6 French Resistance units 2 per each city they act like fighters but can only attack one unit per guy. The number of French units in the space is the number they have to roll to hit. Example: 2 Infantry each one rolls for a two or less. Ideas? feedback?
AARHE: Phase 2: Units
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Yes, so keep PARA instead. Better to understand for everyone.
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“AIR (airborne)” is a confusing short form.
How about “PARA (airborne)” ?
A bit like “ARM (tank)”.
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Para
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which question are you answering :|
you mean there is paratrooper division ?
or leave it at PARA (paratrooper)
or change it to PARA (airborne) ?
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PARA (paratrooper)
keep it simple. plus no established abbreviation for them so we have to invent our own…
AP will remain the only case where people will have to memorize that it means troopship
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ok no change
yeah AP is probably the least obvious USS hull classification
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Oh i forgot…
the german long range bomber is only one bomber per game…
the other way is WAY too powerful.
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I know it was decided before to not change the setup, and that is fine. But I would like to come up with extra setup’s for optional units, so that players will faster start using them. So that we can add MECH, PARA and CA’s… Could we agree to this?
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Funny you asked…
in another forum i got the same question about cruisers…
Should i research this?
I can say that:
Japan 2 cruisers, 1 para, 1 mech
Italy 1 cruiser, 1 para, 1 mech
Germany 1 cruiser, 2 para, 3 mechSoviets 1 para, 3 mech
UK 3 cruisers, 1 para, 1 mech
USA 1 cruiser, 1 para, 1 mechthis would be basically balanced and historical
now decide where they go.
plus look at other optional units.
Some will wonder about UK getting 3 cruisers… but look at the number they had compared to USA and youll agree
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ok lets talk about it in the setup thread
http://www.axisandallies.org/forums/index.php?topic=8697.0
so far only change is FTR (fighter) on CV (aircraft carrier) is NAV (naval fighter)