cyanight (Allies+6) vs simon33 (Axis) BM3

  • '14 Customizer

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 armour moved from New South Wales to South Australia
            1 fighter moved from Queensland to 26 Sea Zone
            1 fighter moved from Queensland to 26 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 marine and 2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '14 Customizer

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 armour moved from New South Wales to South Australia
            1 fighter moved from Queensland to 26 Sea Zone
            1 fighter moved from Queensland to 26 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 marine and 2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries and 11 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            9 armour and 13 mech_infantrys moved from Novgorod to Bryansk
                  Germans take Bryansk from Russians
            1 artillery moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Novgorod to Karelia
            2 bombers moved from Eastern Poland to Karelia
            3 fighters moved from Western Germany to Karelia
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 2 bombers, 3 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 3 fighters and 1 infantry in Karelia, round 2 : 3/6 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers and 3 fighters moved from Karelia to Novgorod
            6 artilleries moved from Baltic States to Novgorod
            6 mech_infantrys moved from Poland to Novgorod
            2 aaGuns, 10 artilleries and 23 infantry moved from Belarus to Bryansk
            1 aaGun and 3 artilleries moved from Eastern Poland to Western Ukraine
            1 aaGun and 2 infantry moved from Denmark to Western Germany
            1 infantry moved from Holland Belgium to Western Germany
            1 aaGun, 1 artillery and 1 infantry moved from Western Germany to Germany
            2 tactical_bombers moved from Western Germany to Germany
            1 tactical_bomber moved from Western Germany to Novgorod
            1 infantry moved from Bulgaria to Romania
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            2 mech_infantrys moved from Western Germany to Germany
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            3 mech_infantrys placed in Germany
            8 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 0.67
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 9 armour and 1 artillery; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            17 infantry moved from Amur to Korea
    
        Combat - Russians
            Battle in Korea
                Russians attack with 17 infantry
                Japanese defend with 6 infantry
                    Russians roll dice for 17 infantry in Korea, round 2 : 2/17 hits, 2.83 expected hits
                    Japanese roll dice for 6 infantry in Korea, round 2 : 3/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
                    Russians roll dice for 14 infantry in Korea, round 3 : 3/14 hits, 2.33 expected hits
                    Japanese roll dice for 4 infantry in Korea, round 3 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 13 infantry in Korea, round 4 : 1/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 5 infantry
                Casualties for Japanese: 6 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Korea
            1 infantry moved from Russia to Tambov
            1 aaGun moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            2 mech_infantrys moved from Volgograd to Russia
            1 armour moved from Volgograd to Russia
            1 infantry moved from Vyborg to Finland
    
        Place Units - Russians
            9 armour and 1 artillery placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,2,5,1,3
            Russians collect 30 PUs (3 lost to blockades); end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Russians : -1.33
    Japanese : 1.33
    

    Savegame

  • '14 Customizer

    TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 9 armour and 1 artillery; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            17 infantry moved from Amur to Korea
    
        Combat - Russians
            Battle in Korea
                Russians attack with 17 infantry
                Japanese defend with 6 infantry
                    Russians roll dice for 17 infantry in Korea, round 2 : 2/17 hits, 2.83 expected hits
                    Japanese roll dice for 6 infantry in Korea, round 2 : 3/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
                    Russians roll dice for 14 infantry in Korea, round 3 : 3/14 hits, 2.33 expected hits
                    Japanese roll dice for 4 infantry in Korea, round 3 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 13 infantry in Korea, round 4 : 1/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 5 infantry
                Casualties for Japanese: 6 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Korea
            1 infantry moved from Russia to Tambov
            1 aaGun moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            2 mech_infantrys moved from Volgograd to Russia
            1 armour moved from Volgograd to Russia
            1 infantry moved from Vyborg to Finland
    
        Place Units - Russians
            9 armour and 1 artillery placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,2,5,1,3
            Russians collect 30 PUs (3 lost to blockades); end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Finland: 2 aaGuns, 2 armour, 9 infantry and 5 mech_infantrys
            EDIT: Adding units owned by Russians to Karelia: 2 aaGuns, 2 armour, 9 infantry and 5 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians : -1.33
    Japanese : 1.33
    

    Savegame


  • I edited my Russians from Finland to karalia.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 artilleries, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            3 artilleries, 7 infantry and 1 mech_infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Siberia
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            2 bombers moved from Philippines to Manchuria
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to Ceylon
    
        Combat - Japanese
            Battle in Siberia
            Battle in Ceylon
            Battle in Manchuria
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Manchuria, round 2 : 3/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Siberia from Russians, taking Ceylon from UK_Pacific, taking Manchuria from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Manchuria to Japan
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
            3 artilleries and 3 infantry moved from 39 Sea Zone to India
            2 fighters and 1 tactical_bomber moved from French Indo China to India
            1 infantry moved from Yunnan to Szechwan
            1 armour moved from Hunan to Shensi
            1 mech_infantry moved from Kiangsu to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Kiangsu to Hopei
            1 mech_infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 39 Sea Zone
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
            2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 carrier and 2 fighters moved from 21 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
            5 tactical_bombers moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in India
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kiangsu
            3 artilleries, 1 fighter and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : 1.00
    

    Savegame

  • '19 '17 '16

    Hmm, changed your mind in West India? You made me run back this time. Or was that the plan all along?


  • had to back up last turn because I failed to take India back

  • '14 Customizer

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 6 fighters and 1 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            4 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 26 Sea Zone to 54 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 8 fighters moved from 26 Sea Zone to 54 Sea Zone
            2 mech_infantrys moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            4 infantry moved from 54 Sea Zone to Queensland
            4 fighters moved from Western United States to Hawaiian Islands
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 aaGun moved from Southeast Mexico to 89 Sea Zone
            1 aaGun and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from Southeast Mexico to Central United States
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            2 mech_infantrys moved from French Equatorial Africa to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            6 fighters placed in Western United States
            1 artillery and 1 infantry placed in Central United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.33
    

    Savegame

  • '14 Customizer

    TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 3 armour, 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from 125 Sea Zone to 127 Sea Zone
            2 fighters moved from United Kingdom to 127 Sea Zone
            1 infantry moved from Norway to 125 Sea Zone
            1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 125 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Norway to Karelia
            4 fighters moved from Finland to 127 Sea Zone
            1 bomber moved from Finland to 127 Sea Zone
            1 carrier moved from 125 Sea Zone to 127 Sea Zone
            2 destroyers moved from 125 Sea Zone to 127 Sea Zone
            1 cruiser moved from 125 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '14 Customizer

    Scramble?

  • '19 '17 '16

    No scramble

  • '14 Customizer

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 6 fighters and 1 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            4 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 26 Sea Zone to 54 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 8 fighters moved from 26 Sea Zone to 54 Sea Zone
            2 mech_infantrys moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            4 infantry moved from 54 Sea Zone to Queensland
            4 fighters moved from Western United States to Hawaiian Islands
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 aaGun moved from Southeast Mexico to 89 Sea Zone
            1 aaGun and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from Southeast Mexico to Central United States
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            2 mech_infantrys moved from French Equatorial Africa to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            6 fighters placed in Western United States
            1 artillery and 1 infantry placed in Central United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from 125 Sea Zone to 127 Sea Zone
            2 fighters moved from United Kingdom to 127 Sea Zone
            1 infantry moved from Norway to 125 Sea Zone
            1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 125 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Norway to Karelia
            4 fighters moved from Finland to 127 Sea Zone
            1 bomber moved from Finland to 127 Sea Zone
            1 carrier moved from 125 Sea Zone to 127 Sea Zone
            2 destroyers moved from 125 Sea Zone to 127 Sea Zone
            1 cruiser moved from 125 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 127 Sea Zone
                British attack with 1 bomber, 1 carrier, 2 destroyers and 8 fighters
                Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 2 destroyers and 8 fighters in 127 Sea Zone, round 2 : 3/11 hits, 5.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 carrier owned by the British
                    1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 127 Sea Zone
                    British roll dice for 1 bomber, 1 carrier, 2 destroyers and 8 fighters in 127 Sea Zone, round 3 : 5/11 hits, 5.33 expected hits
                    Germans roll dice for 1 battleship and 1 transport in 127 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans, 1 transport owned by the Germans and 1 carrier owned by the British lost in 127 Sea Zone
                British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber, 2 destroyers and 8 fighters remaining. Battle score for attacker is 31
                Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                Casualties for British: 1 carrier
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters could not land in 127 Sea Zone and were removed
            6 fighters moved from 127 Sea Zone to Karelia
            1 bomber moved from 127 Sea Zone to Karelia
            2 armour moved from Eastern Persia to West India
            1 destroyer moved from 80 Sea Zone to 79 Sea Zone
            1 fighter moved from Persia to West India
            2 mech_infantrys moved from Persia to West India
            1 tactical_bomber moved from Iraq to West India
            1 armour moved from Iraq to Eastern Persia
            1 artillery moved from Iraq to Persia
            1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            3 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 127 Sea Zone: 2 destroyers
            EDIT: Adding units owned by British to 127 Sea Zone: 1 carrier and 2 fighters
            EDIT: Turning off Edit Mode
            1 carrier placed in 110 Sea Zone
            3 armour placed in Persia
            3 mech_infantrys placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from Karelia: 4 fighters
            EDIT: Adding units owned by British to Russia: 4 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Russia: 4 fighters
            EDIT: Adding units owned by British to Karelia: 4 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -2.67
    Chinese : 0.33
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            1 armour moved from Tunisia to Algeria
                  Italians take Algeria from Americans
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
            Battle in Holland Belgium
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Crete from Neutral_Allies, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Western Germany
            1 aaGun and 4 infantry moved from Western Germany to Germany
            1 armour and 1 mech_infantry moved from Poland to Novgorod
            1 artillery and 2 infantry moved from Western Ukraine to Bryansk
            1 bomber moved from Novgorod to Western Germany
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 infantry moved from Tunisia to Algeria
            1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
    
        Place Units - Italians
            1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : -0.67
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from New South Wales to Queensland
            2 armour moved from South Australia to Queensland
            2 mech_infantrys moved from South Australia to Queensland
            2 mech_infantrys moved from New South Wales to Queensland
            1 infantry moved from South Australia to Queensland
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '14 Customizer

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from New South Wales to Queensland
            2 armour moved from South Australia to Queensland
            2 mech_infantrys moved from South Australia to Queensland
            2 mech_infantrys moved from New South Wales to Queensland
            1 infantry moved from South Australia to Queensland
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 78 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Novgorod to Tambov
            1 infantry moved from Bryansk to Tambov
            1 bomber, 3 fighters and 1 tactical_bomber moved from Novgorod to 127 Sea Zone
            2 tactical_bombers moved from Western Germany to 127 Sea Zone
            1 fighter moved from Western Germany to 127 Sea Zone
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 tactical_bomber moved from Germany to Normandy Bordeaux
            1 mech_infantry moved from Bryansk to Ukraine
                  Germans take Ukraine from Russians
            1 artillery and 2 mech_infantrys moved from Bryansk to Rostov
    
        Combat - Germans
            Battle in 127 Sea Zone
                Germans attack with 1 bomber, 4 fighters and 3 tactical_bombers
                British defend with 1 carrier and 2 fighters
                    Germans roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in 127 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits
                    British roll dice for 1 carrier and 2 fighters in 127 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 fighter owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 127 Sea Zone
                Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for Germans: 1 fighter
                Casualties for British: 1 carrier and 2 fighters
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery and 2 mech_infantrys
                Russians defend with 1 aaGun and 1 infantry
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Rostov, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Russians lost in Rostov
                    Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 artillery in Rostov, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Rostov
                Russians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 2 mech_infantrys
                Casualties for Russians: 1 aaGun
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery and 1 tactical_bomber in Normandy Bordeaux, round 3 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 tactical_bomber in Normandy Bordeaux, round 4 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Normandy Bordeaux to France
            1 aaGun moved from Western Germany to France
            2 infantry moved from Western Germany to France
            5 mech_infantrys moved from Germany to Eastern Poland
            8 mech_infantrys moved from Western Germany to Poland
            2 mech_infantrys moved from Novgorod to Bryansk
            1 aaGun and 3 artilleries moved from Western Ukraine to Bryansk
            2 mech_infantrys moved from Novgorod to Bryansk
            1 artillery moved from Archangel to Novgorod
            1 bomber, 3 fighters and 3 tactical_bombers moved from 127 Sea Zone to Novgorod
            1 bomber moved from Tambov to Novgorod
            1 tactical_bomber moved from Germany to Novgorod
            1 aaGun, 1 artillery and 2 infantry moved from Germany to Poland
            1 infantry moved from Romania to Bessarabia
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 artillery placed in France
            Germans undo move 1.
            1 artillery and 2 infantry placed in Novgorod
            3 mech_infantrys placed in Germany
            1 artillery, 1 fighter, 3 infantry and 1 mech_infantry placed in Western Germany
            Germans undo move 4.
            Germans undo move 2.
            3 infantry placed in Novgorod
            2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    British : -0.67
    Russians : 1.00
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 8 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 infantry moved from Rostov to Ukraine
            5 fighters moved from Russia to Ukraine
            12 infantry moved from Korea to Manchuria
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 12 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 12 infantry in Manchuria, round 2 : 4/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Ukraine
                Russians attack with 5 fighters and 1 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 5 fighters and 1 infantry in Ukraine, round 2 : 4/6 hits, 2.67 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Tambov to Russia
            1 mech_infantry moved from Russia to Rostov
            1 tactical_bomber moved from Tambov to Russia
            5 fighters moved from Ukraine to Russia
            2 aaGuns, 2 armour, 9 infantry and 5 mech_infantrys moved from Karelia to Finland
            2 aaGuns moved from Korea to Manchuria
    
        Place Units - Russians
            8 artilleries and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 3.83
    Japanese : -0.67
    

    Savegame

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