cyanight (Allies+6) vs simon33 (Axis) BM3

  • '14 Customizer

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 14 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '14 Customizer

    TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 3 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 fighters moved from United Kingdom to Norway
            2 fighters moved from 110 Sea Zone to Norway
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
            1 mech_infantry moved from 125 Sea Zone to Norway
            3 infantry moved from 125 Sea Zone to Norway
            1 fighter moved from 125 Sea Zone to Norway
            1 cruiser moved from 110 Sea Zone to 125 Sea Zone
            2 destroyers moved from 110 Sea Zone to 125 Sea Zone
            1 carrier moved from 110 Sea Zone to 125 Sea Zone
            1 bomber moved from United Kingdom to Norway
            1 mech_infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
    
        Combat - British
            British creates battle in territory 97 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '14 Customizer

    I forgot to retreat my sub before combat. No dice have been rolled yet. I will ignore the results of this battle and edit my sub, thanks

  • '14 Customizer

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Queensland to 54 Sea Zone
            4 fighters moved from Queensland to 54 Sea Zone
            1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 fighter moved from 110 Sea Zone to Norway
            1 cruiser moved from 110 Sea Zone to 125 Sea Zone
                  Americans take 125 Sea Zone from Germans
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from 125 Sea Zone to Norway
    
        Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 2 bombers, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 54 Sea Zone
                Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer
            Battle in Norway
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 3 infantry
                    Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 3 infantry in Norway, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
                Germans win with 1 infantry remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Germans: 2 infantry
                1 fighter owned by the Americans retreated
    
        Non Combat Move - Americans
            1 fighter moved from Norway to 125 Sea Zone
            1 carrier and 1 fighter moved from 110 Sea Zone to 125 Sea Zone
            2 destroyers moved from 110 Sea Zone to 125 Sea Zone
            2 mech_infantrys moved from French West Africa to French Equatorial Africa
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            2 transports moved from 87 Sea Zone to 89 Sea Zone
            2 aaGuns moved from Central United States to Southeast Mexico
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 carriers moved from 30 Sea Zone to 26 Sea Zone
            1 fighter moved from 30 Sea Zone to 26 Sea Zone
            4 fighters moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            2 cruisers moved from 63 Sea Zone to 26 Sea Zone
            1 battleship moved from 63 Sea Zone to 26 Sea Zone
            1 carrier and 1 fighter moved from 63 Sea Zone to 26 Sea Zone
            1 destroyer moved from 63 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
            1 transport moved from 63 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 bomber moved from 54 Sea Zone to West India
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Queensland: 1 tactical_bomber
            EDIT: Adding units owned by Americans to West India: 1 bomber
            EDIT: Turning off Edit Mode
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 14 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 3 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 fighters moved from United Kingdom to Norway
            2 fighters moved from 110 Sea Zone to Norway
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
            1 mech_infantry moved from 125 Sea Zone to Norway
            3 infantry moved from 125 Sea Zone to Norway
            1 fighter moved from 125 Sea Zone to Norway
            1 cruiser moved from 110 Sea Zone to 125 Sea Zone
            2 destroyers moved from 110 Sea Zone to 125 Sea Zone
            1 carrier moved from 110 Sea Zone to 125 Sea Zone
            1 bomber moved from United Kingdom to Norway
            1 mech_infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British attack with 1 submarine
                Italians defend with 1 destroyer and 2 fighters
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                1 submarine owned by the British Submerged
                Italians win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Norway
                British attack with 1 bomber, 7 fighters, 3 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 bomber, 7 fighters, 3 infantry and 1 mech_infantry in Norway, round 2 : 6/12 hits, 4.83 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                British win, taking Norway from Germans with 1 bomber, 7 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 81 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 fighter moved from Norway to 125 Sea Zone
            2 fighters moved from Norway to 125 Sea Zone
            4 fighters moved from Norway to Finland
            1 bomber moved from Norway to Finland
            1 armour moved from Iraq to Eastern Persia
            3 aaGuns and 6 infantry moved from Eastern Persia to West India
            2 fighters moved from Persia to West India
            1 tactical_bomber moved from Persia to West India
            2 mech_infantrys moved from Persia to West India
            1 armour moved from Tanganyika Territory to 72 Sea Zone
            1 armour and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 armour moved from 80 Sea Zone to Eastern Persia
            1 artillery moved from Syria to Iraq
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Ethiopia to Egypt
            1 tactical_bomber moved from Belgian Congo to Iraq
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
            1 cruiser moved from 72 Sea Zone to 80 Sea Zone
    
        Place Units - British
            1 fighter and 2 mech_infantrys placed in Persia
            1 infantry and 2 mech_infantrys placed in Egypt
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 1.67
    British : 1.33
    Italians : -1.67
    Americans : 1.33
    Japanese : 0.67
    

    Savegame

  • '14 Customizer

    I guess I should have not retreated, lol

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 infantry moved from Bessarabia to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 3/8 hits, 2.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns and 6 infantry moved from Northern Italy to Western Germany
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            1 fighter moved from Denmark to Southern Italy
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 bomber moved from Eastern Poland to Novgorod
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    French : 0.67
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 armour moved from New South Wales to South Australia
            1 fighter moved from Queensland to 26 Sea Zone
            1 fighter moved from Queensland to 26 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 marine and 2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '14 Customizer

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 armour moved from New South Wales to South Australia
            1 fighter moved from Queensland to 26 Sea Zone
            1 fighter moved from Queensland to 26 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 marine and 2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries and 11 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            9 armour and 13 mech_infantrys moved from Novgorod to Bryansk
                  Germans take Bryansk from Russians
            1 artillery moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Novgorod to Karelia
            2 bombers moved from Eastern Poland to Karelia
            3 fighters moved from Western Germany to Karelia
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 2 bombers, 3 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 3 fighters and 1 infantry in Karelia, round 2 : 3/6 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers and 3 fighters moved from Karelia to Novgorod
            6 artilleries moved from Baltic States to Novgorod
            6 mech_infantrys moved from Poland to Novgorod
            2 aaGuns, 10 artilleries and 23 infantry moved from Belarus to Bryansk
            1 aaGun and 3 artilleries moved from Eastern Poland to Western Ukraine
            1 aaGun and 2 infantry moved from Denmark to Western Germany
            1 infantry moved from Holland Belgium to Western Germany
            1 aaGun, 1 artillery and 1 infantry moved from Western Germany to Germany
            2 tactical_bombers moved from Western Germany to Germany
            1 tactical_bomber moved from Western Germany to Novgorod
            1 infantry moved from Bulgaria to Romania
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            2 mech_infantrys moved from Western Germany to Germany
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            3 mech_infantrys placed in Germany
            8 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 0.67
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 9 armour and 1 artillery; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            17 infantry moved from Amur to Korea
    
        Combat - Russians
            Battle in Korea
                Russians attack with 17 infantry
                Japanese defend with 6 infantry
                    Russians roll dice for 17 infantry in Korea, round 2 : 2/17 hits, 2.83 expected hits
                    Japanese roll dice for 6 infantry in Korea, round 2 : 3/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
                    Russians roll dice for 14 infantry in Korea, round 3 : 3/14 hits, 2.33 expected hits
                    Japanese roll dice for 4 infantry in Korea, round 3 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 13 infantry in Korea, round 4 : 1/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 5 infantry
                Casualties for Japanese: 6 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Korea
            1 infantry moved from Russia to Tambov
            1 aaGun moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            2 mech_infantrys moved from Volgograd to Russia
            1 armour moved from Volgograd to Russia
            1 infantry moved from Vyborg to Finland
    
        Place Units - Russians
            9 armour and 1 artillery placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,2,5,1,3
            Russians collect 30 PUs (3 lost to blockades); end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Russians : -1.33
    Japanese : 1.33
    

    Savegame

  • '14 Customizer

    TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 9 armour and 1 artillery; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            17 infantry moved from Amur to Korea
    
        Combat - Russians
            Battle in Korea
                Russians attack with 17 infantry
                Japanese defend with 6 infantry
                    Russians roll dice for 17 infantry in Korea, round 2 : 2/17 hits, 2.83 expected hits
                    Japanese roll dice for 6 infantry in Korea, round 2 : 3/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
                    Russians roll dice for 14 infantry in Korea, round 3 : 3/14 hits, 2.33 expected hits
                    Japanese roll dice for 4 infantry in Korea, round 3 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 13 infantry in Korea, round 4 : 1/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 5 infantry
                Casualties for Japanese: 6 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Korea
            1 infantry moved from Russia to Tambov
            1 aaGun moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            2 mech_infantrys moved from Volgograd to Russia
            1 armour moved from Volgograd to Russia
            1 infantry moved from Vyborg to Finland
    
        Place Units - Russians
            9 armour and 1 artillery placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,2,5,1,3
            Russians collect 30 PUs (3 lost to blockades); end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Finland: 2 aaGuns, 2 armour, 9 infantry and 5 mech_infantrys
            EDIT: Adding units owned by Russians to Karelia: 2 aaGuns, 2 armour, 9 infantry and 5 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians : -1.33
    Japanese : 1.33
    

    Savegame


  • I edited my Russians from Finland to karalia.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 artilleries, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            3 artilleries, 7 infantry and 1 mech_infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Siberia
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            2 bombers moved from Philippines to Manchuria
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to Ceylon
    
        Combat - Japanese
            Battle in Siberia
            Battle in Ceylon
            Battle in Manchuria
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Manchuria, round 2 : 3/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Siberia from Russians, taking Ceylon from UK_Pacific, taking Manchuria from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Manchuria to Japan
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
            3 artilleries and 3 infantry moved from 39 Sea Zone to India
            2 fighters and 1 tactical_bomber moved from French Indo China to India
            1 infantry moved from Yunnan to Szechwan
            1 armour moved from Hunan to Shensi
            1 mech_infantry moved from Kiangsu to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Kiangsu to Hopei
            1 mech_infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 39 Sea Zone
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
            2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 carrier and 2 fighters moved from 21 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
            5 tactical_bombers moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in India
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kiangsu
            3 artilleries, 1 fighter and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : 1.00
    

    Savegame

  • '19 '17 '16

    Hmm, changed your mind in West India? You made me run back this time. Or was that the plan all along?


  • had to back up last turn because I failed to take India back

  • '14 Customizer

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 6 fighters and 1 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            4 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 26 Sea Zone to 54 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 8 fighters moved from 26 Sea Zone to 54 Sea Zone
            2 mech_infantrys moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            4 infantry moved from 54 Sea Zone to Queensland
            4 fighters moved from Western United States to Hawaiian Islands
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 aaGun moved from Southeast Mexico to 89 Sea Zone
            1 aaGun and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from Southeast Mexico to Central United States
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            2 mech_infantrys moved from French Equatorial Africa to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            6 fighters placed in Western United States
            1 artillery and 1 infantry placed in Central United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.33
    

    Savegame

  • '14 Customizer

    TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 3 armour, 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from 125 Sea Zone to 127 Sea Zone
            2 fighters moved from United Kingdom to 127 Sea Zone
            1 infantry moved from Norway to 125 Sea Zone
            1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 125 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Norway to Karelia
            4 fighters moved from Finland to 127 Sea Zone
            1 bomber moved from Finland to 127 Sea Zone
            1 carrier moved from 125 Sea Zone to 127 Sea Zone
            2 destroyers moved from 125 Sea Zone to 127 Sea Zone
            1 cruiser moved from 125 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '14 Customizer

    Scramble?

  • '19 '17 '16

    No scramble

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