I am not at my computer, but if you make a picture post of the situation i can reply shortly
18L MrRoboto (Axis) vs JWW(Allies) BM3 Game 2
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@MrRoboto z112 g ss’s submerge or fight?
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FIGHT! :skull_and_crossbones: :skull_and_crossbones: :skull_and_crossbones:
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TripleA Move Summary: Russians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Hopei to Shantung Chinese take Shantung from Japanese 1 mech_infantry moved from Hopei to Kiangsu Chinese take Kiangsu from Japanese 1 artillery and 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 fighter moved from Bryansk to Ukraine 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Hopei to Jehol Chinese take Jehol from Japanese 1 mech_infantry moved from Hopei to Kiangsi
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Hopei to Shantung Chinese take Shantung from Japanese 1 mech_infantry moved from Hopei to Kiangsu Chinese take Kiangsu from Japanese 1 artillery and 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 fighter moved from Bryansk to Ukraine 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Hopei to Jehol Chinese take Jehol from Japanese 1 mech_infantry moved from Hopei to Kiangsi Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Ukraine, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in 112 Sea Zone Russians attack with 1 submarine Germans defend with 2 submarines and 1 transport Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 112 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone 1 transport owned by the Germans lost in 112 Sea Zone Russians roll dice for 1 submarine in 112 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Russians win with 1 submarine remaining. Battle score for attacker is 19 Casualties for Germans: 2 submarines and 1 transport Battle in Kiangsi Russians attack with 1 mech_infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Kiangsi, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Kiangsi, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Kiangsi, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Kiangsi, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Kiangsi, round 7 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 7 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsi Russians win, taking Kiangsi from Japanese with 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 2 aaGuns, 3 artilleries and 37 infantry moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia 2 fighters moved from Ukraine to Russia 3 infantry moved from Russia to Tambov Place Units - Russians 3 mech_infantrys placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : 0.83 Japanese : -2.00
Territory Summary for Russians :
Shantung : 1 mech_infantry Kiangsu : 1 mech_infantry Kiangsi : 1 mech_infantry Jehol : 1 mech_infantry Amur : 2 aaGuns and 18 infantry Bryansk : 3 infantry Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters and 50 infantry Tambov : 3 infantry Ukraine : 1 artillery, 1 factory_minor and 1 infantry Volgograd : 1 factory_minor and 3 mech_infantrys 112 Sea Zone : 1 submarine 115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 51 / 61 Russians : 29 / 38 Japanese : 46 / 61 Americans : 53 / 78 Chinese : 16 / 14 British : 34 / 38 UK_Pacific : 7 / 10 Italians : 15 / 20 ANZAC : 11 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@MrRoboto good dice for me again
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Hopei to Shantung Chinese take Shantung from Japanese 1 mech_infantry moved from Hopei to Kiangsu Chinese take Kiangsu from Japanese 1 artillery and 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 fighter moved from Bryansk to Ukraine 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Hopei to Jehol Chinese take Jehol from Japanese 1 mech_infantry moved from Hopei to Kiangsi Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Ukraine, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in 112 Sea Zone Russians attack with 1 submarine Germans defend with 2 submarines and 1 transport Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 112 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone 1 transport owned by the Germans lost in 112 Sea Zone Russians roll dice for 1 submarine in 112 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Russians win with 1 submarine remaining. Battle score for attacker is 19 Casualties for Germans: 2 submarines and 1 transport Battle in Kiangsi Russians attack with 1 mech_infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Kiangsi, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Kiangsi, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Kiangsi, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Kiangsi, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Kiangsi, round 7 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 7 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsi Russians win, taking Kiangsi from Japanese with 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 2 aaGuns, 3 artilleries and 37 infantry moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia 2 fighters moved from Ukraine to Russia 3 infantry moved from Russia to Tambov Place Units - Russians 3 mech_infantrys placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : 0.83 Japanese : -2.00
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Well what else.
With these dice, all around the board, there’s no consequence in neither of our tactics. All the planning is going down the toilet. -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 9 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from Kwangsi to Kiangsi 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 3 transports moved from 35 Sea Zone to 19 Sea Zone 6 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 marine moved from Philippines to 35 Sea Zone 3 destroyers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam 2 infantry moved from Manchuria to Jehol 1 fighter moved from Japan to Jehol 1 infantry moved from Manchuria to Jehol 1 infantry moved from 19 Sea Zone to Shantung 2 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from 19 Sea Zone to Shantung 1 infantry moved from French Indo China to Shan State 1 fighter moved from 35 Sea Zone to Kiangsi 1 tactical_bomber moved from 35 Sea Zone to Kiangsu 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 19 Sea Zone 2 battleships moved from 35 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Kiangsu 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 1 fighter moved from Japan to Kiangsi Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 cruiser, 3 destroyers and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 cruiser and 3 destroyers in 42 Sea Zone, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 cruiser, 3 destroyers and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kiangsu Japanese attack with 2 infantry, 1 marine and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 battleship in Kiangsu, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 2 infantry, 1 marine and 1 tactical_bomber in Kiangsu, round 2 : 3/4 hits, 1,17 expected hits Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Kiangsi Japanese attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsi, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Guam Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 3/4 hits, 1,50 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Jehol Japanese attack with 1 fighter and 3 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter and 3 infantry in Jehol, round 2 : 0/4 hits, 1,00 expected hits Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 4 : 2/3 hits, 0,83 expected hits Chinese roll dice for 1 mech_infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Shantung Japanese attack with 1 artillery and 3 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 battleship and 1 cruiser in Shantung, round 2 : 1/2 hits, 1,17 expected hits Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Shan State Japanese attack with 1 artillery and 2 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 1 fighter moved from Jehol to 6 Sea Zone 1 fighter moved from Kiangsi to 19 Sea Zone 1 fighter moved from Kiangsi to Kwangtung 1 carrier moved from 35 Sea Zone to 6 Sea Zone 2 destroyers moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier and 3 submarines placed in 6 Sea Zone 3 infantry placed in Manchuria 3 infantry placed in Kwangtung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : -0,50 Chinese : 1,00 UK_Pacific : 0,33 Japanese : 1,67
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And again, you scored 4 hits in those 6 battles, instead of the average of 2.
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@MrRoboto said in 18L MrRoboto (Axis) vs JWW(Allies) BM3 Game 2:
Well what else.
With these dice, all around the board, there’s no consequence in neither of our tactics. All the planning is going down the toilet.Actually there are consequences but they are all good for me.
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Suriname to Morocco 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 1 bomber moved from Queensland to 21 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 6 fighters moved from 31 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 31 Sea Zone to 33 Sea Zone
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Suriname to Morocco 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 1 bomber moved from Queensland to 21 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 6 fighters moved from 31 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 31 Sea Zone to 33 Sea Zone Combat - Americans Battle in Norway Battle in Caroline Islands Americans attack with 1 artillery, 6 fighters and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Caroline Islands, round 2 : 0/8 hits, 3.67 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Caroline Islands, round 3 : 3/8 hits, 3.67 expected hits Japanese roll dice for 3 infantry in Caroline Islands, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Norway from Germans, taking Caroline Islands from Japanese with 1 artillery and 6 fighters remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 3 infantry Casualties for Americans: 1 infantry Battle in Morocco Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 21 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 bomber and 1 destroyer in 21 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Americans roll dice for 1 bomber in 21 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 bomber moved from 21 Sea Zone to New Guinea 4 carriers and 2 destroyers moved from 31 Sea Zone to 33 Sea Zone 6 fighters moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 bomber moved from Morocco to 88 Sea Zone 1 bomber moved from 88 Sea Zone to Suriname 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 submarine moved from 101 Sea Zone to 108 Sea Zone 1 destroyer moved from 123 Sea Zone to 119 Sea Zone 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 submarine moved from 101 Sea Zone to 108 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters, 1 infantry and 1 marine placed in Western United States 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 30 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.33 Americans : -4.50 AA fire in Caroline Islands : : -0.50 Japanese : -0.67
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour Iwo Jima : 1 flag, 1 infantry New Guinea : 1 bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry Johnston Island : 1 artillery and 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 1 transport 30 Sea Zone : 2 destroyers and 1 transport 10 Sea Zone : 1 carrier, 1 destroyer and 1 transport Central United States : 1 factory_major and 2 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 1 harbour Morocco : 1 flag, 1 artillery French Guiana : 1 flag Norway : 1 flag, 1 infantry and 1 mech_infantry 119 Sea Zone : 1 destroyer 125 Sea Zone : 1 transport 108 Sea Zone : 2 submarines 89 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber 101 Sea Zone : 2 transports Brazil : 1 flag 91 Sea Zone : 1 transport Suriname : 1 bomber, 2 infantry and 1 marine
Production/PUs Summary :
Germans : 48 / 61 Russians : 29 / 38 Japanese : 54 / 59 Americans : 57 / 77 Chinese : 9 / 14 British : 34 / 38 UK_Pacific : 6 / 10 Italians : 14 / 20 ANZAC : 11 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 4 infantry moved from Anhwe to Hunan 2 infantry moved from Yunnan to Hunan
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 4 infantry moved from Anhwe to Hunan 2 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Hunan, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Hunan, round 3 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Japanese : 0.33
Territory Summary for Chinese :
Kwangsi : 1 infantry Hunan : 2 artilleries and 7 infantry
Production/PUs Summary :
Germans : 48 / 61 Russians : 29 / 38 Japanese : 52 / 59 Americans : 57 / 77 Chinese : 11 / 14 British : 34 / 38 UK_Pacific : 6 / 10 Italians : 14 / 20 ANZAC : 11 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - British 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to French West Africa 1 fighter moved from Trans-Jordan to Algeria 2 fighters moved from 98 Sea Zone to Algeria 2 artilleries and 5 infantry moved from Burma to Shan State 2 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Suriname to Morocco 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 1 bomber moved from Queensland to 21 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 6 fighters moved from 31 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 31 Sea Zone to 33 Sea Zone Combat - Americans Battle in Norway Battle in Caroline Islands Americans attack with 1 artillery, 6 fighters and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Caroline Islands, round 2 : 0/8 hits, 3.67 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Caroline Islands, round 3 : 3/8 hits, 3.67 expected hits Japanese roll dice for 3 infantry in Caroline Islands, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Norway from Germans, taking Caroline Islands from Japanese with 1 artillery and 6 fighters remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 3 infantry Casualties for Americans: 1 infantry Battle in Morocco Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 21 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 bomber and 1 destroyer in 21 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Americans roll dice for 1 bomber in 21 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 bomber moved from 21 Sea Zone to New Guinea 4 carriers and 2 destroyers moved from 31 Sea Zone to 33 Sea Zone 6 fighters moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 bomber moved from Morocco to 88 Sea Zone 1 bomber moved from 88 Sea Zone to Suriname 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 submarine moved from 101 Sea Zone to 108 Sea Zone 1 destroyer moved from 123 Sea Zone to 119 Sea Zone 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 submarine moved from 101 Sea Zone to 108 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters, 1 infantry and 1 marine placed in Western United States 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 30 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 4 infantry moved from Anhwe to Hunan 2 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Hunan, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Hunan, round 3 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to French West Africa 1 fighter moved from Trans-Jordan to Algeria 2 fighters moved from 98 Sea Zone to Algeria 2 artilleries and 5 infantry moved from Burma to Shan State 2 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State Combat - British Battle in French West Africa Battle in Algeria British attack with 3 fighters Germans defend with 2 bombers and 1 infantry British roll dice for 3 fighters in Algeria, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 2 bombers and 1 infantry in Algeria, round 2 : 1/3 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the British lost in Algeria British roll dice for 2 fighters in Algeria, round 3 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 bomber and 1 infantry in Algeria, round 3 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Germans, 1 bomber owned by the Germans and 1 fighter owned by the British lost in Algeria British win, taking French West Africa from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 2 fighters Casualties for Germans: 2 bombers and 1 infantry Battle in Shan State British attack with 2 artilleries and 8 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 2 artilleries and 8 infantry in Shan State, round 2 : 2/10 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 aaGun moved from Burma to Shan State 2 aaGuns, 1 artillery and 6 infantry moved from Burma to Yunnan 3 infantry moved from India to Burma 1 fighter moved from Egypt to 98 Sea Zone 1 tactical_bomber moved from Egypt to Trans-Jordan 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 fighter moved from Algeria to Morocco 1 fighter moved from United Kingdom to Scotland 1 fighter moved from Iceland to Scotland 1 cruiser and 1 destroyer moved from 123 Sea Zone to 119 Sea Zone 2 infantry moved from French Madagascar to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt Place Units - British 1 fighter placed in 98 Sea Zone 1 bomber placed in United Kingdom 1 artillery and 1 infantry placed in Quebec 1 transport placed in 106 Sea Zone Turn Complete - British British collect 35 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Germans : 0.83 Italians : 0.33 British : 0.17 Americans : -4.50 AA fire in Caroline Islands : : -0.50 Chinese : 0.00 Japanese : -1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour Iwo Jima : 1 flag, 1 infantry Kwangsi : 1 infantry Yunnan : 2 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry Hunan : 2 artilleries and 7 infantry Shan State : 1 aaGun, 2 artilleries and 8 infantry Burma : 3 infantry India : 1 airfield, 1 factory_major, 1 fighter and 1 harbour New Guinea : 1 bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry Johnston Island : 1 artillery and 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 1 transport 30 Sea Zone : 2 destroyers and 1 transport 10 Sea Zone : 1 carrier, 1 destroyer and 1 transport Central United States : 1 factory_major and 2 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 1 harbour Iceland : 1 airfield Quebec : 1 artillery, 1 factory_minor and 1 infantry Trans-Jordan : 1 airfield and 1 tactical_bomber Alexandria : 1 armour, 1 artillery, 6 infantry and 1 mech_infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 harbour and 2 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield and 2 fighters Malta : 1 aaGun and 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry Morocco : 1 flag, 1 artillery and 1 fighter French Madagascar : 1 flag French Guiana : 1 flag Syria : 1 flag French West Africa : 1 flag, 2 infantry Norway : 1 flag, 1 infantry and 1 mech_infantry Italian Somaliland : 1 flag 119 Sea Zone : 1 cruiser and 2 destroyers 125 Sea Zone : 1 transport 108 Sea Zone : 2 submarines 106 Sea Zone : 1 transport 89 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber Iraq : 1 flag Eastern Persia : 1 flag 101 Sea Zone : 2 transports 81 Sea Zone : 1 transport 83 Sea Zone : 1 transport Brazil : 1 flag Persia : 1 flag 98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters 91 Sea Zone : 1 transport Suriname : 1 bomber, 2 infantry and 1 marine
Production/PUs Summary :
Germans : 48 / 61 Russians : 29 / 38 Japanese : 51 / 59 Americans : 57 / 77 Chinese : 11 / 14 British : 35 / 43 UK_Pacific : 7 / 9 Italians : 14 / 20 ANZAC : 11 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from 96 Sea Zone to Malta 1 bomber moved from Western Germany to Ukraine 1 armour and 1 infantry moved from Western Ukraine to Ukraine Combat - Italians Battle in 91 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ukraine Italians attack with 1 armour, 1 bomber and 1 infantry Russians defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians roll dice for 1 armour and 1 bomber in Ukraine, round 3 : 2/2 hits, 1,17 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Malta Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 aaGun and 1 infantry AA fire in Malta : 0/1 hits, 0,17 expected hits Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 0/3 hits, 1,17 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the British lost in Malta Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 3 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta Italians win, taking Malta from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 fighter moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Eastern Poland to Western Ukraine 2 aaGuns moved from Western Ukraine to Ukraine 1 bomber moved from Ukraine to Romania Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -1,00 British : 0,33 AA fire in Malta : : -0,17 Russians : 0,00
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery, 1 infantry and 1 marine moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry, 1 marine and 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to New Guinea 1 cruiser moved from 31 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter moved from India to Trans-Jordan Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 artillery, 2 infantry and 1 marine Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 1 infantry New Guinea : 2 fighters and 1 infantry Dutch New Guinea : 1 flag 33 Sea Zone : 1 cruiser and 2 transports 17 Sea Zone : 1 flag Trans-Jordan : 3 fighters Egypt : 2 infantry United Kingdom : 2 infantry Ethiopia : 1 flag 98 Sea Zone : 1 cruiser and 3 destroyers
Production/PUs Summary :
Germans : 48 / 61 Russians : 27 / 38 Japanese : 51 / 59 Americans : 57 / 77 Chinese : 11 / 14 British : 35 / 43 UK_Pacific : 7 / 9 Italians : 16 / 16 ANZAC : 11 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Tobruk: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry EDIT: Adding units owned by Italians to Libya: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 artillery and 1 infantry moved from Belarus to Bryansk 1 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk 14 armour moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 infantry moved from Western Ukraine to Bryansk 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Morocco 1 tactical_bomber moved from Western Germany to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 125 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Bryansk Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1,50 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Morocco Germans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 fighter; Americans defend with 1 artillery Germans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Morocco, round 2 : 5/6 hits, 2,83 expected hits Americans roll dice for 1 artillery and 1 fighter in Morocco, round 2 : 2/2 hits, 1,00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the Americans and 1 fighter owned by the British lost in Morocco Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Casualties for Americans: 1 artillery Casualties for British: 1 fighter Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 carriers and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 2 submarines moved from 110 Sea Zone to 113 Sea Zone 3 armour and 2 mech_infantrys moved from Germany to Eastern Poland 2 armour and 4 mech_infantrys moved from Baltic States to Novgorod 2 armour, 6 infantry and 4 mech_infantrys moved from Novgorod to Karelia 6 aaGuns, 9 artilleries and 23 infantry moved from Western Ukraine to Ukraine 1 armour, 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 tactical_bomber moved from 125 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy 3 fighters and 1 tactical_bomber moved from Morocco to 96 Sea Zone 1 tactical_bomber moved from Bryansk to Novgorod Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 92 Sea Zone: 1 cruiser EDIT: Adding units owned by Germans to 96 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 4 armour and 4 mech_infantrys placed in Germany 2 artilleries and 1 infantry placed in Novgorod 1 artillery and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 2,83 Americans : 1,00 Russians : -0,33
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I hope the 2 edits are okay.
Didn’t want to bombard and i forgot to move italy…