TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 15
Combat Move - Americans
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat - Americans
Battle in Morocco
Battle in Gibraltar
Battle in Guam
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Guam, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Morocco from Italians, taking Gibraltar from Italians, taking Guam from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
9 carriers, 14 destroyers, 17 fighters and 12 submarines moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 2 fighters moved from 89 Sea Zone to 91 Sea Zone
2 carriers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 tactical_bomber moved from Eastern United States to Iceland
Place Units - Americans
1 factory_minor placed in Iraq
1 carrier and 1 destroyer placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
2 armour and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Move - British
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Egypt to Iraq
3 armour moved from Egypt to Iraq
1 submarine moved from 54 Sea Zone to 23 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 battleship moved from 54 Sea Zone to 26 Sea Zone
Purchase Units - British
British buy 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in 23 Sea Zone
British attack with 1 submarine
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
Place Units - British
1 infantry and 2 mech_infantrys placed in Egypt
2 fighters placed in United Kingdom
British undo move 1.
1 infantry and 1 mech_infantry placed in Egypt
1 mech_infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,2,3,6,4,6,5,6,1,2,6
British collect 24 PUs (8 lost to blockades); end with 24 PUs
Turn Complete - UK_Pacific
triplea_42168_UK_15.tsvg