TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 5 destroyers, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers, 4 fighters and 4 tactical_bombers moved from French Indo China to Kansu
3 artilleries and 14 infantry moved from Shensi to Kansu
2 mech_infantrys moved from Hopei to Kansu
1 mech_infantry moved from Kweichow to Kansu
1 mech_infantry moved from Kweichow to Shensi
1 artillery moved from Chahar to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from French Indo China to Yunnan
1 infantry moved from Shan State to Burma
1 fighter moved from French Indo China to Burma
2 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
4 carriers moved from 35 Sea Zone to 44 Sea Zone
2 battleships moved from 42 Sea Zone to 44 Sea Zone
6 carriers moved from 42 Sea Zone to 44 Sea Zone
2 submarines moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 marine moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 marine moved from 44 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Celebes
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
6 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Buryatia
2 infantry moved from Manchuria to Jehol
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 10 carriers, 1 cruiser, 1 destroyer, 3 submarines and 2 transports
Americans defend with 1 submarine
Japanese roll dice for 3 submarines in 44 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 2 battleships, 10 carriers, 1 cruiser, 1 destroyer and 2 transports in 44 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win with 2 battleships, 10 carriers, 1 cruiser, 1 destroyer, 3 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 5/9 hits, 3,83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 4 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/12 hits, 5,17 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Kansu
Japanese attack with 3 artilleries, 2 bombers, 4 fighters, 14 infantry, 3 mech_infantrys and 4 tactical_bombers
Chinese defend with 1 fighter and 22 infantry
Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 14 infantry, 3 mech_infantrys and 4 tactical_bombers in Kansu, round 2 : 9/30 hits, 10,33 expected hits
Chinese roll dice for 1 fighter and 22 infantry in Kansu, round 2 : 7/23 hits, 8,00 expected hits
7 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 7 infantry, 3 mech_infantrys and 4 tactical_bombers in Kansu, round 3 : 12/23 hits, 9,17 expected hits
Chinese roll dice for 1 fighter and 13 infantry in Kansu, round 3 : 6/14 hits, 5,00 expected hits
6 infantry owned by the Japanese and 12 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers in Kansu, round 4 : 7/17 hits, 8,17 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 3 artilleries, 2 bombers, 4 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 14 infantry
Casualties for Chinese: 1 fighter and 22 infantry
Non Combat Move - Japanese
4 tactical_bombers moved from Kansu to Shensi
4 fighters moved from Kansu to Shensi
2 bombers moved from Kansu to Hunan
1 fighter moved from Burma to Sumatra
2 infantry moved from Kwangtung to Kwangsi
2 fighters and 4 tactical_bombers moved from Yunnan to 44 Sea Zone
4 fighters moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
1 carrier, 3 destroyers, 2 fighters, 6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
6 infantry moved from 20 Sea Zone to Kiangsi
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 44 Sea Zone
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
5 destroyers and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
Japanese collect 64 PUs (7 lost to blockades); end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0,17
ANZAC : -0,67
Chinese : 0,00
UK_Pacific : -0,67
Japanese : 2,83
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