18L axis-dominion (+3) vs adam (allies) bm3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Caucasus to Persia
                      Italians take Persia from British
                2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber, 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.83 expected hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Iraq
                    Italians attack with 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
                    British defend with 2 infantry
                        Italians roll dice for 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in Iraq, round 2 : 3/10 hits, 3.33 expected hits
                        British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 aaGun moved from Trans-Jordan to Iraq
                1 fighter moved from Caucasus to Yunnan
                1 mech_infantry moved from Caucasus to Rostov
                2 armour moved from Northwest Persia to Rostov
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 5 transports moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Southern Italy

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                3 infantry placed in Ukraine
                1 infantry and 2 mech_infantrys placed in Egypt
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Egypt: 2 infantry
                EDIT: Adding units owned by Italians to Trans-Jordan: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,5,4,3,6,2,5
                Italians collect 27 PUs (4 lost to blockades); end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 5 transports
                EDIT: Adding units owned by Germans to 95 Sea Zone: 2 fighters and 2 tactical_bombers
                EDIT: Removing units owned by Germans from 97 Sea Zone: 2 fighters and 2 tactical_bombers
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 5 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Italians : -1.17
        British : -1.00

    triplea_41955_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Caucasus to Persia
                      Italians take Persia from British
                2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber, 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.83 expected hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Iraq
                    Italians attack with 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
                    British defend with 2 infantry
                        Italians roll dice for 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in Iraq, round 2 : 3/10 hits, 3.33 expected hits
                        British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 aaGun moved from Trans-Jordan to Iraq
                1 fighter moved from Caucasus to Yunnan
                1 mech_infantry moved from Caucasus to Rostov
                2 armour moved from Northwest Persia to Rostov
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 5 transports moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Southern Italy

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                3 infantry placed in Ukraine
                1 infantry and 2 mech_infantrys placed in Egypt
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Egypt: 2 infantry
                EDIT: Adding units owned by Italians to Trans-Jordan: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,5,4,3,6,2,5
                Italians collect 27 PUs (4 lost to blockades); end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 5 transports
                EDIT: Adding units owned by Germans to 95 Sea Zone: 2 fighters and 2 tactical_bombers
                EDIT: Removing units owned by Germans from 97 Sea Zone: 2 fighters and 2 tactical_bombers
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 5 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Yunnan: 1 fighter
                EDIT: Adding units owned by Italians to Northern Italy: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Italians : -1.17
        British : -1.00

    triplea_41955_Ita7.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 marine moved from Queensland to Northern Territory
                1 infantry moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41955_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 2 carriers, 3 infantry, 1 marine, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belarus to Archangel
                1 artillery and 5 infantry moved from Novgorod to Archangel
                2 infantry moved from Rostov to Volgograd
                1 bomber moved from Ukraine to Volgograd
                1 bomber moved from Novgorod to Volgograd
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                3 bombers moved from Western Germany to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.67 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 7 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 7 infantry in Archangel, round 2 : 3/8 hits, 1.67 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
                3 bombers moved from 104 Sea Zone to Western Germany
                3 fighters moved from Western Germany to 110 Sea Zone
                1 fighter moved from 95 Sea Zone to 110 Sea Zone
                4 artilleries and 5 infantry moved from France to Normandy Bordeaux
                1 marine moved from Northern Italy to Western Germany
                1 aaGun moved from Novgorod to Archangel
                1 armour and 4 mech_infantrys moved from Caucasus to Rostov
                1 aaGun, 1 armour and 6 mech_infantrys moved from Ukraine to Rostov
                14 armour and 13 mech_infantrys moved from Northwest Persia to Rostov
                1 aaGun moved from Rostov to Volgograd
                1 mech_infantry moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                2 tactical_bombers moved from Egypt to Northern Italy
                1 bomber moved from Volgograd to Yugoslavia
                1 bomber moved from Volgograd to Rostov
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 transport moved from 99 Sea Zone to 95 Sea Zone
                1 armour and 3 mech_infantrys moved from Southern Italy to Yugoslavia
                4 mech_infantrys moved from Northern Italy to Romania
                2 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                2 tactical_bombers moved from 95 Sea Zone to Northern Italy
                1 fighter moved from 95 Sea Zone to Northern Italy
                1 infantry moved from Libya to Tunisia

    Place Units - Germans
                2 carriers and 1 submarine placed in 110 Sea Zone
                1 bomber placed in Western Germany
                3 infantry placed in Novgorod
                1 marine placed in Western Germany
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
                Germans collect 48 PUs (4 lost to blockades); end with 48 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Germans : 1.17
        Americans : 0.67
        Russians : 0.33

    triplea_41955_Ger8.tsvg

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Archangel
                1 armour and 2 mech_infantrys moved from Russia to Archangel
                3 fighters and 1 tactical_bomber moved from Russia to Archangel
                1 artillery and 3 infantry moved from Tambov to Volgograd
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Italians
                1 infantry moved from Tambov to Bryansk
                      Russians take Bryansk from Italians

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 armour, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 artillery and 6 infantry
                        AA fire in Archangel :  1/3 hits
                        1 fighter owned by the Russians lost in Archangel
                        Russians roll dice for 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  3/9 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 6 infantry in Archangel, round 2 :  4/7 hits
                        1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery and 4 infantry in Archangel, round 3 :  1/5 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    1 armour owned by the Russians retreated to Smolensk
                    Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -13
                    Casualties for Germans: 1 aaGun and 3 infantry
                    Casualties for Russians: 1 fighter, 3 infantry and 2 mech_infantrys
                Battle in Volgograd
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 :  0/4 hits
                        Germans roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 3 :  1/3 hits
                        Germans roll dice for 1 aaGun and 2 infantry in Volgograd, round 3 :  0/2 hits
                        1 aaGun owned by the Germans lost in Volgograd
                        Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 4 :  1/3 hits
                        Germans roll dice for 2 infantry in Volgograd, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 5 :  0/2 hits
                        Germans roll dice for 1 infantry in Volgograd, round 5 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 6 :  1/2 hits
                        Germans roll dice for 1 infantry in Volgograd, round 6 :  0/1 hits
                        1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians

    triplea_41955_Rus8.tsvg

  • '15 '14

    Looks like a non complete move?

  • '19 '17

    I resigned!

  • '15 '14

    Wow, first of all, grats to AD, well played.

    But I am surprised, you already threw the towel. G/I is indeed powerful but with Japan losing control over China and no route to take India, I would have continued to fight as long as Russia is not under direct threat. Germany neglected reinforcements against Russia for some turns and Allies still had a significant edge in turn of units on the map and also an income edge with imo does not inevitly lead to Axis economic domination.

    Maybe, the Allies would have died a slow death but I still saw potential by the fact that Japan would rather decline than gain in the next turns against Chinese that were on the doorstep to become out of control.

  • '19 '17

    It is my most premature resignation on league. I estimate my chances to win at like 5%, I usually resign when it’s 1%. I just didn’t see a way to win without dice, and Archangel was a disaster.

  • '19 '17 '16

    Can I ask one thing: Why not attack Italy UK1? Or block it out? If nothing is done, Italy normally takes Egypt I2, which is bad for the allies isn’t it? Am I getting to worried about that?

    I’ve noticed other high level players do that too and I don’t understand it.

    One thing this game does show is that non standard strategies can work, even as Axis. I3/J3 DOW is pretty different, but successful here.

  • '19 '17

    With what and block what? There was a sizeable Sealion threat, and blockers can’t be spared simply to prevent TJ.

  • '19 '17 '16

    @Adam514:

    With what and block what? There was a sizeable Sealion threat, and blockers can’t be spared simply to prevent TJ.

    It was possible to hit Tobruk but that would have allowed one of the SZ106 subs to live because you would have needed the Cruiser to hit SZ96 and also cost a fighter for London defense. Perhaps London would have fallen then.

    Interesting.

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