Giallo (Allies+8) vs Simon33 (Axis) BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5,3,1,3,1,5,3,5,1,6,5,6,4,6,6,6,5,3,4,3
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5,3,1,3,1,5,3,5,1,6,5,6,4,6,6,6,5,3,4,3
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 2 fighters, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Bessarabia to Ukraine
            2 bombers moved from Eastern Poland to Novgorod
            3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from Vyborg to Novgorod
            1 armour and 1 mech_infantry moved from Poland to Novgorod
                  Germans take Baltic States from Russians
            1 fighter moved from Western Germany to Novgorod
            1 bomber moved from Western Germany to Novgorod
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            2 artilleries moved from Volgograd to Samara
            3 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                  Germans take Eastern Persia from British
    
        Combat - Germans
            Battle in Samara
                Germans attack with 2 artilleries
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Samara
                    Germans roll dice for 1 artillery in Samara, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Samara, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Samara, round 6 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 1 armour, 3 artilleries, 3 bombers, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 4 fighters; Russians defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
                    AA fire in Novgorod : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour, 3 artilleries, 3 bombers, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 8/16 hits, 6.67 expected hits
                    Russians roll dice for 1 aaGun, 3 artilleries, 4 fighters and 5 infantry in Novgorod, round 2 : 6/12 hits, 5.33 expected hits
                    5 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 artillery owned by the Germans, 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                    Germans roll dice for 1 armour, 2 artilleries, 3 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 4/10 hits, 5.17 expected hits
                    Russians roll dice for 1 artillery and 4 fighters in Novgorod, round 3 : 2/5 hits, 3.00 expected hits
                    1 artillery owned by the Russians, 2 artilleries owned by the Germans and 3 fighters owned by the Americans lost in Novgorod
                    Germans roll dice for 1 armour, 3 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 4 : 5/8 hits, 4.33 expected hits
                    Russians roll dice for 1 fighter in Novgorod, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 3 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 45
                Casualties for Germans: 3 artilleries and 5 infantry
                Casualties for Russians: 1 aaGun, 3 artilleries and 5 infantry
                Casualties for Americans: 4 fighters
            Battle in Ukraine
                Germans attack with 3 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 artillery moved from Volgograd to Kazakhstan
            8 armour and 14 mech_infantrys moved from Volgograd to Northwest Persia
            9 mech_infantrys moved from Poland to Novgorod
            1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
            1 fighter moved from Novgorod to Vyborg
            3 bombers moved from Novgorod to Eastern Poland
            13 infantry moved from Poland to Baltic States
            2 aaGuns, 6 artilleries and 11 infantry moved from Eastern Poland to Belarus
            3 mech_infantrys moved from Germany to Eastern Poland
            4 artilleries moved from France to Northern Italy
            1 mech_infantry moved from Western Germany to Northern Italy
            3 mech_infantrys moved from Western Germany to Poland
            7 infantry moved from Germany to Western Germany
            7 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            2 fighters and 3 mech_infantrys placed in Western Germany
            1 armour and 2 artilleries placed in Iraq
            3 infantry and 4 mech_infantrys placed in Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
            Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -2.00
    AA fire in Novgorod : : -0.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            1 infantry moved from Rostov to Caucasus
                  Russians take Caucasus from Italians
            1 mech_infantry moved from Russia to Western Ukraine
                  Russians take Western Ukraine from Germans
            3 infantry moved from Rostov to Ukraine
            1 infantry moved from Russia to Samara
            1 bomber moved from Russia to Samara
            4 fighters and 1 tactical_bomber moved from Russia to Ukraine
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 5 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/9 hits, 3,67 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 4/9 hits, 3,67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Samara
                Russians attack with 1 bomber and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 bomber moved from Samara to Russia
            1 infantry moved from Hunan to Anhwe
            2 aaGuns and 12 infantry moved from Hunan to Yunnan
            2 aaGuns, 13 artilleries, 14 infantry and 3 mech_infantrys moved from Rostov to Bryansk
            10 artilleries and 5 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Volgograd
            1 mech_infantry moved from Russia to Urals
    
        Place Units - Russians
            8 infantry placed in Russia
            Russians undo move 1.
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 2 mech_infantrys
            EDIT: Adding units owned by Russians to Volgograd: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,67
    Russians : -1,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 5 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsi to Kwangsi
            1 bomber moved from Java to Burma
            1 infantry moved from Shan State to Burma
            1 armour moved from Kiangsu to Anhwe
                  Japanese take Shantung from Chinese
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 tactical_bomber moved from Kiangsu to Anhwe
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 armour moved from Yenisey to Kansu
                  Japanese take Kansu from Chinese
            9 artilleries, 8 infantry and 1 mech_infantry moved from Kiangsi to Kwangsi
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            1 fighter moved from 54 Sea Zone to New Zealand
            2 battleships moved from 54 Sea Zone to 63 Sea Zone
            1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
            2 fighters moved from Caroline Islands to 49 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to New Zealand
            2 artilleries and 2 infantry moved from Celebes to 44 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 56 Sea Zone
            2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia
    
        Combat - Japanese
            Battle in Western Australia
            Battle in Queensland
            Battle in New Zealand
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 2 battleships in New Zealand, round 2 : 1/2 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in New Zealand
                Japanese win, taking Western Australia from ANZAC, taking Queensland from ANZAC, taking New Zealand from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kwangsi
                Japanese attack with 9 artilleries, 9 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 9 artilleries, 9 infantry and 1 mech_infantry in Kwangsi, round 2 : 6/19 hits, 6.17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 9 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 0/2 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                 retreated to Burma
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 49 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 49 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
            1 carrier moved from 54 Sea Zone to 63 Sea Zone
            1 fighter and 1 tactical_bomber moved from New Zealand to 63 Sea Zone
            3 fighters and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 30 Sea Zone
            1 bomber moved from Burma to Shan State
            1 bomber moved from Shan State to French Indo China
            1 aaGun, 4 artilleries and 4 infantry moved from Shan State to French Indo China
            1 tactical_bomber moved from Anhwe to French Indo China
            1 fighter and 1 tactical_bomber moved from Philippines to 54 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 bomber moved from Japan to Caroline Islands
            1 tactical_bomber moved from Philippines to Caroline Islands
            2 armour and 1 mech_infantry moved from Shan State to French Indo China
            2 artilleries and 1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Siberia to Amur
    
        Place Units - Japanese
            1 airfield placed in Java
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Americans : 0.67
    Chinese : 0.33
    UK_Pacific : 0.67
    Japanese : -3.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 factory_minor, 5 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Norway to Germany
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Finland to Vyborg
            1 fighter moved from Norway to Vyborg
            1 fighter moved from 112 Sea Zone to Vyborg
            1 fighter moved from 112 Sea Zone to Vyborg
            1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western United States to 30 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 carrier and 1 destroyer moved from 64 Sea Zone to 10 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Germany causes 8 damage total. 
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Marshall Islands
            Battle in Vyborg
                Americans attack with 3 fighters and 1 infantry
                Germans defend with 1 fighter
                    Americans roll dice for 3 fighters and 1 infantry in Vyborg, round 2 : 3/4 hits, 1,67 expected hits
                    Germans roll dice for 1 fighter in Vyborg, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Vyborg
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Marshall Islands from Japanese with 3 fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 fighter
            Battle in 30 Sea Zone
                Americans attack with 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win with 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from Vyborg to Finland
            8 infantry moved from Morocco to 91 Sea Zone
            8 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            8 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 transports moved from 112 Sea Zone to 91 Sea Zone
            3 armour and 3 infantry moved from Algeria to Morocco
            1 battleship, 2 carriers, 1 destroyer and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Germany to Finland
            1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            1 destroyer moved from 26 Sea Zone to 50 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            1 infantry moved from Morocco to Algeria
    
        Place Units - Americans
            1 factory_minor placed in Finland
            3 fighters placed in Norway
            2 fighters and 1 tactical_bomber placed in Western United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Americans : 2,00
    Japanese : -0,33
    AA fire in Germany : : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 artilleries and 10 infantry moved from Yunnan to Kweichow
            2 infantry moved from Szechwan to Shensi
            1 infantry moved from Szechwan to Kweichow
    
        Place Units - Chinese
            4 artilleries placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 factory_minor, 5 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Norway to Germany
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Finland to Vyborg
            1 fighter moved from Norway to Vyborg
            1 fighter moved from 112 Sea Zone to Vyborg
            1 fighter moved from 112 Sea Zone to Vyborg
            1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western United States to 30 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 carrier and 1 destroyer moved from 64 Sea Zone to 10 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Germany causes 8 damage total. 
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Marshall Islands
            Battle in Vyborg
                Americans attack with 3 fighters and 1 infantry
                Germans defend with 1 fighter
                    Americans roll dice for 3 fighters and 1 infantry in Vyborg, round 2 : 3/4 hits, 1,67 expected hits
                    Germans roll dice for 1 fighter in Vyborg, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Vyborg
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Marshall Islands from Japanese with 3 fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 fighter
            Battle in 30 Sea Zone
                Americans attack with 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win with 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from Vyborg to Finland
            8 infantry moved from Morocco to 91 Sea Zone
            8 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            8 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 transports moved from 112 Sea Zone to 91 Sea Zone
            3 armour and 3 infantry moved from Algeria to Morocco
            1 battleship, 2 carriers, 1 destroyer and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Germany to Finland
            1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            1 destroyer moved from 26 Sea Zone to 50 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            1 infantry moved from Morocco to Algeria
    
        Place Units - Americans
            1 factory_minor placed in Finland
            3 fighters placed in Norway
            2 fighters and 1 tactical_bomber placed in Western United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 artilleries and 10 infantry moved from Yunnan to Kweichow
            2 infantry moved from Szechwan to Shensi
            1 infantry moved from Szechwan to Kweichow
    
        Place Units - Chinese
            4 artilleries placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Germans
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Finland to Vyborg
                  Russians take Vyborg from Germans
            1 infantry moved from India to West India
    
        Combat - British
    
        Non Combat Move - British
            2 aaGuns moved from Norway to 112 Sea Zone
            2 aaGuns and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun, 1 armour, 3 artilleries and 18 infantry moved from India to Burma
    
        Place Units - British
            3 armour placed in Egypt
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Americans : 2,00
    Japanese : -0,33
    AA fire in Germany : : -0,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Tunisia
            1 infantry moved from Libya to Tunisia
            1 bomber moved from Southern Italy to Holland Belgium
            1 mech_infantry moved from Northern Italy to Holland Belgium
            1 bomber moved from Southern Italy to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            2 armour moved from Iraq to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Caucasus, round 2 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tunisia
                Italians attack with 1 bomber and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Western Ukraine
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tunisia to Southern Italy
            1 bomber moved from Holland Belgium to Southern Italy
            3 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Northern Italy to France
            1 bomber moved from Western Ukraine to Belarus
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Americans : -0.67
    Russians : -1.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Queensland
                ANZAC attack with 1 fighter and 1 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 fighter and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Queensland
                 retreated to Queensland
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 5 PUs; end with 5 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Queensland
                ANZAC attack with 1 fighter and 1 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 fighter and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Queensland
                 retreated to Queensland
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 5 PUs; end with 5 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Japanese : 0,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_major; Remaining resources: 68 PUs; 
            Germans buy 6 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Eastern Poland to Ukraine
            3 mech_infantrys moved from Eastern Poland to Ukraine
            1 bomber moved from Eastern Poland to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            4 armour and 6 mech_infantrys moved from Northwest Persia to Volgograd
            2 armour moved from Northwest Persia to Volgograd
            1 artillery moved from Kazakhstan to Volgograd
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Karelia
            1 mech_infantry moved from Novgorod to Karelia
            1 armour moved from Novgorod to Belarus
                  Germans take Archangel from Russians
            6 artilleries and 2 infantry moved from France to Normandy Bordeaux
            3 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Northern Italy to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
            1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
            1 mech_infantry moved from Northwest Persia to Rostov
                  Germans take Rostov from Russians
            1 artillery moved from Iraq to Trans-Jordan
            3 armour and 1 mech_infantry moved from Eastern Persia to West India
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 6 artilleries, 3 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
                British defend with 2 aaGuns and 4 infantry; Americans defend with 1 factory_minor, 1 harbour and 10 infantry
                    AA fire in Normandy Bordeaux : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 6 artilleries, 3 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 9/17 hits, 6.33 expected hits
                    Americans roll dice for 2 aaGuns and 14 infantry in Normandy Bordeaux, round 2 : 4/14 hits, 4.67 expected hits
                    2 aaGuns owned by the British, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 7 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 5 artilleries, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 6/13 hits, 5.17 expected hits
                    Americans roll dice for 7 infantry in Normandy Bordeaux, round 3 : 3/7 hits, 2.33 expected hits
                    2 artilleries owned by the Germans, 3 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 3 artilleries, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 4 : 3/10 hits, 4.17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for Germans: 3 artilleries, 2 infantry and 2 mech_infantrys
                Casualties for Americans: 10 infantry
                Casualties for British: 2 aaGuns and 4 infantry
            Battle in Karelia
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Karelia
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in West India
                Germans attack with 3 armour and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 3 armour and 1 mech_infantry in West India, round 2 : 2/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in West India
                Germans win, taking West India from UK_Pacific with 3 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Ukraine
                Germans attack with 2 bombers and 3 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 3 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Trans-Jordan
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Volgograd
                Germans attack with 8 armour, 1 artillery and 8 mech_infantrys
                Russians defend with 1 factory_minor, 1 infantry and 3 mech_infantrys
                    Germans roll dice for 8 armour, 1 artillery and 8 mech_infantrys in Volgograd, round 2 : 6/17 hits, 5.83 expected hits
                    Russians roll dice for 1 infantry and 3 mech_infantrys in Volgograd, round 2 : 0/4 hits, 1.33 expected hits
                    3 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 8 armour, 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Russians: 1 infantry and 3 mech_infantrys
    
        Non Combat Move - Germans
            1 bomber moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Northwest Persia to Volgograd
            1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
            13 infantry moved from Baltic States to Belarus
            1 aaGun and 3 mech_infantrys moved from Eastern Poland to Belarus
            4 mech_infantrys moved from Germany to Eastern Poland
            2 bombers moved from Ukraine to Eastern Poland
            7 mech_infantrys moved from Poland to Belarus
            2 bombers moved from Eastern Poland to Belarus
            9 mech_infantrys moved from Novgorod to Belarus
            1 mech_infantry moved from Poland to Novgorod
            2 mech_infantrys moved from Poland to Belarus
            4 artilleries moved from Northern Italy to France
            3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            4 infantry moved from Western Germany to Germany
            2 infantry moved from Western Germany to Germany
            2 infantry moved from Western Germany to France
            3 mech_infantrys moved from Northwest Persia to Volgograd
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            3 infantry placed in Iraq
            3 artilleries placed in France
            1 infantry and 8 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
            Germans collect 58 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : -0.33
    Americans : -0.33
    AA fire in Normandy Bordeaux : : -0.67
    UK_Pacific : 0.67
    Russians : -2.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Rostov
            1 mech_infantry moved from Evenkiyskiy to Yenisey
                  Russians take Yenisey from Japanese
            1 mech_infantry moved from Urals to Timguska
                  Russians take Timguska from Japanese
            1 mech_infantry moved from Evenkiyskiy to Timguska
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 bomber moved from Russia to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            2 fighters moved from Russia to Western Ukraine
            2 fighters moved from Russia to Ukraine
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 mech_infantrys
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 5/7 hits, 2,67 expected hits
                    Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 mech_infantrys
            Battle in Western Ukraine
                Russians attack with 2 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
                Russians win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 bomber and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 bomber moved from Rostov to Russia
            3 fighters and 1 tactical_bomber moved from Ukraine to Russia
            2 fighters moved from Western Ukraine to Russia
            2 aaGuns, 23 artilleries, 14 infantry and 3 mech_infantrys moved from Bryansk to Russia
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Burma: 2 aaGuns and 12 infantry
            EDIT: Removing units owned by Russians from Yunnan: 2 aaGuns and 12 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : 0,67
    Russians : 3,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 destroyer, 4 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber, 1 infantry and 1 tactical_bomber moved from French Indo China to Shan State
            11 artilleries, 9 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 bomber moved from Japan to 32 Sea Zone
            1 bomber moved from Caroline Islands to New South Wales
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 fighter and 1 tactical_bomber moved from 63 Sea Zone to New South Wales
            1 infantry moved from Queensland to New South Wales
            4 fighters and 2 tactical_bombers moved from 54 Sea Zone to New South Wales
            2 battleships and 1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
            2 artilleries and 2 infantry moved from Western Australia to 56 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 56 Sea Zone to 62 Sea Zone
            2 artilleries and 2 infantry moved from 62 Sea Zone to New South Wales
    
        Combat - Japanese
            Battle in 32 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in New South Wales
                Japanese attack with 3 artilleries, 1 bomber, 5 fighters, 4 infantry and 3 tactical_bombers
                ANZAC defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry; Americans defend with 4 fighters and 1 tactical_bomber
                    AA fire in New South Wales : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the Japanese lost in New South Wales
                    Japanese roll dice for 2 battleships and 1 cruiser in New South Wales, round 2 : 3/3 hits, 1.83 expected hits
                    Japanese roll dice for 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers in New South Wales, round 2 : 9/14 hits, 6.33 expected hits
                    ANZAC roll dice for 2 aaGuns, 1 armour, 2 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber in New South Wales, round 2 : 6/10 hits, 5.33 expected hits
                    4 infantry owned by the Japanese, 1 armour owned by the ANZAC, 2 artilleries owned by the Japanese, 1 fighter owned by the ANZAC, 1 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC, 1 tactical_bomber owned by the Americans, 2 aaGuns owned by the ANZAC and 4 fighters owned by the Americans lost in New South Wales
                Japanese captures 8PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 48
                Casualties for Japanese: 2 artilleries, 2 fighters and 4 infantry
                Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries, 1 fighter and 1 infantry
                Casualties for Americans: 4 fighters and 1 tactical_bomber
            Battle in Shan State
                Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            1 bomber and 1 tactical_bomber moved from Shan State to French Indo China
            1 aaGun, 2 armour, 6 artilleries, 4 infantry and 1 mech_infantry moved from French Indo China to Yunnan
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 bomber moved from New South Wales to Queensland
            1 carrier and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone
            2 fighters moved from New South Wales to 62 Sea Zone
            1 fighter and 3 tactical_bombers moved from New South Wales to Queensland
            1 transport moved from 54 Sea Zone to 37 Sea Zone
            3 carriers and 3 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Caroline Islands to French Indo China
            1 armour moved from Anhwe to Kwangsi
            1 mech_infantry moved from Yunnan to Kwangsi
            1 mech_infantry moved from Kiangsu to Kwangsi
            1 fighter moved from Japan to 35 Sea Zone
            1 bomber moved from 32 Sea Zone to Paulau Island
            1 infantry moved from Amur to Buryatia
            1 artillery and 1 infantry moved from Manchuria to Amur
            2 bombers moved from Java to Japan
    
        Place Units - Japanese
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Queensland
            1 destroyer and 5 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 81 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    AA fire in New South Wales : : 1.00
    UK_Pacific : -0.33
    Japanese : 4.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    let me think this trough it seems like i messed it up

  • '19 '17 '16

    @Giallo said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    let me think this trough it seems like i messed it up

    Yeah, I’m still confused as to why the USN pulled back from SZ54. Bait is the only thing I can think of. Actually, there was not a land unit on Australia other than 2 AA Guns at that point. The Queensland IC made it a really juicy target.

    You also built me an IC in Iraq.

    I’m also not convinced that moving the Soviet stack out of Manchuria has achieved more than just leaving it there would have.

    Perhaps China should have fled Yunnan to Burma rather than Kweichow. Would have held me off for at least another turn.

    Other than those things you were really smacking me around the board!

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Finland to Germany
            1 artillery and 1 mech_infantry moved from Algeria to Tunisia
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Algeria to Morocco
            1 artillery and 1 infantry moved from Algeria to Tunisia
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Germany causes 4 damage total. 
            Battle in Tunisia
                Americans attack with 2 artilleries, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Germany to Norway
            1 battleship, 2 carriers, 1 destroyer, 1 fighter and 6 transports moved from 110 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 49 Sea Zone to 26 Sea Zone
            1 destroyer moved from 50 Sea Zone to 26 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Finland
            2 artilleries and 1 infantry placed in Norway
            2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
            1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Americans : 0,67
    AA fire in Germany : : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Shensi to Kansu
            1 fighter moved from Kweichow to Kansu
            1 infantry moved from Kweichow to Hunan
            7 artilleries and 11 infantry moved from Kweichow to Anhwe
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 armour
            Battle in Anhwe
                Chinese attack with 7 artilleries and 11 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 7 artilleries and 11 infantry in Anhwe, round 2 : 2/18 hits, 5,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 7 artilleries and 11 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Hopei
    
        Place Units - Chinese
            1 infantry placed in Hopei
            3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : -3,83
    Japanese : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Finland to Germany
            1 artillery and 1 mech_infantry moved from Algeria to Tunisia
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Algeria to Morocco
            1 artillery and 1 infantry moved from Algeria to Tunisia
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Germany causes 4 damage total. 
            Battle in Tunisia
                Americans attack with 2 artilleries, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Germany to Norway
            1 battleship, 2 carriers, 1 destroyer, 1 fighter and 6 transports moved from 110 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 49 Sea Zone to 26 Sea Zone
            1 destroyer moved from 50 Sea Zone to 26 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Finland
            2 artilleries and 1 infantry placed in Norway
            2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
            1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Shensi to Kansu
            1 fighter moved from Kweichow to Kansu
            1 infantry moved from Kweichow to Hunan
            7 artilleries and 11 infantry moved from Kweichow to Anhwe
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 armour
            Battle in Anhwe
                Chinese attack with 7 artilleries and 11 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 7 artilleries and 11 infantry in Anhwe, round 2 : 2/18 hits, 5,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 7 artilleries and 11 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Hopei
    
        Place Units - Chinese
            1 infantry placed in Hopei
            3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 armour and 4 mech_infantrys; Remaining resources: 7 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Vyborg to Finland
            3 armour, 7 artilleries, 2 infantry and 9 mech_infantrys moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 armour, 3 artilleries and 18 infantry moved from Burma to India
            1 carrier and 3 transports moved from 110 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 3 armour, 7 artilleries, 2 infantry and 9 mech_infantrys
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 3 armour, 7 artilleries, 2 infantry and 9 mech_infantrys in Trans-Jordan, round 2 : 5/21 hits, 6,83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 3 armour, 7 artilleries, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from Burma to India
            3 infantry moved from Norway to Finland
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3
            British collect 29 PUs (3 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
            UK_Pacific collect 3 PUs (1 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Italians : -0,33
    British : -1,83
    Americans : 0,67
    Chinese : -3,83
    Japanese : 0,33
    AA fire in Germany : : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    @Giallo said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    let me think this trough it seems like i messed it up

    Yeah, I’m still confused as to why the USN pulled back from SZ54. Bait is the only thing I can think of. Actually, there was not a land unit on Australia other than 2 AA Guns at that point. The Queensland IC made it a really juicy target.

    You also built me an IC in Iraq.

    I’m also not convinced that moving the Soviet stack out of Manchuria has achieved more than just leaving it there would have.

    Perhaps China should have fled Yunnan to Burma rather than Kweichow. Would have held me off for at least another turn.

    Other than those things you were really smacking me around the board!

    you’re right, let’s what happens

Suggested Topics

  • 72
  • 28
  • 40
  • 106
  • 93
  • 151
  • 150
  • 735
Axis & Allies Boardgaming Custom Painted Miniatures

46

Online

17.4k

Users

39.9k

Topics

1.7m

Posts