• TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Chinese
            16 Infantrys, 1 Mech.Inf and 7 Tanks moved from Shansi to Shantung
            2 ArmoredCars and 2 Infantrys moved from Hupeh to Anhwei
            1 Infantry moved from Suiyuan to Chahar
            2 Fighters moved from Shensi to Chahar
    
        Purchase Units - Chinese
            Chinese buy 2 Bunkers and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 Fighters and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 Fighters and 1 Infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Shantung
                Chinese attack with 16 Infantrys, 1 Mech.Inf and 7 Tanks
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 16 Infantrys, 1 Mech.Inf and 7 Tanks in Shantung, round 2 : 7/24 hits, 6.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 16 Infantrys, 1 Mech.Inf and 7 Tanks remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Anhwei
                Chinese attack with 2 ArmoredCars and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 ArmoredCars and 2 Infantrys in Anhwei, round 2 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Infantry moved from Shensi to Hupeh
            1 Elite, 9 Infantrys and 1 Tank moved from Shensi to Shansi
            2 Fighters moved from Chahar to Shensi
            3 Infantrys moved from Szechwan to Hupeh
            7 Infantrys moved from Ningsia to Gobi Altai
            2 Infantrys moved from Gobi Altai to E.Sinkiang
            4 Infantrys moved from E.Sinkiang to C.Sinkiang
            2 Infantrys moved from Urumqi to C.Sinkiang
            6 Infantrys moved from Hsining to W.Qinghai
            5 Infantrys moved from E.Qinghai to W.Qinghai
    
        Place Units - Chinese
            1 Bunker placed in C.Sinkiang
            1 Bunker and 6 Infantrys placed in Hsining
            3 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.00
    Chinese : 0.50
    

    Production/PUs Summary :

    Germans : 168 / 169
    Russians : 33 / 34
    Italians : 87 / 87
    French : 16 / 17
    Yamamoto : 51 / 51
    Chinese : 37 / 37
    Hisaichi : 33 / 49
    British : 86 / 109
    Anzac : 36 / 36
    Dutch : 26 / 26
    Finns : 16 / 17
    Romanians : 39 / 39
    Thai : 16 / 16
    Americans : 139 / 144
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Hisaichi
            1 Infantry moved from Heilungchiang to Chita
                  Hisaichi take Chita from Russians
            1 Tank moved from Khabarovsk to Hulunbuir
            2 Artillerys, 11 Infantrys and 2 Tanks moved from Liaoning to Hulunbuir
            1 Transport moved from 111 Sea Zone to 105 Sea Zone
            1 Artillery moved from Bangkok to 105 Sea Zone
            1 Elite moved from Bangkok to 105 Sea Zone
            1 Elite moved from 105 Sea Zone to S.French Indochina
            1 Artillery moved from 105 Sea Zone to S.French Indochina
            2 Artillerys, 1 Elite and 15 Infantrys moved from Peking to Shantung
            1 Bomber moved from Changchun to Shantung
            1 Fighter moved from Changchun to Shantung
            3 Transports moved from 85 Sea Zone to 84 Sea Zone
            6 Infantrys moved from Changchun to 84 Sea Zone
            6 Infantrys moved from 84 Sea Zone to Shantung
            3 Fighters moved from 85 Sea Zone to Shantung
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Bunker, 1 Elite and 8 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in S.French Indochina
                Hisaichi attack with 1 Artillery and 1 Elite
                British defend with 1 ArmoredCar
                    Hisaichi roll dice for 1 Artillery and 1 Elite in S.French Indochina, round 2 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 ArmoredCar in S.French Indochina, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British lost in S.French Indochina
                Hisaichi win, taking S.French Indochina from French with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
                Casualties for British: 1 ArmoredCar
            Battle in Hulunbuir
                Hisaichi attack with 2 Artillerys, 11 Infantrys and 3 Tanks
                Russians defend with 1 Artillery, 8 Infantrys and 3 Mech.Infs
                    Hisaichi roll dice for 2 Artillerys, 11 Infantrys and 3 Tanks in Hulunbuir, round 2 : 3/16 hits, 4.33 expected hits
                    Russians roll dice for 1 Artillery, 8 Infantrys and 3 Mech.Infs in Hulunbuir, round 2 : 5/12 hits, 4.00 expected hits
                    3 Infantrys owned by the Russians and 5 Infantrys owned by the Hisaichi lost in Hulunbuir
                    Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 3 Tanks in Hulunbuir, round 3 : 2/11 hits, 3.50 expected hits
                    Russians roll dice for 1 Artillery, 5 Infantrys and 3 Mech.Infs in Hulunbuir, round 3 : 3/9 hits, 3.00 expected hits
                    2 Infantrys owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Hulunbuir
                    Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Hulunbuir, round 4 : 2/8 hits, 3.00 expected hits
                    Russians roll dice for 1 Artillery, 3 Infantrys and 3 Mech.Infs in Hulunbuir, round 4 : 3/7 hits, 2.33 expected hits
                    2 Infantrys owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Hulunbuir
                    Hisaichi roll dice for 2 Artillerys and 3 Tanks in Hulunbuir, round 5 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery, 1 Infantry and 3 Mech.Infs in Hulunbuir, round 5 : 2/5 hits, 1.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Artillerys owned by the Hisaichi lost in Hulunbuir
                    Hisaichi roll dice for 3 Tanks in Hulunbuir, round 6 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 3 Mech.Infs in Hulunbuir, round 6 : 1/3 hits, 1.00 expected hits
                    1 Tank owned by the Hisaichi and 3 Mech.Infs owned by the Russians lost in Hulunbuir
                Hisaichi win, taking Hulunbuir from Russians with 2 Tanks remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 2 Artillerys, 11 Infantrys and 1 Tank
                Casualties for Russians: 1 Artillery, 8 Infantrys and 3 Mech.Infs
            Battle in Shantung
                Hisaichi attack with 2 Artillerys, 1 Bomber, 1 Elite, 4 Fighters and 21 Infantrys
                Chinese defend with 16 Infantrys, 1 Mech.Inf and 7 Tanks
                    Hisaichi roll dice for 2 Artillerys, 1 Bomber, 1 Elite, 4 Fighters and 21 Infantrys in Shantung, round 2 : 7/29 hits, 6.83 expected hits
                    Chinese roll dice for 16 Infantrys, 1 Mech.Inf and 7 Tanks in Shantung, round 2 : 12/24 hits, 9.17 expected hits
                    12 Infantrys owned by the Hisaichi and 7 Infantrys owned by the Chinese lost in Shantung
                    Hisaichi roll dice for 2 Artillerys, 1 Bomber, 1 Elite, 4 Fighters and 9 Infantrys in Shantung, round 3 : 8/17 hits, 4.83 expected hits
                    Chinese roll dice for 9 Infantrys, 1 Mech.Inf and 7 Tanks in Shantung, round 3 : 9/17 hits, 6.83 expected hits
                    9 Infantrys owned by the Hisaichi and 8 Infantrys owned by the Chinese lost in Shantung
                    Hisaichi roll dice for 2 Artillerys, 1 Bomber, 1 Elite and 4 Fighters in Shantung, round 4 : 4/8 hits, 3.17 expected hits
                    Chinese roll dice for 1 Infantry, 1 Mech.Inf and 7 Tanks in Shantung, round 4 : 7/9 hits, 4.17 expected hits
                1 Mech.Inf owned by the Chinese, 1 Elite owned by the Hisaichi, 4 Fighters owned by the Hisaichi, 2 Tanks owned by the Chinese, 1 Infantry owned by the Chinese and 2 Artillerys owned by the Hisaichi lost in Shantung
                Chinese win with 5 Tanks remaining. Battle score for attacker is -37
                Casualties for Hisaichi: 2 Artillerys, 1 Elite, 4 Fighters and 21 Infantrys
                Casualties for Chinese: 16 Infantrys, 1 Mech.Inf and 2 Tanks
                1 Bomber owned by the Hisaichi retreated
    
        Non Combat Move - Hisaichi
            1 Bomber moved from Shantung to Changchun
            5 Infantrys moved from Kirin to Changchun
            1 Destroyer moved from 85 Sea Zone to 84 Sea Zone
    
        Place Units - Hisaichi
            1 Bunker and 8 Tanks placed in Changchun
            1 Elite placed in Peking
    
        Turn Complete - Hisaichi
            Hisaichi collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.83
    French : -0.17
    Chinese : 7.83
    Russians : 2.00
    

    Savegame


  • TripleA Turn Summary: British round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - British
            1 Infantry moved from Wales to Manchester
            2 Infantrys moved from London to Manchester
            2 Adv.Fighters moved from London to Manchester
            2 Fighters moved from London to Manchester
            1 Tank moved from Northern Ireland to Manchester
            2 Artillerys moved from London to Manchester
            1 Infantry moved from Cairo to Lower Egypt
            1 Infantry moved from Cairo to Lower Egypt
            1 Artillery moved from Cairo to Lower Egypt
            1 Battleship, 1 Carrier, 3 Cruisers and 2 Destroyers moved from 57 Sea Zone to 59 Sea Zone
            1 Mech.Inf moved from Cape Town to Rhodesia
            1 Mech.Inf moved from Cape Town to Angola
            3 Mech.Infs moved from Bombay to E.Iran
            3 Infantrys moved from Bombay to 59 Sea Zone
            3 Infantrys moved from 59 Sea Zone to Baluchistan
            1 Tank moved from Bombay to Baluchistan
            1 Infantry moved from Bombay to Rajputana
            1 Tank moved from S.Thailand to Malaya
                  British take Malaya from Thai
            1 Tank moved from Malaya to Bangkok
            1 Fighter moved from Burma to 110 Sea Zone
            1 Artillery and 2 Elites moved from S.Thailand to S.French Indochina
            1 ArmoredCar and 2 Infantrys moved from N.French Indochina to Kweichow
            1 Infantry moved from S.Thailand to S.French Indochina
            2 Artillerys, 7 Elites, 1 Infantry, 7 Mech.Infs and 5 Tanks moved from S.Thailand to Bangkok
            1 Fighter moved from Burma to Kweichow
            2 Fighters moved from Burma to S.French Indochina
            1 Submarine moved from 8 Sea Zone to 17 Sea Zone
            1 Submarine moved from 8 Sea Zone to 10 Sea Zone
            4 Submarines and 3 Transports moved from 8 Sea Zone to 29 Sea Zone
            1 Infantry moved from Northern Ireland to Scotland
    
        Purchase Units - British
            British buy 4 Adv.Fighters, 2 Artillerys, 16 Infantrys and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Kweichow
                British attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Bunker
                    British roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Bunker in Kweichow, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in Kweichow
                    British roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Bunker in Kweichow, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in Kweichow
                    British roll dice for 1 ArmoredCar and 1 Fighter in Kweichow, round 4 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Bunker in Kweichow, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Hisaichi lost in Kweichow
                British win, taking Kweichow from Hisaichi with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for British: 2 Infantrys
                Casualties for Hisaichi: 1 Bunker
            Battle in Lower Egypt
                British attack with 1 Artillery and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 1 Artillery and 2 Infantrys in Lower Egypt, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Manchester
                British attack with 2 Adv.Fighters, 2 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank
                Germans defend with 1 AAGun, 5 Artillerys and 1 Factory
                    AA fire in Manchester : 1/4 hits, 0.67 expected hits
                1 Adv.Fighter owned by the British lost in Manchester
                    British roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank in Manchester, round 2 : 3/9 hits, 3.17 expected hits
                    Germans roll dice for 5 Artillerys in Manchester, round 2 : 2/5 hits, 1.67 expected hits
                    3 Artillerys owned by the Germans and 2 Infantrys owned by the British lost in Manchester
                    British roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Fighters, 1 Infantry and 1 Tank in Manchester, round 3 : 1/7 hits, 2.67 expected hits
                    Germans roll dice for 2 Artillerys in Manchester, round 3 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Germans lost in Manchester
                    British roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Fighters, 1 Infantry and 1 Tank in Manchester, round 4 : 2/7 hits, 2.67 expected hits
                    Germans roll dice for 1 Artillery in Manchester, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Manchester
                British win, taking Manchester from Germans with 1 Adv.Fighter, 2 Artillerys, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for British: 1 Adv.Fighter and 2 Infantrys
                Casualties for Germans: 5 Artillerys
            Battle in E.Iran
                British attack with 3 Mech.Infs
                Romanians defend with 1 Tank; Germans defend with 1 Tank
                    British roll dice for 3 Mech.Infs in E.Iran, round 2 : 1/3 hits, 1.00 expected hits
                    Romanians roll dice for 2 Tanks in E.Iran, round 2 : 2/2 hits, 1.00 expected hits
                    1 Tank owned by the Romanians and 2 Mech.Infs owned by the British lost in E.Iran
                    British roll dice for 1 Mech.Inf in E.Iran, round 3 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Tank in E.Iran, round 3 : 1/1 hits, 0.50 expected hits
                1 Mech.Inf owned by the British lost in E.Iran
                Romanians win with 1 Tank remaining. Battle score for attacker is -13
                Casualties for British: 3 Mech.Infs
                Casualties for Romanians: 1 Tank
            Battle in S.French Indochina
                British attack with 1 Artillery, 2 Elites, 2 Fighters and 1 Infantry
                Hisaichi defend with 1 Artillery and 1 Elite
                    British roll dice for 1 Artillery, 2 Elites, 2 Fighters and 1 Infantry in S.French Indochina, round 2 : 1/6 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Elite in S.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Hisaichi lost in S.French Indochina
                    British roll dice for 1 Artillery, 2 Elites, 2 Fighters and 1 Infantry in S.French Indochina, round 3 : 2/6 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Artillery in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in S.French Indochina
                British win, taking S.French Indochina from Hisaichi with 1 Artillery, 2 Elites, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Artillery and 1 Elite
            Battle in Bangkok
                British attack with 2 Artillerys, 7 Elites, 1 Infantry, 7 Mech.Infs and 6 Tanks
                Hisaichi defend with 1 Elite; Thai defend with 1 AAGun, 2 Bunkers, 1 Factory, 10 Infantrys and 2 Tanks
                    British roll dice for 2 Artillerys, 7 Elites, 1 Infantry, 7 Mech.Infs and 6 Tanks in Bangkok, round 2 : 7/23 hits, 9.83 expected hits
                Units damaged: 2 Bunkers owned by the Thai
                    Thai roll dice for 2 Bunkers, 1 Elite, 10 Infantrys and 2 Tanks in Bangkok, round 2 : 5/15 hits, 5.67 expected hits
                    5 Infantrys owned by the Thai, 1 Elite owned by the British, 2 Artillerys owned by the British, 1 Infantry owned by the British and 1 Mech.Inf owned by the British lost in Bangkok
                    British roll dice for 6 Elites, 6 Mech.Infs and 6 Tanks in Bangkok, round 3 : 6/18 hits, 8.00 expected hits
                    Thai roll dice for 2 Bunkers, 1 Elite, 5 Infantrys and 2 Tanks in Bangkok, round 3 : 2/10 hits, 4.00 expected hits
                    5 Infantrys owned by the Thai, 1 Elite owned by the Hisaichi and 2 Elites owned by the British lost in Bangkok
                    British roll dice for 4 Elites, 6 Mech.Infs and 6 Tanks in Bangkok, round 4 : 6/16 hits, 7.00 expected hits
                    Thai roll dice for 2 Bunkers and 2 Tanks in Bangkok, round 4 : 1/4 hits, 2.00 expected hits
                    2 Tanks owned by the Thai, 2 Bunkers owned by the Thai and 1 Mech.Inf owned by the British lost in Bangkok
                British captures 16PUs while taking Thai capital
                British win, taking Bangkok from Thai with 4 Elites, 5 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 14
                Casualties for British: 2 Artillerys, 3 Elites, 1 Infantry and 2 Mech.Infs
                Casualties for Thai: 2 Bunkers, 10 Infantrys and 2 Tanks
                Casualties for Hisaichi: 1 Elite
    
        Non Combat Move - British
            1 AAGun, 1 Artillery and 9 Infantrys moved from Burma to N.Thailand
            8 Infantrys moved from Assam to Bihar
            1 Elite and 7 Infantrys moved from Bihar to Delhi
            1 Infantry moved from Delhi to Rajputana
            1 Adv.Fighter and 2 Fighters moved from Manchester to London
            2 Fighters moved from S.French Indochina to N.Thailand
            1 Fighter moved from Kweichow to N.Thailand
    
        Place Units - British
            4 Adv.Fighters, 2 Artillerys and 2 Infantrys placed in London
            4 Tanks placed in Wales
            6 Infantrys placed in Cairo
            2 Tanks placed in Cape Town
            5 Infantrys placed in Delhi
            2 Infantrys placed in Bombay
            1 Infantry placed in Madras
    
        Turn Complete - British
            British collect 103 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Romanians : 1.50
    British : -10.00
    Hisaichi : -0.50
    Italians : -0.33
    AA fire in Manchester : : 0.33
    Thai : -3.67
    

    Savegame


  • TripleA Turn Summary: Anzac round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Anzac
            1 Infantry moved from West Borneo to British Borneo
                  British take British Borneo from Hisaichi
            1 Artillery and 1 Elite moved from Northern Territory to 113 Sea Zone
            1 Artillery, 1 Destroyer, 1 Elite and 1 Transport moved from 113 Sea Zone to 107 Sea Zone
            1 Adv.Fighter moved from 110 Sea Zone to Mindanao
            1 Artillery and 1 Elite moved from 107 Sea Zone to Mindanao
            2 Artillerys and 2 Elites moved from Banjarmasin to 110 Sea Zone
            2 Artillerys and 2 Elites moved from 110 Sea Zone to Sumatra
            2 Transports moved from 110 Sea Zone to 67 Sea Zone
            1 Elite moved from Northern Territory to 67 Sea Zone
            1 Artillery and 2 Elites moved from Broome to 67 Sea Zone
            1 Artillery, 3 Elites and 2 Transports moved from 67 Sea Zone to 110 Sea Zone
            1 Artillery and 3 Elites moved from 110 Sea Zone to East And South Borneo
                  Dutch take East And South Borneo from Thai
            2 Adv.Fighters moved from 110 Sea Zone to Sumatra
            1 Adv.Fighter moved from 110 Sea Zone to Mindanao
            1 Adv.Fighter moved from 110 Sea Zone to 105 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 1 Elite, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 105 Sea Zone
                Anzac attack with 1 Adv.Fighter
                Hisaichi defend with 1 Transport
                    Anzac roll dice for 1 Adv.Fighter in 105 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Transport in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Adv.Fighter in 105 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Transport in 105 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 Transport owned by the Hisaichi and 1 Adv.Fighter owned by the Anzac lost in 105 Sea Zone
                Hisaichi win with no units remaining. Battle score for attacker is -4
                Casualties for Anzac: 1 Adv.Fighter
                Casualties for Hisaichi: 1 Transport
            Battle in Mindanao
                Anzac attack with 2 Adv.Fighters, 1 Artillery and 1 Elite
                Yamamoto defend with 1 Tank
                    Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 1 Elite in Mindanao, round 2 : 3/4 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 Tank in Mindanao, round 2 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the Anzac and 1 Tank owned by the Yamamoto lost in Mindanao
                Anzac win, taking Mindanao from Yamamoto with 2 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Elite
                Casualties for Yamamoto: 1 Tank
            Battle in Sumatra
                Anzac attack with 2 Adv.Fighters, 2 Artillerys and 2 Elites
                Thai defend with 1 Artillery and 1 Bunker
                    Anzac roll dice for 2 Cruisers in Sumatra, round 2 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 Bunker owned by the Thai
                    Anzac roll dice for 2 Adv.Fighters, 2 Artillerys and 2 Elites in Sumatra, round 2 : 4/6 hits, 2.67 expected hits
                    Thai roll dice for 1 Artillery and 1 Bunker in Sumatra, round 2 : 0/2 hits, 0.83 expected hits
                    1 Bunker owned by the Thai and 1 Artillery owned by the Thai lost in Sumatra
                Anzac win, taking Sumatra from Thai with 2 Adv.Fighters, 2 Artillerys and 2 Elites remaining. Battle score for attacker is 10
                Casualties for Thai: 1 Artillery and 1 Bunker
    
        Non Combat Move - Anzac
            2 Adv.Fighters moved from Sumatra to 110 Sea Zone
            2 Adv.Fighters moved from Mindanao to 110 Sea Zone
            3 Infantrys moved from South Australia to Western Australia
            1 Tank moved from South Australia to Western Australia
            1 Artillery moved from Townsville to Northern Territory
            1 Elite moved from Port Moresby to West Papua
            2 Infantrys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Destroyer and 1 Transport placed in 113 Sea Zone
            1 Elite placed in Townsville
            2 Artillerys placed in Port Moresby
            1 Adv.Fighter and 1 Infantry placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.67
    Yamamoto : 0.50
    Anzac : 2.50
    Thai : -0.83
    

    Territory Summary for Anzac :

    British Borneo : 1 Infantry
    Western Australia : 4 Infantrys and 1 Tank
    West Papua : 1 AAGun, 1 Elite and 5 Infantrys
    Port Moresby : 2 Artillerys and 1 Factory
    Wellington : 1 AAGun and 1 Factory
    Broome : 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory and 1 Infantry
    Northern Territory : 1 Artillery
    New Britain : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
    Townsville : 1 AAGun, 1 Bunker, 1 Elite and 1 Factory
    Hollandia : 5 Infantrys
    East And South Borneo : 1 Artillery and 3 Elites
    Sumatra : 2 Artillerys and 2 Elites
    Lombok : 2 Infantrys
    Mindanao : 1 Artillery
    107 Sea Zone : 1 Destroyer and 1 Transport
    110 Sea Zone : 4 Adv.Fighters, 3 Carriers, 2 Cruisers, 1 Destroyer and 4 Transports
    113 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 164 / 169
    Russians : 27 / 34
    Italians : 86 / 87
    French : 16 / 17
    Yamamoto : 49 / 51
    Chinese : 38 / 37
    Hisaichi : 37 / 41
    British : 104 / 119
    Anzac : 36 / 36
    Dutch : 30 / 26
    Finns : 16 / 17
    Romanians : 39 / 39
    Thai : 0 / 0
    Americans : 141 / 144
    

    Savegame


  • TripleA Turn Summary: Dutch round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Dutch
            2 ArmoredCars, 2 Infantrys and 1 Tank moved from Rio De Janeiro to Argentina
            1 Mech.Inf moved from Suriname to Argentina
    
        Purchase Units - Dutch
            Dutch buy 1 Destroyer, 3 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Argentina
                Dutch attack with 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 1 Tank
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 1 Tank in Argentina, round 2 : 2/6 hits, 2.00 expected hits
                    Neutral roll dice for 3 Infantrys in Argentina, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the Dutch lost in Argentina
                    Dutch roll dice for 2 ArmoredCars, 1 Infantry, 1 Mech.Inf and 1 Tank in Argentina, round 3 : 4/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry in Argentina, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Argentina
                Dutch loses 0 PUs for violating Argentinas neutrality.
                Dutch win, taking Argentina from Neutral with 2 ArmoredCars, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Dutch: 2 Infantrys
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Destroyer and 1 Transport placed in 110 Sea Zone
            2 Infantrys placed in Banjarmasin
            1 Transport placed in 32 Sea Zone
            1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Dutch : 2.17
    

    Territory Summary for Dutch :

    Timor : 1 Infantry
    Hollandia : 1 Artillery, 2 Infantrys and 1 Tank
    Banjarmasin : 1 AAGun, 1 Factory, 4 Infantrys and 2 Tanks
    Flores : 1 Bunker
    Lombok : 1 Bunker
    Suriname : 1 Factory and 1 Infantry
    Tanimbar : 1 Infantry
    Java : 1 Bunker
    Bolivia : 1 flag
    Rio De Janeiro : 1 flag
    Amazon : 1 flag
    Argentina : 1 flag, 2 ArmoredCars, 1 Mech.Inf and 1 Tank
    32 Sea Zone : 1 Transport
    110 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 164 / 169
    Russians : 27 / 34
    Italians : 86 / 87
    French : 16 / 17
    Yamamoto : 49 / 51
    Chinese : 38 / 37
    Hisaichi : 37 / 41
    British : 104 / 119
    Anzac : 36 / 36
    Dutch : 32 / 32
    Finns : 16 / 17
    Romanians : 39 / 39
    Thai : 0 / 0
    Americans : 141 / 144
    

    Savegame


  • There are no Thai forces left so please go ahead and skip them after Finn and Rom.


  • @Degrasse What do you mean? Have they all deserted? The shame!


  • Please do Finn and Rom turn, Witt.


  • TripleA Turn Summary: Romanians round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Romanians
            5 Artillerys and 2 Infantrys moved from Georgia to Erzurum
            1 ArmoredCar and 5 Tanks moved from Rostov to Erzurum
            2 Infantrys moved from Rostov to Georgia
            2 ArmoredCars and 1 Tank moved from Kiev to Rostov
            4 Tanks moved from Bucharest to Bulgaria
            1 Fighter moved from Kuybyshev to Yeniseysk
            1 Tank moved from Semipalatinsk to Yeniseysk
    
        Purchase Units - Romanians
            Romanians buy 1 Bomber and 2 JetFighters; Remaining resources: 1 PUs; 
    
        Non Combat Move - Romanians
            2 Infantrys moved from E.Romania to Bulgaria
    
        Place Units - Romanians
            1 Bomber and 2 JetFighters placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 39 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Romanians :

    Penza : 1 flag
    Karaganda : 1 flag
    Novosibirsk : 1 flag
    Donetsk : 1 flag
    Alma Ata : 1 flag
    Kiev : 1 flag, 1 Factory
    Krasnoyarsk : 1 flag, 1 Tank
    Ufa : 1 flag
    Semipalatinsk : 1 flag, 1 Tank
    Saratov : 1 flag
    Odessa : 1 flag
    Smolensk : 1 flag
    Tula : 1 flag
    Georgia : 1 AAGun and 2 Infantrys
    Chimkent : 1 flag
    Yeniseysk : 1 flag, 1 Fighter and 3 Tanks
    Rostov : 1 flag, 2 ArmoredCars and 1 Tank
    Uzbekistan : 1 flag
    S.Karelia : 1 flag
    Novgorod : 1 flag, 1 Infantry
    Bucharest : 1 Bomber, 1 Factory and 2 JetFighters
    Bulgaria : 1 ArmoredCar, 3 Infantrys and 5 Tanks
    E.Iran : 1 flag
    Greece : 2 Infantrys
    Erzurum : 1 flag, 1 ArmoredCar, 5 Artillerys, 2 Infantrys and 7 Tanks
    

    Production/PUs Summary :

    Germans : 164 / 169
    Russians : 23 / 34
    Italians : 86 / 87
    French : 16 / 17
    Yamamoto : 49 / 51
    Chinese : 38 / 37
    Hisaichi : 37 / 41
    British : 104 / 119
    Anzac : 36 / 36
    Dutch : 32 / 32
    Finns : 20 / 34
    Romanians : 39 / 40
    Thai : 0 / 0
    Americans : 141 / 144
    

    Savegame


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Americans
            1 Infantry moved from Kunashir to 76 Sea Zone
            1 Infantry and 1 T.Boat moved from 76 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Hokkaido
                  Americans take Hokkaido from Yamamoto
            1 Infantry moved from Samar to 93 Sea Zone
            1 Infantry and 1 S.Submarine moved from 93 Sea Zone to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Kirin
            1 Infantry moved from Manila to 93 Sea Zone
            1 Infantry and 1 S.Submarine moved from 93 Sea Zone to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Korea
            1 Infantry moved from Formosa to 93 Sea Zone
            1 Infantry and 1 S.Submarine moved from 93 Sea Zone to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Chubu
            4 Battleships moved from 93 Sea Zone to 84 Sea Zone
            6 Adv.Fighters moved from 93 Sea Zone to Liaoning
            1 Artillery moved from Panay to 93 Sea Zone
            1 Marine moved from Panay to 93 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 93 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Marine moved from 84 Sea Zone to Liaoning
            1 Artillery moved from Panay to 93 Sea Zone
            1 Marine moved from Panay to 93 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 93 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Marine moved from 84 Sea Zone to Kyushu
            2 Bombers moved from Saipan to Kyushu
            4 Infantrys moved from Panay to 93 Sea Zone
            1 B.Transport and 4 Infantrys moved from 93 Sea Zone to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Liaoning
            1 Transport moved from 93 Sea Zone to 94 Sea Zone
            1 Infantry and 1 Tank moved from Saipan to 94 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 94 Sea Zone to 86 Sea Zone
            1 Infantry and 1 Tank moved from 86 Sea Zone to Iwo Jima
            2 Adv.Fighters moved from 86 Sea Zone to Iwo Jima
            2 Adv.Fighters moved from Saipan to Iwo Jima
            3 Carriers, 1 Cruiser, 5 Destroyers, 1 S.Submarine and 4 Submarines moved from 93 Sea Zone to 84 Sea Zone
            2 Adv.Fighters moved from 34 Sea Zone to W.Morocco
            2 Artillerys and 1 Infantry moved from Rio de Oro to 34 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Infantry moved from 34 Sea Zone to 38 Sea Zone
            1 Infantry and 2 Tanks moved from Mauritania to 34 Sea Zone
            1 B.Transport, 1 Infantry and 2 Tanks moved from 34 Sea Zone to 38 Sea Zone
            3 Infantrys moved from Rio de Oro to 34 Sea Zone
            1 Cruiser, 3 Infantrys and 1 Transport moved from 34 Sea Zone to 38 Sea Zone
            2 Artillerys, 5 Infantrys and 2 Tanks moved from 38 Sea Zone to Belgian Congo
            1 Bomber moved from Mauritania to Belgian Congo
            2 Artillerys, 4 Infantrys and 1 Tank moved from Mauritania to W.Morocco
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 Carriers, 3 Destroyers, 5 Infantrys, 2 S.Submarines, 5 Submarines and 1 T.Boat; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 84 Sea Zone
                Americans attack with 1 B.Transport, 4 Battleships, 3 Carriers, 1 Cruiser, 5 Destroyers, 4 S.Submarines, 4 Submarines and 2 Transports
                Hisaichi defend with 1 Destroyer and 3 Transports
                    Americans roll dice for 4 S.Submarines and 4 Submarines in 84 Sea Zone, round 2 : 1/8 hits, 3.33 expected hits
                    Americans roll dice for 1 B.Transport, 4 Battleships, 3 Carriers, 1 Cruiser, 5 Destroyers and 2 Transports in 84 Sea Zone, round 2 : 3/13 hits, 5.33 expected hits
                    Hisaichi roll dice for 1 Destroyer and 3 Transports in 84 Sea Zone, round 2 : 0/4 hits, 0.83 expected hits
                    3 Transports owned by the Hisaichi and 1 Destroyer owned by the Hisaichi lost in 84 Sea Zone
                Americans win with 1 B.Transport, 4 Battleships, 3 Carriers, 1 Cruiser, 5 Destroyers, 4 S.Submarines, 4 Submarines and 2 Transports remaining. Battle score for attacker is 26
                Casualties for Hisaichi: 1 Destroyer and 3 Transports
            Battle in Chubu
            Battle in Liaoning
                Americans attack with 6 Adv.Fighters, 1 Artillery, 4 Infantrys and 1 Marine
                Hisaichi defend with 1 Bunker and 1 Factory
                    Americans roll dice for 6 Adv.Fighters, 1 Artillery, 4 Infantrys and 1 Marine in Liaoning, round 2 : 7/12 hits, 4.67 expected hits
                    Hisaichi roll dice for 1 Bunker in Liaoning, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Hisaichi lost in Liaoning
                Americans win, taking Chubu from Yamamoto, taking Liaoning from Hisaichi with 6 Adv.Fighters, 1 Artillery, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Bunker
            Battle in Kyushu
                Americans attack with 1 Artillery, 2 Bombers and 1 Marine
                Yamamoto defend with 1 Elite and 1 Infantry
                    Americans roll dice for 1 Artillery, 2 Bombers and 1 Marine in Kyushu, round 2 : 3/4 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Elite and 1 Infantry in Kyushu, round 2 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Kyushu
                Americans win, taking Kyushu from Yamamoto with 2 Bombers and 1 Marine remaining. Battle score for attacker is 1
                Casualties for Americans: 1 Artillery
                Casualties for Yamamoto: 1 Elite and 1 Infantry
            Battle in W.Morocco
                Americans attack with 2 Adv.Fighters, 2 Artillerys, 4 Infantrys and 1 Tank
                Italians defend with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry
                    Americans roll dice for 2 Adv.Fighters, 2 Artillerys, 4 Infantrys and 1 Tank in W.Morocco, round 2 : 4/9 hits, 3.17 expected hits
                    Italians roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in W.Morocco, round 2 : 1/4 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Italians, 1 Elite owned by the Italians, 1 Infantry owned by the Americans, 1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in W.Morocco
                Americans win, taking W.Morocco from Italians with 2 Adv.Fighters, 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 11
                Casualties for Americans: 1 Infantry
                Casualties for Italians: 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry
            Battle in Belgian Congo
                Americans attack with 2 Artillerys, 1 Bomber, 5 Infantrys and 2 Tanks
                Italians defend with 2 ArmoredCars, 1 Infantry, 3 Mech.Infs and 1 Mot.Inf
                    Americans roll dice for 1 Cruiser in Belgian Congo, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Italians lost in Belgian Congo
                    Americans roll dice for 2 Artillerys, 1 Bomber, 5 Infantrys and 2 Tanks in Belgian Congo, round 2 : 2/10 hits, 3.50 expected hits
                    Italians roll dice for 1 ArmoredCar, 1 Infantry, 3 Mech.Infs and 1 Mot.Inf in Belgian Congo, round 2 : 2/6 hits, 2.00 expected hits
                    1 ArmoredCar owned by the Italians, 2 Infantrys owned by the Americans and 1 Infantry owned by the Italians lost in Belgian Congo
                    Americans roll dice for 2 Artillerys, 1 Bomber, 3 Infantrys and 2 Tanks in Belgian Congo, round 3 : 2/8 hits, 3.17 expected hits
                    Italians roll dice for 3 Mech.Infs and 1 Mot.Inf in Belgian Congo, round 3 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Americans and 2 Mech.Infs owned by the Italians lost in Belgian Congo
                    Americans roll dice for 2 Artillerys, 1 Bomber, 1 Infantry and 2 Tanks in Belgian Congo, round 4 : 3/6 hits, 2.67 expected hits
                    Italians roll dice for 1 Mech.Inf and 1 Mot.Inf in Belgian Congo, round 4 : 1/2 hits, 0.83 expected hits
                1 Mot.Inf owned by the Italians, 1 Infantry owned by the Americans and 1 Mech.Inf owned by the Italians lost in Belgian Congo
                Americans win, taking Belgian Congo from Italians with 2 Artillerys, 1 Bomber and 2 Tanks remaining. Battle score for attacker is 23
                Casualties for Italians: 2 ArmoredCars, 1 Infantry, 3 Mech.Infs and 1 Mot.Inf
                Casualties for Americans: 5 Infantrys
            Battle in Korea
            Battle in Kirin
            Battle in Iwo Jima
                Americans attack with 4 Adv.Fighters, 1 Infantry and 1 Tank
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 2 Battleships in Iwo Jima, round 2 : 1/2 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Iwo Jima
                Americans win, taking Korea from Hisaichi, taking Kirin from Hisaichi, taking Iwo Jima from Yamamoto with 4 Adv.Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Americans
            4 Adv.Fighters moved from Iwo Jima to 86 Sea Zone
            1 Submarine moved from 76 Sea Zone to 86 Sea Zone
            1 Elite moved from Alaska to 71 Sea Zone
            1 Elite and 1 S.Submarine moved from 71 Sea Zone to 86 Sea Zone
            1 Elite moved from 86 Sea Zone to Saipan
            1 B.Transport moved from 93 Sea Zone to 86 Sea Zone
            4 Infantrys moved from Midway to 89 Sea Zone
            1 B.Transport and 4 Infantrys moved from 89 Sea Zone to 95 Sea Zone
            4 Infantrys moved from 95 Sea Zone to Minamitori
            1 Destroyer and 1 Submarine moved from 91 Sea Zone to 96 Sea Zone
            2 Infantrys moved from Ponape to 109 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 109 Sea Zone to 86 Sea Zone
            2 Infantrys moved from 86 Sea Zone to Saipan
            6 Adv.Fighters moved from Liaoning to 84 Sea Zone
            2 Bombers moved from Kyushu to Saipan
            1 Carrier moved from 34 Sea Zone to 36 Sea Zone
            2 Adv.Fighters moved from W.Morocco to 36 Sea Zone
            1 Bomber moved from Belgian Congo to French Sudan
            11 Infantrys and 8 Tanks moved from Mauritania to Rio de Oro
            6 Destroyers and 2 Submarines moved from 34 Sea Zone to 36 Sea Zone
            2 Infantrys moved from Salvador to 35 Sea Zone
            1 Infantry moved from Bahia to 35 Sea Zone
            3 Infantrys moved from Bahia to 35 Sea Zone
            1 B.Transport, 6 Infantrys and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
            6 Infantrys moved from 36 Sea Zone to Mauritania
            1 Transport moved from 34 Sea Zone to 35 Sea Zone
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            1 B.Transport moved from 26 Sea Zone to 13 Sea Zone
    
        Place Units - Americans
            1 Carrier placed in 86 Sea Zone
            2 Submarines placed in 86 Sea Zone
            1 Destroyer and 1 Submarine placed in 35 Sea Zone
            1 S.Submarine placed in 125 Sea Zone
            1 Infantry placed in Santiago
            1 S.Submarine and 1 T.Boat placed in 71 Sea Zone
            1 Infantry placed in Alaska
            2 Infantrys placed in Washington
            1 Infantry placed in South Atlantic USA
            1 Carrier, 1 Destroyer and 1 Submarine placed in 13 Sea Zone
            2 Adv.Fighters placed in 13 Sea Zone
            1 Destroyer and 1 Submarine placed in 26 Sea Zone
    
        Turn Complete - Americans
            Americans collect 164 PUs; end with 165 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.33
    Italians : 0.50
    Yamamoto : 0.33
    Americans : -3.00
    

    Territory Summary for Americans :

    Ayan : 1 Artillery and 1 Infantry
    Mauritania : 6 Infantrys
    W.Morocco : 2 Artillerys, 3 Infantrys and 1 Tank
    French Sudan : 1 Bomber
    Kusaie : 1 flag
    Minamitori : 1 flag, 4 Infantrys
    Kwajalein : 1 flag
    Ulithi : 1 flag, 1 Infantry
    Kunashir : 1 flag
    Eniwetok : 1 flag
    Hokkaido : 1 flag, 1 Infantry
    Rongelap : 1 flag
    Iwo Jima : 1 flag, 1 Infantry and 1 Tank
    Saipan : 1 flag, 1 AAGun, 2 Bombers, 2 Bunkers, 1 Elite, 1 Factory and 7 Infantrys
    Jaluit : 1 flag
    Yap : 1 flag
    Kyushu : 1 flag, 1 Marine
    Chubu : 1 flag, 1 Infantry
    Iturup : 1 flag
    Peleliu : 1 flag
    Liaoning : 1 flag, 1 Artillery, 1 Factory, 4 Infantrys and 1 Marine
    Kirin : 1 flag, 1 Infantry
    Formosa : 1 flag
    Korea : 1 flag, 1 Infantry
    Washington : 1 AAGun, 1 Factory and 4 Infantrys
    San Francisco : 1 Factory
    Pearl Harbor : 1 Factory and 2 Infantrys
    South Central USA : 1 AAGun and 1 Factory
    Ponape : 1 Factory and 2 Infantrys
    Wake : 1 AAGun
    Alaska : 1 AAGun, 1 Factory and 1 Infantry
    Mindoro : 1 Infantry
    Woleai : 2 Infantrys
    South Atlantic USA : 1 AAGun, 1 Factory and 1 Infantry
    Bahia : 1 flag
    W.Mexico : 1 flag
    Salvador : 1 flag, 1 AAGun and 1 Factory
    Peru : 1 flag
    Belgian Congo : 1 flag, 2 Artillerys and 2 Tanks
    Central America : 1 flag
    Rio de Oro : 1 flag, 1 Artillery, 1 Factory, 11 Infantrys and 8 Tanks
    S.Chile : 1 flag
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Venezuela : 1 flag
    Santiago : 1 flag, 1 AAGun, 1 Factory and 1 Infantry
    31 Sea Zone : 1 Submarine
    35 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    36 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 6 Destroyers, 2 Submarines and 1 Transport
    13 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 1 Destroyer and 1 Submarine
    26 Sea Zone : 1 Destroyer and 1 Submarine
    125 Sea Zone : 1 S.Submarine
    71 Sea Zone : 1 S.Submarine and 1 T.Boat
    38 Sea Zone : 2 B.Transports, 1 Cruiser and 1 Transport
    75 Sea Zone : 1 T.Boat
    84 Sea Zone : 6 Adv.Fighters, 1 B.Transport, 4 Battleships, 3 Carriers, 1 Cruiser, 5 Destroyers, 4 S.Submarines, 4 Submarines and 2 Transports
    95 Sea Zone : 1 B.Transport
    86 Sea Zone : 4 Adv.Fighters, 1 B.Transport, 2 Battleships, 2 Carriers, 5 Destroyers, 4 S.Submarines, 4 Submarines and 1 Transport
    34 Sea Zone : 1 Submarine
    96 Sea Zone : 1 Destroyer and 1 Submarine
    

    Production/PUs Summary :

    Germans : 164 / 169
    Russians : 23 / 34
    Italians : 82 / 87
    French : 18 / 17
    Yamamoto : 37 / 51
    Chinese : 38 / 37
    Hisaichi : 28 / 41
    British : 104 / 119
    Anzac : 36 / 36
    Dutch : 32 / 32
    Finns : 20 / 34
    Romanians : 39 / 40
    Thai : 0 / 0
    Americans : 164 / 165
    

    Savegame


  • Should be able to post Saturday, gents


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Germans
            2 Stukas moved from E.Morocco to 31 Sea Zone
            1 Fighter moved from N.Tunisia to 31 Sea Zone
            4 HeavyTanks and 8 Tanks moved from Yeniseysk to Sibirsky
            4 Tanks moved from Surgut to Sibirsky
            2 JetFighters and 3 Mech.Infs moved from Sverdlovsk to Sibirsky
            1 JetFighter moved from Karaganda to Sibirsky
            1 Tank moved from W.Iran to N.Saudi Arabia
                  Germans take Iraq from British
                  Germans take N.Saudi Arabia from British
            1 Infantry moved from Gorky to Vologda
            1 Infantry moved from Arkhangelsk to Vologda
            1 ArmoredCar moved from Moscow to Vologda
            1 Bomber moved from Brittany to 34 Sea Zone
            1 Elite moved from Hamburg to 23 Sea Zone
            3 Elites moved from Normandy to 20 Sea Zone
            3 Elites moved from Belgium to 20 Sea Zone
            2 Infantrys moved from Normandy to 20 Sea Zone
            8 Transports moved from 21 Sea Zone to 22 Sea Zone
            3 Artillerys moved from Hamburg to 22 Sea Zone
            3 Artillerys and 2 Tanks moved from Netherlands to 22 Sea Zone
            8 Elites moved from Hamburg to 22 Sea Zone
            6 Artillerys, 8 Elites, 2 Tanks and 8 Transports moved from 22 Sea Zone to 21 Sea Zone
            1 Cruiser moved from 21 Sea Zone to 22 Sea Zone
            1 Elite moved from Hamburg to 22 Sea Zone
            1 Cruiser and 1 Elite moved from 22 Sea Zone to 21 Sea Zone
            3 Elites moved from Netherlands to 21 Sea Zone
            2 S.Submarines moved from 21 Sea Zone to 22 Sea Zone
            2 Elites moved from Hamburg to 22 Sea Zone
            2 Elites and 2 S.Submarines moved from 22 Sea Zone to 21 Sea Zone
            1 Elite and 1 S.Submarine moved from 23 Sea Zone to 21 Sea Zone
            1 Elite and 1 Tank moved from 21 Sea Zone to Manchester
            1 Infantry moved from 20 Sea Zone to Dover
                  Germans take Dover from British
            6 Artillerys, 14 Elites and 1 Tank moved from 21 Sea Zone to Manchester
            5 T.Boats moved from 21 Sea Zone to 20 Sea Zone
            5 Infantrys moved from Normandy to 20 Sea Zone
            4 Elites and 5 Infantrys moved from 20 Sea Zone to Wales
            2 Elites and 2 T.Boats moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from 20 Sea Zone to Wales
            2 Elites moved from 18 Sea Zone to Manchester
            2 Adv.Fighters and 2 Fighters moved from 18 Sea Zone to 17 Sea Zone
            2 Adv.Fighters and 1 Fighter moved from 18 Sea Zone to 10 Sea Zone
            1 Adv.Fighter moved from 18 Sea Zone to 10 Sea Zone
            1 Infantry moved from Arkhangelsk to Komi
                  Germans take Komi from Russians
    
        Purchase Units - Germans
            Germans buy 8 ArmoredCars, 10 Artillerys, 1 Bunker, 11 Elites, 7 HeavyTanks, 1 Tank and 2 Transports; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Manchester
                Germans attack with 6 Artillerys, 17 Elites and 2 Tanks
                British defend with 1 AAGun, 2 Artillerys, 1 Factory, 1 Infantry and 1 Tank
                    Germans roll dice for 1 Battleship and 1 Cruiser in Manchester, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the British lost in Manchester
                    Germans roll dice for 6 Artillerys, 17 Elites and 2 Tanks in Manchester, round 2 : 11/25 hits, 9.67 expected hits
                    British roll dice for 2 Artillerys and 1 Tank in Manchester, round 2 : 1/3 hits, 1.17 expected hits
                    1 Elite owned by the Germans, 1 Tank owned by the British and 2 Artillerys owned by the British lost in Manchester
                Germans win, taking Manchester from British with 6 Artillerys, 16 Elites and 2 Tanks remaining. Battle score for attacker is 12
                Casualties for British: 2 Artillerys, 1 Infantry and 1 Tank
                Casualties for Germans: 1 Elite
            Battle in Wales
                Germans attack with 4 Elites and 6 Infantrys
                British defend with 1 AAGun, 1 Factory and 4 Tanks
                    Germans roll dice for 4 Elites and 6 Infantrys in Wales, round 2 : 1/10 hits, 2.33 expected hits
                    British roll dice for 4 Tanks in Wales, round 2 : 1/4 hits, 2.00 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Germans lost in Wales
                    Germans roll dice for 4 Elites and 5 Infantrys in Wales, round 3 : 3/9 hits, 2.17 expected hits
                    British roll dice for 3 Tanks in Wales, round 3 : 1/3 hits, 1.50 expected hits
                    3 Tanks owned by the British and 1 Infantry owned by the Germans lost in Wales
                Germans win, taking Wales from British with 4 Elites and 4 Infantrys remaining. Battle score for attacker is 16
                Casualties for Germans: 2 Infantrys
                Casualties for British: 4 Tanks
            Battle in Vologda
                Germans attack with 1 ArmoredCar and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar and 2 Infantrys in Vologda, round 2 : 2/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Sibirsky
                Germans attack with 4 HeavyTanks, 3 JetFighters, 3 Mech.Infs and 12 Tanks
                Russians defend with 2 Adv.Fighters, 2 Bunkers, 1 Factory, 1 Fighter, 7 Infantrys and 1 Tank
                    Germans roll dice for 4 HeavyTanks, 3 JetFighters, 3 Mech.Infs and 12 Tanks in Sibirsky, round 2 : 10/22 hits, 11.67 expected hits
                Units damaged: 2 Bunkers owned by the Russians
                    Russians roll dice for 2 Adv.Fighters, 2 Bunkers, 1 Fighter, 7 Infantrys and 1 Tank in Sibirsky, round 2 : 4/13 hits, 5.67 expected hits
                    7 Infantrys owned by the Russians, 3 Mech.Infs owned by the Germans, 1 Tank owned by the Russians and 1 Tank owned by the Germans lost in Sibirsky
                    Germans roll dice for 4 HeavyTanks, 3 JetFighters and 11 Tanks in Sibirsky, round 3 : 10/18 hits, 10.17 expected hits
                    Russians roll dice for 2 Adv.Fighters, 2 Bunkers and 1 Fighter in Sibirsky, round 3 : 2/5 hits, 2.83 expected hits
                    1 Fighter owned by the Russians, 2 Adv.Fighters owned by the Russians, 2 Bunkers owned by the Russians and 2 Tanks owned by the Germans lost in Sibirsky
                Germans captures 34PUs while taking Russians capital
                Germans win, taking Sibirsky from Russians with 4 HeavyTanks, 3 JetFighters and 9 Tanks remaining. Battle score for attacker is 26
                Casualties for Germans: 3 Mech.Infs and 3 Tanks
                Casualties for Russians: 2 Adv.Fighters, 2 Bunkers, 1 Fighter, 7 Infantrys and 1 Tank
            Battle in 17 Sea Zone
                Germans attack with 2 Adv.Fighters and 2 Fighters
                British defend with 1 Submarine
                    Germans roll dice for 2 Adv.Fighters and 2 Fighters in 17 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
                1 Submarine owned by the British Submerged
            Battle in 31 Sea Zone
                Germans attack with 1 Fighter and 2 Stukas
                Americans defend with 1 Submarine
                    Germans roll dice for 1 Fighter and 2 Stukas in 31 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                1 Submarine owned by the Americans Submerged
            Battle in 10 Sea Zone
                Germans attack with 3 Adv.Fighters and 1 Fighter
                British defend with 1 Submarine
                    Germans roll dice for 3 Adv.Fighters and 1 Fighter in 10 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    1 Submarine owned by the British lost in 10 Sea Zone
                Germans winGermans winGermans win with 2 Adv.Fighters and 2 Fighters remaining with 1 Fighter and 2 Stukas remaining with 3 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in 34 Sea Zone
                Germans attack with 1 Bomber
                Americans defend with 1 Submarine
                    Germans roll dice for 1 Bomber in 34 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 Submarine owned by the Americans lost in 34 Sea Zone
                Germans win with 1 Bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
    
        Non Combat Move - Germans
            1 Bomber moved from 34 Sea Zone to Gibraltar
            1 Fighter and 2 Stukas moved from 31 Sea Zone to Gibraltar
            1 Destroyer moved from 18 Sea Zone to 20 Sea Zone
            5 Carriers, 3 Destroyers and 3 Submarines moved from 18 Sea Zone to 17 Sea Zone
            3 Adv.Fighters and 1 Fighter moved from 10 Sea Zone to 17 Sea Zone
            1 Destroyer moved from 17 Sea Zone to 18 Sea Zone
            1 Fighter moved from Bavaria to N.Tunisia
            1 Transport moved from 51 Sea Zone to 55 Sea Zone
            1 Tank moved from Cyprus to 55 Sea Zone
            1 Tank moved from 55 Sea Zone to Palestine
            4 ArmoredCars moved from Erzurum to W.Iran
            1 Tank moved from E.Iran to W.Iran
            1 Artillery and 1 Elite moved from Tashkent to Uzbekistan
            3 JetFighters moved from Sibirsky to Novosibirsk
            8 Artillerys and 3 Infantrys moved from Arkhangelsk to Komi
            1 Infantry moved from N.Karelia to S.Karelia
            1 Infantry moved from Upper Norrland to Middle Norrland
            1 Infantry moved from Latvia to East Prussia
            1 Artillery and 2 Infantrys moved from Danzig to Pomerania
            3 Elites and 4 Infantrys moved from Hamburg to Netherlands
            1 Infantry moved from Normandy to Picardy
            1 Infantry moved from Vinnytsia to Donetsk
            5 ArmoredCars and 3 HeavyTanks moved from Georgia to W.Iran
            1 AAGun and 1 Infantry moved from Astrakhan to Azerbaijan
            1 Adv.Fighter moved from Astrakhan to W.Iran
            6 ArmoredCars moved from Saratov to Chimkent
            5 Artillerys and 5 Infantrys moved from Saratov to Kuybyshev
            3 Infantrys moved from Penza to Kuybyshev
            9 ArmoredCars moved from Moscow to Kuybyshev
            3 ArmoredCars and 2 Tanks moved from Stalingrad to Astrakhan
            2 ArmoredCars moved from Rostov to Kuybyshev
            8 Elites moved from Saratov to Kuybyshev
            5 Elites moved from Rostov to Georgia
            4 ArmoredCars moved from Vinnytsia to Rostov
            3 ArmoredCars moved from Kursk to Georgia
            7 Infantrys moved from Kursk to Rostov
            1 Elite moved from Kursk to Rostov
            1 Infantry moved from Yaroslavl to Tula
            1 AAGun moved from Kursk to Rostov
            1 Artillery and 1 Infantry moved from Warsaw to Danzig
            1 Submarine moved from 17 Sea Zone to 18 Sea Zone
    
        Place Units - Germans
            1 Bunker and 3 HeavyTanks placed in W.Iran
            2 HeavyTanks placed in Tashkent
            3 Elites placed in Normandy
            3 Elites placed in Belgium
            3 Artillerys placed in Netherlands
            6 Artillerys placed in Hamburg
            1 Artillery placed in Rhine
            2 Transports placed in 23 Sea Zone
            3 Elites placed in Rhine
            2 Elites placed in Paris
            2 HeavyTanks and 1 Tank placed in Georgia
            5 ArmoredCars placed in Sverdlovsk
            3 ArmoredCars placed in Stalingrad
            Germans undo move 13.
            1 ArmoredCar placed in Arkhangelsk
            2 ArmoredCars placed in Stalingrad
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 20 Sea Zone: 1 Destroyer
            EDIT: Removing units owned by Germans from 17 Sea Zone: 1 Destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 185 PUs; end with 220 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : -1.67
    Russians : -2.83
    

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Russians
            1 Destroyer, 1 Submarine and 2 Transports moved from 8 Sea Zone to 2 Sea Zone
    
        Non Combat Move - Russians
            4 Infantrys moved from Khatanga to Olyokminsk
            2 Infantrys moved from Evenkia to Olyokminsk
            1 Infantry moved from Bratsk to Olyokminsk
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 185 / 220
    Russians : 16 / 16
    Italians : 82 / 87
    French : 18 / 17
    Yamamoto : 37 / 51
    Chinese : 38 / 37
    Hisaichi : 28 / 41
    British : 90 / 119
    Anzac : 36 / 36
    Dutch : 32 / 32
    Finns : 20 / 34
    Romanians : 39 / 40
    Thai : 0 / 0
    Americans : 164 / 165
    

    Savegame


  • I can’t play the game. It tells me the GC limit is exceeded. Colt, feel free to take my go, if you can. Thank you.


  • @Wittmann try with to unmark Show all Details before you post, Leo.

    If you having Trouble to download his file, then he may repost his file without the Details.
    WaW is sometimes too packed with alot of Infos alone that exeeds the max amount of file to store.


  • @aequitas-et-veritas I can’t download the file. will try to download Colt’s and edit Entek’s moves.


  • @Wittmann that’ll do it.


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Italians
            2 ArmoredCars moved from N.Algeria to W.Morocco
            1 Infantry moved from N.Algeria to E.Morocco
            1 Infantry moved from N.Algeria to E.Morocco
            3 Elites and 3 Infantrys moved from Gibraltar to 41 Sea Zone
            1 Artillery moved from Rome to 46 Sea Zone
            1 Elite moved from Rome to 46 Sea Zone
            1 ArmoredCar moved from E.Morocco to 41 Sea Zone
            1 Infantry moved from E.Morocco to 41 Sea Zone
            1 Infantry moved from E.Morocco to 41 Sea Zone
            1 ArmoredCar, 1 Battleship, 1 Cruiser, 2 Destroyers, 3 Elites, 5 Infantrys and 15 S.Submarines moved from 41 Sea Zone to 31 Sea Zone
            1 ArmoredCar, 3 Elites and 5 Infantrys moved from 31 Sea Zone to Mauritania
            3 Artillerys, 13 Infantrys, 3 Mot.Infs and 2 Tanks moved from E.Morocco to W.Morocco
            1 Artillery moved from N.Tunisia to N.Algeria
            1 ArmoredCar moved from French Somaliland to British Somaliland
                  Italians take British Somaliland from British
            2 ArmoredCars, 3 Artillerys and 3 Elites moved from Darfur to French Equatorial Africa
            1 ArmoredCar moved from Kufra to French Equatorial Africa
            1 Mech.Inf and 2 Tanks moved from Equatoria to Kenya
            1 ArmoredCar moved from Nubia to Equatoria
            1 ArmoredCar moved from Nubia to Kenya
            1 Tank moved from Nubia to Kenya
            1 Infantry moved from Nubia to Kordofan
            1 Adv.Fighter moved from 56 Sea Zone to Lower Egypt
            1 Adv.Fighter moved from 56 Sea Zone to Lower Egypt
            1 Infantry moved from New Valley to Darfur
            1 Infantry moved from Mersa Matruh to New Valley
            1 Infantry moved from Mersa Matruh to New Valley
            1 Artillery and 3 Infantrys moved from Kufra to Darfur
            1 Artillery and 2 Elites moved from Hun to Kufra
            1 Cruiser moved from 56 Sea Zone to 51 Sea Zone
            1 Cruiser moved from 56 Sea Zone to 51 Sea Zone
            1 Cruiser moved from 56 Sea Zone to 51 Sea Zone
            2 Elites and 1 Infantry moved from Greece to 51 Sea Zone
            1 Cruiser moved from 56 Sea Zone to 51 Sea Zone
            1 Elite moved from Greece to 51 Sea Zone
            4 Cruisers, 3 Elites and 1 Infantry moved from 51 Sea Zone to 56 Sea Zone
            3 Elites and 1 Infantry moved from 56 Sea Zone to Lower Egypt
            1 Infantry moved from Palestine to Lower Egypt
            1 Infantry moved from Palestine to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Mersa Matruh
            1 ArmoredCar moved from Ghadames to Kufra
            1 ArmoredCar moved from Ghadames to Kufra
            1 Elite moved from 46 Sea Zone to N.Tunisia
            1 Artillery moved from 46 Sea Zone to N.Tunisia
    
        Purchase Units - Italians
            Italians buy 6 ArmoredCars, 1 Battleship, 1 Destroyer, 4 Elites, 2 HeavyTanks, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Lower Egypt
                Italians attack with 2 Adv.Fighters, 3 Elites and 2 Infantrys
                British defend with 1 Artillery and 2 Infantrys
                    Italians roll dice for 1 Battleship and 4 Cruisers in Lower Egypt, round 2 : 2/5 hits, 2.67 expected hits
                    2 Infantrys owned by the British lost in Lower Egypt
                    Italians roll dice for 2 Adv.Fighters, 3 Elites and 2 Infantrys in Lower Egypt, round 2 : 1/7 hits, 2.33 expected hits
                    British roll dice for 1 Artillery in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 2 Adv.Fighters, 3 Elites and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for British: 1 Artillery and 2 Infantrys
            Battle in Kenya
                Italians attack with 1 ArmoredCar, 1 Mech.Inf and 3 Tanks
                British defend with 1 Mech.Inf
                    Italians roll dice for 1 ArmoredCar, 1 Mech.Inf and 3 Tanks in Kenya, round 2 : 1/5 hits, 2.17 expected hits
                    British roll dice for 1 Mech.Inf in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in Kenya
                Italians win, taking Kenya from British with 1 ArmoredCar, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for British: 1 Mech.Inf
            Battle in French Equatorial Africa
                Italians attack with 3 ArmoredCars, 3 Artillerys and 3 Elites
                British defend with 1 Mech.Inf; French defend with 3 Bunkers
                    Italians roll dice for 3 ArmoredCars, 3 Artillerys and 3 Elites in French Equatorial Africa, round 2 : 2/9 hits, 3.50 expected hits
                Units damaged: 2 Bunkers owned by the French
                    French roll dice for 3 Bunkers and 1 Mech.Inf in French Equatorial Africa, round 2 : 2/4 hits, 1.83 expected hits
                    2 ArmoredCars owned by the Italians lost in French Equatorial Africa
                    Italians roll dice for 1 ArmoredCar, 3 Artillerys and 3 Elites in French Equatorial Africa, round 3 : 3/7 hits, 2.83 expected hits
                Units damaged: 1 Bunker owned by the French
                    French roll dice for 3 Bunkers and 1 Mech.Inf in French Equatorial Africa, round 3 : 3/4 hits, 1.83 expected hits
                    1 ArmoredCar owned by the Italians, 2 Elites owned by the Italians, 1 Bunker owned by the French and 1 Mech.Inf owned by the British lost in French Equatorial Africa
                    Italians roll dice for 3 Artillerys and 1 Elite in French Equatorial Africa, round 4 : 3/4 hits, 1.50 expected hits
                    French roll dice for 2 Bunkers in French Equatorial Africa, round 4 : 1/2 hits, 1.00 expected hits
                    2 Bunkers owned by the French and 1 Artillery owned by the Italians lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from French with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 2
                Casualties for Italians: 3 ArmoredCars, 1 Artillery and 2 Elites
                Casualties for British: 1 Mech.Inf
                Casualties for French: 3 Bunkers
            Battle in 31 Sea Zone
                Italians attack with 1 Battleship, 1 Cruiser, 2 Destroyers and 15 S.Submarines
                Americans defend with 1 Submarine
                    Italians roll dice for 15 S.Submarines in 31 Sea Zone, round 2 : 11/15 hits, 7.50 expected hits
                    Americans roll dice for 1 Submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    1 Submarine owned by the Americans lost in 31 Sea Zone
                Italians win with 1 Battleship, 1 Cruiser, 2 Destroyers and 15 S.Submarines remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in Mauritania
                Italians attack with 1 ArmoredCar, 3 Elites and 5 Infantrys
                Americans defend with 6 Infantrys
                    Italians roll dice for 1 ArmoredCar, 3 Elites and 5 Infantrys in Mauritania, round 2 : 2/9 hits, 2.17 expected hits
                    French roll dice for 6 Infantrys in Mauritania, round 2 : 1/6 hits, 2.00 expected hits
                    2 Infantrys owned by the Americans and 1 Infantry owned by the Italians lost in Mauritania
                    Italians roll dice for 1 ArmoredCar, 3 Elites and 4 Infantrys in Mauritania, round 3 : 1/8 hits, 2.00 expected hits
                    French roll dice for 4 Infantrys in Mauritania, round 3 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in Mauritania
                    Italians roll dice for 1 ArmoredCar, 3 Elites and 3 Infantrys in Mauritania, round 4 : 3/7 hits, 1.83 expected hits
                    French roll dice for 3 Infantrys in Mauritania, round 4 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Americans lost in Mauritania
                Italians win, taking Mauritania from French with 1 ArmoredCar, 3 Elites and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Italians: 2 Infantrys
                Casualties for Americans: 6 Infantrys
            Battle in W.Morocco
                Italians attack with 2 ArmoredCars, 3 Artillerys, 13 Infantrys, 3 Mot.Infs and 2 Tanks
                Americans defend with 2 Artillerys, 3 Infantrys and 1 Tank
                    Italians roll dice for 2 ArmoredCars, 3 Artillerys, 13 Infantrys, 3 Mot.Infs and 2 Tanks in W.Morocco, round 2 : 6/23 hits, 5.83 expected hits
                    French roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in W.Morocco, round 2 : 2/6 hits, 2.17 expected hits
                    3 Infantrys owned by the Americans, 2 Artillerys owned by the Americans, 2 Infantrys owned by the Italians and 1 Tank owned by the Americans lost in W.Morocco
                Italians win, taking W.Morocco from French with 2 ArmoredCars, 3 Artillerys, 11 Infantrys, 3 Mot.Infs and 2 Tanks remaining. Battle score for attacker is 15
                Casualties for Italians: 2 Infantrys
                Casualties for Americans: 2 Artillerys, 3 Infantrys and 1 Tank
    
        Non Combat Move - Italians
            4 ArmoredCars moved from Tunis to N.Algeria
            1 Adv.Fighter moved from Lower Egypt to 56 Sea Zone
            1 Adv.Fighter moved from Lower Egypt to 56 Sea Zone
            1 Adv.Fighter moved from 56 Sea Zone to Palestine
    
        Place Units - Italians
            4 Elites placed in Greece
            1 ArmoredCar and 2 Tanks placed in Hun
            4 ArmoredCars placed in Tunis
            1 ArmoredCar and 1 Infantry placed in Rome
            2 HeavyTanks placed in E.Morocco
            1 Battleship and 1 Destroyer placed in 41 Sea Zone
    
        Turn Complete - Italians
            Italians collect 91 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -0.67
    French : -1.17
    Americans : 0.67
    

    Territory Summary for Italians :

    Rome : 1 AAGun, 1 ArmoredCar, 1 Factory and 1 Infantry
    Lombardy : 1 AAGun and 1 Factory
    Kufra : 2 ArmoredCars, 1 Artillery, 1 Bunker and 2 Elites
    Hun : 1 ArmoredCar, 1 Factory and 2 Tanks
    Burgundy : 1 flag
    Languedoc : 1 flag
    Provence : 1 flag, 1 AAGun and 1 Factory
    N.Algeria : 4 ArmoredCars and 1 Artillery
    French Somaliland : 1 flag
    Mauritania : 1 flag, 1 ArmoredCar, 3 Elites and 3 Infantrys
    French Equatorial Africa : 1 flag, 2 Artillerys and 1 Elite
    E.Morocco : 1 flag, 1 AAGun, 1 Bunker, 1 Factory, 2 HeavyTanks and 2 Infantrys
    W.Morocco : 1 flag, 2 ArmoredCars, 3 Artillerys, 11 Infantrys, 3 Mot.Infs and 2 Tanks
    Tangier : 1 flag
    N.Tunisia : 1 Artillery and 1 Elite
    Tunis : 1 flag, 1 AAGun, 4 ArmoredCars and 1 Factory
    New Valley : 1 flag, 2 Infantrys
    Equatoria : 1 flag, 1 ArmoredCar
    Darfur : 1 flag, 1 Artillery and 4 Infantrys
    Kordofan : 1 flag, 1 Infantry
    British Somaliland : 1 flag, 1 ArmoredCar
    Mersa Matruh : 1 flag, 1 Infantry
    Nubia : 1 flag
    Kenya : 1 flag, 1 ArmoredCar, 1 Mech.Inf and 3 Tanks
    Palestine : 1 flag, 1 Adv.Fighter, 1 Artillery and 5 Infantrys
    Lower Egypt : 1 flag, 3 Elites and 2 Infantrys
    Gibraltar : 1 flag
    Crete : 1 flag, 1 AAGun
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun, 4 Elites and 1 Factory
    Serbia : 1 flag
    Andalusia : 1 flag
    31 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers and 15 S.Submarines
    41 Sea Zone : 1 Battleship and 1 Destroyer
    56 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 4 Cruisers, 1 Destroyer and 1 Transport
    46 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 185 / 220
    Russians : 16 / 16
    Italians : 91 / 91
    French : 12 / 17
    Yamamoto : 37 / 51
    Chinese : 38 / 37
    Hisaichi : 28 / 41
    British : 87 / 119
    Anzac : 36 / 36
    Dutch : 32 / 32
    Finns : 20 / 34
    Romanians : 39 / 40
    Thai : 0 / 0
    Americans : 164 / 165
    

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - French
            1 Tank moved from Syria to Iraq
                  British take Iraq from Germans
            1 Tank moved from Iraq to N.Saudi Arabia
    
        Purchase Units - French
            French buy 1 Bunker, 2 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in N.Saudi Arabia
                French attack with 1 Tank
                Germans defend with 1 Tank
                    French roll dice for 1 Tank in N.Saudi Arabia, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Tank in N.Saudi Arabia, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in N.Saudi Arabia
                French win, taking N.Saudi Arabia from Germans with 1 Tank remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Tank
    
        Non Combat Move - French
            1 Adv.Fighter moved from Montreal to Quebec
            2 Infantrys and 2 Tanks moved from Churchill to 1 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 1 Sea Zone to 2 Sea Zone
            2 Infantrys and 2 Tanks moved from 2 Sea Zone to Quebec
    
        Place Units - French
            1 Bunker and 2 Infantrys placed in Syria
            1 Submarine placed in 1 Sea Zone
    
        Turn Complete - French
            French collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    French : 0.50
    

    Territory Summary for French :

    Churchill : 1 AAGun, 1 Elite, 1 Factory and 2 Infantrys
    Syria : 3 Bunkers, 1 Factory and 7 Infantrys
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Quebec : 1 Adv.Fighter, 2 Infantrys and 2 Tanks
    Cairo : 1 AAGun and 1 Infantry
    N.Saudi Arabia : 1 flag, 1 Tank
    2 Sea Zone : 1 Cruiser, 2 Destroyers and 2 Transports
    1 Sea Zone : 1 Submarine
    

    Production/PUs Summary :

    Germans : 182 / 220
    Russians : 16 / 16
    Italians : 91 / 91
    French : 14 / 14
    Yamamoto : 37 / 51
    Chinese : 38 / 37
    Hisaichi : 28 / 41
    British : 88 / 119
    Anzac : 36 / 36
    Dutch : 32 / 32
    Finns : 20 / 34
    Romanians : 39 / 40
    Thai : 0 / 0
    Americans : 164 / 165
    

    Savegame


  • Could Yam edit the French inf in French Guiana to Suriname? thanks!

16 / 19

Suggested Topics

  • 220
  • NML 1914 team game 16

    Feb 7, 2025, 3:30 PM
    177
  • BM4 Cousins Team Game - 2024.6

    about 23 hours ago
    140
  • Karl7 vs CANADA FOOLS

    Dec 8, 2024, 4:42 PM
    3
  • BM4 Cousins Team Game - 2024.5

    Dec 31, 2024, 9:33 PM
    80
  • 505
  • NML 1914 team game 15

    Jan 8, 2025, 2:51 PM
    409
  • BM4 Cousins Team Game - 2024.4

    Nov 5, 2024, 2:11 AM
    123
Axis & Allies Boardgaming Custom Painted Miniatures

48

Online

17.6k

Users

40.2k

Topics

1.7m

Posts