@koala oo sneaky crete landing didnt think of that! no scrams thanks
Max334 (Allies+36) vs Simon33 (Axis) G40
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 1 fighter, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 119 Sea Zone 1 artillery and 1 infantry moved from 119 Sea Zone to Scotland 2 bombers moved from Western Germany to Scotland Combat - Germans Battle in Scotland Germans attack with 1 artillery, 2 bombers and 1 infantry British defend with 1 airfield, 1 artillery and 1 mech_infantry Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Scotland, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 1 artillery and 1 mech_infantry in Scotland, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Scotland Germans win, taking Scotland from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 mech_infantry Non Combat Move - Germans 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from Finland to Norway 2 armour moved from Germany to 113 Sea Zone 1 mech_infantry moved from Germany to 113 Sea Zone 1 mech_infantry moved from Germany to 113 Sea Zone 2 armour, 1 artillery and 2 mech_infantrys moved from 113 Sea Zone to Norway 2 bombers moved from Scotland to Western Germany 1 aaGun moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 armour and 1 infantry moved from Poland to Eastern Poland 2 aaGuns, 2 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Romania to Bessarabia 4 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 3 armour moved from Germany to Eastern Poland 4 artilleries and 5 infantry moved from Germany to Poland 3 aaGuns and 3 infantry moved from Holland Belgium to Western Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Normandy Bordeaux to Western Germany 3 artilleries and 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Bulgaria to Romania 2 armour moved from Greece to Romania 2 infantry moved from Greece to Bulgaria Place Units - Germans 1 destroyer and 2 submarines placed in 113 Sea Zone 2 artilleries and 3 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Germans collect 45 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : 0.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Russians Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 18 infantry moved from Amur to Manchuria 1 mech_infantry moved from Yunnan to Siam Russians take Siam from Japanese 1 infantry moved from Vyborg to Karelia 1 fighter moved from Novgorod to Karelia 4 artilleries and 10 infantry moved from Vyborg to Finland Combat - Russians Battle in Manchuria Russians attack with 18 infantry Japanese defend with 1 infantry Russians roll dice for 18 infantry in Manchuria, round 2 : 3/0 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 18 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Karelia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Finland Russians attack with 4 artilleries and 10 infantry Germans defend with 3 infantry Russians roll dice for 4 artilleries and 10 infantry in Finland, round 2 : 4/1 hits, 3.67 expected hits Germans roll dice for 3 infantry in Finland, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 4 artilleries and 9 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Vyborg to Finland 1 armour and 1 mech_infantry moved from Vyborg to Belarus 1 aaGun, 3 artilleries and 7 infantry moved from Novgorod to Belarus 1 fighter moved from Karelia to Belarus 2 aaGuns moved from Amur to Manchuria 2 infantry moved from Sikang to Szechwan 3 fighters and 1 tactical_bomber moved from Yunnan to Shan State 1 infantry moved from Bryansk to Belarus 7 infantry moved from Bryansk to Ukraine Place Units - Russians 3 artilleries placed in Ukraine 6 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.67 Japanese : -0.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 battleship moved from 33 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 6 infantry moved from Kiangsi to Kwangsi 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Siam 2 fighters moved from Japan to Manchuria 2 bombers moved from Caroline Islands to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 infantry moved from Korea to Manchuria 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone Japanese take 26 Sea Zone from Americans 1 fighter and 1 tactical_bomber moved from Kwangtung to Manchuria 2 artilleries and 4 infantry moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from Philippines to Manchuria 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 artillery moved from Soviet Far East to 4 Sea Zone 1 artillery and 1 transport moved from 4 Sea Zone to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Amur Combat - Japanese Battle in Western Australia Battle in Amur Battle in Malaya Battle in New Zealand Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship in New Zealand, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking Western Australia from ANZAC, taking Amur from Russians, taking Malaya from UK_Pacific, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Manchuria Japanese attack with 3 artilleries, 2 bombers, 5 fighters, 6 infantry and 3 tactical_bombers Russians defend with 2 aaGuns and 18 infantry AA fire in Manchuria : 1/0 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Manchuria Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 6 infantry and 3 tactical_bombers in Manchuria, round 2 : 7/1 hits, 7.83 expected hits Chinese roll dice for 2 aaGuns and 18 infantry in Manchuria, round 2 : 6/0 hits, 6.00 expected hits 6 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters and 3 tactical_bombers in Manchuria, round 3 : 6/1 hits, 6.33 expected hits Chinese roll dice for 13 infantry in Manchuria, round 3 : 5/1 hits, 4.33 expected hits 2 fighters owned by the Japanese, 6 infantry owned by the Russians and 3 artilleries owned by the Japanese lost in Manchuria Chinese win with 7 infantry remaining. Battle score for attacker is -17 Casualties for Japanese: 3 artilleries, 3 fighters and 6 infantry Casualties for Russians: 2 aaGuns and 11 infantry 3 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated Battle in Siam Japanese attack with 1 fighter and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Siam, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Siam Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Kwangsi Japanese attack with 1 artillery and 6 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 6 infantry in Kwangsi, round 2 : 2/1 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Kwangtung to Kwangsi 2 infantry moved from Kwangtung to Kwangsi 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Siam to 37 Sea Zone 1 fighter moved from Siam to 37 Sea Zone 1 fighter moved from Manchuria to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Manchuria to 20 Sea Zone 1 fighter moved from Manchuria to Shantung 1 tactical_bomber moved from Manchuria to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Jehol 1 tactical_bomber moved from Manchuria to Jehol 1 bomber moved from Manchuria to Shantung 1 bomber moved from Manchuria to Jehol 1 battleship, 1 carrier, 2 fighters and 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines 1 tactical_bomber moved from Caroline Islands to Java Place Units - Japanese 1 factory_minor placed in Kwangtung 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 2 infantry placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Chinese : 1.33 AA fire in Manchuria : : 0.00 Russians : -0.33 Japanese : -1.17
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer and 5 fighters; Remaining resources: 1 PUs; Combat Move - Americans 2 bombers moved from Western United States to 6 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer, 1 submarine and 2 transports 1 submarine owned by the Japanese Submerged Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone 1 transport owned by the Japanese lost in 6 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 1 destroyer and 2 transports Non Combat Move - Americans 2 bombers moved from 6 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Iceland to Finland 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone 1 armour, 1 artillery, 1 carrier, 3 infantry, 1 mech_infantry and 3 transports moved from 123 Sea Zone to 109 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom 1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 bomber and 3 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 3 artilleries and 10 infantry moved from Kweichow to Anhwe 1 artillery and 1 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 4 artilleries and 11 infantry Japanese defend with 1 aaGun and 4 infantry Chinese roll dice for 4 artilleries and 11 infantry in Anhwe, round 2 : 4/1 hits, 3.83 expected hits Japanese roll dice for 1 aaGun and 4 infantry in Anhwe, round 2 : 2/1 hits, 1.33 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 4 artilleries and 9 infantry in Anhwe, round 3 : 3/1 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 4 artilleries and 8 infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun and 4 infantry Non Combat Move - Chinese 1 fighter and 6 infantry moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries and 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to 119 Sea Zone 2 fighters, 1 infantry and 1 tactical_bomber moved from United Kingdom to Scotland 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry moved from Egypt to Alexandria 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 4 infantry moved from Shan State to Malaya 3 fighters moved from India to Malaya Combat - British Battle in 119 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 119 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Scotland British attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield and 1 artillery British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 2/1 hits, 1.83 expected hits Germans roll dice for 1 artillery in Scotland, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Scotland British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Battle in Alexandria British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry Italians defend with 1 armour, 2 artilleries and 4 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry in Alexandria, round 2 : 3/1 hits, 2.83 expected hits Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 3/1 hits, 2.50 expected hits 3 infantry owned by the Italians and 3 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Alexandria, round 3 : 2/1 hits, 2.33 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Alexandria, round 3 : 2/1 hits, 1.50 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 1 bomber and 1 fighter in Alexandria, round 4 : 1/1 hits, 1.67 expected hits Italians roll dice for 1 armour and 1 artillery in Alexandria, round 4 : 0/1 hits, 0.83 expected hits 1 artillery owned by the Italians lost in Alexandria British roll dice for 1 armour, 1 bomber and 1 fighter in Alexandria, round 5 : 2/1 hits, 1.67 expected hits Italians roll dice for 1 armour in Alexandria, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 4 infantry Casualties for Italians: 1 armour, 2 artilleries and 4 infantry Battle in Malaya British attack with 3 fighters and 4 infantry Japanese defend with 2 artilleries, 1 harbour and 2 infantry British roll dice for 3 fighters and 4 infantry in Malaya, round 2 : 2/1 hits, 2.17 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 2/1 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Malaya British roll dice for 3 fighters and 2 infantry in Malaya, round 3 : 2/1 hits, 1.83 expected hits Japanese roll dice for 2 artilleries in Malaya, round 3 : 0/1 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Japanese: 2 artilleries and 2 infantry Non Combat Move - British 3 fighters moved from Malaya to Yunnan 1 mech_infantry moved from Shan State to Yunnan 2 aaGuns and 7 infantry moved from Burma to Yunnan 1 aaGun and 4 infantry moved from India to Burma 2 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour moved from French West Africa to French Equatorial Africa 4 infantry moved from Brazil to British Guiana 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 carrier moved from 91 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Scotland to 109 Sea Zone 2 fighters moved from Scotland to United Kingdom 1 fighter moved from 119 Sea Zone to United Kingdom 1 bomber and 1 fighter moved from Alexandria to Egypt Place Units - British 1 factory_minor placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 31 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,5,2,4 UK_Pacific collect 8 PUs (4 lost to blockades); end with 8 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : 0.67 British : -0.33 Italians : -0.33 Americans : 0.67 Chinese : -0.33 Japanese : 1.00
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Are you playing in any of the playoffs/tournaments?
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I can’t get excited about playing for 9th place.
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Yah, i don’t really know how it works, but might be fun to just be a part of. So 9th place, really?
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Well the top eight fight it out for the championship, next 8 for the first playoff, next 8 for the second playoff.
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…hopeless… thanks for the J1 redo, but it still needs some tweaking. Not sure how to keep China in check with a J1.
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Still you’re go.
Yeah, it’s very difficult for the allies with a J1. Low luck doesn’t help either.
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@simon33
I ment the game was hopeless. I’m throwing in the towel. I’m just not good enough of a player to play someone of your caliper with a 36 starting bonus. I’ll post your victory. -
Have you forgotten to post the result?
Actually, I can remember you dropping 6-8 transports but then not being able to do a sea lion. That could have been pretty fatal.
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Oh right, done now.
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@simon33
not sure what I was thinking with the transports… I failed in both theaters of war. thanks for the game