@leemorrison This will be the thread where we can post turns back and fourth for the league
18L cyanight (Axis+1) vs farmboy (Allies) BM3
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That last edit effects my decision to intercept. Had I known the TT was out of range I would have intercepted. I chose not to intercept so a fighter would be around to destroy the TT.
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ok. Probably easiest to edit it back in range then. Apologies.
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No Problem. Thanks for understanding.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by French from 126 Sea Zone: 1 infantry
EDIT: Removing units owned by Americans from 126 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 125 Sea Zone: 1 transport
EDIT: Adding units owned by French to 125 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
Italians buy 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Western Germany to 125 Sea Zone
2 fighters moved from Western Germany to Southern France
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Tunisia to Caucasus
1 artillery moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 artillery moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to CaucasusCombat - Italians
Battle in 125 Sea Zone
Italians attack with 1 fighter
French defend with 1 infantry; Americans defend with 1 transport
1 infantry owned by the French and 1 transport owned by the Americans lost in 125 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 10
Casualties for French: 1 infantry
Casualties for Americans: 1 transport
Battle in Caucasus
Italians attack with 2 artilleries, 1 bomber and 2 mech_infantrys
Russians defend with 3 infantry
Italians roll dice for 2 artilleries, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 3/5 hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits
1 mech_infantry owned by the Italians and 3 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
10 infantry moved from France to Western Germany
1 aaGun moved from France to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Western Germany to Germany
6 mech_infantrys moved from Northern Italy to Romania
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Southern France to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
1 battleship moved from 97 Sea Zone to 95 Sea Zone
2 cruisers moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Caucasus to Rostov
1 aaGun moved from Bryansk to Rostov
5 armour moved from Bryansk to RostovPlace Units - Italians
4 mech_infantrys placed in Northern Italy
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from South Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to 54 Sea Zone
1 fighter moved from Russia to Norway
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Russia to NorwayPlace Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from South Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to 54 Sea Zone
1 fighter moved from Russia to Norway
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Russia to NorwayPlace Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from United Kingdom to Norway
1 infantry moved from 112 Sea Zone to Norway
1 cruiser moved from 110 Sea Zone to 112 Sea ZoneTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Norway: 1 fighter
EDIT: Adding units owned by ANZAC to Russia: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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edited back an ANZAC NCM
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x airfield; Remaining resources: 70 PUs;
Germans buy 1 artillery, 4 bombers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
10 bombers moved from Western Germany to 91 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
2 infantry moved from Bryansk to Tambov
15 armour moved from Bryansk to Volgograd
3 armour moved from Bryansk to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
2 armour moved from Ukraine to Volgograd
1 tactical_bomber moved from Bryansk to Tambov
1 fighter moved from Ukraine to Tambov
2 tactical_bombers moved from Bryansk to Vologda
1 fighter moved from Novgorod to Vologda
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Bryansk to Vologda
2 tactical_bombers moved from Bryansk to VologdaCombat - Germans
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Scramble Orders for Gib.
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scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x airfield; Remaining resources: 70 PUs;
Germans buy 1 artillery, 4 bombers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
10 bombers moved from Western Germany to 91 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
2 infantry moved from Bryansk to Tambov
15 armour moved from Bryansk to Volgograd
3 armour moved from Bryansk to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
2 armour moved from Ukraine to Volgograd
1 tactical_bomber moved from Bryansk to Tambov
1 fighter moved from Ukraine to Tambov
2 tactical_bombers moved from Bryansk to Vologda
1 fighter moved from Novgorod to Vologda
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Bryansk to Vologda
2 tactical_bombers moved from Bryansk to VologdaCombat - Germans
Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 10 bombers
British defend with 1 cruiser; Americans defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Germans roll dice for 10 bombers in 91 Sea Zone, round 2 : 6/10 hits
Americans roll dice for 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 2/5 hits
2 bombers owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 cruiser owned by the British, 1 transport owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone
Germans win with 8 bombers remaining. Battle score for attacker is 35
Casualties for Germans: 2 bombers
Casualties for British: 1 cruiser
Casualties for Americans: 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Battle in Vologda
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Vologda, round 2 : 4/7 hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits
1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Volgograd
Germans attack with 20 armour and 3 mech_infantrys
Russians defend with 2 armour, 1 factory_minor and 1 mech_infantry
Germans roll dice for 20 armour and 3 mech_infantrys in Volgograd, round 2 : 10/23 hits
Russians roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 3/3 hits
3 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Russians and 2 armour owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 20 armour remaining. Battle score for attacker is 4
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 armour and 1 mech_infantryNon Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Archangel to Novgorod
1 fighter moved from Vologda to Novgorod
4 tactical_bombers moved from Vologda to Novgorod
3 artilleries moved from Bryansk to Rostov
1 tactical_bomber moved from Tambov to Ukraine
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Tambov to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Normandy Bordeaux to Western Germany
8 bombers moved from 91 Sea Zone to Southern France
1 aaGun moved from Karelia to Novgorod
1 infantry moved from Finland to VyborgPlace Units - Germans
4 bombers placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 artillery and 2 infantry moved from Russia to Tambov
1 artillery and 2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 artilleries and 2 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Persia to RussiaPlace Units - Russians
3 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : 0.00
Italians : 0.67
Russians : -0.83 -
I’m not sure how triple A puts allied air on carriers but the ANZAC air54 should be on the same US carrier.
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And just realized that I didn’t move the Russian Sub. I’ll put it in 92 but will wait until after your Japan turn to edit it there.
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Sure, no problem.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 marines moved from Java to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
2 artilleries moved from Java to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 artillery, 1 marine and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 marine moved from 46 Sea Zone to New Guinea
1 cruiser and 1 marine moved from 42 Sea Zone to 46 Sea Zone
2 battleships and 2 marines moved from 42 Sea Zone to 46 Sea Zone
3 marines moved from 46 Sea Zone to New Guinea
1 artillery and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Guam
Battle in New Guinea
Japanese attack with 2 artilleries and 4 marines
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in New Guinea, round 2 : 2/3 hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking Guam from Americans, taking New Guinea from ANZAC with 1 artillery and 4 marines remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 41 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 3 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 41 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 6 fighters and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 55 Sea Zone
Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiserNon Combat Move - Japanese
6 fighters moved from 55 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Philippines
1 cruiser moved from 42 Sea Zone to 55 Sea Zone
5 carriers moved from 42 Sea Zone to 46 Sea Zone
1 carrier moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from Philippines to 46 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
5 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Anhwe
2 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Hunan
4 artilleries moved from Hunan to Anhwe
1 mech_infantry moved from Shantung to Manchuria
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone
3 fighters moved from 41 Sea Zone to 46 Sea Zone
2 fighters moved from 35 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to PhilippinesPlace Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
3 fighters and 1 infantry placed in Japan
2 infantry and 1 mech_infantry placed in Shantung
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
Japanese collect 48 PUs (7 lost to blockades); end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 46 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to Malaya: 2 fighters
EDIT: Removing units owned by Japanese from Philippines: 2 tactical_bombers
EDIT: Adding units owned by Japanese to 46 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans buy 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Finland
1 infantry moved from Norway to Finland
1 bomber moved from Russia to Finland
2 fighters and 1 tactical_bomber moved from Sikang to Hopei
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in Finland
Americans attack with 3 bombers and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 3 bombers and 1 infantry in Finland, round 2 : 3/4 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Hopei
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to New Zealand
1 marine moved from Queensland to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to New Zealand
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 6 carriers, 1 destroyer, 2 fighters, 1 marine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from 112 Sea Zone to Gibraltar
3 bombers moved from Finland to Norway
2 fighters and 1 tactical_bomber moved from Hopei to Suiyuyan
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 airfield, 1 factory_minor and 1 harbour placed in Norway
3 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : 0.67
Americans : -0.83
Japanese : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Tsinghai to Hunan
1 infantry moved from Kweichow to HunanCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hopei from Japanese, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
2 infantry moved from Szechwan to KweichowPlace Units - Chinese
2 artilleries placed in Kweichow
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese : 1.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans buy 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Finland
1 infantry moved from Norway to Finland
1 bomber moved from Russia to Finland
2 fighters and 1 tactical_bomber moved from Sikang to Hopei
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in Finland
Americans attack with 3 bombers and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 3 bombers and 1 infantry in Finland, round 2 : 3/4 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Hopei
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to New Zealand
1 marine moved from Queensland to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to New Zealand
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 6 carriers, 1 destroyer, 2 fighters, 1 marine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from 112 Sea Zone to Gibraltar
3 bombers moved from Finland to Norway
2 fighters and 1 tactical_bomber moved from Hopei to Suiyuyan
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 airfield, 1 factory_minor and 1 harbour placed in Norway
3 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Tsinghai to Hunan
1 infantry moved from Kweichow to HunanCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hopei from Japanese, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
2 infantry moved from Szechwan to KweichowPlace Units - Chinese
2 artilleries placed in Kweichow
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsPurchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - British
2 units repaired.
1 infantry moved from Norway to Finland
British take Finland from Germans
3 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Kazakhstan to Caucasus
1 fighter moved from Persia to Caucasus
1 bomber and 1 tactical_bomber moved from Russia to Caucasus
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Morocco to Algeria
British take Algeria from ItaliansCombat - British
Battle in Caucasus
British attack with 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 2 artilleries and 1 mech_infantry
British roll dice for 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 5/8 hits, 2.67 expected hits
Italians roll dice for 2 artilleries and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 2 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Italians with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries and 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
1 bomber moved from Caucasus to Russia
5 fighters moved from Russia to Norway
1 fighter moved from 112 Sea Zone to Norway
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Norway
1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Szechwan to Russia
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Yunnan to Kweichow
2 aaGuns moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Burma
4 artilleries and 12 infantry moved from India to Burma
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - British
3 infantry placed in Persia
3 fighters placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
Germans : 0.67
British : 2.33
Italians : 1.00
Americans : -0.83
Chinese : 1.00
Japanese : -0.17 -
I might revisit the US NCMs in the Pacific. This would mean moving the air from New Zealand to Sidney and the Hawaii sea zone and possibly placing one carrier with the ANZAC air nearer to Sidney. Not sure yet (and can’t look for a few hours) but wanted to post now in case you got to your Italy turn earlier.