@simon33 scramble to 110?
18L Giallo (x) vs JWW (l) BM3
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TripleA Move Summary: ANZAC round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 artillery, 1 fighter, 1 infantry and 1 marine moved from 37 Sea Zone to Shan State 1 fighter moved from Malaya to Shan State
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 artillery, 1 fighter, 1 infantry and 1 marine moved from 37 Sea Zone to Shan State 1 fighter moved from Malaya to Shan State Combat - ANZAC Battle in Shan State ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 marine Japanese defend with 1 armour, 1 artillery and 1 infantry ANZAC roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Shan State, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State ANZAC roll dice for 2 fighters and 1 marine in Shan State, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Shan State ANZAC win, taking Shan State from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Non Combat Move - ANZAC 1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Shan State to 37 Sea Zone Place Units - ANZAC 2 bombers placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 fighter EDIT: Adding units owned by ANZAC to Yunnan: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.83 Japanese : 0.33
Territory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 infantry Yunnan : 1 fighter Shan State : 1 flag, 1 marine Queensland : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 5 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Java : 1 flag Dutch New Guinea : 1 flag 37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 1 transport Trans-Jordan : 1 infantry Italian Somaliland : 1 flag Ethiopia : 1 flag
Production/PUs Summary :
Germans : 48 / 78 Russians : 18 / 26 Japanese : 43 / 68 Americans : 70 / 105 Chinese : 13 / 13 British : 32 / 42 UK_Pacific : 10 / 0 Italians : 10 / 10 ANZAC : 16 / 25 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 artillery, 1 fighter, 1 infantry and 1 marine moved from 37 Sea Zone to Shan State 1 fighter moved from Malaya to Shan State Combat - ANZAC Battle in Shan State ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 marine Japanese defend with 1 armour, 1 artillery and 1 infantry ANZAC roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Shan State, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State ANZAC roll dice for 2 fighters and 1 marine in Shan State, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Shan State ANZAC win, taking Shan State from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Non Combat Move - ANZAC 1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Shan State to 37 Sea Zone Place Units - ANZAC 2 bombers placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 fighter EDIT: Adding units owned by ANZAC to Yunnan: 1 fighter EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.83 Japanese : 0.33
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 infantry Yunnan : 1 fighter Shan State : 1 flag, 1 marine Queensland : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 5 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Java : 1 flag Dutch New Guinea : 1 flag 37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 1 transport Trans-Jordan : 1 infantry Normandy Bordeaux : 2 infantry Italian Somaliland : 1 flag Ethiopia : 1 flag 110 Sea Zone : 1 fighter
Production/PUs Summary :
Germans : 48 / 78 Russians : 18 / 26 Japanese : 43 / 68 Americans : 70 / 105 Chinese : 13 / 13 British : 32 / 42 UK_Pacific : 10 / 0 Italians : 10 / 10 ANZAC : 16 / 25 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 15 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Evenkiyskiy to Timguska Germans take Timguska from Russians 1 armour moved from Evenkiyskiy to Yakut S.S.R. 6 mech_infantrys moved from Caucasus to Iraq 1 armour, 2 bombers, 2 fighters and 7 mech_infantrys moved from Northwest Persia to Iraq 1 armour moved from Northwest Persia to Persia Germans take Persia from British 1 armour moved from Persia to Iraq 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 2 infantry moved from France to Southern France 3 fighters and 3 tactical_bombers moved from Western Germany to Southern France 3 artilleries and 3 infantry moved from Ukraine to Rostov 3 artilleries and 3 infantry moved from Ukraine to Bryansk Combat - Germans Battle in Bryansk Germans attack with 3 artilleries and 3 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 3 artilleries and 3 infantry in Bryansk, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk 3 artilleries owned by the Germans and 1 infantry owned by the Germans retreated to Ukraine Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 3 artilleries and 3 infantry Russians defend with 4 infantry Germans roll dice for 3 artilleries and 3 infantry in Rostov, round 2 : 3/6 hits, 2,00 expected hits Russians roll dice for 4 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov 3 artilleries owned by the Germans and 2 infantry owned by the Germans retreated to Ukraine Russians win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Iraq Germans attack with 2 armour, 2 bombers, 2 fighters and 13 mech_infantrys British defend with 1 artillery, 1 factory_minor, 2 fighters, 4 infantry and 1 mech_infantry; Americans defend with 1 fighter; Russians defend with 4 fighters Germans roll dice for 2 armour, 2 bombers, 2 fighters and 13 mech_infantrys in Iraq, round 2 : 7/19 hits, 5,50 expected hits British roll dice for 1 artillery, 7 fighters, 4 infantry and 1 mech_infantry in Iraq, round 2 : 8/13 hits, 6,67 expected hits 1 fighter owned by the Russians, 1 mech_infantry owned by the British, 1 artillery owned by the British, 8 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Iraq Germans roll dice for 2 armour, 2 bombers, 2 fighters and 5 mech_infantrys in Iraq, round 3 : 5/11 hits, 4,17 expected hits British roll dice for 6 fighters in Iraq, round 3 : 2/6 hits, 4,00 expected hits 3 fighters owned by the Russians, 1 fighter owned by the Americans, 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Iraq Germans roll dice for 2 armour, 2 bombers, 2 fighters and 3 mech_infantrys in Iraq, round 4 : 3/9 hits, 3,83 expected hits British roll dice for 1 fighter in Iraq, round 4 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Iraq Germans win, taking Iraq from British with 2 armour, 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 46 Casualties for Germans: 11 mech_infantrys Casualties for British: 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry Casualties for Russians: 4 fighters Casualties for Americans: 1 fighter Battle in Southern France Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Southern France, round 2 : 4/8 hits, 3,83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Southern France to Western Germany 1 infantry moved from Norway to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Western Germany 1 mech_infantry moved from Finland to Vyborg 1 aaGun, 3 artilleries, 4 infantry and 8 mech_infantrys moved from France to Western Germany 2 fighters moved from Iraq to Greece 1 fighter moved from Western Germany to Greece 2 bombers moved from Iraq to Southern Italy 6 mech_infantrys moved from Western Germany to Germany 1 mech_infantry moved from Vyborg to Novgorod Place Units - Germans 1 submarine placed in 113 Sea Zone 10 artilleries placed in Western Germany 2 artilleries and 1 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Novgorod 1 artillery and 2 infantry placed in Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 2,67 British : -0,33 Americans : -0,33 Russians : 0,33
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TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Timguska 1 armour and 1 mech_infantry moved from Novosibirsk to Timguska 1 mech_infantry moved from Novosibirsk to Timguska 1 armour and 3 mech_infantrys moved from Novosibirsk to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 armour moved from Volgograd to Northwest Persia Russians take Caucasus from Germans Russians take Northwest Persia from Germans
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Timguska 1 armour and 1 mech_infantry moved from Novosibirsk to Timguska 1 mech_infantry moved from Novosibirsk to Timguska 1 armour and 3 mech_infantrys moved from Novosibirsk to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 armour moved from Volgograd to Northwest Persia Russians take Caucasus from Germans Russians take Northwest Persia from Germans Combat - Russians Battle in Timguska Russians attack with 1 armour, 1 infantry and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Timguska, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska Russians win, taking Timguska from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 infantry moved from Smolensk to Belarus 3 mech_infantrys moved from Novosibirsk to Volgograd 1 aaGun, 1 armour and 30 infantry moved from Volgograd to Rostov 6 armour and 1 fighter moved from Russia to Rostov 1 artillery moved from Bryansk to Rostov 1 infantry moved from Russia to Bryansk 1 artillery and 3 infantry moved from Vologda to Smolensk 7 infantry moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 1 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Archangel to Smolensk 1 infantry moved from Nenetsia to Archangel Place Units - Russians 3 mech_infantrys placed in Volgograd 1 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.00
Territory Summary for Russians :
Evenkiyskiy : 1 armour and 3 mech_infantrys Timguska : 1 armour and 2 mech_infantrys Belarus : 2 infantry Baltic States : 1 infantry Bryansk : 1 infantry Rostov : 1 aaGun, 7 armour, 1 artillery, 1 fighter and 31 infantry Archangel : 1 infantry Russia : 1 airfield, 1 armour, 1 factory_major and 2 mech_infantrys Western Ukraine : 1 infantry Volgograd : 1 factory_minor and 6 mech_infantrys Caucasus : 1 infantry Smolensk : 1 aaGun, 1 artillery and 11 infantry Northwest Persia : 1 flag, 1 armour 115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 80 Russians : 24 / 29 Japanese : 43 / 68 Americans : 64 / 105 Chinese : 13 / 13 British : 28 / 42 UK_Pacific : 10 / 0 Italians : 10 / 10 ANZAC : 16 / 25 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 4 destroyers, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 marines moved from India to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to French Madagascar 1 cruiser and 1 marine moved from 39 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to Tanganyika Territory 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone 2 artilleries and 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Siam to Shan State 1 infantry moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from Jehol to Hunan 1 armour moved from Jehol to Anhwe 1 infantry moved from Manchuria to Jehol 2 mech_infantrys moved from Kwangtung to Hunan 2 bombers moved from French Indo China to Hunan 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Kwangtung to Hunan 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry and 1 mech_infantry moved from 2 Sea Zone to Alaska 1 submarine moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from Japan to 25 Sea Zone 1 tactical_bomber moved from French Indo China to Hunan 1 fighter moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe Combat - Japanese Battle in 80 Sea Zone Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Alaska Battle in French Madagascar Battle in Tanganyika Territory Battle in Hunan Japanese attack with 2 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers British defend with 1 aaGun; Chinese defend with 1 fighter and 4 infantry AA fire in Hunan : 0/3 hits, 0,50 expected hits Japanese roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 4/8 hits, 3,50 expected hits Chinese roll dice for 1 aaGun, 1 fighter and 4 infantry in Hunan, round 2 : 2/5 hits, 2,00 expected hits 2 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the Chinese lost in Hunan Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Hunan, round 3 : 3/6 hits, 3,17 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 1,00 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Hunan Japanese win, taking Alaska from Americans, taking French Madagascar from French, taking Tanganyika Territory from British, taking Hunan from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 2 mech_infantrys Casualties for British: 1 aaGun Casualties for Chinese: 1 fighter and 4 infantry Battle in Philippines Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 marine Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits ANZAC roll dice for 1 marine in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the ANZAC lost in Shan State Japanese win, taking Shan State from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in 25 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Anhwe Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Kenya from British to Japanese EDIT: Removing units owned by Japanese from Tanganyika Territory: 1 artillery EDIT: Adding units owned by Japanese to Kenya: 1 artillery EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 bomber, 1 fighter and 2 tactical_bombers moved from Hunan to French Indo China 1 fighter moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Anhwe to Shantung 2 carriers, 1 cruiser and 1 submarine moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China 3 fighters moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Hunan to French Indo China Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kwangtung 1 armour and 2 infantry placed in French Indo China 4 destroyers and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,3,6,2,3,6,5,4,2,2,4,3,3,5,5,1,4,2,5,2,3,1,2,2,5,3,1,3 Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
AA fire in Hunan : : -0,50 Americans : -0,67 ANZAC : -0,33 Chinese : -2,00 Japanese : -1,50
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 14 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 submarine moved from 37 Sea Zone to 35 Sea Zone Americans take 43 Sea Zone from Japanese 1 bomber moved from Queensland to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 3 fighters moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 4 fighters moved from 26 Sea Zone to 25 Sea Zone 2 bombers moved from Gibraltar to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 110 Sea Zone to Southern France 1 fighter moved from 110 Sea Zone to Southern France 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 14 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 submarine moved from 37 Sea Zone to 35 Sea Zone Americans take 43 Sea Zone from Japanese 1 bomber moved from Queensland to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 3 fighters moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 4 fighters moved from 26 Sea Zone to 25 Sea Zone 2 bombers moved from Gibraltar to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 110 Sea Zone to Southern France 1 fighter moved from 110 Sea Zone to Southern France 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Battle in India Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Celebes from Japanese, taking India from Japanese, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 2 bombers, 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 36 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 35 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans win, taking 35 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 4 fighters moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 92 Sea Zone 1 carrier, 4 infantry and 2 transports moved from 92 Sea Zone to 104 Sea Zone 5 transports moved from 107 Sea Zone to 106 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 carrier, 4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Southern France to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 2 bombers moved from Southern France to Normandy Bordeaux 2 carriers moved from 37 Sea Zone to 39 Sea Zone 3 fighters moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from Queensland to 39 Sea Zone 1 battleship and 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 cruisers and 1 marine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 1 bomber moved from 35 Sea Zone to Java 1 aaGun and 1 mech_infantry moved from Western United States to British Columbia 1 fighter moved from Eastern United States to British Columbia 4 infantry moved from Eastern United States to 101 Sea Zone 2 destroyers, 4 infantry, 4 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 5 transports moved from 106 Sea Zone to 101 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 3 infantry placed in Normandy Bordeaux 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Western United States 1 artillery and 9 infantry placed in Eastern United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 0.00 Americans : 0.33 Japanese : -0.83
Territory Summary for Americans :
British Columbia : 1 aaGun, 1 fighter and 1 mech_infantry India : 1 artillery, 1 infantry and 1 marine Queensland : 1 artillery, 1 fighter and 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_upgrade, 2 fighters, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Celebes : 1 flag, 2 infantry Java : 1 bomber Sumatra : 1 flag, 1 infantry 42 Sea Zone : 1 flag 41 Sea Zone : 1 flag 44 Sea Zone : 1 transport 43 Sea Zone : 1 flag 37 Sea Zone : 1 carrier 36 Sea Zone : 1 flag, 1 submarine 35 Sea Zone : 1 flag, 1 submarine 39 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 transport 26 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 4 submarines 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport 17 Sea Zone : 1 flag 54 Sea Zone : 3 submarines and 1 transport Central United States : 1 factory_upgrade Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_upgrade, 1 harbour and 9 infantry Gibraltar : 3 fighters Morocco : 1 flag, 5 infantry Normandy Bordeaux : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 10 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber French Guiana : 1 aaGun Algeria : 1 flag Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Tunisia : 1 flag Holland Belgium : 1 flag, 2 infantry Tobruk : 1 flag Libya : 1 flag 125 Sea Zone : 1 flag 92 Sea Zone : 1 destroyer and 2 submarines 101 Sea Zone : 5 transports Brazil : 1 flag 91 Sea Zone : 2 destroyers, 4 submarines and 2 transports 107 Sea Zone : 1 transport 110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 4 transports
Production/PUs Summary :
Germans : 46 / 80 Russians : 24 / 29 Japanese : 48 / 60 Americans : 69 / 94 Chinese : 10 / 13 British : 26 / 42 UK_Pacific : 13 / 0 Italians : 10 / 10 ANZAC : 15 / 25 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Hunan 1 artillery and 1 infantry moved from Yunnan to Hunan
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Hunan 1 artillery and 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 3 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 4 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 5 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Chahar to Hopei Place Units - Chinese 1 artillery and 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : -4.33 Japanese : -0.33
Territory Summary for Chinese :
Hunan : 3 artilleries and 4 infantry Hopei : 1 infantry
Production/PUs Summary :
Germans : 46 / 80 Russians : 24 / 29 Japanese : 47 / 60 Americans : 69 / 94 Chinese : 11 / 14 British : 26 / 42 UK_Pacific : 13 / 0 Italians : 10 / 10 ANZAC : 15 / 25 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - British British buy 1 destroyer, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Normandy Bordeaux to Northern Italy 4 fighters moved from Normandy Bordeaux to Northern Italy 4 infantry moved from Eastern Persia to Persia British take Persia from Germans 2 fighters moved from Normandy Bordeaux to Northern Italy
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@Giallo forgot to attack with any asian forces…sorry, will redo UK turn, only had one combat move ITA, so it won’t be such a big deal
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TripleA Move Summary: British round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - British British buy 1 destroyer, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Normandy Bordeaux to Northern Italy 6 fighters moved from Normandy Bordeaux to Northern Italy 4 infantry moved from Eastern Persia to Persia British take Persia from Germans 1 artillery and 2 infantry moved from Yunnan to Kwangsi 1 artillery and 2 infantry moved from Yunnan to Shan State
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 14 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 submarine moved from 37 Sea Zone to 35 Sea Zone Americans take 43 Sea Zone from Japanese 1 bomber moved from Queensland to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 3 fighters moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 4 fighters moved from 26 Sea Zone to 25 Sea Zone 2 bombers moved from Gibraltar to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 110 Sea Zone to Southern France 1 fighter moved from 110 Sea Zone to Southern France 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Battle in India Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Celebes from Japanese, taking India from Japanese, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 2 bombers, 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 36 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 35 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans win, taking 35 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 4 fighters moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 92 Sea Zone 1 carrier, 4 infantry and 2 transports moved from 92 Sea Zone to 104 Sea Zone 5 transports moved from 107 Sea Zone to 106 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 carrier, 4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Southern France to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 2 bombers moved from Southern France to Normandy Bordeaux 2 carriers moved from 37 Sea Zone to 39 Sea Zone 3 fighters moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from Queensland to 39 Sea Zone 1 battleship and 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 cruisers and 1 marine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 1 bomber moved from 35 Sea Zone to Java 1 aaGun and 1 mech_infantry moved from Western United States to British Columbia 1 fighter moved from Eastern United States to British Columbia 4 infantry moved from Eastern United States to 101 Sea Zone 2 destroyers, 4 infantry, 4 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 5 transports moved from 106 Sea Zone to 101 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 3 infantry placed in Normandy Bordeaux 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Western United States 1 artillery and 9 infantry placed in Eastern United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Hunan 1 artillery and 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 3 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 4 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 5 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Chahar to Hopei Place Units - Chinese 1 artillery and 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Normandy Bordeaux to Northern Italy 6 fighters moved from Normandy Bordeaux to Northern Italy 4 infantry moved from Eastern Persia to Persia British take Persia from Germans 1 artillery and 2 infantry moved from Yunnan to Kwangsi 1 artillery and 2 infantry moved from Yunnan to Shan State Combat - British Battle in Northern Italy British attack with 1 armour and 6 fighters Italians defend with 1 factory_minor and 1 infantry British roll dice for 1 armour and 6 fighters in Northern Italy, round 2 : 4/7 hits, 3.50 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy British win, taking Northern Italy from Italians with 1 armour and 6 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 artillery and 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 artillery and 2 infantry moved from Yunnan to Hunan 1 aaGun moved from Yunnan to Hunan 1 transport moved from 71 Sea Zone to 68 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Northern Italy to Cyprus 5 fighters moved from Northern Italy to Normandy Bordeaux 1 aaGun, 3 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 destroyer placed in 71 Sea Zone 1 fighter and 1 infantry placed in Union of South Africa 3 infantry and 3 mech_infantrys placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,6,6,6,4,1,2,1 British collect 28 PUs (4 lost to blockades); end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : -0.00 Italians : -0.33 Americans : 0.33 Chinese : -4.33 Japanese : -1.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 1 artillery and 1 infantry Yunnan : 1 infantry Hunan : 1 aaGun, 4 artilleries and 6 infantry Hopei : 1 infantry Shan State : 1 artillery and 2 infantry Burma : 2 artilleries and 1 infantry British Columbia : 1 aaGun, 1 fighter and 1 mech_infantry India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine Malaya : 1 harbour Borneo : 1 infantry Queensland : 1 artillery, 1 fighter and 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_upgrade, 2 fighters, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Celebes : 1 flag, 2 infantry Java : 1 bomber Sumatra : 1 flag, 1 infantry 42 Sea Zone : 1 flag 41 Sea Zone : 1 flag 44 Sea Zone : 1 transport 43 Sea Zone : 1 flag 37 Sea Zone : 1 carrier 36 Sea Zone : 1 flag, 1 submarine 35 Sea Zone : 1 flag, 1 submarine 39 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 transport 26 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 4 submarines 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport 17 Sea Zone : 1 flag 54 Sea Zone : 3 submarines and 1 transport Central United States : 1 factory_upgrade Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_upgrade, 1 harbour and 9 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 3 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 harbour Union of South Africa : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry Cyprus : 1 fighter Scotland : 1 airfield Malta : 1 aaGun United Kingdom : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 3 mech_infantrys Morocco : 1 flag, 5 infantry Normandy Bordeaux : 1 flag, 5 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 23 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber French Guiana : 1 aaGun Algeria : 1 flag Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Tunisia : 1 flag Holland Belgium : 1 flag, 2 infantry Tobruk : 1 flag Northern Italy : 1 flag, 1 armour and 1 factory_minor Libya : 1 flag 125 Sea Zone : 1 flag 106 Sea Zone : 1 flag 92 Sea Zone : 1 destroyer and 2 submarines Eastern Persia : 1 flag 101 Sea Zone : 5 transports 71 Sea Zone : 1 destroyer Brazil : 1 flag Persia : 1 flag, 4 infantry 91 Sea Zone : 2 destroyers, 4 submarines and 2 transports 107 Sea Zone : 1 transport 110 Sea Zone : 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines and 7 transports 68 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 44 / 80 Russians : 24 / 29 Japanese : 45 / 60 Americans : 69 / 94 Chinese : 12 / 14 British : 32 / 34 UK_Pacific : 14 / 17 Italians : 6 / 10 ANZAC : 15 / 25 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy 1 bomber and 1 fighter moved from Southern Italy to Trans-Jordan 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Trans-Jordan 1 fighter moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 fighter and 2 infantry British defend with 1 armour and 1 factory_minor Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 2/3 hits, 0,83 expected hits British roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Battle in Trans-Jordan Italians attack with 1 bomber and 2 fighters ANZAC defend with 1 infantry Italians roll dice for 1 bomber and 2 fighters in Trans-Jordan, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Trans-Jordan Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Trans-Jordan to Iraq 1 fighter moved from Northern Italy to Southern Italy Place Units - Italians 1 armour and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : 1,50 British : 0,17
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 9 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 fighter moved from Yunnan to Hunan 2 bombers moved from Queensland to India 1 submarine moved from 37 Sea Zone to 19 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 infantry Hunan : 1 fighter India : 2 bombers Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Java : 1 flag Dutch New Guinea : 1 flag 37 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 3 fighters and 1 submarine 19 Sea Zone : 1 submarine 54 Sea Zone : 1 cruiser and 2 transports Normandy Bordeaux : 2 infantry Italian Somaliland : 1 flag Ethiopia : 1 flag 110 Sea Zone : 1 fighter
Production/PUs Summary :
Germans : 44 / 80 Russians : 24 / 29 Japanese : 45 / 60 Americans : 69 / 94 Chinese : 12 / 14 British : 28 / 34 UK_Pacific : 14 / 17 Italians : 10 / 10 ANZAC : 15 / 33 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 12 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Iraq to Egypt Germans take Trans-Jordan from British Germans take Egypt from British 13 artilleries and 12 infantry moved from Ukraine to Western Ukraine 2 mech_infantrys moved from Vyborg to Baltic States 1 mech_infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone Germans take 125 Sea Zone from Americans 1 mech_infantry moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 2 infantry moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 mech_infantry moved from Iraq to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia 1 bomber moved from Southern Italy to Southern France Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/6 hits, 2,67 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 3/5 hits, 2,50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Western Ukraine Germans attack with 13 artilleries and 12 infantry Russians defend with 1 infantry Germans roll dice for 13 artilleries and 12 infantry in Western Ukraine, round 2 : 11/25 hits, 8,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 13 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 artillery, 1 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Baltic States, round 2 : 2/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Northwest Persia Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 armour Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Southern France Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 bomber moved from Northwest Persia to Iraq 3 fighters moved from Greece to Iraq 2 aaGuns moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 bomber, 1 fighter and 1 tactical_bomber moved from Southern France to Western Germany 2 mech_infantrys moved from Western Germany to Germany 1 artillery and 2 infantry moved from Germany to Western Germany 1 armour moved from Yakut S.S.R. to Amur Place Units - Germans 1 artillery, 1 infantry and 1 mech_infantry placed in Iraq 1 artillery and 2 infantry placed in Novgorod 10 artilleries placed in Western Germany 5 infantry and 1 mech_infantry placed in Germany Germans undo move 4. 3 infantry placed in France 2 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 2,00 Americans : -0,33 Russians : 1,67
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 bombers moved from Queensland to Java 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 fighter moved from Yunnan to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 mech_infantry placed in Queensland 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 armour, 1 factory_minor and 1 harbour Java : 1 flag, 2 bombers Dutch New Guinea : 1 flag 37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 1 submarine 39 Sea Zone : 1 submarine 54 Sea Zone : 1 destroyer and 2 transports Italian Somaliland : 1 flag Ethiopia : 1 flag
Production/PUs Summary :
Germans : 44 / 80 Russians : 24 / 29 Japanese : 45 / 60 Americans : 69 / 94 Chinese : 12 / 14 British : 28 / 34 UK_Pacific : 14 / 17 Italians : 10 / 10 ANZAC : 15 / 24 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 bombers moved from Queensland to Java 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 fighter moved from Yunnan to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 mech_infantry placed in Queensland 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 armour, 1 factory_minor and 1 harbour Java : 1 flag, 2 bombers Dutch New Guinea : 1 flag 37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 1 submarine 39 Sea Zone : 1 submarine 54 Sea Zone : 1 destroyer and 2 transports Normandy Bordeaux : 2 infantry Italian Somaliland : 1 flag Ethiopia : 1 flag 110 Sea Zone : 1 fighter
Production/PUs Summary :
Germans : 44 / 80 Russians : 24 / 29 Japanese : 45 / 60 Americans : 69 / 94 Chinese : 12 / 14 British : 28 / 34 UK_Pacific : 14 / 17 Italians : 10 / 10 ANZAC : 15 / 24 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0