Hi! I just figured that there already seem to be pretty good summaries of LHTR vs. the original Revised rulebook. LHTR seemed like the best comparison point since those transport rules seemed to revert largely back to the timing in Classic.
High res photo of AnA classic (if you want to make a new board)
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Cleaned up the board spines too. Enjoy
http://www.mediafire.com/view/x2tq68bqzf9svnv/Axis Allies Board.jpg
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That is almost a work of art. If you didn’t know where the board creases were, you almost wouldn’t be able to find them at all…
Excellent work!
-Midnight_Reaper
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That is almost a work of art. If you didn’t know where the board creases were, you almost wouldn’t be able to find them at all…
Excellent work!
-Midnight_Reaper
Hey thanks!
I spent way more time than I want to admit working on. Much appreciated.
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Great work on this.
Thanks for sharing.
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Working off of this images, I’ve started on an even more cleaned-up version of this map, as well as a little more subdued color scheme. I wanted to make the colors more “vintage”.
Here’s a preview:
https://www.dropbox.com/s/ybcqfsilx6fbnsb/aa-classic-workinprogress.png?dl=0Done so far:
- Removed the original sea (almost done)
- Removed the original logo and added a new one (from Anniversary edition) in a new location
- Inserted new Roundels (from Anniversary edition)
- Toned down the colors and adjusted color balance
- Added roundels in the bottom left corner (turn markers)
- Cleaned up the small maps top left and bottom right (work in progress)
- Created a new border
- Straightened the map itself
- Added new ocean names
To be done:
- Remove damaged type in creases and add new text
- Clean up the rest of the sea
- Add some texture to the sea
- Adjust colors further
- Clean up the compass
- Look into adding more game-aids to the map itself
- Add IPC markers to the bottom
- Clean up the small maps top right
I’m aware that some of the islands and names are gone in this version - as said: It’s work in progress.
Will share the full size file (100 cm wide, 200dpi) when I’m happy with the result.
I’m open to suggestions :)
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@kongoshin one request or suggestion might be to work with colors last/layered, so that you can export multiple color schemes at the end (instead of requiring multiple color rebalances). If I print this, I would probably want something more vibrant.
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Hi @vodot ! I most definitely do. I have the color mods on separate adjustment layers in Photoshop. It would be a breeze to export multiple versions.
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I would like to modify the map to include the version produced by Xeno Games ( World at War). In that map they cut Ukraine and Caucasus in half among other things. This introduces alot of movement , when in Classic that are is rather stagnant during the game.
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Try to get 300 DPI, not 200
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@Imperious-Leader Yes, I can try to increase the size. Think it’s possible to do it with decent results in Photoshop. If not, I’m considering doing a new pro studio photo of the board.
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@Imperious-Leader Is the map you’re mentioning the one called milton bradley axis and allies.pdf?
This one?
https://www.dropbox.com/s/ozajfjlu7trf1qu/milton bradley axis and allies.pdf.png?dl=0 -
Well actually the one that is being worked on to improve the scan . In addition some coast lines need to be traced again and the text like in Norway need to be redone
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In addition, adding the tech chart, battleboard, and whatever in a deluxe edition would seen good. Our goal in this respect is to have larger versions of all the game boards
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This is incredible Kongoshin…wow.
Why did you remove the sea zone lines in the North Atlantic/Norway/Karelia area though?
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Thanks @AcesWild5049 - you did good work with the scan. I didn’t really, they’re just not been painted in yet. As mentioned: Work in progress ;-)
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Here’s the progress so far.
With color adjustments:
https://www.dropbox.com/s/q0im4jzgiiabibv/aa-classic-workinprogress-coloradjusted-01.png?dl=0Without color adjustments:
https://www.dropbox.com/s/5fjiacx1d6zg2s8/aa-classic-workinprogress-org-colors-01.png?dl=0 -
hey man! did you ever get this project fully completed? I was looking forward to making a new map with your art!