@simon33 scramble to 110?
18L Giallo (x) vs JWW (l) BM3
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 5 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 13 armour and 10 mech_infantrys moved from Rostov to Caucasus 2 infantry moved from Ukraine to Bryansk 1 bomber moved from Southern Italy to Bryansk 1 infantry moved from Belarus to Archangel 1 mech_infantry moved from Belarus to Archangel 1 fighter moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Vyborg 1 bomber moved from Western Germany to Vyborg 3 fighters and 3 tactical_bombers moved from Western Germany to 125 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from British 4 infantry moved from Western Germany to 113 Sea Zone 4 infantry moved from 113 Sea Zone to Norway 1 fighter moved from Western Germany to Norway 1 mech_infantry moved from Eastern Poland to Smolensk 1 armour, 1 artillery and 1 mech_infantry moved from Belarus to Smolensk 2 armour and 7 mech_infantrys moved from Novgorod to Smolensk Combat - Germans Battle in 125 Sea Zone Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 125 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Norway Germans attack with 1 fighter and 4 infantry Russians defend with 1 aaGun, 1 artillery and 1 infantry AA fire in Norway : 0/1 hits, 0,17 expected hits Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 fighter and 4 infantry in Norway, round 2 : 1/5 hits, 1,17 expected hits Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Norway Germans win, taking Norway from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry Battle in Bryansk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 3 armour, 1 artillery and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 1 artillery and 9 mech_infantrys in Smolensk, round 2 : 5/13 hits, 3,50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 3 armour, 1 artillery and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Vyborg, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vyborg retreated to Vyborg Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in Caucasus Germans attack with 13 armour and 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 13 armour and 10 mech_infantrys in Caucasus, round 2 : 9/23 hits, 8,17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 13 armour and 9 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Bryansk to Ukraine 6 mech_infantrys moved from Ukraine to Smolensk 1 infantry moved from Romania to Bessarabia 4 mech_infantrys moved from Poland to Belarus 1 aaGun moved from Novgorod to Archangel 1 fighter moved from Archangel to Novgorod 1 bomber moved from Vyborg to Novgorod 3 fighters and 3 tactical_bombers moved from 125 Sea Zone to Western Germany 2 mech_infantrys moved from Germany to Western Germany 2 mech_infantrys moved from Germany to Western Germany 1 fighter moved from Norway to Novgorod Place Units - Germans 3 artilleries placed in Ukraine 1 infantry and 1 mech_infantry placed in Novgorod 4 infantry placed in Western Germany 6 mech_infantrys placed in Germany 1 submarine placed in 113 Sea Zone Germans undo move 4. 2 mech_infantrys placed in Western Germany 4 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 2 mech_infantrys EDIT: Adding units owned by Germans to Novgorod: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,2,6,1,1,6 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 4,00 AA fire in Norway : : -0,17 Americans : 0,67 Russians : 1,67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 artilleries and 3 infantry moved from Finland to Norway 2 armour moved from Russia to Archangel 1 infantry moved from Tambov to Bryansk 4 fighters and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Volgograd to Rostov Russians take Rostov from Germans 2 armour and 1 mech_infantry moved from Yakut S.S.R. to Amur Combat - Russians Battle in Archangel Russians attack with 2 armour Germans defend with 1 aaGun and 1 mech_infantry Russians roll dice for 2 armour in Archangel, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 aaGun and 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the Germans and 1 armour owned by the Russians lost in Archangel Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Archangel, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win with no units remaining. Battle score for attacker is -3 Casualties for Russians: 2 armour Casualties for Germans: 1 aaGun and 1 mech_infantry Battle in Bryansk Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Amur Russians attack with 2 armour and 1 mech_infantry Japanese defend with 2 infantry Russians roll dice for 2 armour and 1 mech_infantry in Amur, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Amur Russians roll dice for 2 armour and 1 mech_infantry in Amur, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Norway Russians attack with 3 artilleries and 3 infantry Germans defend with 4 infantry Russians roll dice for 3 artilleries and 3 infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 4 infantry in Norway, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway Russians roll dice for 3 artilleries and 1 infantry in Norway, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 4 infantry Non Combat Move - Russians 1 aaGun moved from Finland to Norway 1 infantry moved from Vyborg to Finland 4 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Volgograd to Kazakhstan 2 aaGuns, 1 armour, 2 artilleries and 50 infantry moved from Tambov to Russia 1 infantry moved from Russia to Vologda Place Units - Russians 1 infantry and 9 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.50 Japanese : -1.00
Territory Summary for Russians :
Amur : 2 armour and 1 mech_infantry Kazakhstan : 1 infantry Norway : 1 flag, 1 aaGun, 3 artilleries and 1 infantry Bryansk : 1 infantry Rostov : 1 infantry Russia : 2 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_major, 4 fighters, 52 infantry, 9 mech_infantrys and 1 tactical_bomber Vologda : 1 infantry Volgograd : 1 factory_minor and 1 infantry 114 Sea Zone : 1 cruiser 115 Sea Zone : 1 submarine Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 49 / 68 Russians : 26 / 39 Japanese : 52 / 62 Americans : 56 / 82 Chinese : 10 / 10 British : 32 / 43 UK_Pacific : 7 / 16 Italians : 13 / 10 ANZAC : 15 / 19 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 2 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 2 tactical_bombers moved from Japan to Amur 2 fighters moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from 6 Sea Zone to Amur 1 tactical_bomber moved from Japan to Amur 1 fighter moved from 6 Sea Zone to Amur 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 armour moved from Szechwan to Kweichow 1 artillery moved from Hunan to Kweichow 3 mech_infantrys moved from Kwangtung to Anhwe 1 infantry moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Anhwe 1 fighter moved from Kwangtung to Anhwe 1 bomber and 1 fighter moved from French Indo China to Kweichow 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Shan State 1 bomber moved from Kwangtung to Kweichow 1 infantry moved from Kwangsi to Yunnan Combat - Japanese Battle in Kweichow Japanese attack with 1 armour, 1 artillery, 2 bombers and 1 fighter Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 1 fighter in Kweichow, round 2 : 1/5 hits, 2,67 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 armour, 2 bombers and 1 fighter in Kweichow, round 3 : 2/4 hits, 2,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win with 2 bombers remaining. Battle score for attacker is -11 Casualties for Japanese: 1 armour, 1 artillery and 1 fighter Casualties for Chinese: 3 infantry Battle in 17 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone 1 submarine owned by the Americans Submerged Japanese win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Amur Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 2 armour and 1 mech_infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Amur, round 2 : 4/8 hits, 3,83 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Amur, round 2 : 2/3 hits, 1,33 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Japanese and 2 armour owned by the Russians lost in Amur Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for Russians: 2 armour and 1 mech_infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/4 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 1/5 hits, 1,67 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 1/4 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 4 : 0/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 5 : 0/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 6 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 aaGun moved from Kwangsi to French Indo China 1 aaGun moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 2 bombers moved from Kweichow to French Indo China 1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu 3 fighters moved from Amur to 6 Sea Zone 3 tactical_bombers moved from Amur to 6 Sea Zone 2 fighters moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 carrier moved from 44 Sea Zone to 36 Sea Zone 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 battleship, 1 destroyer and 1 marine moved from 43 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China Place Units - Japanese 3 submarines placed in 36 Sea Zone 3 submarines placed in 20 Sea Zone 1 destroyer placed in 6 Sea Zone 2 armour and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : 0,50 Chinese : 0,00 UK_Pacific : -0,33 Russians : 0,67 Japanese : -5,00
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 2 bombers moved from Gibraltar to Normandy Bordeaux 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 99 Sea Zone to 96 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 2 bombers moved from Gibraltar to Normandy Bordeaux 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 99 Sea Zone to 96 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Battle in Sumatra Battle in Normandy Bordeaux Americans attack with 2 bombers, 1 infantry and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Philippines from Japanese, taking Sumatra from Japanese, taking Normandy Bordeaux from Germans with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 battleship, 1 destroyer, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 3 fighters moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 2 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 2 bombers moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Eastern United States to 110 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 destroyer, 4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 107 Sea Zone to 101 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone 1 artillery, 1 fighter and 2 infantry placed in Western United States Americans undo move 4. 1 fighter placed in Eastern United States 1 artillery and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : -1.17
Territory Summary for Americans :
Queensland : 1 artillery, 1 infantry and 1 marine Philippines : 1 airfield, 1 harbour and 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_upgrade, 1 harbour, 2 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 1 infantry Midway : 1 airfield Sumatra : 1 flag, 1 infantry 41 Sea Zone : 1 transport 44 Sea Zone : 1 submarine 35 Sea Zone : 1 transport 26 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 3 submarines 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 destroyer, 2 submarines and 2 transports 17 Sea Zone : 1 flag, 1 submarine 54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport Central United States : 1 factory_upgrade Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_upgrade, 1 fighter, 1 harbour and 3 infantry Gibraltar : 3 fighters United Kingdom : 1 artillery, 2 bombers, 2 infantry, 1 marine and 1 mech_infantry Morocco : 1 flag, 4 infantry Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry French Guiana : 1 aaGun Algeria : 1 flag Tunisia : 1 flag Holland Belgium : 1 flag, 1 infantry and 1 mech_infantry Tobruk : 1 flag, 1 armour Libya : 1 flag 125 Sea Zone : 1 flag 96 Sea Zone : 1 submarine 93 Sea Zone : 1 submarine 99 Sea Zone : 1 submarine 92 Sea Zone : 1 submarine 101 Sea Zone : 1 destroyer and 2 transports Brazil : 1 flag 98 Sea Zone : 1 submarine 91 Sea Zone : 1 destroyer and 2 transports 110 Sea Zone : 2 carriers, 1 cruiser, 3 fighters, 2 submarines, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 44 / 68 Russians : 25 / 39 Japanese : 50 / 59 Americans : 67 / 102 Chinese : 8 / 10 British : 32 / 43 UK_Pacific : 6 / 16 Italians : 13 / 10 ANZAC : 15 / 19 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan 1 fighter moved from Hopei to Szechwan
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan 1 fighter moved from Hopei to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Kweichow 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : 0.33
Territory Summary for Chinese :
Jehol : 1 infantry Shensi : 1 fighter and 2 infantry Kweichow : 1 infantry Hopei : 1 infantry Szechwan : 1 infantry Chahar : 1 infantry
Production/PUs Summary :
Germans : 44 / 68 Russians : 25 / 39 Japanese : 48 / 59 Americans : 67 / 102 Chinese : 10 / 11 British : 32 / 43 UK_Pacific : 6 / 16 Italians : 13 / 10 ANZAC : 15 / 19 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - British 1 artillery and 3 infantry moved from Burma to Shan State 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 marine moved from India to 39 Sea Zone 1 cruiser and 1 marine moved from 39 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 infantry moved from Burma to Shan State 6 artilleries and 10 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Anhwe 1 fighter moved from India to Anhwe 1 fighter moved from India to Hunan 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Yunnan
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 2 bombers moved from Gibraltar to Normandy Bordeaux 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 99 Sea Zone to 96 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Battle in Sumatra Battle in Normandy Bordeaux Americans attack with 2 bombers, 1 infantry and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Philippines from Japanese, taking Sumatra from Japanese, taking Normandy Bordeaux from Germans with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 battleship, 1 destroyer, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 3 fighters moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 2 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 2 bombers moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Eastern United States to 110 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 destroyer, 4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 107 Sea Zone to 101 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone 1 artillery, 1 fighter and 2 infantry placed in Western United States Americans undo move 4. 1 fighter placed in Eastern United States 1 artillery and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Tobruk: 1 armour EDIT: Adding units owned by Americans to Egypt: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan 1 fighter moved from Hopei to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Kweichow 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 17 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 15 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - British British buy 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from Burma to Shan State 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 marine moved from India to 39 Sea Zone 1 cruiser and 1 marine moved from 39 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 infantry moved from Burma to Shan State 6 artilleries and 10 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Anhwe 1 fighter moved from India to Anhwe 1 fighter moved from India to Hunan 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Yunnan Combat - British Battle in Borneo Battle in Malaya Battle in Shan State British attack with 1 artillery and 5 infantry Japanese defend with 1 aaGun, 1 artillery and 1 infantry British roll dice for 1 artillery and 5 infantry in Shan State, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Shan State British roll dice for 1 artillery and 5 infantry in Shan State, round 3 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British win, taking Borneo from Japanese, taking Malaya from Japanese, taking Shan State from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry Battle in Yunnan British attack with 6 artilleries and 11 infantry Japanese defend with 1 infantry British roll dice for 6 artilleries and 11 infantry in Yunnan, round 2 : 5/17 hits, 4.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 6 artilleries and 10 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 fighter Japanese defend with 1 infantry British roll dice for 1 fighter in Hunan, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan British win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe British attack with 2 fighters Japanese defend with 2 mech_infantrys British roll dice for 2 fighters in Anhwe, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the British lost in Anhwe retreated to Anhwe Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -10 Casualties for British: 1 fighter Non Combat Move - British 1 fighter moved from Anhwe to Kweichow 1 fighter moved from Hunan to Shensi 2 aaGuns moved from Burma to Yunnan 1 mech_infantry moved from Burma to Kweichow 1 artillery moved from India to Burma 1 fighter moved from West India to India 1 infantry moved from Eastern Persia to Persia 1 infantry moved from Egypt to Trans-Jordan 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 aaGuns moved from United Kingdom to 110 Sea Zone Place Units - British 2 transports placed in 110 Sea Zone 2 fighters placed in United Kingdom 3 infantry placed in Iraq Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 4 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.67 British : 0.00 Americans : -1.17 Chinese : -0.67 Japanese : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Jehol : 1 infantry Shensi : 2 fighters and 2 infantry Yunnan : 2 aaGuns, 6 artilleries and 10 infantry Kweichow : 1 fighter, 1 infantry and 1 mech_infantry Hopei : 1 infantry Szechwan : 1 infantry Chahar : 1 infantry Shan State : 1 artillery and 5 infantry Burma : 1 artillery and 3 infantry India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry Malaya : 1 harbour and 1 marine Borneo : 1 infantry Queensland : 1 artillery, 1 infantry and 1 marine Philippines : 1 airfield, 1 harbour and 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_upgrade, 1 harbour, 2 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 1 infantry Midway : 1 airfield Sumatra : 1 flag, 1 infantry 41 Sea Zone : 1 transport 44 Sea Zone : 1 submarine 43 Sea Zone : 1 transport 37 Sea Zone : 1 cruiser 35 Sea Zone : 1 transport 39 Sea Zone : 1 flag, 1 battleship and 1 destroyer 26 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 3 submarines 25 Sea Zone : 1 destroyer 15 Sea Zone : 1 submarine 10 Sea Zone : 1 destroyer, 2 submarines and 2 transports 17 Sea Zone : 1 flag 54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport Central United States : 1 factory_upgrade Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_upgrade, 1 fighter, 1 harbour and 3 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 2 infantry Gibraltar : 1 airfield, 1 artillery, 5 fighters, 1 harbour and 2 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 armour and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 aaGun United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 10 infantry, 1 marine and 2 mech_infantrys Morocco : 1 flag, 4 infantry Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry French Guiana : 1 aaGun Algeria : 1 flag Tunisia : 1 flag Holland Belgium : 1 flag, 1 infantry and 1 mech_infantry Tobruk : 1 flag Libya : 1 flag 125 Sea Zone : 1 flag, 1 submarine 96 Sea Zone : 1 submarine 106 Sea Zone : 1 flag 93 Sea Zone : 1 submarine 99 Sea Zone : 1 submarine Iraq : 1 flag, 1 factory_minor and 3 infantry 92 Sea Zone : 1 destroyer and 1 submarine Eastern Persia : 1 flag 101 Sea Zone : 1 destroyer and 2 transports Brazil : 1 flag Northwest Persia : 1 flag, 1 infantry Persia : 1 flag, 1 infantry 98 Sea Zone : 1 submarine 91 Sea Zone : 1 destroyer and 3 transports 110 Sea Zone : 2 aaGuns, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters, 2 submarines, 1 tactical_bomber and 6 transports
Production/PUs Summary :
Germans : 44 / 68 Russians : 25 / 39 Japanese : 39 / 59 Americans : 67 / 102 Chinese : 11 / 11 British : 32 / 41 UK_Pacific : 14 / 17 Italians : 13 / 10 ANZAC : 15 / 19 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 3 fighters moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 3 fighters moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6 Italians collect 12 PUs (1 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : -0,83 Americans : -0,17
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TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 4 fighters moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 4 fighters moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Paulau Island from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 4 fighters moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.67 Japanese : -0.17
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Java : 1 flag Dutch New Guinea : 1 flag 42 Sea Zone : 1 flag, 1 destroyer 34 Sea Zone : 1 transport 54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 transport Trans-Jordan : 1 infantry Egypt : 1 infantry United Kingdom : 1 fighter Italian Somaliland : 1 flag Ethiopia : 1 flag 110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 44 / 68 Russians : 25 / 39 Japanese : 39 / 59 Americans : 67 / 102 Chinese : 11 / 11 British : 32 / 41 UK_Pacific : 14 / 17 Italians : 13 / 14 ANZAC : 15 / 24 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 9 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia 2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Caucasus to Volgograd 1 bomber moved from Ukraine to Volgograd 1 bomber moved from Novgorod to Rostov 1 infantry moved from Ukraine to Bryansk 1 fighter moved from Novgorod to Bryansk 1 fighter moved from Novgorod to Vologda 1 mech_infantry moved from Smolensk to Vologda 1 infantry moved from Ukraine to Rostov 2 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 infantry moved from Novgorod to Karelia Germans take Karelia from Russians 1 mech_infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to 113 Sea Zone 2 mech_infantrys moved from Western Germany to 113 Sea Zone 2 infantry and 2 mech_infantrys moved from 113 Sea Zone to Norway 1 tactical_bomber moved from 113 Sea Zone to Norway 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 fighter moved from 113 Sea Zone to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 1 armour and 1 mech_infantry moved from Smolensk to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Smolensk to Vologda Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 1/6 hits, 2,67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 2/5 hits, 2,50 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in 114 Sea Zone Germans attack with 2 fighters and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters in 114 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in Bryansk Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/4 hits, 1,50 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Norway Germans attack with 2 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 aaGun, 3 artilleries and 1 infantry AA fire in Norway : 0/1 hits, 0,17 expected hits Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Norway, round 2 : 1/5 hits, 1,17 expected hits Russians roll dice for 1 aaGun, 3 artilleries and 1 infantry in Norway, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Norway Germans roll dice for 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Norway, round 3 : 0/5 hits, 1,17 expected hits Russians roll dice for 3 artilleries in Norway, round 3 : 0/3 hits, 1,00 expected hits Germans roll dice for 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Norway, round 4 : 1/5 hits, 1,17 expected hits Russians roll dice for 3 artilleries in Norway, round 4 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Norway Germans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Norway, round 5 : 0/4 hits, 1,00 expected hits Russians roll dice for 2 artilleries in Norway, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Norway Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Norway, round 6 : 0/3 hits, 0,83 expected hits Russians roll dice for 2 artilleries in Norway, round 6 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Norway, round 7 : 1/3 hits, 0,83 expected hits Russians roll dice for 2 artilleries in Norway, round 7 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Norway Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Norway, round 8 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 artillery in Norway, round 8 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Norway Germans win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 aaGun, 3 artilleries and 1 infantry Casualties for Germans: 2 infantry and 2 mech_infantrys Battle in Volgograd Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 7 armour and 7 mech_infantrys British defend with 1 infantry Germans roll dice for 7 armour and 7 mech_infantrys in Northwest Persia, round 2 : 5/14 hits, 4,67 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 7 armour and 6 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Vologda Germans attack with 1 fighter and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 mech_infantrys in Vologda, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 2 mech_infantrys in Vologda, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 2 mech_infantrys in Vologda, round 4 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 2 mech_infantrys in Vologda, round 5 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 5 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Germans roll dice for 1 fighter and 1 mech_infantry in Vologda, round 6 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Vologda, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour moved from Caucasus to Northwest Persia 1 bomber moved from Volgograd to Novgorod 1 bomber moved from Rostov to Novgorod 1 fighter moved from Vologda to Novgorod 1 fighter moved from Bryansk to Novgorod 1 mech_infantry moved from Novgorod to Vyborg 1 mech_infantry moved from Novgorod to Karelia 1 tactical_bomber moved from Norway to 113 Sea Zone 1 fighter moved from 114 Sea Zone to 113 Sea Zone 1 fighter moved from 114 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 4 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Smolensk to Belarus 2 armour and 12 mech_infantrys moved from Smolensk to Rostov 2 mech_infantrys moved from Belarus to Rostov 2 aaGuns, 11 artilleries and 12 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Ukraine 3 infantry placed in France Germans undo move 1. Germans undo move 1. 4 infantry and 3 mech_infantrys placed in Western Germany 1 mech_infantry placed in Western Germany 6 mech_infantrys placed in Germany 2 infantry placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 4 mech_infantrys EDIT: Adding units owned by Germans to Germany: 4 mech_infantrys EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode
Combat Hit Differential Summary :
Germans : -4,83 British : 0,67 AA fire in Norway : : -0,17 Americans : -1,00 Russians : -2,83
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TripleA Move Summary: Russians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Russia to Volgograd 1 mech_infantry moved from Russia to Volgograd 4 fighters and 1 tactical_bomber moved from Russia to Volgograd 4 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 artillery and 4 infantry moved from Russia to Vologda
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Russia to Volgograd 1 mech_infantry moved from Russia to Volgograd 4 fighters and 1 tactical_bomber moved from Russia to Volgograd 4 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 artillery and 4 infantry moved from Russia to Vologda Combat - Russians Battle in Volgograd Russians attack with 4 fighters, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/8 hits, 3.17 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 2 mech_infantrys Battle in Bryansk Russians attack with 4 infantry Germans defend with 1 infantry Russians roll dice for 4 infantry in Bryansk, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 3 infantry in Bryansk, round 3 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 4 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 4 infantry in Vologda, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 aaGuns, 4 armour, 1 artillery, 39 infantry and 6 mech_infantrys moved from Russia to Tambov 4 fighters and 1 tactical_bomber moved from Volgograd to Iraq 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara Place Units - Russians 1 fighter, 7 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : -0.50
Territory Summary for Russians :
Kazakhstan : 1 infantry Norway : 1 flag Bryansk : 3 infantry Russia : 1 airfield, 1 factory_major, 1 fighter, 8 infantry and 2 mech_infantrys Tambov : 2 aaGuns, 4 armour, 1 artillery, 39 infantry and 6 mech_infantrys Vologda : 1 artillery and 4 infantry Volgograd : 1 factory_minor and 1 mech_infantry Smolensk : 1 infantry Samara : 3 infantry Iraq : 4 fighters and 1 tactical_bomber 115 Sea Zone : 1 submarine Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 51 / 74 Russians : 23 / 36 Japanese : 39 / 59 Americans : 62 / 102 Chinese : 11 / 11 British : 32 / 41 UK_Pacific : 14 / 17 Italians : 13 / 14 ANZAC : 15 / 24 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow 2 mech_infantrys moved from Anhwe to Kweichow 2 fighters and 2 tactical_bombers moved from French Indo China to Shan State 1 infantry moved from Kwangsi to French Indo China 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from French Indo China to 37 Sea Zone 1 bomber moved from French Indo China to Shan State 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Amur 1 destroyer moved from 6 Sea Zone to 15 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 15 Sea Zone 1 submarine moved from 16 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Jehol 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 20 Sea Zone to 42 Sea Zone 1 submarine moved from 20 Sea Zone to 34 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Amur Battle in 41 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking Amur from Russians, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 fighter and 1 mech_infantry; Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 1,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 3 : 0/2 hits, 1,00 expected hits 1 mech_infantry owned by the British lost in Kweichow Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 4 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 fighter in Kweichow, round 4 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the British lost in Kweichow Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 1 infantry Casualties for British: 1 fighter and 1 mech_infantry Battle in 37 Sea Zone Japanese attack with 1 bomber and 1 submarine British defend with 1 cruiser Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Jehol Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 battleship in Jehol, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 15 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 15 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 15 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shan State Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 artillery and 5 infantry Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/8 hits, 4,00 expected hits UK_Pacific roll dice for 1 artillery and 5 infantry in Shan State, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Shan State, round 3 : 5/7 hits, 3,67 expected hits UK_Pacific roll dice for 1 artillery and 4 infantry in Shan State, round 3 : 1/5 hits, 1,67 expected hits 1 artillery owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 artillery and 5 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 bomber, 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 bomber moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 15 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 2 infantry and 2 mech_infantrys placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4 Japanese collect 43 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans : -0,83 ANZAC : -0,33 Chinese : -1,33 UK_Pacific : -1,67 Japanese : -4,50
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 3 destroyers, 1 fighter, 4 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 15 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from 26 Sea Zone to 15 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Gibraltar to 99 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Normandy Bordeaux
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 3 destroyers, 1 fighter, 4 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 15 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from 26 Sea Zone to 15 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Gibraltar to 99 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 6/7 hits, 3.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 41 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 15 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 15 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 99 Sea Zone Americans attack with 1 fighter and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 99 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 armour moved from Egypt to Iraq 1 submarine moved from 96 Sea Zone to 99 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 2 bombers moved from Holland Belgium to Gibraltar 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from 15 Sea Zone to 26 Sea Zone 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to Gibraltar 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 99 Sea Zone to Cyprus Place Units - Americans 1 bomber placed in Western United States 2 transports placed in 101 Sea Zone 1 fighter and 4 infantry placed in Eastern United States 3 destroyers and 5 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2 Americans collect 65 PUs (2 lost to blockades); end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : 1.00 Italians : 0.67 Americans : 4.50 Japanese : -0.33
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TripleA Move Summary: Chinese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Chahar to Jehol 1 fighter moved from Shensi to Jehol
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Chahar to Jehol 1 fighter moved from Shensi to Jehol Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Anhwe Battle in Jehol Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 marine Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese with 1 fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 marine Non Combat Move - Chinese 1 fighter moved from Jehol to Chahar 1 infantry moved from Hopei to Chahar 2 infantry moved from Shensi to Kweichow 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 1.33 Japanese : 0.67
Territory Summary for Chinese :
Yunnan : 1 infantry Kweichow : 2 artilleries and 3 infantry Hunan : 1 infantry Chahar : 1 fighter and 1 infantry Anhwe : 1 infantry
Production/PUs Summary :
Germans : 46 / 74 Russians : 21 / 36 Japanese : 41 / 46 Americans : 67 / 100 Chinese : 12 / 15 British : 32 / 41 UK_Pacific : 13 / 17 Italians : 13 / 14 ANZAC : 15 / 24 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0