Giallo (Allies+8) vs Simon33 (Axis) BM3

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    They disband/scuttle. That’s already happened.

    thanks was for different game

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 5 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 18 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Hunan
            1 mech_infantry moved from French Indo China to Szechwan
                  Japanese take Szechwan from Chinese
            1 bomber moved from French Indo China to Hunan
            1 bomber moved from French Indo China to 42 Sea Zone
            2 artilleries and 2 infantry moved from Burma to India
            3 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Hunan
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                 retreated to Hunan
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in India
                Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 3/8 hits, 3.50 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Burma to Yunnan
            1 aaGun moved from Kwangsi to Yunnan
            3 fighters and 1 tactical_bomber moved from India to French Indo China
            1 infantry moved from Ceylon to 39 Sea Zone
            2 carriers, 1 cruiser, 1 infantry, 2 submarines and 2 transports moved from 39 Sea Zone to 41 Sea Zone
            2 carriers, 1 cruiser, 1 infantry, 2 submarines and 2 transports moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 carrier and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
            1 bomber moved from Hunan to French Indo China
            1 bomber moved from 42 Sea Zone to French Indo China
            2 fighters moved from Japan to Manchuria
            1 fighter moved from Japan to Manchuria
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            1 armour and 1 artillery placed in French Indo China
            Japanese undo move 2.
            1 armour, 1 artillery and 1 mech_infantry placed in Manchuria
            1 artillery and 1 infantry placed in French Indo China
            3 artilleries, 1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
            Japanese collect 52 PUs (2 lost to blockades); end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    UK_Pacific : 0.00
    Japanese : -1.33
    

    Savegame

  • '19 '17 '16

    I think you’re getting confused. I activated Sth France G4.

  • '21 '20 '19 '18 '17 '16

    @simon33 I asked it for a game vs Lebowsky

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Midway to Japan
            4 fighters moved from 17 Sea Zone to Japan
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 8 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/4 hits, 0,67 expected hits
                Bombing raid in Japan rolls: 3,7,8,5 and causes: 15 damage to unit: factory_major
                Bombing raid in Japan causes 15 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Americans
            4 bombers moved from Japan to Iwo Jima
            4 fighters moved from Japan to 17 Sea Zone
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
            1 fighter moved from 26 Sea Zone to 17 Sea Zone
            2 carriers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to Midway
            2 bombers moved from Western United States to Midway
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
            1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 destroyer moved from 17 Sea Zone to 20 Sea Zone
            2 submarines moved from 7 Sea Zone to 6 Sea Zone
            1 destroyer moved from 106 Sea Zone to 123 Sea Zone
            1 fighter moved from 17 Sea Zone to Iwo Jima
    
        Place Units - Americans
            1 airfield placed in Iwo Jima
            1 destroyer placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            2 submarines placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    AA fire in Japan : : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Chahar
            1 fighter moved from Anhwe to Chahar
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Suiyuyan from Japanese, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Anhwe
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,17
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Midway to Japan
            4 fighters moved from 17 Sea Zone to Japan
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 8 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/4 hits, 0,67 expected hits
                Bombing raid in Japan rolls: 3,7,8,5 and causes: 15 damage to unit: factory_major
                Bombing raid in Japan causes 15 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Americans
            4 bombers moved from Japan to Iwo Jima
            4 fighters moved from Japan to 17 Sea Zone
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
            1 fighter moved from 26 Sea Zone to 17 Sea Zone
            2 carriers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to Midway
            2 bombers moved from Western United States to Midway
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
            1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 destroyer moved from 17 Sea Zone to 20 Sea Zone
            2 submarines moved from 7 Sea Zone to 6 Sea Zone
            1 destroyer moved from 106 Sea Zone to 123 Sea Zone
            1 fighter moved from 17 Sea Zone to Iwo Jima
    
        Place Units - Americans
            1 airfield placed in Iwo Jima
            1 destroyer placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            2 submarines placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Chahar
            1 fighter moved from Anhwe to Chahar
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Suiyuyan from Japanese, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Anhwe
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 bomber moved from Egypt to Crete
            1 bomber moved from Syria to Crete
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from French West Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 fighter moved from Anhwe to 17 Sea Zone
            1 fighter moved from 26 Sea Zone to Iwo Jima
            1 fighter moved from 101 Sea Zone to Iceland
    
        Combat - British
            Battle in Crete
                British attack with 2 bombers and 2 infantry
                Italians defend with 1 marine
                    British roll dice for 2 bombers and 2 infantry in Crete, round 2 : 2/4 hits, 1,67 expected hits
                    Italians roll dice for 1 marine in Crete, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Italians lost in Crete
                British win, taking Crete from Italians with 2 bombers and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 marine
    
        Non Combat Move - British
            1 bomber moved from Crete to Persia
            1 bomber moved from Crete to Persia
            3 mech_infantrys moved from Persia to West India
            1 aaGun moved from Eastern Persia to West India
            2 tactical_bombers moved from Persia to West India
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Eastern Persia
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Syria to Iraq
            1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
            2 fighters moved from Persia to Russia
            1 artillery moved from French West Africa to 83 Sea Zone
            1 artillery and 1 transport moved from 83 Sea Zone to 70 Sea Zone
            1 artillery moved from 70 Sea Zone to Belgian Congo
            1 infantry moved from French Guiana to Brazil
            1 infantry moved from French Guiana to Brazil
            1 fighter moved from Egypt to West India
    
        Place Units - British
            3 mech_infantrys placed in Persia
            2 fighters placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 0,33
    Italians : -0,33
    AA fire in Japan : : -0,67
    Chinese : 1,17
    Japanese : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
            1 bomber moved from Southern Italy to Alexandria
            2 fighters moved from Southern Italy to 99 Sea Zone
            2 mech_infantrys moved from Western Ukraine to Rostov
            2 armour moved from Bryansk to Rostov
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 2 fighters
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Rostov
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                    Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 4 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 5 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Alexandria
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Alexandria to Libya
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
            2 fighters moved from 99 Sea Zone to 95 Sea Zone
            1 submarine moved from 91 Sea Zone to 95 Sea Zone
            1 fighter moved from Gibraltar to Southern Italy
            1 infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            1 carrier, 1 destroyer and 1 submarine placed in 95 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : 0.67
    Russians : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
            1 bomber moved from Southern Italy to Alexandria
            2 fighters moved from Southern Italy to 99 Sea Zone
            2 mech_infantrys moved from Western Ukraine to Rostov
            2 armour moved from Bryansk to Rostov
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 2 fighters
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Rostov
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                    Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 4 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 5 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Alexandria
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Alexandria to Libya
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
            2 fighters moved from 99 Sea Zone to 95 Sea Zone
            1 submarine moved from 91 Sea Zone to 95 Sea Zone
            1 fighter moved from Gibraltar to Southern Italy
            1 infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            1 carrier, 1 destroyer and 1 submarine placed in 95 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Ukraine: 1 artillery
            EDIT: Adding units owned by Italians to Bryansk: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : 0.67
    Russians : -1.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Syria to Iraq
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Syria to Iraq
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 bombers and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to Russia
            2 bombers and 2 fighters moved from Bryansk to Russia
            1 mech_infantry and 1 tactical_bomber moved from Novgorod to Archangel
            1 tactical_bomber moved from Novgorod to Tambov
            2 infantry and 1 tactical_bomber moved from Bryansk to Tambov
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Intercept?

  • '21 '20 '19 '18 '17 '16

    yes please

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 bombers and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to Russia
            2 bombers and 2 fighters moved from Bryansk to Russia
            1 mech_infantry and 1 tactical_bomber moved from Novgorod to Archangel
            1 tactical_bomber moved from Novgorod to Tambov
            2 infantry and 1 tactical_bomber moved from Bryansk to Tambov
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Russians launches 5 interceptors out of Russia
                    Attackers Fire,  : 2/5 hits, 1.17 expected hits
                    Defenders Fire,  : 2/5 hits, 1.67 expected hits
                    2 fighters owned by the Germans lost in Russia
                    2 fighters owned by the British lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 6,7,8 and causes: 18 damage to unit: factory_major
                Bombing raid in Russia causes 18 damage total. 
            Battle in Archangel
                Germans attack with 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Tambov, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 bombers moved from Russia to Bryansk
            2 tactical_bombers moved from Tambov to Bryansk
            10 artilleries and 9 infantry moved from Belarus to Bryansk
            2 aaGuns moved from Bryansk to Rostov
            7 mech_infantrys moved from Bryansk to Rostov
            5 mech_infantrys moved from Eastern Poland to Ukraine
            4 mech_infantrys moved from Eastern Poland to Bryansk
            2 armour moved from Novgorod to Bryansk
            1 tactical_bomber moved from Archangel to Bryansk
            1 fighter moved from Western Germany to Bryansk
            2 tactical_bombers moved from Southern Italy to Bryansk
            1 submarine moved from 91 Sea Zone to 95 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from Southern France to Northern Italy
            1 infantry moved from France to Northern Italy
            2 aaGuns moved from Northern Italy to Western Germany
            1 aaGun moved from Northern Italy to Western Germany
            1 infantry moved from Algeria to Tunisia
            1 fighter moved from Gibraltar to Southern Italy
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
            Germans collect 57 PUs (3 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : 0.83
    Defenders Fire,  : : 0.33
    Attackers Fire,  : : 0.83
    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    Not sure if you want to keep the British fighters instead. Not quite what you wanted there.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 16x factory_major; Remaining resources: 20 PUs; 
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            2 fighters moved from Russia to Caucasus
            1 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Kazakhstan to Caucasus
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Caucasus
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns and 3 infantry moved from Kansu to Suiyuyan
            8 infantry moved from Novosibirsk to Tsinghai
            1 infantry moved from Kazakhstan to Tsinghai
            1 infantry moved from Kazakhstan to Sikang
            1 infantry moved from Kazakhstan to Tsinghai
            2 fighters moved from Caucasus to Tsinghai
            1 fighter and 1 tactical_bomber moved from Volgograd to Tsinghai
            4 aaGuns, 2 armour, 3 artilleries, 70 infantry and 3 mech_infantrys moved from Russia to Samara
            1 infantry moved from Novosibirsk to Tsinghai
    
        Place Units - Russians
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : 0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 41 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Hunan
            1 artillery and 3 infantry moved from French Indo China to Kwangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
            2 bombers and 2 fighters moved from French Indo China to 20 Sea Zone
            3 fighters, 1 infantry and 3 tactical_bombers moved from Manchuria to Jehol
            3 fighters and 2 tactical_bombers moved from Manchuria to 20 Sea Zone
            1 artillery moved from French Indo China to Kwangsi
            2 bombers moved from Japan to 20 Sea Zone
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 4 bombers, 5 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 bombers, 5 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 5/11 hits, 6.50 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 4 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Jehol
                Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Jehol, round 2 : 2/7 hits, 3.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 artilleries and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 3 infantry in Kwangsi, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Hunan to India
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Yunnan to Szechwan
            1 infantry moved from Shan State to Yunnan
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            2 carriers, 1 cruiser, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 fighter moved from 20 Sea Zone to Japan
            4 fighters and 2 tactical_bombers moved from 20 Sea Zone to Manchuria
            3 fighters and 3 tactical_bombers moved from Jehol to Manchuria
            2 bombers moved from 20 Sea Zone to French Indo China
            2 bombers moved from 20 Sea Zone to Japan
    
        Place Units - Japanese
            3 infantry placed in India
            1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
            2 armour and 1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1,1,6,3
            Japanese collect 44 PUs (7 lost to blockades); end with 85 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : 0.00
    Japanese : -4.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 7 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 fighter moved from Eastern United States to 106 Sea Zone
            1 destroyer moved from 106 Sea Zone to 108 Sea Zone
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Anhwe to Hunan
            2 submarines moved from 10 Sea Zone to 7 Sea Zone
            3 fighters moved from Western United States to Midway
            2 bombers and 1 tactical_bomber moved from Midway to Iwo Jima
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 carriers, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            3 submarines moved from 6 Sea Zone to 17 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers and 7 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
            1 fighter moved from Anhwe to Jehol
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Kiangsi to Kwangtung
                  Chinese take Kwangtung from Japanese
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Hunan
            3 artilleries and 14 infantry moved from Anhwe to Hunan
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            6 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,17
    Japanese : -0,33
    

    Savegame

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