@FlyingBadger said in L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1:
Scotland to 114? No
UK to 113? NO
France to Normandy? YES
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour moved from New South Wales to South Australia
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 marine and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour moved from New South Wales to South Australia
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 marine and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 11 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
9 armour and 13 mech_infantrys moved from Novgorod to Bryansk
Germans take Bryansk from Russians
1 artillery moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Karelia
2 bombers moved from Eastern Poland to Karelia
3 fighters moved from Western Germany to Karelia
Combat - Germans
Battle in Karelia
Germans attack with 2 bombers, 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 3 fighters and 1 infantry in Karelia, round 2 : 3/6 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers and 3 fighters moved from Karelia to Novgorod
6 artilleries moved from Baltic States to Novgorod
6 mech_infantrys moved from Poland to Novgorod
2 aaGuns, 10 artilleries and 23 infantry moved from Belarus to Bryansk
1 aaGun and 3 artilleries moved from Eastern Poland to Western Ukraine
1 aaGun and 2 infantry moved from Denmark to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 aaGun, 1 artillery and 1 infantry moved from Western Germany to Germany
2 tactical_bombers moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Novgorod
1 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Normandy Bordeaux to France
2 mech_infantrys moved from Western Germany to Germany
Place Units - Germans
3 artilleries placed in Novgorod
3 mech_infantrys placed in Germany
8 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 armour and 1 artillery; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
17 infantry moved from Amur to Korea
Combat - Russians
Battle in Korea
Russians attack with 17 infantry
Japanese defend with 6 infantry
Russians roll dice for 17 infantry in Korea, round 2 : 2/17 hits, 2.83 expected hits
Japanese roll dice for 6 infantry in Korea, round 2 : 3/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
Russians roll dice for 14 infantry in Korea, round 3 : 3/14 hits, 2.33 expected hits
Japanese roll dice for 4 infantry in Korea, round 3 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians roll dice for 13 infantry in Korea, round 4 : 1/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 5 infantry
Casualties for Japanese: 6 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Amur to Korea
1 infantry moved from Russia to Tambov
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Volgograd to Russia
1 armour moved from Volgograd to Russia
1 infantry moved from Vyborg to Finland
Place Units - Russians
9 armour and 1 artillery placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,2,5,1,3
Russians collect 30 PUs (3 lost to blockades); end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Russians : -1.33
Japanese : 1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 armour and 1 artillery; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
17 infantry moved from Amur to Korea
Combat - Russians
Battle in Korea
Russians attack with 17 infantry
Japanese defend with 6 infantry
Russians roll dice for 17 infantry in Korea, round 2 : 2/17 hits, 2.83 expected hits
Japanese roll dice for 6 infantry in Korea, round 2 : 3/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
Russians roll dice for 14 infantry in Korea, round 3 : 3/14 hits, 2.33 expected hits
Japanese roll dice for 4 infantry in Korea, round 3 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians roll dice for 13 infantry in Korea, round 4 : 1/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 5 infantry
Casualties for Japanese: 6 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Amur to Korea
1 infantry moved from Russia to Tambov
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Volgograd to Russia
1 armour moved from Volgograd to Russia
1 infantry moved from Vyborg to Finland
Place Units - Russians
9 armour and 1 artillery placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,2,5,1,3
Russians collect 30 PUs (3 lost to blockades); end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Finland: 2 aaGuns, 2 armour, 9 infantry and 5 mech_infantrys
EDIT: Adding units owned by Russians to Karelia: 2 aaGuns, 2 armour, 9 infantry and 5 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians : -1.33
Japanese : 1.33
I edited my Russians from Finland to karalia.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 artilleries, 7 infantry and 1 mech_infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 bombers moved from Philippines to Manchuria
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
Combat - Japanese
Battle in Siberia
Battle in Ceylon
Battle in Manchuria
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Manchuria, round 2 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Siberia from Russians, taking Ceylon from UK_Pacific, taking Manchuria from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Manchuria to Japan
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
2 fighters and 1 tactical_bomber moved from French Indo China to India
1 infantry moved from Yunnan to Szechwan
1 armour moved from Hunan to Shensi
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 39 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 21 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
5 tactical_bombers moved from Caroline Islands to 33 Sea Zone
Place Units - Japanese
3 infantry placed in India
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
3 artilleries, 1 fighter and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : 1.00
Hmm, changed your mind in West India? You made me run back this time. Or was that the plan all along?
had to back up last turn because I failed to take India back
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 6 fighters and 1 infantry; Remaining resources: 4 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 8 fighters moved from 26 Sea Zone to 54 Sea Zone
2 mech_infantrys moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
4 infantry moved from 54 Sea Zone to Queensland
4 fighters moved from Western United States to Hawaiian Islands
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 aaGun moved from Southeast Mexico to 89 Sea Zone
1 aaGun and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Southeast Mexico to Central United States
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 125 Sea Zone to 110 Sea Zone
Place Units - Americans
6 fighters placed in Western United States
1 artillery and 1 infantry placed in Central United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 3 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from 125 Sea Zone to 127 Sea Zone
2 fighters moved from United Kingdom to 127 Sea Zone
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Norway to Karelia
4 fighters moved from Finland to 127 Sea Zone
1 bomber moved from Finland to 127 Sea Zone
1 carrier moved from 125 Sea Zone to 127 Sea Zone
2 destroyers moved from 125 Sea Zone to 127 Sea Zone
1 cruiser moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
Combat - British
Combat Hit Differential Summary :
Scramble?
No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 6 fighters and 1 infantry; Remaining resources: 4 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 8 fighters moved from 26 Sea Zone to 54 Sea Zone
2 mech_infantrys moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
4 infantry moved from 54 Sea Zone to Queensland
4 fighters moved from Western United States to Hawaiian Islands
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 aaGun moved from Southeast Mexico to 89 Sea Zone
1 aaGun and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Southeast Mexico to Central United States
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 125 Sea Zone to 110 Sea Zone
Place Units - Americans
6 fighters placed in Western United States
1 artillery and 1 infantry placed in Central United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 3 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 6 PUs
Purchase Units - British
British buy 3 armour, 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from 125 Sea Zone to 127 Sea Zone
2 fighters moved from United Kingdom to 127 Sea Zone
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Norway to Karelia
4 fighters moved from Finland to 127 Sea Zone
1 bomber moved from Finland to 127 Sea Zone
1 carrier moved from 125 Sea Zone to 127 Sea Zone
2 destroyers moved from 125 Sea Zone to 127 Sea Zone
1 cruiser moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 127 Sea Zone
British attack with 1 bomber, 1 carrier, 2 destroyers and 8 fighters
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
British roll dice for 1 bomber, 1 carrier, 2 destroyers and 8 fighters in 127 Sea Zone, round 2 : 3/11 hits, 5.33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Units damaged: 1 carrier owned by the British
1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 127 Sea Zone
British roll dice for 1 bomber, 1 carrier, 2 destroyers and 8 fighters in 127 Sea Zone, round 3 : 5/11 hits, 5.33 expected hits
Germans roll dice for 1 battleship and 1 transport in 127 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans, 1 transport owned by the Germans and 1 carrier owned by the British lost in 127 Sea Zone
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber, 2 destroyers and 8 fighters remaining. Battle score for attacker is 31
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Casualties for British: 1 carrier
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters could not land in 127 Sea Zone and were removed
6 fighters moved from 127 Sea Zone to Karelia
1 bomber moved from 127 Sea Zone to Karelia
2 armour moved from Eastern Persia to West India
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 fighter moved from Persia to West India
2 mech_infantrys moved from Persia to West India
1 tactical_bomber moved from Iraq to West India
1 armour moved from Iraq to Eastern Persia
1 artillery moved from Iraq to Persia
1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 127 Sea Zone: 2 destroyers
EDIT: Adding units owned by British to 127 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
1 carrier placed in 110 Sea Zone
3 armour placed in Persia
3 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Karelia: 4 fighters
EDIT: Adding units owned by British to Russia: 4 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 4 fighters
EDIT: Adding units owned by British to Karelia: 4 fighters
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.17
British : -2.67
Chinese : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 armour moved from Tunisia to Algeria
Italians take Algeria from Americans
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Crete from Neutral_Allies, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 aaGun and 4 infantry moved from Western Germany to Germany
1 armour and 1 mech_infantry moved from Poland to Novgorod
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Novgorod to Western Germany
1 artillery and 1 infantry moved from Tunisia to Algeria
1 infantry moved from Tunisia to Algeria
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 marine moved from New South Wales to Queensland
2 armour moved from South Australia to Queensland
2 mech_infantrys moved from South Australia to Queensland
2 mech_infantrys moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 marine moved from New South Wales to Queensland
2 armour moved from South Australia to Queensland
2 mech_infantrys moved from South Australia to Queensland
2 mech_infantrys moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 78 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Novgorod to Tambov
1 infantry moved from Bryansk to Tambov
1 bomber, 3 fighters and 1 tactical_bomber moved from Novgorod to 127 Sea Zone
2 tactical_bombers moved from Western Germany to 127 Sea Zone
1 fighter moved from Western Germany to 127 Sea Zone
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Germany to Normandy Bordeaux
1 mech_infantry moved from Bryansk to Ukraine
Germans take Ukraine from Russians
1 artillery and 2 mech_infantrys moved from Bryansk to Rostov
Combat - Germans
Battle in 127 Sea Zone
Germans attack with 1 bomber, 4 fighters and 3 tactical_bombers
British defend with 1 carrier and 2 fighters
Germans roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in 127 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits
British roll dice for 1 carrier and 2 fighters in 127 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 fighter owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 127 Sea Zone
Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier and 2 fighters
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Rostov, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Russians lost in Rostov
Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Germans roll dice for 1 artillery in Rostov, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for Russians: 1 aaGun
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 1 tactical_bomber in Normandy Bordeaux, round 3 : 0/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 tactical_bomber in Normandy Bordeaux, round 4 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to France
2 infantry moved from Western Germany to France
5 mech_infantrys moved from Germany to Eastern Poland
8 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Novgorod to Bryansk
1 aaGun and 3 artilleries moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 artillery moved from Archangel to Novgorod
1 bomber, 3 fighters and 3 tactical_bombers moved from 127 Sea Zone to Novgorod
1 bomber moved from Tambov to Novgorod
1 tactical_bomber moved from Germany to Novgorod
1 aaGun, 1 artillery and 2 infantry moved from Germany to Poland
1 infantry moved from Romania to Bessarabia
Place Units - Germans
3 infantry placed in Novgorod
1 artillery placed in France
Germans undo move 1.
1 artillery and 2 infantry placed in Novgorod
3 mech_infantrys placed in Germany
1 artillery, 1 fighter, 3 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 4.
Germans undo move 2.
3 infantry placed in Novgorod
2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -2.67
British : -0.67
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Rostov to Ukraine
5 fighters moved from Russia to Ukraine
12 infantry moved from Korea to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 12 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 12 infantry in Manchuria, round 2 : 4/12 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 5 fighters and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 5 fighters and 1 infantry in Ukraine, round 2 : 4/6 hits, 2.67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Tambov to Russia
1 mech_infantry moved from Russia to Rostov
1 tactical_bomber moved from Tambov to Russia
5 fighters moved from Ukraine to Russia
2 aaGuns, 2 armour, 9 infantry and 5 mech_infantrys moved from Karelia to Finland
2 aaGuns moved from Korea to Manchuria
Place Units - Russians
8 artilleries and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 3.83
Japanese : -0.67