18L Giallo (x) vs JWW (l) BM3


  • has to be cruiser & fgt…make sure you get 4 hits for me on D!

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Albania to Yugoslavia
                1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Gibraltar
                Battle in Yugoslavia
                    Italians attack with 1 armour and 2 infantry
                    Neutral_Allies defend with 1 infantry
                        Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 0,83 expected hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians win, taking Gibraltar from British, taking Yugoslavia from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry
                Battle in Southern France
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    British defend with 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/5 hits, 1,83 expected hits
                        French roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the French, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 3 : 3/4 hits, 1,50 expected hits
                        French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the French lost in Southern France
                    Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                        1 destroyer owned by the British, 1 cruiser owned by the British, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits
                        British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                        1 fighter owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 40
                    Casualties for Italians: 1 fighter and 1 submarine
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 0/6 hits, 1,67 expected hits
                        British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 1/5 hits, 1,50 expected hits
                        British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
                        French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 15 PUs (3 lost to blockades); end with 15 PUs

    Combat Hit Differential Summary :

    Italians : 0,67
        British : -1,17
        French : -0,67
        Neutral_Allies : -0,33

    triplea_43707_Ita1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 fighters moved from New Zealand to Java
                1 fighter moved from Queensland to Java
                2 aaGuns moved from New South Wales to Queensland
                1 cruiser moved from 63 Sea Zone to 61 Sea Zone
                1 destroyer moved from 62 Sea Zone to 57 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 57 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Move - French
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 58 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 3 fighters and 2 infantry
        42 Sea Zone : 1 transport
        46 Sea Zone : 1 destroyer
        58 Sea Zone : 1 destroyer
        62 Sea Zone : 1 transport
        61 Sea Zone : 1 cruiser
        Trans-Jordan : 1 infantry
        Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Central Africa : 1 infantry
        Algeria : 2 infantry
        92 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 53
        Chinese : 9 / 12
        British : 26 / 37
        UK_Pacific : 21 / 23
        Italians : 18 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    triplea_43707_Fre1.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                2 armour moved from Romania to Greece
                5 infantry moved from Bulgaria to Greece
                1 fighter moved from Southern Italy to Greece
                2 fighters and 2 tactical_bombers moved from Western Germany to 96 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from Western Germany to 96 Sea Zone
                1 bomber moved from Western Germany to Greece
                1 tactical_bomber moved from Western Germany to 96 Sea Zone

    Combat - Germans
                Battle in Greece
                    Germans attack with 2 armour, 1 bomber, 1 fighter and 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 2 armour, 1 bomber, 1 fighter and 5 infantry in Greece, round 2 : 2/9 hits, 3,00 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1,33 expected hits
                        2 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Greece
                        Germans roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 3 : 4/6 hits, 2,50 expected hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 4 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in 96 Sea Zone
                    Germans attack with 2 fighters and 4 tactical_bombers
                    British defend with 1 cruiser
                        Germans roll dice for 2 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                        1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
                    Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 cruiser
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
                        British roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Units damaged: 1 battleship owned by the Germans
                        1 battleship owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship

    Non Combat Move - Germans
                1 bomber moved from 110 Sea Zone to Western Germany
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from Normandy Bordeaux to Western Germany
                5 armour and 3 mech_infantrys moved from France to Germany
                1 infantry moved from Norway to Finland
                1 fighter moved from Greece to Alexandria
                2 fighters and 3 tactical_bombers moved from 96 Sea Zone to Alexandria
                1 bomber moved from Greece to Alexandria
                1 artillery moved from France to Western Germany

    Place Units - Germans
                4 armour and 6 mech_infantrys placed in Germany
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    Germans : -0,50
        British : 0,83
        Neutral_Allies : 2,00

    triplea_43707_Ger2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                1 armour, 1 fighter and 1 mech_infantry moved from Sikang to Szechwan
                1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
                1 mech_infantry moved from Volgograd to Sikang
                3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 aaGuns and 1 artillery moved from Belarus to Novgorod
                5 infantry moved from Russia to Bryansk
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone

    Place Units - Russians
                1 armour and 2 artilleries placed in Novgorod
                Russians undo move 1.
                3 artilleries placed in Novgorod
                1 armour, 2 infantry and 1 mech_infantry placed in Russia
                3 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Szechwan : 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
        Sikang : 1 mech_infantry
        Amur : 2 aaGuns and 18 infantry
        Belarus : 11 infantry
        Baltic States : 1 infantry
        Bryansk : 5 infantry
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor and 5 infantry
        Western Ukraine : 2 aaGuns, 2 artilleries and 10 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 8 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 53
        Chinese : 9 / 12
        British : 26 / 37
        UK_Pacific : 21 / 23
        Italians : 18 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_43707_Rus2.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 artilleries and 5 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Chahar to Hunan
                5 infantry moved from Jehol to Anhwe
                2 infantry moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 9/16 hits, 8,50 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 7 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Chahar: 1 artillery
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
                EDIT: Adding units owned by Japanese to Chahar: 1 infantry
                EDIT: Adding units owned by Japanese to Anhwe: 1 artillery
                EDIT: Turning off Edit Mode
                5 infantry moved from Manchuria to Jehol
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 2 infantry and 1 marine moved from Japan to 6 Sea Zone
                1 aaGun, 2 artilleries, 4 infantry, 1 marine and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
                1 aaGun moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                2 carriers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 aaGun moved from Jehol to Anhwe
                2 bombers moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters moved from Yunnan to Anhwe

    Place Units - Japanese
                1 harbour placed in Hainan
                1 carrier and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 34 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Chinese : 0,33
        Japanese : 0,50

    triplea_43707_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 marine and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 89 Sea Zone to Southeast Mexico
                1 fighter moved from Eastern United States to 89 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 bomber and 1 marine placed in Eastern United States
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 89 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        30 Sea Zone : 1 submarine
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
        10 Sea Zone : 1 carrier
        54 Sea Zone : 1 destroyer
        Central United States : 1 factory_minor and 3 mech_infantrys
        Southeast Mexico : 1 armour, 1 artillery and 2 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 1 marine
        89 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        101 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 33 / 44
        Americans : 52 / 52
        Chinese : 5 / 12
        British : 26 / 37
        UK_Pacific : 21 / 23
        Italians : 18 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_43707_Ame2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Szechwan to Kweichow
                3 infantry moved from Szechwan to Yunnan

    triplea_43707_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Szechwan to Kweichow
                3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Combat Hit Differential Summary :

    Chinese : -0.17
        Japanese : -0.33

    Territory Summary for Chinese :

    Yunnan : 2 infantry
        Kweichow : 2 infantry
        Szechwan : 1 fighter and 12 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 44
        Americans : 52 / 52
        Chinese : 7 / 10
        British : 26 / 37
        UK_Pacific : 21 / 23
        Italians : 18 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_43707_Chi2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2

    Combat Move - British
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Malta to Gibraltar
                1 transport moved from 93 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Libya
                1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan

    triplea_43707_Bri2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 marine and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 89 Sea Zone to Southeast Mexico
                1 fighter moved from Eastern United States to 89 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 bomber and 1 marine placed in Eastern United States
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 89 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Szechwan to Kweichow
                3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Malta to Gibraltar
                1 transport moved from 93 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Libya
                1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan

    Combat - British
                Battle in Libya
                Battle in Gibraltar
                    British attack with 1 armour, 1 bomber and 1 infantry
                    Italians defend with 1 harbour and 2 infantry
                        British roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Italians lost in Gibraltar
                    British win, taking Libya from Italians, taking Gibraltar from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.50 expected hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
                        2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 2/3 hits, 1.50 expected hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians and 1 artillery owned by the British lost in Anglo Egyptian Sudan
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for British: 1 artillery

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Malta to Egypt
                1 bomber moved from Gibraltar to Morocco
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
                2 fighters moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                2 infantry moved from Shan State to Burma
                1 artillery moved from Burma to India
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                1 carrier and 2 transports placed in 106 Sea Zone
                British undo move 1.
                1 carrier and 1 transport placed in 106 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 fighter, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs
                Some Units in India change ownership: 1 fighter, 3 infantry and 1 mech_infantry

    Combat Hit Differential Summary :

    British : 1.67
        Italians : -1.00
        Chinese : -0.17
        Japanese : -0.33

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Yunnan : 2 infantry
        Kweichow : 2 infantry
        Szechwan : 1 fighter and 12 infantry
        Burma : 1 aaGun and 4 infantry
        India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        44 Sea Zone : 1 transport
        30 Sea Zone : 1 submarine
        36 Sea Zone : 1 destroyer
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
        10 Sea Zone : 1 carrier
        54 Sea Zone : 1 destroyer
        Central United States : 1 factory_minor and 3 mech_infantrys
        Southeast Mexico : 1 armour, 1 artillery and 2 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 1 marine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
        Egypt : 1 armour, 1 artillery, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
        Tanganyika Territory : 2 infantry
        Morocco : 1 bomber
        Libya : 1 flag, 1 infantry
        96 Sea Zone : 1 transport
        76 Sea Zone : 1 battleship and 1 cruiser
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transport
        89 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        Eastern Persia : 1 flag
        101 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 destroyer
        Persia : 1 flag, 3 infantry
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 44
        Americans : 52 / 52
        Chinese : 7 / 10
        British : 29 / 32
        UK_Pacific : 24 / 24
        Italians : 17 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_43707_UK_2.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Alexandria to Libya
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Southern Italy to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 bomber
                    British defend with 1 bomber
                        Italians roll dice for 1 bomber in Morocco, round 2 : 1/1 hits, 0,67 expected hits
                        French roll dice for 1 bomber in Morocco, round 2 : 1/1 hits, 0,17 expected hits
                        1 bomber owned by the British and 1 bomber owned by the Italians lost in Morocco
                    French win with no units remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 bomber
                    Casualties for British: 1 bomber
                Battle in 92 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 2 fighters
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                        French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                        1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 92 Sea Zone
                    Italians win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 destroyer
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Algeria
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
                        French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the French lost in Algeria
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 1/2 hits, 0,67 expected hits
                        French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                    Italians win, taking Algeria from French with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Libya
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits
                        British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Libya
                    Italians win, taking Libya from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from 92 Sea Zone to Tunisia
                1 armour moved from Yugoslavia to Poland
                1 armour moved from Southern France to Yugoslavia
                1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
                1 aaGun and 2 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Alexandria: 1 artillery and 2 infantry
                EDIT: Adding units owned by Italians to Tobruk: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Italians : 1,50
        British : -0,33
        French : 1,00

    triplea_43707_Ita2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 marine; Remaining resources: 1 PUs;

    Politics - ANZAC
                ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - ANZAC
                3 fighters moved from Java to 37 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    triplea_43707_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 marine; Remaining resources: 1 PUs;

    Politics - ANZAC
                ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - ANZAC
                3 fighters moved from Java to 37 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 37 Sea Zone to Burma
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 61 Sea Zone to 62 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 destroyer moved from 46 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 marine placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.50
        Japanese : 0.67

    Territory Summary for ANZAC :

    Burma : 2 fighters
        Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour, 2 infantry and 1 marine
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 transport
        62 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        Egypt : 1 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 44
        Americans : 52 / 52
        Chinese : 7 / 10
        British : 28 / 32
        UK_Pacific : 24 / 24
        Italians : 19 / 26
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_43707_ANZ2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from United Kingdom to Gibraltar

    triplea_43707_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 marine; Remaining resources: 1 PUs;

    Politics - ANZAC
                ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - ANZAC
                3 fighters moved from Java to 37 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 37 Sea Zone to Burma
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 61 Sea Zone to 62 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 destroyer moved from 46 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 marine placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from United Kingdom to Gibraltar

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.50
        Japanese : 0.67

    Territory Summary for ANZAC and French :

    Burma : 2 fighters
        Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour, 2 infantry and 1 marine
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        62 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        Gibraltar : 1 fighter
        Egypt : 2 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        French Equatorial Africa : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 44
        Americans : 52 / 52
        Chinese : 7 / 10
        British : 28 / 32
        UK_Pacific : 24 / 24
        Italians : 19 / 26
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_43707_Fre2.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 unit repaired.
                1 bomber moved from Western Germany to 91 Sea Zone
                1 bomber moved from Alexandria to 96 Sea Zone
                3 fighters and 3 tactical_bombers moved from Alexandria to Southern Italy
                2 artilleries and 7 infantry moved from Romania to Eastern Poland
                1 armour, 3 artilleries and 13 infantry moved from Poland to Eastern Poland
                9 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Western Germany to Poland
                2 armour moved from Greece to Romania
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                2 fighters moved from Western Germany to 125 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 96 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 91 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 submarine
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the British lost in 104 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Eastern Poland
                    Germans attack with 10 armour, 5 artilleries, 20 infantry and 9 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 10 armour, 5 artilleries, 20 infantry and 9 mech_infantrys in Eastern Poland, round 2 : 16/44 hits, 12,33 expected hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 10 armour, 5 artilleries, 20 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Poland to Eastern Poland
                1 artillery moved from Western Germany to Germany
                1 bomber moved from 96 Sea Zone to Southern Italy
                1 bomber moved from 91 Sea Zone to Tunisia
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
                2 fighters moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                2 armour and 8 mech_infantrys placed in Germany
                1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Combat Hit Differential Summary :

    Germans : 3,50
        British : -0,33
        Russians : 0,50

    triplea_43707_Ger3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 mech_infantry moved from Sikang to Suiyuyan
                1 mech_infantry moved from Szechwan to Hopei
                1 fighter and 1 tactical_bomber moved from Szechwan to Suiyuyan
                1 fighter moved from Szechwan to Hopei
                2 artilleries and 4 infantry moved from Novgorod to Vyborg
                2 artilleries and 4 infantry moved from Novgorod to Karelia

    triplea_43707_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 mech_infantry moved from Sikang to Suiyuyan
                1 mech_infantry moved from Szechwan to Hopei
                1 fighter and 1 tactical_bomber moved from Szechwan to Suiyuyan
                1 fighter moved from Szechwan to Hopei
                2 artilleries and 4 infantry moved from Novgorod to Vyborg
                2 artilleries and 4 infantry moved from Novgorod to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 2 artilleries and 4 infantry in Karelia, round 2 : 3/6 hits, 1.67 expected hits
                        Germans roll dice for 3 infantry in Karelia, round 2 : 0/3 hits, 1.00 expected hits
                        3 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Vyborg
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 2 artilleries and 4 infantry in Vyborg, round 2 : 1/6 hits, 1.67 expected hits
                        Germans roll dice for 3 infantry in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                        Russians roll dice for 2 artilleries and 3 infantry in Vyborg, round 3 : 1/5 hits, 1.50 expected hits
                        Germans roll dice for 2 infantry in Vyborg, round 3 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Vyborg
                        Russians roll dice for 2 artilleries and 3 infantry in Vyborg, round 4 : 2/5 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Vyborg
                    Russians win, taking Vyborg from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 3 infantry
                Battle in Suiyuyan
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Russians attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 mech_infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Hopei
                    retreated to Hopei
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Hopei to Szechwan
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Szechwan
                2 aaGuns and 17 infantry moved from Amur to Manchuria
                2 aaGuns, 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                3 infantry moved from Ukraine to Bryansk
                1 armour, 2 infantry and 1 mech_infantry moved from Russia to Bryansk
                1 infantry moved from Belarus to Baltic States
                8 infantry moved from Belarus to Bryansk
                1 aaGun moved from Novgorod to Karelia
                1 aaGun moved from Novgorod to Vyborg

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs

    Combat Hit Differential Summary :

    Germans : -2.00
        Russians : 0.67
        Japanese : 0.33

    Territory Summary for Russians :

    Manchuria : 2 aaGuns and 18 infantry
        Suiyuyan : 1 mech_infantry
        Szechwan : 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
        Belarus : 2 infantry
        Karelia : 1 aaGun, 2 artilleries and 4 infantry
        Baltic States : 2 infantry
        Bryansk : 2 aaGuns, 1 armour, 2 artilleries, 28 infantry and 1 mech_infantry
        Vyborg : 1 aaGun, 2 artilleries and 3 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 36 / 43
        Japanese : 27 / 44
        Americans : 52 / 52
        Chinese : 11 / 10
        British : 28 / 32
        UK_Pacific : 24 / 24
        Italians : 19 / 26
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_43707_Rus3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 1 cruiser and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                5 transports moved from 36 Sea Zone to 6 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                3 artilleries, 6 infantry and 1 mech_infantry moved from Hunan to Yunnan
                2 infantry moved from Kwangsi to Kwangtung
                1 armour, 3 artilleries and 2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Jehol to Chahar
                2 fighters moved from Anhwe to Suiyuyan
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung
                3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
                1 bomber moved from Kwangsi to Burma
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                1 bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Hunan to Burma
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Hunan
                1 infantry moved from Jehol to Anhwe
                1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 bomber and 3 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber and 3 infantry in Kweichow, round 2 : 0/4 hits, 1,17 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 3 : 1/3 hits, 1,00 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 4 : 0/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    retreated to Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 2,67 expected hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 fighters and 1 infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1,17 expected hits
                        Chinese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Suiyuyan
                    Japanese win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 6/16 hits, 5,00 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 6 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Burma
                    Japanese attack with 1 bomber, 5 fighters, 2 infantry and 5 tactical_bombers
                    British defend with 1 aaGun and 4 infantry; ANZAC defend with 2 fighters
                        AA fire in Burma : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 bomber, 5 fighters, 2 infantry and 5 tactical_bombers in Burma, round 2 : 8/13 hits, 6,83 expected hits
                        UK_Pacific roll dice for 1 aaGun, 2 fighters and 4 infantry in Burma, round 2 : 4/6 hits, 2,67 expected hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 2 fighters owned by the ANZAC, 1 aaGun owned by the British and 4 infantry owned by the British lost in Burma
                    Japanese win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for British: 1 aaGun and 4 infantry
                    Casualties for ANZAC: 2 fighters
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                1 bomber, 4 fighters and 4 tactical_bombers moved from Burma to Hunan
                2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
                1 aaGun moved from Kwangsi to Yunnan
                3 infantry moved from Jehol to Anhwe
                1 fighter moved from Suiyuyan to Anhwe
                1 bomber moved from Kweichow to Kwangsi
                1 bomber moved from Hunan to Kwangsi
                1 fighter moved from 44 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
                1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Suiyuyan to Anhwe

    Place Units - Japanese
                5 artilleries and 4 infantry placed in Japan
                1 cruiser placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs

    Combat Hit Differential Summary :

    British : -0,33
        AA fire in Burma : : -0,50
        Chinese : 2,33
        UK_Pacific : 1,67
        Japanese : 1,00

    triplea_43707_Jap3.tsvg

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