@pacifiersboard said in pacifiersboard (X) -vs- FlyingBadger (L +45) OOB:
sz111: one of my subs hit too. So do you wanna keep damaged BB or dd after first round of combat?
Keep the DD.
yes. if you wish to do that we can change it.
Yeah, please change it back.
Honestly, I would have chose that OOL…trying to salvage something.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 30 Sea Zone
1 cruiser moved from 54 Sea Zone to 30 Sea Zone
Combat - ANZAC
Battle in 30 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 carrier and 1 tactical_bomber
ANZAC roll dice for 1 cruiser and 1 destroyer in 30 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 carrier and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 30 Sea Zone
ANZAC roll dice for 1 cruiser in 30 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 30 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 cruiser in 30 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 carrier in 30 Sea Zone, round 4 : 0/1 hits
1 carrier owned by the Japanese lost in 30 Sea Zone
ANZAC win with 1 cruiser remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 carrier and 1 tactical_bomber
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 artillery and 2 fighters placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2,6,2,5,6,2,5
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 30 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 30 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 30 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 30 Sea Zone: 1 carrier
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
EDIT: Adding units owned by ANZAC to 49 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 30 Sea Zone
1 cruiser moved from 54 Sea Zone to 30 Sea Zone
Combat - ANZAC
Battle in 30 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 carrier and 1 tactical_bomber
ANZAC roll dice for 1 cruiser and 1 destroyer in 30 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 carrier and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 30 Sea Zone
ANZAC roll dice for 1 cruiser in 30 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 30 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 cruiser in 30 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 carrier in 30 Sea Zone, round 4 : 0/1 hits
1 carrier owned by the Japanese lost in 30 Sea Zone
ANZAC win with 1 cruiser remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 carrier and 1 tactical_bomber
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 artillery and 2 fighters placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2,6,2,5,6,2,5
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Malta
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
Combat - French
Battle in Southern France
French attack with 1 infantry
Italians defend with 2 aaGuns, 3 artilleries, 1 factory_minor, 1 harbour and 7 infantry
French roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
Italians roll dice for 2 aaGuns, 3 artilleries and 7 infantry in Southern France, round 2 : 4/10 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians win with 2 aaGuns, 3 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 30 Sea Zone
1 cruiser moved from 54 Sea Zone to 30 Sea Zone
Combat - ANZAC
Battle in 30 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 carrier and 1 tactical_bomber
ANZAC roll dice for 1 cruiser and 1 destroyer in 30 Sea Zone, round 2 : 1/2 hits, 0.00 expected hits
Japanese roll dice for 1 carrier and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/2 hits, 0.00 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 30 Sea Zone
ANZAC roll dice for 1 cruiser in 30 Sea Zone, round 3 : 1/1 hits, 0.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 30 Sea Zone, round 3 : 0/1 hits, 0.00 expected hits
ANZAC roll dice for 1 cruiser in 30 Sea Zone, round 4 : 1/1 hits, 0.00 expected hits
Japanese roll dice for 1 carrier in 30 Sea Zone, round 4 : 0/1 hits, 0.00 expected hits
1 carrier owned by the Japanese lost in 30 Sea Zone
ANZAC win with 1 cruiser remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 carrier and 1 tactical_bomber
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 artillery and 2 fighters placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2,6,2,5,6,2,5
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 30 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 30 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 30 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 30 Sea Zone: 1 carrier
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
EDIT: Adding units owned by ANZAC to 49 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Move - French
1 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Malta
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Normandy Bordeaux: 1 infantry
EDIT: Removing units owned by Italians from Southern France: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 3.00
Japanese : 1.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Germany to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 tactical_bomber moved from Germany to Bessarabia
1 tactical_bomber moved from Germany to Baltic States
1 fighter moved from Finland to Baltic States
1 tactical_bomber moved from Finland to Archangel
1 fighter moved from Finland to Archangel
1 fighter moved from Finland to Archangel
2 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Bessarabia
5 artilleries and 11 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from French
1 infantry moved from Novgorod to Archangel
3 armour, 3 artilleries and 17 infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Karelia to Novgorod
1 bomber moved from Finland to Archangel
1 tactical_bomber moved from Western Germany to 113 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Germany to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 tactical_bomber moved from Germany to Bessarabia
1 tactical_bomber moved from Germany to Baltic States
1 fighter moved from Finland to Baltic States
1 tactical_bomber moved from Finland to Archangel
1 fighter moved from Finland to Archangel
1 fighter moved from Finland to Archangel
2 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Bessarabia
5 artilleries and 11 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from French
1 infantry moved from Novgorod to Archangel
3 armour, 3 artilleries and 17 infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Karelia to Novgorod
1 bomber moved from Finland to Archangel
1 tactical_bomber moved from Western Germany to 113 Sea Zone
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Germans
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 armour, 8 artilleries and 28 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 8 artilleries and 28 infantry in Belarus, round 2 : 9/39 hits, 10.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 armour, 8 artilleries and 28 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 bomber moved from Bessarabia to Novgorod
1 aaGun moved from Novgorod to Belarus
1 fighter moved from Baltic States to Novgorod
2 fighters moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
2 aaGuns moved from Eastern Poland to Belarus
4 armour moved from Eastern Poland to Belarus
1 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from 113 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 bomber moved from Archangel to Novgorod
Place Units - Germans
1 fighter placed in Western Germany
1 artillery and 1 infantry placed in Western Germany
3 armour placed in Novgorod
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -3.67
Russians : 0.83
I used the ANZAC post with the edits (1st one)…than just changed France like you did. You might want to look that over to make sure I did that right.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
4 aaGuns, 3 artilleries and 14 infantry moved from Smolensk to Bryansk
1 armour, 1 fighter and 5 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bryansk
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 artillery, 1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 harbour, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 armour moved from French Indo China to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 armour, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 42 Sea Zone to Malaya
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
5 tactical_bombers moved from Yunnan to Malaya
3 fighters moved from Yunnan to Malaya
2 bombers moved from Kiangsi to Malaya
1 submarine moved from 43 Sea Zone to 37 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 harbour, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 armour moved from French Indo China to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 armour, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 42 Sea Zone to Malaya
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
5 tactical_bombers moved from Yunnan to Malaya
3 fighters moved from Yunnan to Malaya
2 bombers moved from Kiangsi to Malaya
1 submarine moved from 43 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 5 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 2 bombers, 6 fighters, 6 infantry and 6 tactical_bombers
British defend with 2 fighters and 1 tactical_bomber; ANZAC defend with 3 fighters and 1 infantry; Americans defend with 1 fighter; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships and 2 cruisers in Malaya, round 2 : 4/4 hits, 2.33 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters, 6 infantry and 6 tactical_bombers in Malaya, round 2 : 10/22 hits, 10.33 expected hits
UK_Pacific roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 4/8 hits, 4.83 expected hits
4 infantry owned by the Japanese, 3 fighters owned by the ANZAC, 1 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 1 fighter owned by the Americans and 2 fighters owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 6 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 62
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for ANZAC: 3 fighters and 1 infantry
Casualties for Americans: 1 fighter
Casualties for Japanese: 4 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
6 fighters and 6 tactical_bombers moved from Malaya to Yunnan
2 bombers moved from Malaya to French Indo China
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
3 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Anhwe to Hunan
2 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
2 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 30 Sea Zone to 26 Sea Zone
Place Units - Japanese
1 harbour placed in Hainan
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.17
Japanese : -2.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 destroyers, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 bomber moved from Malta to Northern Italy
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Southeast Mexico to Central United States
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Non Combat Move - Americans
1 bomber moved from Northern Italy to Malta
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
5 destroyers and 3 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Kweichow to Hopei
10 infantry moved from Shensi to Hopei
1 fighter and 2 infantry moved from Suiyuyan to Hopei
1 infantry moved from Chahar to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 destroyers, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 bomber moved from Malta to Northern Italy
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Southeast Mexico to Central United States
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Non Combat Move - Americans
1 bomber moved from Northern Italy to Malta
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
5 destroyers and 3 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Kweichow to Hopei
10 infantry moved from Shensi to Hopei
1 fighter and 2 infantry moved from Suiyuyan to Hopei
1 infantry moved from Chahar to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Malta to Northern Italy
1 armour moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Morocco to Algeria
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery and 3 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
3 armour and 2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Burma to Shan State
1 artillery moved from Italian Somaliland to Ethiopia
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Combat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.
Battle in Alexandria
British attack with 1 armour, 1 artillery and 3 infantry
Italians defend with 2 infantry
British roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 : 2/5 hits
Italians roll dice for 2 infantry in Alexandria, round 2 : 2/2 hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 bomber moved from Northern Italy to Malta
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Eastern Persia to Persia
3 aaGuns, 1 armour, 3 artilleries and 4 infantry moved from Burma to India
Place Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 86 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by British to 86 Sea Zone: 1 transport
EDIT: Adding units owned by British to Brazil: 1 infantry
EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
EDIT: Adding units owned by British to Brazil: 3 infantry
EDIT: Changing ownership of Brazil from Neutral_Allies to British
EDIT: Turning off Edit Mode
1 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,3,6,1,1,3,4,2
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 bomber moved from Southern Italy to Smolensk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 bomber moved from Southern Italy to Smolensk
Combat - Italians
Battle in Smolensk
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Smolensk, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Smolensk to Archangel
1 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
Place Units - Italians
1 armour, 1 artillery and 1 mech_infantry placed in Southern France
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.33
Russians : -0.33
Sorry dawgoneit…starting to leak for the Allies.
I’m afraid the evil Axis are now at the point that they can’t be stopped.
Dice in the next few rounds still has a vote.
Sorry dawgoneit…starting to leak for the Allies.
I’m afraid the evil Axis are now at the point that they can’t be stopped.
Dice in the next few rounds still has a vote.
gosh, what a typo…starting to look bleak for the Allies.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from New South Wales to Queensland
1 artillery and 2 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
2 armour placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from New South Wales to Queensland
1 artillery and 2 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
2 armour placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French