5 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
ANZAC : -0,67 Japanese : 0,67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Combat - ANZAC Battle in Queensland ANZAC attack with 1 fighter and 1 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Queensland retreated to Queensland Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Queensland to New South Wales Place Units - ANZAC 2 artilleries and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 5 PUs; end with 5 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,67 Japanese : 0,67
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 68 PUs; Germans buy 6 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Eastern Poland to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan 4 armour and 6 mech_infantrys moved from Northwest Persia to Volgograd 2 armour moved from Northwest Persia to Volgograd 1 artillery moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Eastern Poland to Karelia 1 mech_infantry moved from Novgorod to Karelia 1 armour moved from Novgorod to Belarus Germans take Archangel from Russians 6 artilleries and 2 infantry moved from France to Normandy Bordeaux 3 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd 1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd 1 mech_infantry moved from Northwest Persia to Rostov Germans take Rostov from Russians 1 artillery moved from Iraq to Trans-Jordan 3 armour and 1 mech_infantry moved from Eastern Persia to West India Combat - Germans Battle in Normandy Bordeaux Germans attack with 6 artilleries, 3 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber British defend with 2 aaGuns and 4 infantry; Americans defend with 1 factory_minor, 1 harbour and 10 infantry AA fire in Normandy Bordeaux : 0/4 hits, 0.67 expected hits Germans roll dice for 6 artilleries, 3 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 9/17 hits, 6.33 expected hits Americans roll dice for 2 aaGuns and 14 infantry in Normandy Bordeaux, round 2 : 4/14 hits, 4.67 expected hits 2 aaGuns owned by the British, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 7 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 5 artilleries, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 6/13 hits, 5.17 expected hits Americans roll dice for 7 infantry in Normandy Bordeaux, round 3 : 3/7 hits, 2.33 expected hits 2 artilleries owned by the Germans, 3 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 3 artilleries, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 4 : 3/10 hits, 4.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Germans: 3 artilleries, 2 infantry and 2 mech_infantrys Casualties for Americans: 10 infantry Casualties for British: 2 aaGuns and 4 infantry Battle in Karelia Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Karelia Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Battle in West India Germans attack with 3 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 3 armour and 1 mech_infantry in West India, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in West India Germans win, taking West India from UK_Pacific with 3 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Ukraine Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Ukraine Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Trans-Jordan Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Volgograd Germans attack with 8 armour, 1 artillery and 8 mech_infantrys Russians defend with 1 factory_minor, 1 infantry and 3 mech_infantrys Germans roll dice for 8 armour, 1 artillery and 8 mech_infantrys in Volgograd, round 2 : 6/17 hits, 5.83 expected hits Russians roll dice for 1 infantry and 3 mech_infantrys in Volgograd, round 2 : 0/4 hits, 1.33 expected hits 3 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 8 armour, 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Russians: 1 infantry and 3 mech_infantrys Non Combat Move - Germans 1 bomber moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Northwest Persia to Volgograd 1 fighter and 1 tactical_bomber moved from Karelia to Novgorod 13 infantry moved from Baltic States to Belarus 1 aaGun and 3 mech_infantrys moved from Eastern Poland to Belarus 4 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Ukraine to Eastern Poland 7 mech_infantrys moved from Poland to Belarus 2 bombers moved from Eastern Poland to Belarus 9 mech_infantrys moved from Novgorod to Belarus 1 mech_infantry moved from Poland to Novgorod 2 mech_infantrys moved from Poland to Belarus 4 artilleries moved from Northern Italy to France 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 4 infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to France 3 mech_infantrys moved from Northwest Persia to Volgograd Place Units - Germans 3 artilleries placed in Novgorod 3 infantry placed in Iraq 3 artilleries placed in France 1 infantry and 8 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5 Germans collect 58 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 1.17 British : -0.33 Americans : -0.33 AA fire in Normandy Bordeaux : : -0.67 UK_Pacific : 0.67 Russians : -2.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Rostov 1 mech_infantry moved from Evenkiyskiy to Yenisey Russians take Yenisey from Japanese 1 mech_infantry moved from Urals to Timguska Russians take Timguska from Japanese 1 mech_infantry moved from Evenkiyskiy to Timguska 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 bomber moved from Russia to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 2 fighters moved from Russia to Western Ukraine 2 fighters moved from Russia to Ukraine 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 submarine moved from 97 Sea Zone to 93 Sea Zone Combat - Russians Battle in Ukraine Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 mech_infantrys Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 5/7 hits, 2,67 expected hits Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 3 mech_infantrys Battle in Western Ukraine Russians attack with 2 fighters and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine Russians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Rostov Russians attack with 1 bomber and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 bomber moved from Rostov to Russia 3 fighters and 1 tactical_bomber moved from Ukraine to Russia 2 fighters moved from Western Ukraine to Russia 2 aaGuns, 23 artilleries, 14 infantry and 3 mech_infantrys moved from Bryansk to Russia Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Burma: 2 aaGuns and 12 infantry EDIT: Removing units owned by Russians from Yunnan: 2 aaGuns and 12 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67 Italians : 0,67 Russians : 3,33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 destroyer, 4 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber, 1 infantry and 1 tactical_bomber moved from French Indo China to Shan State 11 artilleries, 9 infantry and 1 mech_infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 bomber moved from Japan to 32 Sea Zone 1 bomber moved from Caroline Islands to New South Wales 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to New South Wales 1 infantry moved from Queensland to New South Wales 4 fighters and 2 tactical_bombers moved from 54 Sea Zone to New South Wales 2 battleships and 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales 2 artilleries and 2 infantry moved from Western Australia to 56 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 56 Sea Zone to 62 Sea Zone 2 artilleries and 2 infantry moved from 62 Sea Zone to New South Wales Combat - Japanese Battle in 32 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in New South Wales Japanese attack with 3 artilleries, 1 bomber, 5 fighters, 4 infantry and 3 tactical_bombers ANZAC defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry; Americans defend with 4 fighters and 1 tactical_bomber AA fire in New South Wales : 2/6 hits, 1.00 expected hits 2 fighters owned by the Japanese lost in New South Wales Japanese roll dice for 2 battleships and 1 cruiser in New South Wales, round 2 : 3/3 hits, 1.83 expected hits Japanese roll dice for 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers in New South Wales, round 2 : 9/14 hits, 6.33 expected hits ANZAC roll dice for 2 aaGuns, 1 armour, 2 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber in New South Wales, round 2 : 6/10 hits, 5.33 expected hits 4 infantry owned by the Japanese, 1 armour owned by the ANZAC, 2 artilleries owned by the Japanese, 1 fighter owned by the ANZAC, 1 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC, 1 tactical_bomber owned by the Americans, 2 aaGuns owned by the ANZAC and 4 fighters owned by the Americans lost in New South Wales Japanese captures 8PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 48 Casualties for Japanese: 2 artilleries, 2 fighters and 4 infantry Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries, 1 fighter and 1 infantry Casualties for Americans: 4 fighters and 1 tactical_bomber Battle in Shan State Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 bomber and 1 tactical_bomber moved from Shan State to French Indo China 1 aaGun, 2 armour, 6 artilleries, 4 infantry and 1 mech_infantry moved from French Indo China to Yunnan 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 bomber moved from New South Wales to Queensland 1 carrier and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New South Wales to 62 Sea Zone 1 fighter and 3 tactical_bombers moved from New South Wales to Queensland 1 transport moved from 54 Sea Zone to 37 Sea Zone 3 carriers and 3 submarines moved from 54 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Caroline Islands to French Indo China 1 armour moved from Anhwe to Kwangsi 1 mech_infantry moved from Yunnan to Kwangsi 1 mech_infantry moved from Kiangsu to Kwangsi 1 fighter moved from Japan to 35 Sea Zone 1 bomber moved from 32 Sea Zone to Paulau Island 1 infantry moved from Amur to Buryatia 1 artillery and 1 infantry moved from Manchuria to Amur 2 bombers moved from Java to Japan Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Queensland 1 destroyer and 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 81 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 AA fire in New South Wales : : 1.00 UK_Pacific : -0.33 Japanese : 4.50
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let me think this trough it seems like i messed it up
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@Giallo said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
let me think this trough it seems like i messed it up
Yeah, I’m still confused as to why the USN pulled back from SZ54. Bait is the only thing I can think of. Actually, there was not a land unit on Australia other than 2 AA Guns at that point. The Queensland IC made it a really juicy target.
You also built me an IC in Iraq.
I’m also not convinced that moving the Soviet stack out of Manchuria has achieved more than just leaving it there would have.
Perhaps China should have fled Yunnan to Burma rather than Kweichow. Would have held me off for at least another turn.
Other than those things you were really smacking me around the board!
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10 Purchase Units - Americans Americans buy 5 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Finland to Germany 1 artillery and 1 mech_infantry moved from Algeria to Tunisia 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Algeria to Morocco 1 artillery and 1 infantry moved from Algeria to Tunisia Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in Tunisia Americans attack with 2 artilleries, 1 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Germany to Norway 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 6 transports moved from 110 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 49 Sea Zone to 26 Sea Zone 1 destroyer moved from 50 Sea Zone to 26 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Finland 2 artilleries and 1 infantry placed in Norway 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Italians : -0,33 Americans : 0,67 AA fire in Germany : : -0,17
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu 1 infantry moved from Shensi to Kansu 1 fighter moved from Kweichow to Kansu 1 infantry moved from Kweichow to Hunan 7 artilleries and 11 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour Battle in Anhwe Chinese attack with 7 artilleries and 11 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 7 artilleries and 11 infantry in Anhwe, round 2 : 2/18 hits, 5,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 7 artilleries and 11 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Hopei Place Units - Chinese 1 infantry placed in Hopei 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : -3,83 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10 Purchase Units - Americans Americans buy 5 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Finland to Germany 1 artillery and 1 mech_infantry moved from Algeria to Tunisia 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Algeria to Morocco 1 artillery and 1 infantry moved from Algeria to Tunisia Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in Tunisia Americans attack with 2 artilleries, 1 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Germany to Norway 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 6 transports moved from 110 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 49 Sea Zone to 26 Sea Zone 1 destroyer moved from 50 Sea Zone to 26 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Finland 2 artilleries and 1 infantry placed in Norway 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu 1 infantry moved from Shensi to Kansu 1 fighter moved from Kweichow to Kansu 1 infantry moved from Kweichow to Hunan 7 artilleries and 11 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour Battle in Anhwe Chinese attack with 7 artilleries and 11 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 7 artilleries and 11 infantry in Anhwe, round 2 : 2/18 hits, 5,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 7 artilleries and 11 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Hopei Place Units - Chinese 1 infantry placed in Hopei 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 2 armour and 4 mech_infantrys; Remaining resources: 7 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Vyborg to Finland 3 armour, 7 artilleries, 2 infantry and 9 mech_infantrys moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour, 3 artilleries and 18 infantry moved from Burma to India 1 carrier and 3 transports moved from 110 Sea Zone to 91 Sea Zone Combat - British Battle in Trans-Jordan British attack with 3 armour, 7 artilleries, 2 infantry and 9 mech_infantrys Germans defend with 1 artillery and 1 infantry British roll dice for 3 armour, 7 artilleries, 2 infantry and 9 mech_infantrys in Trans-Jordan, round 2 : 5/21 hits, 6,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 3 armour, 7 artilleries, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 1 aaGun moved from Burma to India 3 infantry moved from Norway to Finland Place Units - British 2 armour and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3 British collect 29 PUs (3 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6 UK_Pacific collect 3 PUs (1 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : 0,33 Italians : -0,33 British : -1,83 Americans : 0,67 Chinese : -3,83 Japanese : 0,33 AA fire in Germany : : -0,17
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@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
@Giallo said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
let me think this trough it seems like i messed it up
Yeah, I’m still confused as to why the USN pulled back from SZ54. Bait is the only thing I can think of. Actually, there was not a land unit on Australia other than 2 AA Guns at that point. The Queensland IC made it a really juicy target.
You also built me an IC in Iraq.
I’m also not convinced that moving the Soviet stack out of Manchuria has achieved more than just leaving it there would have.
Perhaps China should have fled Yunnan to Burma rather than Kweichow. Would have held me off for at least another turn.
Other than those things you were really smacking me around the board!
you’re right, let’s what happens
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 3 PUs; Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 1 bomber moved from Southern Italy to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 fighter Americans defend with 1 destroyer and 1 submarine; Russians defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 submarine owned by the Russians lost in 93 Sea Zone Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 93 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 destroyer and 1 fighter Casualties for Americans: 1 destroyer and 1 submarine Casualties for Russians: 1 submarine Battle in 92 Sea Zone Italians attack with 1 bomber Americans defend with 1 destroyer Italians roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 bomber owned by the Italians lost in 92 Sea Zone Americans win with no units remaining. Battle score for attacker is -4 Casualties for Italians: 1 bomber Casualties for Americans: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Americans defend with 2 artilleries, 1 infantry and 1 mech_infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 1/8 hits, 2.33 expected hits Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 3 : 3/7 hits, 2.17 expected hits Americans roll dice for 2 artilleries and 1 mech_infantry in Tunisia, round 3 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 infantry Casualties for Americans: 2 artilleries, 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from 93 Sea Zone to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Holland Belgium to Germany 1 aaGun and 4 infantry moved from Northern Italy to France 1 aaGun and 4 infantry moved from Northern Italy to Southern Italy 1 bomber moved from Belarus to Southern Italy 2 armour moved from Caucasus to Volgograd Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 1.17 Americans : 0.33