Giallo (Allies+8) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 2 marines and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Ukraine
            1 fighter moved from Greece to Ukraine
            2 tactical_bombers moved from Western Ukraine to Archangel
            1 infantry moved from Novgorod to Archangel
            2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                  Germans take Belarus from Russians
            1 bomber moved from Western Germany to Western Ukraine
            4 bombers and 1 fighter moved from Western Ukraine to Russia
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
    

    Savegame

  • '19 '17 '16

    Intercept in Moscow?

  • '21 '20 '19 '18 '17 '16

    @simon33 no, 2 aa hits 1,4,5,1

  • '19 '17 '16

    @Giallo said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    @simon33 no, 2 aa hits 1,4,5,1

    I don’t understand your AA hits comment. I haven’t received any dice emails?

  • '21 '20 '19 '18 '17 '16

    @simon33 my prediction of the upcomming dice results!

  • '19 '17 '16

    how about that! 1,4,4,1. You’re nearly exactly right.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 2 marines and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Ukraine
            1 fighter moved from Greece to Ukraine
            2 tactical_bombers moved from Western Ukraine to Archangel
            1 infantry moved from Novgorod to Archangel
            2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                  Germans take Belarus from Russians
            1 bomber moved from Western Germany to Western Ukraine
            4 bombers and 1 fighter moved from Western Ukraine to Russia
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 2/4 hits, 0.67 expected hits
                2 bombers killed by AA
                Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia causes 11 damage total. 
            Battle in Ukraine
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Archangel, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
            3 aaGuns, 7 armour, 10 artilleries, 25 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            2 tactical_bombers moved from Archangel to Novgorod
            7 infantry moved from Novgorod to Belarus
            10 artilleries and 2 infantry moved from Eastern Poland to Belarus
            9 mech_infantrys moved from Germany to Eastern Poland
            2 bombers and 1 fighter moved from Russia to Bryansk
            1 infantry moved from Malta to 96 Sea Zone
            1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
            3 aaGuns, 1 artillery and 1 infantry moved from Western Germany to Northern Italy
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            1 battleship moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            2 tactical_bombers moved from Gibraltar to Southern Italy
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Novgorod
            2 marines placed in Southern France
            1 infantry placed in France
            1 artillery, 1 bomber, 1 fighter and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 1.33
    Germans : 0.33
    Russians : 0.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 9x factory_major; Remaining resources: 25 PUs; 
            Russians buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Rostov
            1 infantry moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            2 fighters moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 aaGun moved from Vologda to Russia
            2 fighters moved from Rostov to Russia
            1 mech_infantry moved from Volgograd to Russia
            2 aaGuns, 3 artilleries and 23 infantry moved from Tambov to Russia
            6 infantry moved from Novosibirsk to Kazakhstan
            2 aaGuns moved from Timguska to Kansu
            2 infantry moved from Timguska to Kansu
            9 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Timguska to Kansu
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    how about that! 1,4,4,1. You’re nearly exactly right.

    I needed that, If axis activates SF what happens to the units and the ships?

  • '19 '17 '16

    They disband/scuttle. That’s already happened.

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    They disband/scuttle. That’s already happened.

    thanks was for different game

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 5 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 18 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Hunan
            1 mech_infantry moved from French Indo China to Szechwan
                  Japanese take Szechwan from Chinese
            1 bomber moved from French Indo China to Hunan
            1 bomber moved from French Indo China to 42 Sea Zone
            2 artilleries and 2 infantry moved from Burma to India
            3 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Hunan
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                 retreated to Hunan
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in India
                Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 3/8 hits, 3.50 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Burma to Yunnan
            1 aaGun moved from Kwangsi to Yunnan
            3 fighters and 1 tactical_bomber moved from India to French Indo China
            1 infantry moved from Ceylon to 39 Sea Zone
            2 carriers, 1 cruiser, 1 infantry, 2 submarines and 2 transports moved from 39 Sea Zone to 41 Sea Zone
            2 carriers, 1 cruiser, 1 infantry, 2 submarines and 2 transports moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 carrier and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
            1 bomber moved from Hunan to French Indo China
            1 bomber moved from 42 Sea Zone to French Indo China
            2 fighters moved from Japan to Manchuria
            1 fighter moved from Japan to Manchuria
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            1 armour and 1 artillery placed in French Indo China
            Japanese undo move 2.
            1 armour, 1 artillery and 1 mech_infantry placed in Manchuria
            1 artillery and 1 infantry placed in French Indo China
            3 artilleries, 1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
            Japanese collect 52 PUs (2 lost to blockades); end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    UK_Pacific : 0.00
    Japanese : -1.33
    

    Savegame

  • '19 '17 '16

    I think you’re getting confused. I activated Sth France G4.

  • '21 '20 '19 '18 '17 '16

    @simon33 I asked it for a game vs Lebowsky

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Midway to Japan
            4 fighters moved from 17 Sea Zone to Japan
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 8 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/4 hits, 0,67 expected hits
                Bombing raid in Japan rolls: 3,7,8,5 and causes: 15 damage to unit: factory_major
                Bombing raid in Japan causes 15 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Americans
            4 bombers moved from Japan to Iwo Jima
            4 fighters moved from Japan to 17 Sea Zone
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
            1 fighter moved from 26 Sea Zone to 17 Sea Zone
            2 carriers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to Midway
            2 bombers moved from Western United States to Midway
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
            1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 destroyer moved from 17 Sea Zone to 20 Sea Zone
            2 submarines moved from 7 Sea Zone to 6 Sea Zone
            1 destroyer moved from 106 Sea Zone to 123 Sea Zone
            1 fighter moved from 17 Sea Zone to Iwo Jima
    
        Place Units - Americans
            1 airfield placed in Iwo Jima
            1 destroyer placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            2 submarines placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    AA fire in Japan : : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Chahar
            1 fighter moved from Anhwe to Chahar
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Suiyuyan from Japanese, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Anhwe
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,17
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Midway to Japan
            4 fighters moved from 17 Sea Zone to Japan
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 8 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/4 hits, 0,67 expected hits
                Bombing raid in Japan rolls: 3,7,8,5 and causes: 15 damage to unit: factory_major
                Bombing raid in Japan causes 15 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Americans
            4 bombers moved from Japan to Iwo Jima
            4 fighters moved from Japan to 17 Sea Zone
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
            1 fighter moved from 26 Sea Zone to 17 Sea Zone
            2 carriers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to Midway
            2 bombers moved from Western United States to Midway
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
            1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 destroyer moved from 17 Sea Zone to 20 Sea Zone
            2 submarines moved from 7 Sea Zone to 6 Sea Zone
            1 destroyer moved from 106 Sea Zone to 123 Sea Zone
            1 fighter moved from 17 Sea Zone to Iwo Jima
    
        Place Units - Americans
            1 airfield placed in Iwo Jima
            1 destroyer placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            2 submarines placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Chahar
            1 fighter moved from Anhwe to Chahar
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Suiyuyan from Japanese, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Anhwe
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 bomber moved from Egypt to Crete
            1 bomber moved from Syria to Crete
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from French West Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 fighter moved from Anhwe to 17 Sea Zone
            1 fighter moved from 26 Sea Zone to Iwo Jima
            1 fighter moved from 101 Sea Zone to Iceland
    
        Combat - British
            Battle in Crete
                British attack with 2 bombers and 2 infantry
                Italians defend with 1 marine
                    British roll dice for 2 bombers and 2 infantry in Crete, round 2 : 2/4 hits, 1,67 expected hits
                    Italians roll dice for 1 marine in Crete, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Italians lost in Crete
                British win, taking Crete from Italians with 2 bombers and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 marine
    
        Non Combat Move - British
            1 bomber moved from Crete to Persia
            1 bomber moved from Crete to Persia
            3 mech_infantrys moved from Persia to West India
            1 aaGun moved from Eastern Persia to West India
            2 tactical_bombers moved from Persia to West India
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Eastern Persia
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Syria to Iraq
            1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
            2 fighters moved from Persia to Russia
            1 artillery moved from French West Africa to 83 Sea Zone
            1 artillery and 1 transport moved from 83 Sea Zone to 70 Sea Zone
            1 artillery moved from 70 Sea Zone to Belgian Congo
            1 infantry moved from French Guiana to Brazil
            1 infantry moved from French Guiana to Brazil
            1 fighter moved from Egypt to West India
    
        Place Units - British
            3 mech_infantrys placed in Persia
            2 fighters placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 0,33
    Italians : -0,33
    AA fire in Japan : : -0,67
    Chinese : 1,17
    Japanese : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
            1 bomber moved from Southern Italy to Alexandria
            2 fighters moved from Southern Italy to 99 Sea Zone
            2 mech_infantrys moved from Western Ukraine to Rostov
            2 armour moved from Bryansk to Rostov
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 2 fighters
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Rostov
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                    Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 4 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 5 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Alexandria
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Alexandria to Libya
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
            2 fighters moved from 99 Sea Zone to 95 Sea Zone
            1 submarine moved from 91 Sea Zone to 95 Sea Zone
            1 fighter moved from Gibraltar to Southern Italy
            1 infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            1 carrier, 1 destroyer and 1 submarine placed in 95 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : 0.67
    Russians : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
            1 bomber moved from Southern Italy to Alexandria
            2 fighters moved from Southern Italy to 99 Sea Zone
            2 mech_infantrys moved from Western Ukraine to Rostov
            2 armour moved from Bryansk to Rostov
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 2 fighters
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Rostov
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                    Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 4 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 5 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Alexandria
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Alexandria to Libya
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
            2 fighters moved from 99 Sea Zone to 95 Sea Zone
            1 submarine moved from 91 Sea Zone to 95 Sea Zone
            1 fighter moved from Gibraltar to Southern Italy
            1 infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            1 carrier, 1 destroyer and 1 submarine placed in 95 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Ukraine: 1 artillery
            EDIT: Adding units owned by Italians to Bryansk: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : 0.67
    Russians : -1.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Syria to Iraq
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 90
  • 44
  • 303
  • 132
  • 55
  • 77
  • 45
  • 105
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

17.5k

Users

40.1k

Topics

1.7m

Posts