18 League TITLE PLAYOFF QUARTER FINAL Oysteilo (Allies + 6) vs JuanSpain G40 BM3

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    First of all, I will go with this.

    Howerver, I am not very happy about how this is handled. Here it is just assumed I will continue with the worse of two results without any questions. I think 99,9% of players would have asked in this situation. I also don’t find anything in the rules supporting JDOW’s view of ALWAYS accepting the first set of dice emails by skimming through the text. I agree it is logical but nothing supports that this is absolute.

    Maybe a better way of going about this is to edit the file according to the initial dice emails without going for a second set of dice emails? You ended up editing anyway so there was no point in throwing in the confusion with the second dice emails.

    So at the end of the day there are two sets of dice emails, you give me the worse result and you choose to throw dice a second time even though you could have resolved the computer crash issue in a different way, by plain editing and thus avoiding the confusion.

    I am done with this now and there are no hard feelings from my side. I think I have stated my opinion clearly.

    I think my schedule allows me to continue this afternoon!

  • '15 '14

    Oysteilo, frankly, I had this situation plenty of times from both sides. My opponents did plenty of times and often I did it too, because sometimes I could not handle things via edits (e.g units on transports could not be removed) so I redid the turn and made edits according to the original dice set. Or sometimes the computer or tripleA crashes

    @JuanSpain: The better solution next time is: Do the second run in local mode. Save after you made the edits. Then reload in real mode and post --> There is no second set of dice in this case.

    @oysteilo: Imo it is very easy to check whether Juan handled this correctly. There were just 2 battles affected weren’t they? Just look at the affected battles and check if the first dice mail (earlier timestamp) matches the results on the map after the edits.
    I, in fact, did this from time to time and it was a 2 min exercise (I have a separate dice mail that does not get any other messages, do you?)

    In a nutshell: A second set of dice can be avoided by doing the new run in local mode, make edits, save, reload and post in real mode.
    However, this would not avoid that that posted map shows different dice than the dice email does.

    "So at the end of the day there are two sets of dice emails, you give me the worse result "
    I really think this is not true and a subtle accusation lies in that statement. Juan did not give you the worse result but the first result. This is a huge difference because in 50% when these situations happened, the edits happened to improve the situation for the defender as the second run was worse for the attacker than the first run in these cases.

    Anyway, I am not playing in this game but I am 100% neutral here and try to mediate by supporting that there is nothing special nor unsportsmanlike in Juan’s actions. Also, this is not comparable to an edit where one has to ask for permission because the rules are clear: The posted map has to match the first dice set that has been rolled. This is the rules and its common sense. Only if this should not happen (e.g. because you misclicked something) you have to ask for permission to reroll and to take the 2nd set of dice.

  • '15 '14

    " I also don’t find anything in the rules supporting JDOW’s view of ALWAYS accepting the first set of dice emails by skimming through the text. I agree it is logical but nothing supports that this is absolute."
    It is absolute and has been explained and thus indirectly ruled by gamerman some years ago (I think it is not in the official rules because it is so logical that it must not be further explained)

    First dice count, period.

    If someone takes the second set of dice for real without asking for permission he/violates the rules. I am certain that any rule deputy would support this statement.

  • '15 '14

    This is what stupid cheaters would did and also did in the past occasionly. Run at battle, don’t like the outcome, redo the battle until the desired outcome and then post the battle. As soon as you see multiple dice for one and the same battle you can get suspicious (I can see this on my cell with one look). Then you dive in and check by the timestamps whether the posted map matches the first set of dice. If it doesn’t, your opponent most likely cheated (or more likely comes with a stupid excuse why this happened by accident:D)

    But as said, as long as the posted map matches the first set of dice, everything is clear by definition and this logic cannot easily be exploited.

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    @JDOW Thanks for your input. I have said I have accepted the edit and the current map and I have not accused JuanSpain about cheeting. If you think my wording indicates that I am sorry. I have played JuanSpain in the past and know him as a fair player that also have allowed my silly errors.

    All I have said is that I think this could have been handled better and more elegantly by a different approach. This situation was not complicated and could easiily have been resolved by a simple edit. Still, a choice is made to throw more dice with really no note of what is going on. I dont understand the need for the second set of emails. This just makes things very complicated. I also think the initial note about what had happened was very short and suprafacial. This leads me to ask some questions and then the discussion rolls on as it always does and if my statement about giving me a worse result is read as I am accusing JuanSpain of cheeting I am now officially appologizing for that and I am sorry for this

    @JDOW, the conclusion I read from your message is that this situation was handled perfectly initially and with no need for me to ask any questions. I will be more reluctant about this in the future. Thank you

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Iraq to Ukraine
            1 fighter moved from Iraq to Ukraine
            1 fighter moved from Iraq to Tambov
            2 infantry moved from Russia to Tambov
            1 artillery and 2 infantry moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 0/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 4 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Tambov
                Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Tambov to Russia
            1 infantry moved from Vologda to Nenetsia
            1 artillery and 1 infantry moved from Vologda to Russia
            3 aaGuns, 3 armour, 10 artilleries, 50 infantry and 2 mech_infantrys moved from Bryansk to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Italians : -0,33
    Russians : 0,50
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    @JuanSpain I hope we can continue this game in a friendly style. I do not think you are cheeting and I am now appologizing to you for my wording which I see may be read in a way not intended

    The whole thing started because I did not understanding what this was about

  • '15 '14

    Oysteilo: It could have been handled better by redoing the turn using local mode.


  • @oysteilo Jesus, what is all this, 3 IPC in convoy damage is the difference.

    I was busy at work overseas and was not able to read all this, and will not, given what I read in the last post. Now just landed back to Spain, will continue soon.

    Thanks guys

    Cheers

    Juan

  • '19 '18 '17 '16 '15

    TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 5 destroyers, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to Celebes
            1 artillery and 1 marine moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 cruiser and 1 marine moved from 42 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            3 artilleries and 14 infantry moved from Shensi to Kansu
            2 mech_infantrys moved from Kweichow to Kansu
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Suiyuyan to Shensi
            1 artillery moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kwangtung to Anhwe
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Hopei to Kansu
            1 infantry moved from Shan State to Burma
            1 fighter moved from French Indo China to Burma
            2 bombers moved from French Indo China to Kansu
            1 armour moved from French Indo China to Yunnan
            4 infantry moved from French Indo China to Yunnan
            1 infantry moved from Shan State to Yunnan
            6 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Sakha to Buryatia
            2 infantry moved from Manchuria to Jehol
            1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter moved from 35 Sea Zone to Celebes
            2 submarines moved from 42 Sea Zone to 44 Sea Zone
            6 carriers moved from 42 Sea Zone to 44 Sea Zone
            2 battleships moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 35 Sea Zone to 44 Sea Zone
            4 carriers moved from 35 Sea Zone to 44 Sea Zone
            2 fighters moved from 42 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            3 fighters and 3 tactical_bombers moved from French Indo China to Kansu
            1 tactical_bomber moved from French Indo China to Kansu
            1 fighter moved from French Indo China to Kansu
    

    Savegame

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 5 destroyers, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers, 4 fighters and 4 tactical_bombers moved from French Indo China to Kansu
            3 artilleries and 14 infantry moved from Shensi to Kansu
            2 mech_infantrys moved from Hopei to Kansu
            1 mech_infantry moved from Kweichow to Kansu
            1 mech_infantry moved from Kweichow to Shensi
            1 artillery moved from Chahar to Hopei
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Hunan to Kweichow
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kwangtung to Hunan
            1 armour moved from French Indo China to Yunnan
            1 infantry moved from Shan State to Burma
            1 fighter moved from French Indo China to Burma
            2 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Shan State
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 submarine moved from 35 Sea Zone to 44 Sea Zone
            4 carriers moved from 35 Sea Zone to 44 Sea Zone
            2 battleships moved from 42 Sea Zone to 44 Sea Zone
            6 carriers moved from 42 Sea Zone to 44 Sea Zone
            2 submarines moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 marine moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 marine moved from 44 Sea Zone to Celebes
            2 fighters moved from 42 Sea Zone to Celebes
            2 fighters moved from 35 Sea Zone to Celebes
            1 tactical_bomber moved from 35 Sea Zone to Celebes
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            6 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Sakha to Buryatia
            2 infantry moved from Manchuria to Jehol
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 2 battleships, 10 carriers, 1 cruiser, 1 destroyer, 3 submarines and 2 transports
                Americans defend with 1 submarine
                    Japanese roll dice for 3 submarines in 44 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 2 battleships, 10 carriers, 1 cruiser, 1 destroyer and 2 transports in 44 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win with 2 battleships, 10 carriers, 1 cruiser, 1 destroyer, 3 submarines and 2 transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Celebes
                Japanese attack with 1 artillery, 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 5/9 hits, 3,83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 4 tactical_bombers
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/12 hits, 5,17 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Kansu
                Japanese attack with 3 artilleries, 2 bombers, 4 fighters, 14 infantry, 3 mech_infantrys and 4 tactical_bombers
                Chinese defend with 1 fighter and 22 infantry
                    Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 14 infantry, 3 mech_infantrys and 4 tactical_bombers in Kansu, round 2 : 9/30 hits, 10,33 expected hits
                    Chinese roll dice for 1 fighter and 22 infantry in Kansu, round 2 : 7/23 hits, 8,00 expected hits
                    7 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 7 infantry, 3 mech_infantrys and 4 tactical_bombers in Kansu, round 3 : 12/23 hits, 9,17 expected hits
                    Chinese roll dice for 1 fighter and 13 infantry in Kansu, round 3 : 6/14 hits, 5,00 expected hits
                    6 infantry owned by the Japanese and 12 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers in Kansu, round 4 : 7/17 hits, 8,17 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 3 artilleries, 2 bombers, 4 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Japanese: 14 infantry
                Casualties for Chinese: 1 fighter and 22 infantry
    
        Non Combat Move - Japanese
            4 tactical_bombers moved from Kansu to Shensi
            4 fighters moved from Kansu to Shensi
            2 bombers moved from Kansu to Hunan
            1 fighter moved from Burma to Sumatra
            2 infantry moved from Kwangtung to Kwangsi
            2 fighters and 4 tactical_bombers moved from Yunnan to 44 Sea Zone
            4 fighters moved from Celebes to 44 Sea Zone
            1 tactical_bomber moved from Celebes to 44 Sea Zone
            6 infantry moved from Japan to 6 Sea Zone
            1 carrier, 3 destroyers, 2 fighters, 6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            6 infantry moved from 20 Sea Zone to Kiangsi
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 fighter moved from 20 Sea Zone to 44 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Kwangtung
            3 infantry placed in French Indo China
            5 destroyers and 3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
            Japanese collect 64 PUs (7 lost to blockades); end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    ANZAC : -0,67
    Chinese : 0,00
    UK_Pacific : -0,67
    Japanese : 2,83
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 fighters, 11 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Spain to Normandy Bordeaux
            2 infantry moved from Spain to Southern France
            5 fighters moved from Spain to Southern France
            2 bombers moved from Spain to Turkey
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Americans creates battle in territory 42 Sea Zone
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Normandy Bordeaux causes 0 damage total. 
            Battle in Philippines
            Battle in Turkey
                Americans attack with 2 bombers
                Italians defend with 1 mech_infantry
                    Americans roll dice for 2 bombers in Turkey, round 2 : 1/2 hits, 1,33 expected hits
                    Italians roll dice for 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Turkey
                Americans win, taking 42 Sea Zone from Japanese, taking Philippines from Japanese with 2 bombers remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Southern France
                Americans attack with 5 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 infantry
                    Americans roll dice for 5 fighters and 2 infantry in Southern France, round 2 : 3/7 hits, 2,83 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Turkey to Iraq
            2 fighters moved from Southern France to Spain
            3 transports moved from 91 Sea Zone to 89 Sea Zone
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            5 infantry moved from 91 Sea Zone to Spain
            1 infantry moved from 91 Sea Zone to Spain
            3 transports moved from 89 Sea Zone to 101 Sea Zone
            1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Southern France to United Kingdom
            2 fighters moved from Southern France to Spain
            1 carrier, 1 cruiser and 2 destroyers moved from 104 Sea Zone to 110 Sea Zone
            1 carrier, 1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 submarines moved from 29 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Spain
            6 infantry placed in Eastern United States
            3 submarines and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
            1 airfield placed in Spain
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -0,33
    Americans : -0,17
    AA fire in Normandy Bordeaux : : 0,83
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 fighters, 11 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Spain to Normandy Bordeaux
            2 infantry moved from Spain to Southern France
            5 fighters moved from Spain to Southern France
            2 bombers moved from Spain to Turkey
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Americans creates battle in territory 42 Sea Zone
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Normandy Bordeaux causes 0 damage total. 
            Battle in Philippines
            Battle in Turkey
                Americans attack with 2 bombers
                Italians defend with 1 mech_infantry
                    Americans roll dice for 2 bombers in Turkey, round 2 : 1/2 hits, 1,33 expected hits
                    Italians roll dice for 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Turkey
                Americans win, taking 42 Sea Zone from Japanese, taking Philippines from Japanese with 2 bombers remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Southern France
                Americans attack with 5 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 infantry
                    Americans roll dice for 5 fighters and 2 infantry in Southern France, round 2 : 3/7 hits, 2,83 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Turkey to Iraq
            2 fighters moved from Southern France to Spain
            3 transports moved from 91 Sea Zone to 89 Sea Zone
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            5 infantry moved from 91 Sea Zone to Spain
            1 infantry moved from 91 Sea Zone to Spain
            3 transports moved from 89 Sea Zone to 101 Sea Zone
            1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Southern France to United Kingdom
            2 fighters moved from Southern France to Spain
            1 carrier, 1 cruiser and 2 destroyers moved from 104 Sea Zone to 110 Sea Zone
            1 carrier, 1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 submarines moved from 29 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Spain
            6 infantry placed in Eastern United States
            3 submarines and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
            1 airfield placed in Spain
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 harbour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            1 bomber moved from Iraq to Burma
            1 armour and 1 mech_infantry moved from Iraq to Turkey
                  British take Turkey from Italians
            1 armour and 1 mech_infantry moved from Turkey to Caucasus
            1 armour and 1 mech_infantry moved from Iraq to Greece
            2 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Iraq to Persia
            3 fighters moved from Iraq to Persia
            2 fighters moved from Iraq to Northwest Persia
            2 fighters moved from Iraq to Caucasus
            1 fighter moved from Iraq to Northwest Persia
            1 fighter moved from Iraq to Greece
            2 fighters moved from Iraq to Greece
            1 mech_infantry moved from Spain to Northern Italy
            3 fighters moved from Spain to Northern Italy
            1 infantry moved from Spain to 104 Sea Zone
            1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 battleship and 1 cruiser moved from 104 Sea Zone to 110 Sea Zone
    
        Combat - British
            Battle in Holland Belgium
                British attack with 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Greece
                British attack with 1 armour, 3 fighters and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Greece, round 2 : 3/5 hits, 2,17 expected hits
                    Italians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Greece
                British win, taking Greece from Italians with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Northern Italy
                British attack with 3 fighters and 1 mech_infantry
                Italians defend with 1 factory_major and 1 infantry
                    British roll dice for 3 fighters and 1 mech_infantry in Northern Italy, round 2 : 1/4 hits, 1,67 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                British converts factory_major into different units
                British win, taking Northern Italy from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Persia
                British attack with 3 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 3 fighters and 2 infantry in Persia, round 2 : 3/5 hits, 1,83 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Burma
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Northwest Persia
                British attack with 3 fighters and 2 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 2/5 hits, 1,83 expected hits
                    Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Caucasus
                British attack with 1 armour, 2 fighters and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Iraq to India
            1 fighter moved from Persia to India
            1 bomber moved from Burma to India
            2 fighters moved from Caucasus to Iraq
            3 fighters moved from Northwest Persia to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from Persia to Iraq
            3 fighters moved from Greece to Iraq
            3 fighters moved from Northern Italy to Spain
            1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 104 Sea Zone to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Spain
            1 aaGun moved from Spain to Southern France
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Spain
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
            7 mech_infantrys moved from Iraq to Persia
            1 mech_infantry moved from Iraq to Persia
    
        Place Units - British
            1 harbour placed in Iraq
            3 infantry placed in Iraq
            1 infantry and 2 mech_infantrys placed in Egypt
            2 infantry and 2 mech_infantrys placed in United Kingdom
    
        Turn Complete - British
            British collect 46 PUs; end with 46 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -0,33
    British : 2,67
    Americans : -0,17
    AA fire in Normandy Bordeaux : : 0,83
    Japanese : -0,33
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 fighters, 11 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Spain to Normandy Bordeaux
            2 infantry moved from Spain to Southern France
            5 fighters moved from Spain to Southern France
            2 bombers moved from Spain to Turkey
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Americans creates battle in territory 42 Sea Zone
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Normandy Bordeaux causes 0 damage total. 
            Battle in Philippines
            Battle in Turkey
                Americans attack with 2 bombers
                Italians defend with 1 mech_infantry
                    Americans roll dice for 2 bombers in Turkey, round 2 : 1/2 hits, 1,33 expected hits
                    Italians roll dice for 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Turkey
                Americans win, taking 42 Sea Zone from Japanese, taking Philippines from Japanese with 2 bombers remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Southern France
                Americans attack with 5 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 infantry
                    Americans roll dice for 5 fighters and 2 infantry in Southern France, round 2 : 3/7 hits, 2,83 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Turkey to Iraq
            2 fighters moved from Southern France to Spain
            3 transports moved from 91 Sea Zone to 89 Sea Zone
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            5 infantry moved from 91 Sea Zone to Spain
            1 infantry moved from 91 Sea Zone to Spain
            3 transports moved from 89 Sea Zone to 101 Sea Zone
            1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Southern France to United Kingdom
            2 fighters moved from Southern France to Spain
            1 carrier, 1 cruiser and 2 destroyers moved from 104 Sea Zone to 110 Sea Zone
            1 carrier, 1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 submarines moved from 29 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Spain
            6 infantry placed in Eastern United States
            3 submarines and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
            1 airfield placed in Spain
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 harbour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            1 bomber moved from Iraq to Burma
            1 armour and 1 mech_infantry moved from Iraq to Turkey
                  British take Turkey from Italians
            1 armour and 1 mech_infantry moved from Turkey to Caucasus
            1 armour and 1 mech_infantry moved from Iraq to Greece
            2 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Iraq to Persia
            3 fighters moved from Iraq to Persia
            2 fighters moved from Iraq to Northwest Persia
            2 fighters moved from Iraq to Caucasus
            1 fighter moved from Iraq to Northwest Persia
            1 fighter moved from Iraq to Greece
            2 fighters moved from Iraq to Greece
            1 mech_infantry moved from Spain to Northern Italy
            3 fighters moved from Spain to Northern Italy
            1 infantry moved from Spain to 104 Sea Zone
            1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 battleship and 1 cruiser moved from 104 Sea Zone to 110 Sea Zone
    
        Combat - British
            Battle in Holland Belgium
                British attack with 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Greece
                British attack with 1 armour, 3 fighters and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Greece, round 2 : 3/5 hits, 2,17 expected hits
                    Italians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Greece
                British win, taking Greece from Italians with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Northern Italy
                British attack with 3 fighters and 1 mech_infantry
                Italians defend with 1 factory_major and 1 infantry
                    British roll dice for 3 fighters and 1 mech_infantry in Northern Italy, round 2 : 1/4 hits, 1,67 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                British converts factory_major into different units
                British win, taking Northern Italy from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Persia
                British attack with 3 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 3 fighters and 2 infantry in Persia, round 2 : 3/5 hits, 1,83 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Burma
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Northwest Persia
                British attack with 3 fighters and 2 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 2/5 hits, 1,83 expected hits
                    Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Caucasus
                British attack with 1 armour, 2 fighters and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Iraq to India
            1 fighter moved from Persia to India
            1 bomber moved from Burma to India
            2 fighters moved from Caucasus to Iraq
            3 fighters moved from Northwest Persia to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from Persia to Iraq
            3 fighters moved from Greece to Iraq
            3 fighters moved from Northern Italy to Spain
            1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 104 Sea Zone to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Spain
            1 aaGun moved from Spain to Southern France
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Spain
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
            7 mech_infantrys moved from Iraq to Persia
            1 mech_infantry moved from Iraq to Persia
    
        Place Units - British
            1 harbour placed in Iraq
            3 infantry placed in Iraq
            1 infantry and 2 mech_infantrys placed in Egypt
            2 infantry and 2 mech_infantrys placed in United Kingdom
    
        Turn Complete - British
            British collect 46 PUs; end with 46 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 1 infantry
            EDIT: Adding units owned by British to Turkey: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -0,33
    British : 2,67
    Americans : -0,17
    AA fire in Normandy Bordeaux : : 0,83
    Japanese : -0,33
    

    Savegame

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Rostov to Bryansk
            1 bomber moved from Rostov to Bryansk
            1 infantry moved from Bulgaria to Greece
            1 mech_infantry moved from Romania to Greece
            2 fighters moved from Southern Italy to Greece
            1 bomber moved from Southern Italy to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            5 infantry moved from Western Germany to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Northern Italy
                Italians attack with 1 artillery and 5 infantry
                British defend with 1 factory_minor and 1 mech_infantry
                    Italians roll dice for 1 artillery and 5 infantry in Northern Italy, round 2 : 0/6 hits, 1,33 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 5 infantry in Northern Italy, round 3 : 1/6 hits, 1,33 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Greece
                Italians attack with 2 fighters, 1 infantry and 1 mech_infantry
                British defend with 1 armour and 1 mech_infantry
                    Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Greece, round 2 : 2/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Greece
                 retreated to Greece
                British win with 1 armour remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry and 1 mech_infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from Greece to Southern Italy
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            1 aaGun moved from Western Germany to Northern Italy
            1 bomber moved from Bryansk to Rostov
            1 bomber moved from Holland Belgium to Southern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,5,1,5
            Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : -3,33
    British : -0,17
    Russians : -0,67
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            ANZAC creates battle in territory 37 Sea Zone
            Battle in Java
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            2 fighters moved from Queensland to 54 Sea Zone
            1 submarine moved from 43 Sea Zone to 55 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            ANZAC creates battle in territory 37 Sea Zone
            Battle in Java
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            2 fighters moved from Queensland to 54 Sea Zone
            1 submarine moved from 43 Sea Zone to 55 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    two anzac fighters on usa carrier and two anzac fighters on own carrier


  • @oysteilo ok thx

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 infantry and 16 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            14 artilleries and 21 infantry moved from Normandy Bordeaux to Southern France
            3 artilleries moved from France to Southern France
            1 infantry moved from France to Southern France
            1 mech_infantry moved from Bulgaria to Greece
            2 tactical_bombers moved from Southern Italy to Greece
            2 fighters moved from Southern Italy to Greece
            2 fighters and 1 tactical_bomber moved from Southern Italy to Caucasus
            1 infantry moved from Smolensk to Vologda
            1 bomber moved from Rostov to Vologda
            1 bomber moved from French Indo China to 42 Sea Zone
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Rostov to Caucasus
            3 artilleries and 6 infantry moved from Rostov to Ukraine
            1 fighter and 1 tactical_bomber moved from Rostov to Western Ukraine
            4 mech_infantrys moved from Rostov to Western Ukraine
    
        Combat - Germans
            Battle in 42 Sea Zone
                Germans attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Greece
                Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 armour
                    Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Greece, round 2 : 3/5 hits, 2,50 expected hits
                    British roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Greece
                Germans win, taking Greece from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Caucasus
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/5 hits, 2,00 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                1 infantry owned by the Germans retreated to Rostov
                Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Germans attack with 3 artilleries and 6 infantry
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 3 artilleries and 6 infantry in Ukraine, round 2 : 4/9 hits, 2,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/6 hits, 1,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Germans roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 1/6 hits, 1,83 expected hits
                    Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Southern France
                Germans attack with 17 artilleries and 22 infantry
                British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 17 artilleries and 22 infantry in Southern France, round 2 : 12/39 hits, 12,17 expected hits
                    Americans roll dice for 1 aaGun and 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the British and 2 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 17 artilleries and 22 infantry remaining. Battle score for attacker is 11
                Casualties for British: 1 aaGun
                Casualties for Americans: 2 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
            1 armour, 1 artillery and 1 mech_infantry moved from Volgograd to Rostov
            1 infantry moved from Rostov to Volgograd
            1 fighter moved from Western Ukraine to Rostov
            1 tactical_bomber moved from Western Ukraine to Rostov
            1 bomber moved from Vologda to Rostov
            2 fighters moved from Greece to Southern Italy
            2 tactical_bombers moved from Greece to Southern Italy
            1 bomber moved from 42 Sea Zone to French Indo China
            1 mech_infantry moved from Archangel to Belarus
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
            8 mech_infantrys moved from France to Southern Italy
            10 artilleries and 4 infantry moved from Western Germany to France
            2 infantry moved from Germany to Western Germany
            4 mech_infantrys moved from Germany to France
            3 mech_infantrys moved from Germany to Yugoslavia
            4 mech_infantrys moved from Germany to Western Germany
    
        Place Units - Germans
            1 infantry placed in Normandy Bordeaux
            3 artilleries placed in France
            1 infantry placed in Novgorod
            8 mech_infantrys placed in Germany
            8 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,1,3,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Germans collect 52 PUs (10 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,67
    British : -0,50
    Americans : -0,67
    Russians : -1,83
    

    Savegame

Suggested Topics

  • 41
  • 44
  • 48
  • 62
  • 126
  • 346
  • 80
  • 1.8k
Axis & Allies Boardgaming Custom Painted Miniatures

116

Online

17.5k

Users

40.1k

Topics

1.7m

Posts