@zarhunter Casualties in 114?
Subs missed, two hits by planes & BB.
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18L Giallo (x) vs JWW (l) BM3
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Szechwan 2 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Chahar 1 fighter moved from Shensi to Chahar Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Hopei 5 infantry moved from Shensi to Hopei Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 2.50 Japanese : 1.00
Territory Summary for Chinese :
Kweichow : 1 infantry Hopei : 1 fighter and 8 infantry Szechwan : 2 infantry Chahar : 1 infantry
Production/PUs Summary :
Germans : 40 / 59 Russians : 32 / 45 Japanese : 44 / 46 Americans : 61 / 96 Chinese : 9 / 10 British : 32 / 32 UK_Pacific : 13 / 17 Italians : 14 / 23 ANZAC : 15 / 21 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 bombers moved from Gibraltar to 98 Sea Zone 1 destroyer moved from 91 Sea Zone to 111 Sea Zone 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 111 Sea Zone 4 fighters moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from Midway to 16 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 111 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 111 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 98 Sea Zone Americans attack with 2 bombers Italians defend with 1 cruiser and 2 transports Americans roll dice for 2 bombers in 98 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Italians roll dice for 1 cruiser and 2 transports in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 26 Casualties for Italians: 1 cruiser and 2 transports Battle in 16 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 cruiser Americans roll dice for 1 destroyer and 5 fighters in 16 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits Japanese roll dice for 1 cruiser in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - Americans 5 fighters moved from 16 Sea Zone to 26 Sea Zone 2 infantry moved from Midway to 25 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 5 submarines moved from 91 Sea Zone to 93 Sea Zone 1 marine moved from Morocco to 91 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 1 marine, 2 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 mech_infantry moved from Morocco to Tunisia 2 fighters and 1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 aaGun moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 bombers moved from 98 Sea Zone to Trans-Jordan Place Units - Americans 2 transports placed in 101 Sea Zone Americans undo move 1. 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters, 1 infantry and 1 marine placed in Western United States 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Szechwan 2 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Chahar 1 fighter moved from Shensi to Chahar Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Hopei 5 infantry moved from Shensi to Hopei Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria Combat - British Battle in Alexandria Non Combat Move - British 1 battleship and 1 cruiser moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 2 fighters moved from Persia to India 2 aaGuns, 7 artilleries, 2 fighters and 19 infantry moved from India to Burma 1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 destroyer and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from 110 Sea Zone to United Kingdom Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 1 destroyer placed in 80 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5 British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 fighter, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.83 Italians : -0.50 Americans : -0.17 Chinese : 2.50 Japanese : 0.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Iwo Jima : 1 flag, 1 artillery Kweichow : 1 infantry Hopei : 1 fighter and 8 infantry Szechwan : 2 infantry Chahar : 1 infantry Burma : 2 aaGuns, 7 artilleries, 2 fighters and 19 infantry India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_upgrade, 2 fighters, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry Midway : 1 airfield Celebes : 1 flag, 1 infantry 26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 submarines and 2 transports 10 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport 16 Sea Zone : 1 destroyer Central United States : 1 factory_upgrade and 2 mech_infantrys Eastern United States : 1 aaGun, 1 airfield, 1 factory_upgrade, 1 harbour and 2 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 2 bombers and 1 fighter Alexandria : 1 infantry Gibraltar : 1 artillery, 1 harbour and 2 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 harbour and 1 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 aaGun United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 1 marine and 1 mech_infantry Morocco : 1 flag, 1 artillery Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Algeria : 1 flag Tunisia : 1 flag, 1 armour and 1 mech_infantry Holland Belgium : 1 flag, 1 infantry 80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport 106 Sea Zone : 1 flag 86 Sea Zone : 1 transport 93 Sea Zone : 5 submarines 109 Sea Zone : 1 destroyer and 1 transport Iraq : 1 flag, 1 artillery, 1 factory_minor and 1 infantry 92 Sea Zone : 1 destroyer Eastern Persia : 1 flag, 2 infantry 101 Sea Zone : 2 transports Brazil : 1 flag, 1 aaGun and 3 infantry Persia : 1 flag 98 Sea Zone : 1 transport 110 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 40 / 59 Russians : 32 / 45 Japanese : 44 / 46 Americans : 61 / 96 Chinese : 9 / 10 British : 32 / 41 UK_Pacific : 13 / 11 Italians : 14 / 23 ANZAC : 15 / 21 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 infantry and 3 submarines; Remaining resources: 2 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 2 fighters Americans defend with 1 destroyer Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 2 fighters moved from 92 Sea Zone to Southern France 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Bessarabia to Ukraine Place Units - Italians 1 infantry placed in Southern France 3 submarines placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,3,3,2,5,6,4,1,6 Italians collect 11 PUs (3 lost to blockades); end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 1,00 Americans : -0,33
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@JWWII thanks
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser, 2 destroyers and 1 marine moved from 32 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from New South Wales to Queensland 1 infantry moved from Italian Somaliland to Ethiopia Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Marshall Islands : 1 flag Marianas : 1 flag, 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Hawaiian Islands : 1 marine Java : 1 flag Dutch New Guinea : 1 flag 26 Sea Zone : 1 cruiser and 2 destroyers 62 Sea Zone : 1 carrier Egypt : 1 infantry United Kingdom : 1 fighter and 2 infantry Italian Somaliland : 1 flag Ethiopia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 40 / 59 Russians : 32 / 45 Japanese : 44 / 46 Americans : 61 / 96 Chinese : 9 / 10 British : 32 / 41 UK_Pacific : 13 / 11 Italians : 14 / 18 ANZAC : 15 / 26 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Ukraine to Rostov 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from Western Germany to Holland Belgium 1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway 1 fighter moved from Western Germany to Normandy Bordeaux 2 mech_infantrys moved from Bryansk to Rostov 1 armour and 1 mech_infantry moved from Bryansk to Rostov 4 fighters and 3 tactical_bombers moved from Southern Italy to Holland Belgium 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Bessarabia to 98 Sea Zone 1 artillery moved from Eastern Poland to Belarus 1 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 1 fighter moved from Bessarabia to Belarus 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Novgorod Combat - Germans Battle in 98 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1,83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 4 fighters and 3 tactical_bombers Americans defend with 1 infantry Germans roll dice for 1 artillery, 4 fighters and 3 tactical_bombers in Holland Belgium, round 2 : 5/8 hits, 4,33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Norway Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 0/2 hits, 1,17 expected hits Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway Germans win, taking Norway from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 3 armour and 3 mech_infantrys in Rostov, round 2 : 1/6 hits, 2,00 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 10 armour and 7 mech_infantrys moved from Bryansk to Rostov 1 fighter moved from Belarus to Novgorod 1 armour and 1 mech_infantry moved from Eastern Poland to Belarus 6 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun, 5 artilleries and 17 infantry moved from Bryansk to Ukraine 1 aaGun moved from Bessarabia to Ukraine 1 infantry moved from Bulgaria to Romania 1 bomber moved from 98 Sea Zone to Southern Italy 1 fighter moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 4 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany 8 mech_infantrys moved from Western Germany to Poland 1 mech_infantry moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone Place Units - Germans 1 destroyer and 1 submarine placed in 113 Sea Zone 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 4 infantry placed in Western Germany 3 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 4 mech_infantrys EDIT: Adding units owned by Germans to Germany: 4 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -0,17 Americans : 0,33 Russians : 0,00
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TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 5 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 artillery and 2 infantry moved from Finland to Norway 1 infantry moved from Karelia to Vyborg Russians take Vyborg from Germans
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 5 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 artillery and 2 infantry moved from Finland to Norway 1 infantry moved from Karelia to Vyborg Russians take Vyborg from Germans Combat - Russians Battle in Norway Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Norway, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Finland to Norway 2 aaGuns, 1 armour, 2 artilleries and 48 infantry moved from Russia to Tambov 1 infantry moved from Volgograd to Caucasus 2 infantry moved from Volgograd to Tambov 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R. 2 armour moved from Timguska to Yakut S.S.R. Place Units - Russians 3 infantry placed in Volgograd 5 armour and 2 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Russians collect 28 PUs (2 lost to blockades); end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.17
Territory Summary for Russians :
Yakut S.S.R. : 2 armour and 1 mech_infantry Norway : 1 flag, 1 aaGun, 1 artillery and 1 infantry Bryansk : 1 infantry Vyborg : 1 infantry Archangel : 1 infantry Russia : 1 airfield, 5 armour, 1 factory_major, 4 fighters, 2 infantry and 1 tactical_bomber Tambov : 2 aaGuns, 1 armour, 2 artilleries and 51 infantry Volgograd : 1 factory_minor and 3 infantry Caucasus : 1 infantry Smolensk : 1 infantry 114 Sea Zone : 1 cruiser 115 Sea Zone : 1 submarine Finland : 1 flag, 1 aaGun, 3 artilleries and 3 infantry
Production/PUs Summary :
Germans : 47 / 61 Russians : 30 / 39 Japanese : 44 / 46 Americans : 56 / 96 Chinese : 9 / 10 British : 32 / 41 UK_Pacific : 13 / 11 Italians : 14 / 18 ANZAC : 15 / 26 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 cruiser, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Sumatra to 41 Sea Zone 1 battleship and 1 marine moved from 41 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 43 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 3 fighters moved from 6 Sea Zone to Iwo Jima 1 tactical_bomber moved from Japan to 16 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Anhwe to Chahar 1 bomber moved from Kwangtung to Chahar 1 infantry moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from Hunan to Kweichow 1 bomber moved from Kwangtung to Szechwan 1 fighter and 1 tactical_bomber moved from Hunan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 armour moved from Yunnan to Szechwan Combat - Japanese Battle in Borneo Battle in Amur Battle in Guam Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Borneo from UK_Pacific, taking Amur from Russians, taking Guam from Americans, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Chahar Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Iwo Jima Japanese attack with 3 fighters and 2 infantry Americans defend with 1 artillery Japanese roll dice for 3 fighters and 2 infantry in Iwo Jima, round 2 : 2/5 hits, 1,83 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Japanese 3 fighters moved from Iwo Jima to 6 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 aaGun and 6 artilleries moved from Yunnan to French Indo China 1 infantry moved from Hunan to Anhwe 3 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 aaGun moved from Hunan to Kwangsi 1 bomber moved from Szechwan to French Indo China 1 bomber moved from Chahar to Kwangtung 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone Place Units - Japanese 1 cruiser and 2 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : 1,33 Chinese : -1,33 UK_Pacific : -0,33 Japanese : 2,17
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from 26 Sea Zone to 16 Sea Zone
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 2 : 5/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 125 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Tunisia to Morocco 2 bombers moved from Trans-Jordan to Gibraltar 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 aaGun and 1 infantry moved from Brazil to French Guiana 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 13 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 4 fighters moved from 16 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 carrier, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 13 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 54 Sea Zone 4 submarines moved from 93 Sea Zone to 97 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 infantry placed in Eastern United States 4 fighters placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 107 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17 Americans : 3.33 Japanese : -0.33
Territory Summary for Americans :
Queensland : 1 artillery and 3 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_upgrade, 1 fighter, 1 harbour and 1 mech_infantry Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 marine Midway : 1 airfield 26 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 1 transport 10 Sea Zone : 1 destroyer and 1 submarine 17 Sea Zone : 1 flag, 1 submarine 16 Sea Zone : 1 destroyer 54 Sea Zone : 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports Central United States : 1 factory_upgrade Eastern United States : 1 aaGun, 1 airfield, 1 factory_upgrade, 4 fighters, 1 harbour and 3 infantry Gibraltar : 2 bombers United Kingdom : 1 marine Morocco : 1 flag, 1 artillery, 4 infantry and 3 mech_infantrys French Guiana : 1 aaGun and 1 infantry Algeria : 1 flag Tunisia : 1 flag Tobruk : 1 flag, 1 armour Libya : 1 flag 125 Sea Zone : 1 flag, 1 destroyer 93 Sea Zone : 1 submarine 97 Sea Zone : 4 submarines 101 Sea Zone : 1 destroyer and 2 transports Brazil : 1 flag 91 Sea Zone : 4 transports 107 Sea Zone : 1 transport 110 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 2 submarines and 1 tactical_bomber
Production/PUs Summary :
Germans : 47 / 61 Russians : 27 / 39 Japanese : 58 / 62 Americans : 56 / 82 Chinese : 6 / 10 British : 32 / 41 UK_Pacific : 6 / 11 Italians : 13 / 18 ANZAC : 15 / 26 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Hopei to Chahar 1 infantry moved from Hopei to Chahar 3 infantry moved from Hopei to Kweichow 3 infantry moved from Hopei to Anhwe
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Hopei to Chahar 1 infantry moved from Hopei to Chahar 3 infantry moved from Hopei to Kweichow 3 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Hopei Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Shensi 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : -1.33
Territory Summary for Chinese :
Shensi : 1 infantry Kweichow : 3 infantry Hopei : 1 fighter and 1 infantry Chahar : 2 infantry Sikang : 1 infantry Anhwe : 3 infantry
Production/PUs Summary :
Germans : 47 / 61 Russians : 27 / 39 Japanese : 55 / 62 Americans : 56 / 82 Chinese : 9 / 10 British : 32 / 41 UK_Pacific : 6 / 11 Italians : 13 / 18 ANZAC : 15 / 26 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from Burma to Yunnan 2 fighters moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 2 : 5/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 125 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Tunisia to Morocco 2 bombers moved from Trans-Jordan to Gibraltar 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 aaGun and 1 infantry moved from Brazil to French Guiana 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 13 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 4 fighters moved from 16 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 carrier, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 13 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 54 Sea Zone 4 submarines moved from 93 Sea Zone to 97 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 infantry placed in Eastern United States 4 fighters placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 107 Sea Zone: 1 transport EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Hopei to Chahar 1 infantry moved from Hopei to Chahar 3 infantry moved from Hopei to Kweichow 3 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Hopei Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Shensi 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 1 airfield, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 marine; Remaining resources: 6 PUs; Combat Move - British 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from Burma to Yunnan 2 fighters moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Battle in Normandy Bordeaux British attack with 4 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 39 Sea Zone British attack with 1 battleship, 1 cruiser and 1 destroyer Japanese defend with 1 submarine British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 39 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 39 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Yunnan British attack with 3 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 3 fighters and 2 infantry in Yunnan, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 fighters moved from Yunnan to Burma 1 mech_infantry moved from India to Burma 1 artillery moved from Iraq to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery and 1 infantry moved from 39 Sea Zone to India 3 infantry moved from India to Burma 1 fighter moved from Burma to India 1 fighter moved from Burma to India 1 fighter moved from Trans-Jordan to West India 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 2 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 4 fighters moved from Normandy Bordeaux to 110 Sea Zone Place Units - British 1 airfield placed in Gibraltar 1 submarine placed in 110 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 marine placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 marine
Combat Hit Differential Summary :
Germans : -0.50 British : -2.17 Americans : 3.33 Chinese : 0.67 Japanese : -2.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry Yunnan : 2 infantry Kweichow : 3 infantry Hopei : 1 fighter and 1 infantry Chahar : 2 infantry Sikang : 1 infantry Anhwe : 3 infantry Shan State : 1 infantry Burma : 2 aaGuns, 7 artilleries, 1 fighter, 19 infantry and 1 mech_infantry India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 marine Queensland : 1 artillery and 3 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_upgrade, 1 fighter, 1 harbour and 1 mech_infantry Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 marine Midway : 1 airfield 39 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 transport 26 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 1 transport 10 Sea Zone : 1 destroyer and 1 submarine 17 Sea Zone : 1 flag, 1 submarine 16 Sea Zone : 1 destroyer 54 Sea Zone : 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports Central United States : 1 factory_upgrade Eastern United States : 1 aaGun, 1 airfield, 1 factory_upgrade, 4 fighters, 1 harbour and 3 infantry West India : 1 fighter Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 infantry Gibraltar : 1 airfield, 1 artillery, 2 bombers, 2 fighters, 1 harbour and 2 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 harbour and 1 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 aaGun United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 8 infantry, 1 marine and 1 mech_infantry Morocco : 1 flag, 1 artillery, 4 infantry and 3 mech_infantrys Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry French Guiana : 1 aaGun and 1 infantry Algeria : 1 flag Tunisia : 1 flag Tobruk : 1 flag, 1 armour Libya : 1 flag 125 Sea Zone : 1 flag, 1 destroyer 106 Sea Zone : 1 flag 93 Sea Zone : 1 submarine 97 Sea Zone : 4 submarines Iraq : 1 flag, 1 factory_minor Eastern Persia : 1 flag, 1 infantry 101 Sea Zone : 1 destroyer and 2 transports Brazil : 1 flag Northwest Persia : 1 flag, 1 infantry Persia : 1 flag 91 Sea Zone : 1 destroyer and 4 transports 107 Sea Zone : 1 transport 110 Sea Zone : 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 45 / 61 Russians : 27 / 39 Japanese : 53 / 62 Americans : 56 / 82 Chinese : 10 / 10 British : 34 / 43 UK_Pacific : 7 / 16 Italians : 13 / 18 ANZAC : 15 / 26 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern France to Normandy Bordeaux 2 fighters moved from Southern France to Normandy Bordeaux Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Normandy Bordeaux Italians attack with 2 fighters and 1 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,17 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 2 fighters moved from Normandy Bordeaux to Southern Italy 1 artillery and 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,4,3,4,4,2 Italians collect 5 PUs (8 lost to blockades); end with 5 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : 0,83 British : 0,33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 2 destroyers and 1 marine moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 2 fighters moved from Queensland to 54 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - ANZAC 1 destroyer, 1 fighter and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4 ANZAC collect 12 PUs (3 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Marshall Islands : 1 flag Marianas : 1 flag, 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Java : 1 flag Dutch New Guinea : 1 flag 54 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 1 transport Egypt : 1 infantry United Kingdom : 1 fighter and 2 infantry Anglo Egyptian Sudan : 1 infantry Italian Somaliland : 1 flag Ethiopia : 1 flag
Production/PUs Summary :
Germans : 45 / 61 Russians : 27 / 39 Japanese : 53 / 62 Americans : 56 / 82 Chinese : 10 / 10 British : 34 / 43 UK_Pacific : 7 / 16 Italians : 13 / 10 ANZAC : 15 / 19 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 5 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 13 armour and 10 mech_infantrys moved from Rostov to Caucasus 2 infantry moved from Ukraine to Bryansk 1 bomber moved from Southern Italy to Bryansk 1 infantry moved from Belarus to Archangel 1 mech_infantry moved from Belarus to Archangel 1 fighter moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Vyborg 1 bomber moved from Western Germany to Vyborg 3 fighters and 3 tactical_bombers moved from Western Germany to 125 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from British 4 infantry moved from Western Germany to 113 Sea Zone 4 infantry moved from 113 Sea Zone to Norway 1 fighter moved from Western Germany to Norway 1 mech_infantry moved from Eastern Poland to Smolensk 1 armour, 1 artillery and 1 mech_infantry moved from Belarus to Smolensk 2 armour and 7 mech_infantrys moved from Novgorod to Smolensk Combat - Germans Battle in 125 Sea Zone Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 125 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Norway Germans attack with 1 fighter and 4 infantry Russians defend with 1 aaGun, 1 artillery and 1 infantry AA fire in Norway : 0/1 hits, 0,17 expected hits Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 fighter and 4 infantry in Norway, round 2 : 1/5 hits, 1,17 expected hits Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Norway Germans win, taking Norway from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry Battle in Bryansk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 3 armour, 1 artillery and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 1 artillery and 9 mech_infantrys in Smolensk, round 2 : 5/13 hits, 3,50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 3 armour, 1 artillery and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Vyborg, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vyborg retreated to Vyborg Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in Caucasus Germans attack with 13 armour and 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 13 armour and 10 mech_infantrys in Caucasus, round 2 : 9/23 hits, 8,17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 13 armour and 9 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Bryansk to Ukraine 6 mech_infantrys moved from Ukraine to Smolensk 1 infantry moved from Romania to Bessarabia 4 mech_infantrys moved from Poland to Belarus 1 aaGun moved from Novgorod to Archangel 1 fighter moved from Archangel to Novgorod 1 bomber moved from Vyborg to Novgorod 3 fighters and 3 tactical_bombers moved from 125 Sea Zone to Western Germany 2 mech_infantrys moved from Germany to Western Germany 2 mech_infantrys moved from Germany to Western Germany 1 fighter moved from Norway to Novgorod Place Units - Germans 3 artilleries placed in Ukraine 1 infantry and 1 mech_infantry placed in Novgorod 4 infantry placed in Western Germany 6 mech_infantrys placed in Germany 1 submarine placed in 113 Sea Zone Germans undo move 4. 2 mech_infantrys placed in Western Germany 4 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 2 mech_infantrys EDIT: Adding units owned by Germans to Novgorod: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,2,6,1,1,6 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 4,00 AA fire in Norway : : -0,17 Americans : 0,67 Russians : 1,67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 artilleries and 3 infantry moved from Finland to Norway 2 armour moved from Russia to Archangel 1 infantry moved from Tambov to Bryansk 4 fighters and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Volgograd to Rostov Russians take Rostov from Germans 2 armour and 1 mech_infantry moved from Yakut S.S.R. to Amur Combat - Russians Battle in Archangel Russians attack with 2 armour Germans defend with 1 aaGun and 1 mech_infantry Russians roll dice for 2 armour in Archangel, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 aaGun and 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the Germans and 1 armour owned by the Russians lost in Archangel Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Archangel, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win with no units remaining. Battle score for attacker is -3 Casualties for Russians: 2 armour Casualties for Germans: 1 aaGun and 1 mech_infantry Battle in Bryansk Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Amur Russians attack with 2 armour and 1 mech_infantry Japanese defend with 2 infantry Russians roll dice for 2 armour and 1 mech_infantry in Amur, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Amur Russians roll dice for 2 armour and 1 mech_infantry in Amur, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Norway Russians attack with 3 artilleries and 3 infantry Germans defend with 4 infantry Russians roll dice for 3 artilleries and 3 infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 4 infantry in Norway, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway Russians roll dice for 3 artilleries and 1 infantry in Norway, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 4 infantry Non Combat Move - Russians 1 aaGun moved from Finland to Norway 1 infantry moved from Vyborg to Finland 4 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Volgograd to Kazakhstan 2 aaGuns, 1 armour, 2 artilleries and 50 infantry moved from Tambov to Russia 1 infantry moved from Russia to Vologda Place Units - Russians 1 infantry and 9 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.50 Japanese : -1.00
Territory Summary for Russians :
Amur : 2 armour and 1 mech_infantry Kazakhstan : 1 infantry Norway : 1 flag, 1 aaGun, 3 artilleries and 1 infantry Bryansk : 1 infantry Rostov : 1 infantry Russia : 2 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_major, 4 fighters, 52 infantry, 9 mech_infantrys and 1 tactical_bomber Vologda : 1 infantry Volgograd : 1 factory_minor and 1 infantry 114 Sea Zone : 1 cruiser 115 Sea Zone : 1 submarine Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 49 / 68 Russians : 26 / 39 Japanese : 52 / 62 Americans : 56 / 82 Chinese : 10 / 10 British : 32 / 43 UK_Pacific : 7 / 16 Italians : 13 / 10 ANZAC : 15 / 19 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0