JWW V AeT (allies) game 2



  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Algeria to Tunisia
            1 bomber moved from Gibraltar to Tunisia
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 87 Sea Zone to Gold Coast
            1 infantry moved from French West Africa to Gold Coast
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Americans
            Battle in Dutch New Guinea
            Battle in Java
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Java
                Americans win, taking Dutch New Guinea from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Tunisia
                Americans attack with 1 bomber and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Tunisia, round 2 : 1/3 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Gold Coast
                Americans attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 fighter and 1 infantry in Gold Coast, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Gold Coast, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Gold Coast
                Americans win, taking Gold Coast from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 110 Sea Zone
                British loiter and taunt; Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
            6 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 carrier moved from 87 Sea Zone to 92 Sea Zone
            1 fighter moved from 87 Sea Zone to 92 Sea Zone
            1 fighter moved from Gold Coast to French West Africa
            1 transport moved from 87 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            1 bomber moved from Tunisia to Gibraltar
            2 armour and 2 infantry moved from Central United States to 101 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 armour and 2 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Western United States to Gibraltar
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 bombers moved from Queensland to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 fighter and 1 tactical_bomber placed in Western United States
            2 destroyers placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 fighters moved from 70 Sea Zone to Belgian Congo
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
            1 fighter moved from India to Yunnan
            1 tactical_bomber moved from India to Shan State
            1 mech_infantry moved from India to Eastern Persia
            2 bombers moved from India to Eastern Persia
    
        Combat - British
            Battle in Belgian Congo
                British attack with 2 fighters and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 2 fighters and 1 mech_infantry in Belgian Congo, round 2 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Eastern Persia
                British attack with 2 bombers and 1 mech_infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 2 bombers and 1 mech_infantry in Eastern Persia, round 2 : 0/3 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 2 bombers and 1 mech_infantry in Eastern Persia, round 3 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Eastern Persia, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Eastern Persia
                    British roll dice for 2 bombers and 1 mech_infantry in Eastern Persia, round 4 : 0/3 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 bombers and 1 mech_infantry in Eastern Persia, round 5 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery in Eastern Persia, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Eastern Persia
                British win, taking Eastern Persia from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Yunnan
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Shan State to India
            1 fighter moved from Yunnan to India
            2 bombers moved from Eastern Persia to India
            2 aaGuns, 1 armour, 4 artilleries, 20 infantry and 1 mech_infantry moved from Burma to Yunnan
            2 fighters moved from Belgian Congo to 71 Sea Zone
            1 carrier, 1 cruiser and 1 transport moved from 70 Sea Zone to 71 Sea Zone
            1 battleship and 1 destroyer moved from 68 Sea Zone to 87 Sea Zone
    
        Place Units - British
            1 destroyer placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 106 Sea Zone
            1 mech_infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 23 PUs; end with 23 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -1,83
    Italians : 0,33
    British : -1,50
    Americans : 0,50
    Japanese : -0,67
    

    Savegame


  • TripleA Move Summary: Italians round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Bessarabia to Bryansk
                  Italians take Bryansk from Russians
            2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            2 fighters moved from Egypt to Belgian Congo
            1 bomber moved from Egypt to Tunisia
            1 infantry moved from Libya to Tunisia
            1 mech_infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 mech_infantry moved from Egypt to Belgian Congo
            1 bomber moved from Poland to Western Ukraine
            1 mech_infantry moved from Bessarabia to Western Ukraine
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Bessarabia to Bryansk
                  Italians take Bryansk from Russians
            2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            2 fighters moved from Egypt to Belgian Congo
            1 bomber moved from Egypt to Tunisia
            1 infantry moved from Libya to Tunisia
            1 mech_infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 mech_infantry moved from Egypt to Belgian Congo
            1 bomber moved from Poland to Western Ukraine
            1 mech_infantry moved from Bessarabia to Western Ukraine
    
        Combat - Italians
            Battle in Belgian Congo
                Italians attack with 2 fighters, 2 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 2/5 hits, 1.50 expected hits
                    British roll dice for 1 mech_infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                Italians win, taking Belgian Congo from British with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Tunisia
                Italians attack with 1 bomber and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Tunisia, round 2 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Western Ukraine
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
                Italians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Western Ukraine to Western Germany
            1 artillery moved from Northern Italy to Western Germany
            1 infantry moved from France to Western Germany
            2 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from Bessarabia to Southern Italy
            1 armour moved from Bessarabia to Bryansk
            1 aaGun moved from Bessarabia to Ukraine
            1 marine moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 cruiser, 1 destroyer, 1 infantry, 1 marine and 2 transports moved from 81 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Southern Italy
            1 infantry moved from Alexandria to Tobruk
            2 mech_infantrys moved from Egypt to Tobruk
            1 bomber moved from Tunisia to Southern Italy
            2 fighters moved from Belgian Congo to Egypt
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 aaGun moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Egypt
            3 infantry placed in Southern Italy
            5 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.83
    British : 0.67
    Americans : -0.33
    Russians : 0.67
    

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 infantry and 1 mech_infantry
    Trans-Jordan : 1 flag
    Alexandria : 1 flag
    Egypt : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
    Cyprus : 1 flag
    Nigeria : 1 flag
    Kenya : 1 flag
    Malta : 1 flag
    Anglo Egyptian Sudan : 1 flag
    Tanganyika Territory : 1 flag, 1 mech_infantry
    French Equatorial Africa : 1 flag
    Syria : 1 flag
    Tunisia : 1 flag, 1 infantry
    Western Germany : 1 artillery, 1 bomber and 1 infantry
    Tobruk : 1 infantry and 2 mech_infantrys
    Northern Italy : 1 factory_major, 5 infantry and 1 mech_infantry
    Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 marine
    Bryansk : 1 flag, 1 armour and 1 mech_infantry
    Ukraine : 1 aaGun
    94 Sea Zone : 1 destroyer
    Crete : 1 flag
    97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports
    Iraq : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 infantry
    

    Production/PUs Summary :

    Germans : 64 / 97
    Russians : 13 / 20
    Japanese : 68 / 82
    Americans : 59 / 85
    Chinese : 1 / 4
    British : 21 / 23
    UK_Pacific : 6 / 6
    Italians : 24 / 36
    ANZAC : 9 / 13
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from South Australia to Western Australia
            4 fighters moved from Queensland to Western Australia
    
        Combat - ANZAC
            Battle in Caroline Islands
                ANZAC attack with 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
                Japanese win with no units remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Western Australia
                ANZAC attack with 4 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 4 fighters and 1 infantry in Western Australia, round 2 : 2/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Western Australia
                ANZAC win, taking Western Australia from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            4 fighters moved from Western Australia to New South Wales
            1 infantry moved from South Australia to New South Wales
            1 aaGun and 2 mech_infantrys moved from Queensland to New South Wales
            3 infantry moved from Queensland to New South Wales
            1 submarine moved from 62 Sea Zone to 48 Sea Zone
    
        Place Units - ANZAC
            1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,50
    Japanese : 0,00
    

    Savegame


  • TripleA Move Summary: Germans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour, 2 destroyers, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters and 2 infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Kazakhstan to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 infantry moved from Nenetsia to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Nenetsia to Archangel
            3 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 mech_infantry moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            2 bombers moved from Caucasus to Eastern Persia
            2 bombers moved from Novgorod to Archangel
            1 bomber moved from Bessarabia to Archangel
    

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour, 2 destroyers, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters and 2 infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Kazakhstan to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 infantry moved from Nenetsia to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Nenetsia to Archangel
            3 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 mech_infantry moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            2 bombers moved from Caucasus to Eastern Persia
            2 bombers moved from Novgorod to Archangel
            1 bomber moved from Bessarabia to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 3 bombers and 4 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 bombers and 4 infantry in Archangel, round 2 : 3/7 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 bombers and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Eastern Persia
                Germans attack with 2 bombers, 2 fighters and 2 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 2 bombers, 2 fighters and 2 infantry in Eastern Persia, round 2 : 4/6 hits, 2.67 expected hits
                    British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Eastern Persia
                Germans win, taking Eastern Persia from British with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            2 fighters moved from Eastern Persia to Persia
            2 bombers moved from Eastern Persia to Caucasus
            13 armour and 16 mech_infantrys moved from Volgograd to Bryansk
            3 mech_infantrys moved from Rostov to Bryansk
            1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            9 mech_infantrys moved from Eastern Poland to Bryansk
            1 fighter, 36 mech_infantrys and 3 tactical_bombers moved from Bessarabia to Bryansk
            1 mech_infantry moved from Belarus to Bryansk
            3 bombers moved from Archangel to Novgorod
            2 fighters moved from Caucasus to Bryansk
            1 fighter moved from Southern Italy to Caucasus
            1 carrier, 2 fighters and 2 transports moved from 127 Sea Zone to 112 Sea Zone
            1 submarine moved from 124 Sea Zone to 122 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 submarine moved from 111 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 bomber moved from Western Germany to Novgorod
    
        Place Units - Germans
            1 destroyer placed in 93 Sea Zone
            1 destroyer placed in 110 Sea Zone
            3 infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Caucasus
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            1 fighter and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
            Germans collect 71 PUs (1 lost to blockades); end with 71 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    British : 0.67
    Russians : -0.67
    

    Territory Summary for Germans :

    Kazakhstan : 1 flag
    39 Sea Zone : 1 submarine
    Egypt : 1 artillery and 2 infantry
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
    French Central Africa : 1 flag
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
    Germany : 1 factory_major
    Southern Italy : 1 fighter and 1 infantry
    Belarus : 1 flag
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 13 armour, 3 fighters, 1 infantry, 66 mech_infantrys and 3 tactical_bombers
    Rostov : 1 flag
    Nenetsia : 1 flag, 1 mech_infantry
    Urals : 1 flag, 1 mech_infantry
    Vyborg : 1 flag
    Archangel : 1 flag, 4 infantry
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Tambov : 1 flag, 1 mech_infantry
    Ukraine : 1 flag, 3 armour and 1 factory_minor
    Western Ukraine : 1 flag, 1 mech_infantry
    Vologda : 1 flag, 1 infantry
    Volgograd : 1 flag, 3 armour and 1 factory_minor
    Novgorod : 1 flag, 1 aaGun, 1 airfield, 4 bombers, 1 factory_minor and 1 harbour
    Caucasus : 1 flag, 1 aaGun, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys
    Smolensk : 1 flag, 1 infantry
    Samara : 1 flag, 1 mech_infantry
    112 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 transports
    122 Sea Zone : 1 submarine
    93 Sea Zone : 1 destroyer
    Bulgaria : 1 flag
    Greece : 1 flag
    97 Sea Zone : 1 infantry
    Eastern Persia : 1 flag, 1 infantry
    Persia : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters and 3 infantry
    Yugoslavia : 1 flag
    Finland : 1 flag
    110 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 72 / 100
    Russians : 5 / 20
    Japanese : 67 / 82
    Americans : 59 / 85
    Chinese : 1 / 4
    British : 21 / 23
    UK_Pacific : 6 / 6
    Italians : 24 / 36
    ANZAC : 10 / 13
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 5 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            2 fighters moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Samara
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Samara to Russia
    
        Place Units - Russians
            5 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 7 PUs; end with 7 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Russians : -1,83
    

    Savegame


  • TripleA Move Summary: Japanese round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 2 artilleries, 3 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 46 Sea Zone to 33 Sea Zone
            2 fighters and 3 tactical_bombers moved from 56 Sea Zone to Java
            2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 infantry, 2 marines, 1 submarine and 3 transports moved from 56 Sea Zone to 42 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 42 Sea Zone to Java
            1 mech_infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 mech_infantry moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Novosibirsk to Samara
            1 fighter and 1 tactical_bomber moved from Volgograd to Samara
            1 armour moved from Central Mongolia to Olgiy
                  Japanese take Tsagaan Olom from Russians
                  Japanese take Olgiy from Russians
            1 bomber moved from French Indo China to 45 Sea Zone
            1 fighter moved from 56 Sea Zone to Java
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 2 artilleries, 3 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 46 Sea Zone to 33 Sea Zone
            2 fighters and 3 tactical_bombers moved from 56 Sea Zone to Java
            2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 infantry, 2 marines, 1 submarine and 3 transports moved from 56 Sea Zone to 42 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 42 Sea Zone to Java
            1 mech_infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 mech_infantry moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Novosibirsk to Samara
            1 fighter and 1 tactical_bomber moved from Volgograd to Samara
            1 armour moved from Central Mongolia to Olgiy
                  Japanese take Tsagaan Olom from Russians
                  Japanese take Olgiy from Russians
            1 bomber moved from French Indo China to 45 Sea Zone
            1 fighter moved from 56 Sea Zone to Java
    
        Combat - Japanese
            Battle in 33 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 33 Sea Zone
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 submarine and 3 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 2 artilleries, 3 fighters, 2 infantry, 2 marines and 3 tactical_bombers
                Americans defend with 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry, 2 marines and 3 tactical_bombers in Java, round 2 : 4/12 hits, 5.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 2 artilleries, 3 fighters, 1 infantry, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Samara
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Samara to Volgograd
            1 infantry moved from Tsinghai to Novosibirsk
            1 mech_infantry moved from Kansu to Kazakhstan
            1 mech_infantry moved from Dzavhan to Kansu
            1 infantry moved from Ulaanbaatar to Central Mongolia
            1 mech_infantry moved from Hopei to Tsinghai
            1 infantry moved from Jehol to Anhwe
            1 artillery moved from Hopei to Anhwe
            1 mech_infantry moved from Kweichow to Hopei
            1 infantry moved from Szechwan to Kweichow
            1 aaGun moved from Szechwan to Shensi
            1 aaGun moved from Kweichow to Hopei
            1 aaGun moved from Hunan to Anhwe
            3 mech_infantrys moved from Manchuria to Anhwe
            1 bomber moved from 45 Sea Zone to Philippines
            1 bomber moved from French Indo China to Philippines
            4 infantry moved from Korea to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 marine moved from Korea to 6 Sea Zone
            1 battleship, 6 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            6 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 infantry moved from Hunan to Kwangsi
            1 artillery moved from Hunan to Anhwe
            1 mech_infantry moved from Anhwe to Hunan
            4 fighters moved from 6 Sea Zone to French Indo China
            3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
            2 fighters moved from 6 Sea Zone to French Indo China
            3 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
            3 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 aaGun and 2 infantry placed in French Indo China
            3 transports placed in 6 Sea Zone
            1 artillery, 3 fighters and 3 infantry placed in Japan
            1 artillery and 1 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Russians : 0.67
    Japanese : -1.50
    

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 infantry
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
    Jehol : 1 flag
    Manchuria : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
    Hainan : 1 harbour
    Shensi : 1 flag, 1 aaGun and 1 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 mech_infantry
    Kansu : 1 flag, 1 mech_infantry
    Hopei : 1 flag, 1 aaGun and 1 mech_infantry
    Tsinghai : 1 flag, 1 mech_infantry
    Szechwan : 1 flag, 1 artillery
    Chahar : 1 flag, 1 mech_infantry
    Sikang : 1 flag, 1 mech_infantry
    Anhwe : 1 flag, 1 aaGun, 2 artilleries, 1 infantry and 3 mech_infantrys
    Shan State : 1 flag
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    New Guinea : 1 flag
    Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
    Guam : 1 flag, 1 airfield
    Midway : 1 flag, 1 airfield
    Sakha : 1 flag
    Evenkiyskiy : 1 flag, 1 mech_infantry
    Yenisey : 1 flag, 1 mech_infantry
    Soviet Far East : 1 flag
    Amur : 1 flag
    Yakut S.S.R. : 1 flag
    Timguska : 1 flag
    Siberia : 1 flag
    Kazakhstan : 1 mech_infantry
    Buryatia : 1 flag
    French Indo China : 1 flag, 2 aaGuns, 1 factory_minor, 6 fighters, 17 infantry and 1 marine
    Celebes : 1 flag
    Java : 1 flag, 2 artilleries, 1 harbour, 1 infantry and 2 marines
    Sumatra : 1 flag
    42 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports
    Olgiy : 1 flag, 1 armour
    33 Sea Zone : 1 submarine
    36 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 3 submarines and 3 transports
    Dzavhan : 1 flag
    Central Mongolia : 1 flag, 1 infantry
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 7 carriers, 1 cruiser, 6 destroyers, 10 fighters, 4 tactical_bombers and 3 transports
    Buyant-Uhaa : 1 flag
    Ulaanbaatar : 1 flag
    Tsagaan Olom : 1 flag
    Novosibirsk : 1 flag, 1 infantry
    Volgograd : 1 fighter and 1 tactical_bomber
    

    Production/PUs Summary :

    Germans : 70 / 100
    Russians : 5 / 10
    Japanese : 73 / 81
    Americans : 55 / 85
    Chinese : 1 / 4
    British : 21 / 23
    UK_Pacific : 6 / 6
    Italians : 24 / 36
    ANZAC : 10 / 13
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Americans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour and 2 infantry moved from Morocco to 91 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier moved from 92 Sea Zone to 104 Sea Zone
            6 submarines moved from 92 Sea Zone to 110 Sea Zone
            2 bombers moved from Gibraltar to Normandy Bordeaux
            2 carriers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier moved from 104 Sea Zone to 110 Sea Zone
            1 fighter moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Eastern United States to 104 Sea Zone
            2 fighters moved from 104 Sea Zone to 110 Sea Zone
            1 armour and 1 artillery moved from Algeria to 92 Sea Zone
            2 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 artillery and 2 infantry moved from Algeria to Tunisia
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Germans
            1 destroyer moved from 101 Sea Zone to 122 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            4 bombers moved from Hawaiian Islands to 16 Sea Zone
            10 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
    

    Savegame


  • @666 ,scramble in the channel?



  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour and 2 infantry moved from Morocco to 91 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier moved from 92 Sea Zone to 104 Sea Zone
            6 submarines moved from 92 Sea Zone to 110 Sea Zone
            2 bombers moved from Gibraltar to Normandy Bordeaux
            2 carriers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier moved from 104 Sea Zone to 110 Sea Zone
            1 fighter moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Eastern United States to 104 Sea Zone
            2 fighters moved from 104 Sea Zone to 110 Sea Zone
            1 armour and 1 artillery moved from Algeria to 92 Sea Zone
            2 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 artillery and 2 infantry moved from Algeria to Tunisia
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Germans
            1 destroyer moved from 101 Sea Zone to 122 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            4 bombers moved from Hawaiian Islands to 16 Sea Zone
            10 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in 110 Sea Zone
                British loiter and taunt; Americans attack with 3 carriers, 1 destroyer, 3 fighters, 6 submarines and 4 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 6 submarines in 110 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
                Americans win with 3 carriers, 1 destroyer, 3 fighters, 5 submarines and 4 transports remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 3 armour, 1 artillery, 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
                    AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 3 armour, 1 artillery, 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 9/14 hits, 6,17 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery, 2 fighters and 8 infantry in Normandy Bordeaux, round 2 : 2/11 hits, 4,33 expected hits
                    1 aaGun owned by the Germans, 8 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 3 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 7/12 hits, 5,83 expected hits
                    Germans roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 3 : 2/3 hits, 1,67 expected hits
                    1 artillery owned by the Germans, 2 fighters owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 3 armour, 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 41
                Casualties for Americans: 4 infantry
                Casualties for Germans: 1 aaGun, 1 artillery, 2 fighters and 8 infantry
            Battle in 122 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 122 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans lost in 122 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 4 bombers, 10 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 bombers, 10 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 7/15 hits, 8,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 4 bombers, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Tunisia
                Americans attack with 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of New Guinea from Japanese to Americans
            EDIT: Turning off Edit Mode
            1 aaGun moved from Algeria to Tunisia
            1 aaGun moved from Algeria to Morocco
            2 bombers moved from Normandy Bordeaux to United Kingdom
            3 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from French West Africa to Gibraltar
            1 infantry moved from Gold Coast to French West Africa
            1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
            4 bombers moved from 16 Sea Zone to Hawaiian Islands
            10 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
            3 fighters and 2 infantry placed in Western United States
            1 carrier and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 fighters moved from 71 Sea Zone to Belgian Congo
            1 armour moved from Yunnan to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour moved from Shan State to Burma
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Kwangsi
            1 bomber moved from India to Hunan
            1 bomber moved from India to Kwangsi
    
        Combat - British
            Battle in Hunan
                British attack with 1 bomber and 1 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber and 1 infantry in Hunan, round 3 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Hunan
                 retreated to Hunan
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in Kwangsi
                British attack with 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Belgian Congo
                British attack with 1 armour, 2 fighters and 1 mech_infantry
                Italians defend with 1 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Belgian Congo, round 2 : 1/4 hits, 1,67 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                    British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Belgian Congo, round 3 : 1/4 hits, 1,67 expected hits
                    Italians roll dice for 1 mech_infantry in Belgian Congo, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry and 1 mech_infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from Belgian Congo to Union of South Africa
            1 battleship and 1 destroyer moved from 87 Sea Zone to 91 Sea Zone
            2 fighters moved from Gibraltar to Normandy Bordeaux
            1 fighter moved from Algeria to Gibraltar
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Hunan to India
            1 bomber moved from Kwangsi to India
            2 aaGuns, 4 artilleries, 19 infantry and 1 mech_infantry moved from Yunnan to Burma
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 22 PUs; end with 22 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Italians : -0,33
    British : -2,83
    Americans : 3,17
    AA fire in Normandy Bordeaux : : -0,50
    Japanese : 0,67
    

    Savegame


  • TripleA Move Summary: Italians round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 4 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Tanganyika Territory to Rhodesia
                  Italians take Rhodesia from British
            1 mech_infantry moved from Egypt to Belgian Congo
            2 fighters moved from Egypt to Belgian Congo
            2 mech_infantrys moved from Tobruk to Tunisia
            1 marine moved from Southern Italy to 97 Sea Zone
            5 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Algeria
            1 cruiser and 1 marine moved from 97 Sea Zone to 94 Sea Zone
            1 marine moved from 94 Sea Zone to Tunisia
            1 battleship and 1 cruiser moved from 97 Sea Zone to 94 Sea Zone
            2 fighters moved from 97 Sea Zone to Tunisia
            1 bomber moved from Southern Italy to Tunisia
            1 bomber moved from Western Germany to Tunisia
            1 fighter moved from Southern Italy to Tunisia
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 4 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Tanganyika Territory to Rhodesia
                  Italians take Rhodesia from British
            1 mech_infantry moved from Egypt to Belgian Congo
            2 fighters moved from Egypt to Belgian Congo
            2 mech_infantrys moved from Tobruk to Tunisia
            1 marine moved from Southern Italy to 97 Sea Zone
            5 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Algeria
            1 cruiser and 1 marine moved from 97 Sea Zone to 94 Sea Zone
            1 marine moved from 94 Sea Zone to Tunisia
            1 battleship and 1 cruiser moved from 97 Sea Zone to 94 Sea Zone
            2 fighters moved from 97 Sea Zone to Tunisia
            1 bomber moved from Southern Italy to Tunisia
            1 bomber moved from Western Germany to Tunisia
            1 fighter moved from Southern Italy to Tunisia
    
        Combat - Italians
            Battle in Algeria
            Battle in Tunisia
                Italians attack with 2 bombers, 3 fighters, 4 infantry, 1 marine and 2 mech_infantrys
                Americans defend with 1 aaGun, 1 artillery and 2 infantry
                    AA fire in Tunisia : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 battleship and 2 cruisers in Tunisia, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 2 bombers, 3 fighters, 4 infantry, 1 marine and 2 mech_infantrys in Tunisia, round 2 : 5/12 hits, 4.17 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Tunisia, round 2 : 1/3 hits, 1.00 expected hits
                    1 aaGun owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Algeria from Americans, taking Tunisia from Americans with 2 bombers, 3 fighters, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 aaGun, 1 artillery and 2 infantry
            Battle in Belgian Congo
                Italians attack with 2 fighters and 1 mech_infantry
                British defend with 1 armour
                    Italians roll dice for 2 fighters and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 armour in Belgian Congo, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Belgian Congo
                Italians win, taking Belgian Congo from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            2 fighters moved from Belgian Congo to Egypt
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Tobruk to Libya
            2 fighters moved from Tunisia to 94 Sea Zone
            1 fighter moved from Tunisia to Libya
            2 bombers moved from Tunisia to Southern Italy
            5 infantry moved from Northern Italy to France
            1 artillery and 1 infantry moved from Western Germany to France
            1 carrier and 2 destroyers moved from 97 Sea Zone to 94 Sea Zone
            1 aaGun and 5 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Ukraine to Bryansk
    
        Place Units - Italians
            3 mech_infantrys placed in Egypt
            4 armour placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : -0.50
    AA fire in Tunisia : : -0.50
    Americans : 0.00
    

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 mech_infantry
    Trans-Jordan : 1 flag
    Alexandria : 1 flag
    Egypt : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 3 mech_infantrys
    Cyprus : 1 flag
    Nigeria : 1 flag
    Kenya : 1 flag
    Malta : 1 flag
    Anglo Egyptian Sudan : 1 flag, 1 infantry
    Rhodesia : 1 flag, 1 mech_infantry
    Tanganyika Territory : 1 flag
    French Equatorial Africa : 1 flag
    Algeria : 1 flag, 1 infantry
    Syria : 1 flag
    France : 1 artillery and 6 infantry
    Tunisia : 1 flag, 3 infantry, 1 marine and 2 mech_infantrys
    Northern Italy : 1 aaGun, 4 armour, 1 factory_major, 5 infantry and 1 mech_infantry
    Libya : 1 fighter and 1 infantry
    Southern Italy : 1 airfield, 2 bombers, 1 factory_minor, 1 fighter and 1 harbour
    Bryansk : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
    94 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports
    Crete : 1 flag
    Iraq : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 infantry
    

    Production/PUs Summary :

    Germans : 67 / 100
    Russians : 5 / 10
    Japanese : 71 / 81
    Americans : 57 / 84
    Chinese : 2 / 2
    British : 20 / 22
    UK_Pacific : 7 / 7
    Italians : 26 / 43
    ANZAC : 10 / 13
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 4 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Tanganyika Territory to Rhodesia
                  Italians take Rhodesia from British
            1 mech_infantry moved from Egypt to Belgian Congo
            2 fighters moved from Egypt to Belgian Congo
            2 mech_infantrys moved from Tobruk to Tunisia
            1 marine moved from Southern Italy to 97 Sea Zone
            5 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Algeria
            1 cruiser and 1 marine moved from 97 Sea Zone to 94 Sea Zone
            1 marine moved from 94 Sea Zone to Tunisia
            1 battleship and 1 cruiser moved from 97 Sea Zone to 94 Sea Zone
            2 fighters moved from 97 Sea Zone to Tunisia
            1 bomber moved from Southern Italy to Tunisia
            1 bomber moved from Western Germany to Tunisia
            1 fighter moved from Southern Italy to Tunisia
    
        Combat - Italians
            Battle in Algeria
            Battle in Tunisia
                Italians attack with 2 bombers, 3 fighters, 4 infantry, 1 marine and 2 mech_infantrys
                Americans defend with 1 aaGun, 1 artillery and 2 infantry
                    AA fire in Tunisia : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 battleship and 2 cruisers in Tunisia, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 2 bombers, 3 fighters, 4 infantry, 1 marine and 2 mech_infantrys in Tunisia, round 2 : 5/12 hits, 4.17 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Tunisia, round 2 : 1/3 hits, 1.00 expected hits
                    1 aaGun owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Algeria from Americans, taking Tunisia from Americans with 2 bombers, 3 fighters, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 aaGun, 1 artillery and 2 infantry
            Battle in Belgian Congo
                Italians attack with 2 fighters and 1 mech_infantry
                British defend with 1 armour
                    Italians roll dice for 2 fighters and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 armour in Belgian Congo, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Belgian Congo
                Italians win, taking Belgian Congo from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            2 fighters moved from Belgian Congo to Egypt
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Tobruk to Libya
            2 fighters moved from Tunisia to 94 Sea Zone
            1 fighter moved from Tunisia to Libya
            2 bombers moved from Tunisia to Southern Italy
            5 infantry moved from Northern Italy to France
            1 artillery and 1 infantry moved from Western Germany to France
            1 carrier and 2 destroyers moved from 97 Sea Zone to 94 Sea Zone
            1 aaGun and 5 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Ukraine to Bryansk
    
        Place Units - Italians
            3 mech_infantrys placed in Egypt
            4 armour placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 94 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : -0.50
    AA fire in Tunisia : : -0.50
    Americans : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Western Australia to South Australia
            1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor, 5x factory_major; Remaining resources: 92 PUs; 
            Germans buy 5 armour, 3 artilleries, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            2 mech_infantrys moved from Caucasus to Tambov
            2 bombers moved from Caucasus to Tambov
            1 infantry moved from Eastern Persia to West India
                  Germans take West India from UK_Pacific
            3 fighters and 3 tactical_bombers moved from Bryansk to Tambov
    

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor, 5x factory_major; Remaining resources: 92 PUs; 
            Germans buy 5 armour, 3 artilleries, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            2 mech_infantrys moved from Caucasus to Tambov
            2 bombers moved from Caucasus to Tambov
            1 infantry moved from Eastern Persia to West India
                  Germans take West India from UK_Pacific
            3 fighters and 3 tactical_bombers moved from Bryansk to Tambov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Tambov, round 2 : 7/10 hits, 5.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 fighters and 3 tactical_bombers moved from Tambov to Bryansk
            2 bombers moved from Tambov to Novgorod
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Smolensk to Bryansk
            3 infantry moved from Archangel to Smolensk
            1 mech_infantry moved from Urals to Archangel
            1 mech_infantry moved from Nenetsia to Archangel
            1 fighter moved from Caucasus to Novgorod
            2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 transports moved from 112 Sea Zone to 113 Sea Zone
            4 infantry moved from Western Germany to France
            1 fighter moved from Southern Italy to Bryansk
            1 fighter moved from Bryansk to Novgorod
            1 armour moved from Caucasus to Bryansk
            3 armour moved from Volgograd to Bryansk
            1 mech_infantry moved from Western Ukraine to Bryansk
            1 infantry moved from 94 Sea Zone to Algeria
            2 fighters moved from Persia to Bryansk
            2 infantry moved from Caucasus to Northwest Persia
            1 aaGun moved from Caucasus to Northwest Persia
            1 infantry moved from Southern Italy to Northern Italy
            1 destroyer moved from 93 Sea Zone to 98 Sea Zone
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 artilleries placed in France
            3 mech_infantrys placed in Volgograd
            2 armour, 3 infantry and 5 mech_infantrys placed in Western Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 71 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    Russians : -0.33
    

    Territory Summary for Germans :

    Kazakhstan : 1 flag
    39 Sea Zone : 1 submarine
    West India : 1 flag, 1 infantry
    Egypt : 1 artillery and 2 infantry
    Algeria : 1 infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
    Western Germany : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 5 mech_infantrys
    Germany : 1 factory_major and 3 infantry
    Northern Italy : 1 infantry
    Belarus : 1 flag
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 17 armour, 5 fighters, 2 infantry, 67 mech_infantrys and 3 tactical_bombers
    Rostov : 1 flag
    Nenetsia : 1 flag
    Urals : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 2 mech_infantrys
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Tambov : 1 flag, 2 mech_infantrys
    Ukraine : 1 flag, 6 armour and 1 factory_minor
    Western Ukraine : 1 flag
    Vologda : 1 flag, 1 infantry
    Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
    Novgorod : 1 flag, 1 aaGun, 1 airfield, 6 bombers, 1 factory_minor, 2 fighters and 1 harbour
    Caucasus : 1 flag, 1 factory_minor
    Smolensk : 1 flag, 3 infantry
    Samara : 1 flag, 1 infantry
    113 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 transports
    122 Sea Zone : 1 submarine
    Bulgaria : 1 flag
    Greece : 1 flag
    Eastern Persia : 1 flag
    Northwest Persia : 1 aaGun and 2 infantry
    Persia : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
    Yugoslavia : 1 flag
    98 Sea Zone : 1 destroyer
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 71 / 100
    Russians : 3 / 10
    Japanese : 71 / 81
    Americans : 57 / 84
    Chinese : 2 / 2
    British : 20 / 22
    UK_Pacific : 5 / 7
    Italians : 26 / 43
    ANZAC : 10 / 16
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

Suggested Topics

  • 18
  • 14
  • 56
  • 64
  • 57
  • 134
  • 101
  • 129
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.6k

Users

40.2k

Topics

1.7m

Posts