@koala oo sneaky crete landing didnt think of that! no scrams thanks
Max334 (Allies+36) vs Simon33 (Axis) G40
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 artillery EDIT: Adding units owned by Japanese to Celebes: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone 2 fighters moved from Eastern United States to Iceland 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 26 Sea Zone to 10 Sea Zone EDIT: 2 artilleries moved from Anhwe to Jehol EDIT: 2 infantry moved from Anhwe to Jehol Place Units - Americans 1 destroyer, 2 fighters and 3 submarines placed in 10 Sea Zone 2 bombers placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery and 3 infantry moved from Shensi to Kweichow 2 artilleries, 1 fighter and 11 infantry moved from Yunnan to Kweichow Place Units - Chinese 1 artillery and 4 infantry placed in Kweichow Chinese undo move 1. 1 infantry placed in Suiyuyan 1 artillery and 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 battleship moved from 109 Sea Zone to 119 Sea Zone 1 fighter moved from United Kingdom to 119 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Scotland 1 mech_infantry moved from Eire to Scotland 3 infantry moved from United Kingdom to Scotland 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 110 Sea Zone 1 bomber moved from Malta to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 fighter moved from Malta to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Scotland British attack with 1 artillery, 4 infantry and 1 mech_infantry Germans defend with 1 airfield, 2 artilleries and 2 infantry British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Scotland, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 2 artilleries and 2 infantry in Scotland, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Scotland, round 3 : 1/1 hits, 1.17 expected hits Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Scotland, round 4 : 1/0 hits, 1.00 expected hits Germans roll dice for 2 artilleries in Scotland, round 4 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Scotland British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Scotland, round 5 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 artillery in Scotland, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 4 infantry Casualties for Germans: 2 artilleries and 2 infantry Battle in Anglo Egyptian Sudan British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 1.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 artillery and 1 bomber in Anglo Egyptian Sudan, round 3 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British roll dice for 1 bomber in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win with 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 119 Sea Zone British attack with 1 battleship and 1 fighter Germans defend with 1 battleship, 1 cruiser and 2 transports British roll dice for 1 battleship and 1 fighter in 119 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 battleship, 1 cruiser and 2 transports in 119 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Units damaged: 1 battleship owned by the British 1 cruiser owned by the Germans lost in 119 Sea Zone British roll dice for 1 battleship and 1 fighter in 119 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 battleship and 2 transports in 119 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 battleship owned by the British lost in 119 Sea Zone 2 transports owned by the Germans lost in 119 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 26 Casualties for Germans: 1 battleship, 1 cruiser and 2 transports Casualties for British: 1 battleship Battle in 110 Sea Zone British attack with 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer British roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from 119 Sea Zone to United Kingdom 1 carrier moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from 98 Sea Zone to Egypt 1 bomber moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Eastern Persia to Persia 2 infantry moved from Malaya to Shan State 2 aaGuns and 7 infantry moved from India to Burma 2 infantry moved from Yunnan to Shan State 1 mech_infantry moved from India to Shan State 2 fighters moved from Yunnan to India 1 infantry moved from British Guiana to Brazil British take Brazil from Neutral_Allies 1 armour moved from British Guiana to 88 Sea Zone 1 armour and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 armour moved from 87 Sea Zone to French West Africa 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 cruiser moved from 39 Sea Zone to 80 Sea Zone Place Units - British 1 fighter and 9 infantry placed in United Kingdom British undo move 1. 3 infantry placed in Union of South Africa 1 fighter and 6 infantry placed in United Kingdom British undo move 1. 1 infantry placed in United Kingdom 2 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : 0.50 British : -0.83 Italians : 0.00
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…and can I call you mate
I don’t see why not.@max334 said in Max334 (Allies+36) vs Simon33 (Axis) G40:
German edits are troops I forgot to move and Japs are just a swap out.
Ok, np.
@max334 said in Max334 (Allies+36) vs Simon33 (Axis) G40:
and pls allow me to move my philippine art to celebes.
Ok, that’s done.
@max334 said in Max334 (Allies+36) vs Simon33 (Axis) G40:
@max334
damn, another change in japs NCM…I wauld like 2 art and 2 inf to move/stay in JeholAlright, I guess 1 art could have come from Chahar or Anwhe.
@max334 said in Max334 (Allies+36) vs Simon33 (Axis) G40:
bump ???
Apologies. Working on finishing up my games now.
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Hi Max,
seasons greetings.Did you forget about this game? Been your turn for a while.
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@simon33
I did forget, lol, the whole time I was waiting for you to go.
But anyway, I took my family on a 4 day vacation yesterday. I hope to be able to get my turn to you by Monday. Sorry Simon. Hope you had a nice Christmas. -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Italians Italians buy 1 mech_infantry and 1 transport; Remaining resources: 3 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 submarine moved from 96 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 armour moved from Yugoslavia to Eastern Poland Italians take Eastern Poland from Russians 1 artillery and 1 infantry moved from Tunisia to Algeria Italians take Algeria from French 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 fighter moved from Southern Italy to 93 Sea Zone 1 bomber moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber, 1 destroyer, 1 fighter and 2 submarines French defend with 1 cruiser and 1 destroyer Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.83 expected hits 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for French: 1 cruiser and 1 destroyer Non Combat Move - Italians 1 bomber moved from 93 Sea Zone to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 2 aaGuns and 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Bulgaria to Romania 1 armour moved from Southern France to Yugoslavia 1 mech_infantry moved from Northern Italy to Romania 1 artillery moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 2 infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Alexandria to Tobruk Place Units - Italians 1 transport placed in 95 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -0.17 French : -0.83
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians Combat - ANZAC Non Combat Move - ANZAC 2 fighters moved from Wake Island to Hawaiian Islands 1 infantry moved from Malaya to Shan State 1 destroyer moved from 60 Sea Zone to 75 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Egypt Non Combat Move - French 1 infantry moved from Nigeria to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 1 fighter, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 119 Sea Zone 1 artillery and 1 infantry moved from 119 Sea Zone to Scotland 2 bombers moved from Western Germany to Scotland Combat - Germans Battle in Scotland Germans attack with 1 artillery, 2 bombers and 1 infantry British defend with 1 airfield, 1 artillery and 1 mech_infantry Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Scotland, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 1 artillery and 1 mech_infantry in Scotland, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Scotland Germans win, taking Scotland from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 mech_infantry Non Combat Move - Germans 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from Finland to Norway 2 armour moved from Germany to 113 Sea Zone 1 mech_infantry moved from Germany to 113 Sea Zone 1 mech_infantry moved from Germany to 113 Sea Zone 2 armour, 1 artillery and 2 mech_infantrys moved from 113 Sea Zone to Norway 2 bombers moved from Scotland to Western Germany 1 aaGun moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 armour and 1 infantry moved from Poland to Eastern Poland 2 aaGuns, 2 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Romania to Bessarabia 4 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 3 armour moved from Germany to Eastern Poland 4 artilleries and 5 infantry moved from Germany to Poland 3 aaGuns and 3 infantry moved from Holland Belgium to Western Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Normandy Bordeaux to Western Germany 3 artilleries and 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Bulgaria to Romania 2 armour moved from Greece to Romania 2 infantry moved from Greece to Bulgaria Place Units - Germans 1 destroyer and 2 submarines placed in 113 Sea Zone 2 artilleries and 3 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Germans collect 45 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : 0.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Russians Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 18 infantry moved from Amur to Manchuria 1 mech_infantry moved from Yunnan to Siam Russians take Siam from Japanese 1 infantry moved from Vyborg to Karelia 1 fighter moved from Novgorod to Karelia 4 artilleries and 10 infantry moved from Vyborg to Finland Combat - Russians Battle in Manchuria Russians attack with 18 infantry Japanese defend with 1 infantry Russians roll dice for 18 infantry in Manchuria, round 2 : 3/0 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 18 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Karelia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Finland Russians attack with 4 artilleries and 10 infantry Germans defend with 3 infantry Russians roll dice for 4 artilleries and 10 infantry in Finland, round 2 : 4/1 hits, 3.67 expected hits Germans roll dice for 3 infantry in Finland, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 4 artilleries and 9 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Vyborg to Finland 1 armour and 1 mech_infantry moved from Vyborg to Belarus 1 aaGun, 3 artilleries and 7 infantry moved from Novgorod to Belarus 1 fighter moved from Karelia to Belarus 2 aaGuns moved from Amur to Manchuria 2 infantry moved from Sikang to Szechwan 3 fighters and 1 tactical_bomber moved from Yunnan to Shan State 1 infantry moved from Bryansk to Belarus 7 infantry moved from Bryansk to Ukraine Place Units - Russians 3 artilleries placed in Ukraine 6 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.67 Japanese : -0.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 battleship moved from 33 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 6 infantry moved from Kiangsi to Kwangsi 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Siam 2 fighters moved from Japan to Manchuria 2 bombers moved from Caroline Islands to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 infantry moved from Korea to Manchuria 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone Japanese take 26 Sea Zone from Americans 1 fighter and 1 tactical_bomber moved from Kwangtung to Manchuria 2 artilleries and 4 infantry moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from Philippines to Manchuria 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 artillery moved from Soviet Far East to 4 Sea Zone 1 artillery and 1 transport moved from 4 Sea Zone to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Amur Combat - Japanese Battle in Western Australia Battle in Amur Battle in Malaya Battle in New Zealand Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship in New Zealand, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking Western Australia from ANZAC, taking Amur from Russians, taking Malaya from UK_Pacific, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Manchuria Japanese attack with 3 artilleries, 2 bombers, 5 fighters, 6 infantry and 3 tactical_bombers Russians defend with 2 aaGuns and 18 infantry AA fire in Manchuria : 1/0 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Manchuria Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 6 infantry and 3 tactical_bombers in Manchuria, round 2 : 7/1 hits, 7.83 expected hits Chinese roll dice for 2 aaGuns and 18 infantry in Manchuria, round 2 : 6/0 hits, 6.00 expected hits 6 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters and 3 tactical_bombers in Manchuria, round 3 : 6/1 hits, 6.33 expected hits Chinese roll dice for 13 infantry in Manchuria, round 3 : 5/1 hits, 4.33 expected hits 2 fighters owned by the Japanese, 6 infantry owned by the Russians and 3 artilleries owned by the Japanese lost in Manchuria Chinese win with 7 infantry remaining. Battle score for attacker is -17 Casualties for Japanese: 3 artilleries, 3 fighters and 6 infantry Casualties for Russians: 2 aaGuns and 11 infantry 3 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated Battle in Siam Japanese attack with 1 fighter and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Siam, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Siam Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Kwangsi Japanese attack with 1 artillery and 6 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 6 infantry in Kwangsi, round 2 : 2/1 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Kwangtung to Kwangsi 2 infantry moved from Kwangtung to Kwangsi 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Siam to 37 Sea Zone 1 fighter moved from Siam to 37 Sea Zone 1 fighter moved from Manchuria to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Manchuria to 20 Sea Zone 1 fighter moved from Manchuria to Shantung 1 tactical_bomber moved from Manchuria to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Jehol 1 tactical_bomber moved from Manchuria to Jehol 1 bomber moved from Manchuria to Shantung 1 bomber moved from Manchuria to Jehol 1 battleship, 1 carrier, 2 fighters and 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines 1 tactical_bomber moved from Caroline Islands to Java Place Units - Japanese 1 factory_minor placed in Kwangtung 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 2 infantry placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Chinese : 1.33 AA fire in Manchuria : : 0.00 Russians : -0.33 Japanese : -1.17
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer and 5 fighters; Remaining resources: 1 PUs; Combat Move - Americans 2 bombers moved from Western United States to 6 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer, 1 submarine and 2 transports 1 submarine owned by the Japanese Submerged Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone 1 transport owned by the Japanese lost in 6 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 1 destroyer and 2 transports Non Combat Move - Americans 2 bombers moved from 6 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Iceland to Finland 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone 1 armour, 1 artillery, 1 carrier, 3 infantry, 1 mech_infantry and 3 transports moved from 123 Sea Zone to 109 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom 1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 bomber and 3 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 3 artilleries and 10 infantry moved from Kweichow to Anhwe 1 artillery and 1 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 4 artilleries and 11 infantry Japanese defend with 1 aaGun and 4 infantry Chinese roll dice for 4 artilleries and 11 infantry in Anhwe, round 2 : 4/1 hits, 3.83 expected hits Japanese roll dice for 1 aaGun and 4 infantry in Anhwe, round 2 : 2/1 hits, 1.33 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 4 artilleries and 9 infantry in Anhwe, round 3 : 3/1 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 4 artilleries and 8 infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun and 4 infantry Non Combat Move - Chinese 1 fighter and 6 infantry moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries and 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to 119 Sea Zone 2 fighters, 1 infantry and 1 tactical_bomber moved from United Kingdom to Scotland 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry moved from Egypt to Alexandria 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 4 infantry moved from Shan State to Malaya 3 fighters moved from India to Malaya Combat - British Battle in 119 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 119 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Scotland British attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield and 1 artillery British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 2/1 hits, 1.83 expected hits Germans roll dice for 1 artillery in Scotland, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Scotland British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Battle in Alexandria British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry Italians defend with 1 armour, 2 artilleries and 4 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry in Alexandria, round 2 : 3/1 hits, 2.83 expected hits Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 3/1 hits, 2.50 expected hits 3 infantry owned by the Italians and 3 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Alexandria, round 3 : 2/1 hits, 2.33 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Alexandria, round 3 : 2/1 hits, 1.50 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 1 bomber and 1 fighter in Alexandria, round 4 : 1/1 hits, 1.67 expected hits Italians roll dice for 1 armour and 1 artillery in Alexandria, round 4 : 0/1 hits, 0.83 expected hits 1 artillery owned by the Italians lost in Alexandria British roll dice for 1 armour, 1 bomber and 1 fighter in Alexandria, round 5 : 2/1 hits, 1.67 expected hits Italians roll dice for 1 armour in Alexandria, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 4 infantry Casualties for Italians: 1 armour, 2 artilleries and 4 infantry Battle in Malaya British attack with 3 fighters and 4 infantry Japanese defend with 2 artilleries, 1 harbour and 2 infantry British roll dice for 3 fighters and 4 infantry in Malaya, round 2 : 2/1 hits, 2.17 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 2/1 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Malaya British roll dice for 3 fighters and 2 infantry in Malaya, round 3 : 2/1 hits, 1.83 expected hits Japanese roll dice for 2 artilleries in Malaya, round 3 : 0/1 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Japanese: 2 artilleries and 2 infantry Non Combat Move - British 3 fighters moved from Malaya to Yunnan 1 mech_infantry moved from Shan State to Yunnan 2 aaGuns and 7 infantry moved from Burma to Yunnan 1 aaGun and 4 infantry moved from India to Burma 2 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour moved from French West Africa to French Equatorial Africa 4 infantry moved from Brazil to British Guiana 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 carrier moved from 91 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Scotland to 109 Sea Zone 2 fighters moved from Scotland to United Kingdom 1 fighter moved from 119 Sea Zone to United Kingdom 1 bomber and 1 fighter moved from Alexandria to Egypt Place Units - British 1 factory_minor placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 31 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,5,2,4 UK_Pacific collect 8 PUs (4 lost to blockades); end with 8 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : 0.67 British : -0.33 Italians : -0.33 Americans : 0.67 Chinese : -0.33 Japanese : 1.00
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Are you playing in any of the playoffs/tournaments?
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I can’t get excited about playing for 9th place.
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Yah, i don’t really know how it works, but might be fun to just be a part of. So 9th place, really?
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Well the top eight fight it out for the championship, next 8 for the first playoff, next 8 for the second playoff.
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…hopeless… thanks for the J1 redo, but it still needs some tweaking. Not sure how to keep China in check with a J1.
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Still you’re go.
Yeah, it’s very difficult for the allies with a J1. Low luck doesn’t help either.
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@simon33
I ment the game was hopeless. I’m throwing in the towel. I’m just not good enough of a player to play someone of your caliper with a 36 starting bonus. I’ll post your victory. -
Have you forgotten to post the result?
Actually, I can remember you dropping 6-8 transports but then not being able to do a sea lion. That could have been pretty fatal.
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Oh right, done now.
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@simon33
not sure what I was thinking with the transports… I failed in both theaters of war. thanks for the game