18L Dawgoneit (L) vs AetV (X) G40 BM3


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 94 Sea Zone to 104 Sea Zone
                2 fighters moved from 94 Sea Zone to 104 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Alexandria to Trans-Jordan
                2 infantry moved from Libya to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery and 2 infantry moved from Algeria to Tunisia
                1 fighter moved from 94 Sea Zone to 104 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
                6 fighters moved from 33 Sea Zone to Caroline Islands
                2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
                2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans

    triplea_42224_Ame10.tsvg


  • scramble in sz33?


  • No.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 94 Sea Zone to 104 Sea Zone
                2 fighters moved from 94 Sea Zone to 104 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Alexandria to Trans-Jordan
                2 infantry moved from Libya to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery and 2 infantry moved from Algeria to Tunisia
                1 fighter moved from 94 Sea Zone to 104 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
                6 fighters moved from 33 Sea Zone to Caroline Islands
                2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
                2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 :  4/5 hits

    triplea_42224_Ame10.tsvg


  • 4 hits in sz104.
    OOL please


  • Dmg BB
    Sink Sub
    Sink DD
    Sink CR


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 94 Sea Zone to 104 Sea Zone
                2 fighters moved from 94 Sea Zone to 104 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Alexandria to Trans-Jordan
                2 infantry moved from Libya to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery and 2 infantry moved from Algeria to Tunisia
                1 fighter moved from 94 Sea Zone to 104 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
                6 fighters moved from 33 Sea Zone to Caroline Islands
                2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
                2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 :  4/5 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 104 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 3 :  4/4 hits
                        Germans roll dice for 1 battleship in 104 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Germans lost in 104 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 3 artilleries, 6 fighters, 3 infantry, 1 marine and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 1 airfield, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
                        AA fire in Caroline Islands :  1/3 hits
                        1 fighter owned by the Americans lost in Caroline Islands
                        Americans roll dice for 3 cruisers in Caroline Islands, round 2 :  3/3 hits
                        Americans roll dice for 3 artilleries, 5 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Caroline Islands, round 2 :  8/14 hits
                        Japanese roll dice for 1 aaGun, 3 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 :  2/6 hits
                        1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 marine owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 3 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Americans: 1 fighter, 1 infantry and 1 marine
                    Casualties for Japanese: 1 aaGun, 3 fighters, 2 infantry and 1 tactical_bomber

    Non Combat Move - Americans
                5 fighters moved from Caroline Islands to 33 Sea Zone
                2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 94 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_42224_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Shensi to Sikang
                2 infantry moved from Shensi to Szechwan
                1 infantry moved from Hopei to Kweichow
                2 infantry moved from Chahar to Anhwe
                1 fighter moved from Tsinghai to Kweichow

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    1 infantry owned by the Chinese retreated to Chahar
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Chahar

    Place Units - Chinese
                3 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs

    triplea_42224_Chi10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 94 Sea Zone to 104 Sea Zone
                2 fighters moved from 94 Sea Zone to 104 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Alexandria to Trans-Jordan
                2 infantry moved from Libya to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery and 2 infantry moved from Algeria to Tunisia
                1 fighter moved from 94 Sea Zone to 104 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
                6 fighters moved from 33 Sea Zone to Caroline Islands
                2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
                2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 :  4/5 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 104 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 3 :  4/4 hits
                        Germans roll dice for 1 battleship in 104 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Germans lost in 104 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 3 artilleries, 6 fighters, 3 infantry, 1 marine and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 1 airfield, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
                        AA fire in Caroline Islands :  1/3 hits
                        1 fighter owned by the Americans lost in Caroline Islands
                        Americans roll dice for 3 cruisers in Caroline Islands, round 2 :  3/3 hits
                        Americans roll dice for 3 artilleries, 5 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Caroline Islands, round 2 :  8/14 hits
                        Japanese roll dice for 1 aaGun, 3 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 :  2/6 hits
                        1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 marine owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 3 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Americans: 1 fighter, 1 infantry and 1 marine
                    Casualties for Japanese: 1 aaGun, 3 fighters, 2 infantry and 1 tactical_bomber

    Non Combat Move - Americans
                5 fighters moved from Caroline Islands to 33 Sea Zone
                2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 94 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Shensi to Sikang
                2 infantry moved from Shensi to Szechwan
                1 infantry moved from Hopei to Kweichow
                2 infantry moved from Chahar to Anhwe
                1 fighter moved from Tsinghai to Kweichow

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    1 infantry owned by the Chinese retreated to Chahar
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Chahar

    Place Units - Chinese
                3 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Iraq to India
                1 armour moved from Iraq to 80 Sea Zone
                1 armour and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                3 armour moved from Caucasus to Northwest Persia
                4 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                3 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from French Madagascar to 72 Sea Zone
                1 mech_infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia

    Non Combat Move - British

    Place Units - British
                1 armour, 1 artillery and 1 fighter placed in Iraq
                2 infantry and 1 mech_infantry placed in Egypt
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 2 artilleries

    triplea_42224_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 94 Sea Zone to 104 Sea Zone
                2 fighters moved from 94 Sea Zone to 104 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Alexandria to Trans-Jordan
                2 infantry moved from Libya to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery and 2 infantry moved from Algeria to Tunisia
                1 fighter moved from 94 Sea Zone to 104 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
                6 fighters moved from 33 Sea Zone to Caroline Islands
                2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
                2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 :  4/5 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 104 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 3 :  4/4 hits
                        Germans roll dice for 1 battleship in 104 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Germans lost in 104 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 3 artilleries, 6 fighters, 3 infantry, 1 marine and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 1 airfield, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
                        AA fire in Caroline Islands :  1/3 hits
                        1 fighter owned by the Americans lost in Caroline Islands
                        Americans roll dice for 3 cruisers in Caroline Islands, round 2 :  3/3 hits
                        Americans roll dice for 3 artilleries, 5 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Caroline Islands, round 2 :  8/14 hits
                        Japanese roll dice for 1 aaGun, 3 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 :  2/6 hits
                        1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 marine owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 3 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Americans: 1 fighter, 1 infantry and 1 marine
                    Casualties for Japanese: 1 aaGun, 3 fighters, 2 infantry and 1 tactical_bomber

    Non Combat Move - Americans
                5 fighters moved from Caroline Islands to 33 Sea Zone
                2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 94 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Shensi to Sikang
                2 infantry moved from Shensi to Szechwan
                1 infantry moved from Hopei to Kweichow
                2 infantry moved from Chahar to Anhwe
                1 fighter moved from Tsinghai to Kweichow

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    1 infantry owned by the Chinese retreated to Chahar
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Chahar

    Place Units - Chinese
                3 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Iraq to India
                1 armour moved from Iraq to 80 Sea Zone
                1 armour and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                3 armour moved from Caucasus to Northwest Persia
                4 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                3 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from French Madagascar to 72 Sea Zone
                1 mech_infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia

    Non Combat Move - British

    Place Units - British
                1 armour, 1 artillery and 1 fighter placed in Iraq
                2 infantry and 1 mech_infantry placed in Egypt
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 2 artilleries
                Turning on Edit Mode
                EDIT: Removing units owned by British from 39 Sea Zone: 1 armour and 1 transport
                EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
                EDIT: Adding units owned by UK_Pacific to India: 1 armour
                EDIT: Turning off Edit Mode

    triplea_42224_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Eastern Poland to Belarus
                1 infantry moved from Volgograd to Caucasus
                      Italians take Caucasus from Russians

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter in Belarus, round 2 : 1/1 hits, 0,50 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Belarus to Novgorod
                1 aaGun moved from Volgograd to Rostov
                1 armour and 1 mech_infantry moved from Bulgaria to Bessarabia
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour, 1 infantry and 1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
                Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Italians : 0,50
        Russians : -0,33

    triplea_42224_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 fighter moved from Northern Territory to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                2 destroyers moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_42224_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 fighter moved from Northern Territory to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                2 destroyers moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42224_Fre10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 1 fighter, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Archangel
                6 armour, 2 artilleries and 1 mech_infantry moved from Western Ukraine to Bryansk
                2 armour moved from Novgorod to Bryansk
                      Germans take Belarus from Russians
                1 armour moved from Novgorod to Smolensk
                      Germans take Smolensk from Russians
                1 fighter moved from Novgorod to Archangel
                16 armour, 8 artilleries, 2 infantry and 23 mech_infantrys moved from Tambov to Bryansk
                8 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 fighter moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 24 armour, 10 artilleries, 3 infantry and 32 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 24 armour, 10 artilleries, 3 infantry and 32 mech_infantrys in Bryansk, round 2 : 20/69 hits, 22,83 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 24 armour, 10 artilleries, 2 infantry and 32 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Archangel
                    Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2,00 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Archangel to Novgorod
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Tambov to Bryansk
                1 infantry moved from Rostov to Bryansk
                2 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 mech_infantry moved from Greece to Romania
                1 carrier, 2 fighters and 1 transport moved from 105 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to France
                1 mech_infantry moved from Novgorod to Bryansk

    Place Units - Germans
                1 fighter and 2 tactical_bombers placed in Novgorod
                3 armour placed in Western Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Germans : -2,83
        Russians : 0,00

    triplea_42224_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese
                1 infantry moved from Yakut S.S.R. to Ulaanbaatar
                      Russians take Ulaanbaatar from Japanese
                1 infantry moved from Yenisey to Dzavhan
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 fighter moved from Smolensk to Russia

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs

    triplea_42224_Rus11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter, 5 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Amur to Chahar
                2 infantry moved from Jehol to Chahar
                1 armour moved from Shantung to Chahar
                1 infantry moved from Anhwe to Chahar
                1 bomber moved from French Indo China to Chahar
                1 fighter moved from Hunan to Chahar
                1 bomber moved from Burma to 39 Sea Zone
                1 bomber moved from French Indo China to 39 Sea Zone
                2 tactical_bombers moved from Burma to 39 Sea Zone
                1 bomber moved from French Indo China to 39 Sea Zone
                1 fighter moved from 37 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 marine moved from Malaya to 37 Sea Zone
                2 battleships, 5 carriers and 1 marine moved from 37 Sea Zone to 35 Sea Zone

    triplea_42224_Jap11.tsvg


  • Scramble sz 39?


  • yes 1 russian and 2 anzac


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter, 5 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Amur to Chahar
                2 infantry moved from Jehol to Chahar
                1 armour moved from Shantung to Chahar
                1 infantry moved from Anhwe to Chahar
                1 bomber moved from French Indo China to Chahar
                1 fighter moved from Hunan to Chahar
                1 bomber moved from Burma to 39 Sea Zone
                1 bomber moved from French Indo China to 39 Sea Zone
                2 tactical_bombers moved from Burma to 39 Sea Zone
                1 bomber moved from French Indo China to 39 Sea Zone
                1 fighter moved from 37 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 marine moved from Malaya to 37 Sea Zone
                2 battleships, 5 carriers and 1 marine moved from 37 Sea Zone to 35 Sea Zone

    Combat - Japanese
                British scrambles 3 units out of India to defend against the attack in 39 Sea Zone
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                    Americans defend with 1 destroyer; ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits

    Combat Hit Differential Summary :

    Japanese : -1,67

    triplea_42224_Jap11.tsvg


  • Seazone 42:

    1st Round I only scored one hit. What do you want to take as casualty?

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