Bid. Ftr Malta, sub sz98.
Hf
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
2 infantry moved from Queensland to South Australia
1 transport moved from 62 Sea Zone to 61 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
2 cruisers, 4 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 fighter moved from Albania to Southern France
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 7 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Smolensk
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
2 artilleries moved from Russia to Samara
1 bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Vologda
1 fighter moved from Ukraine to Smolensk
1 tactical_bomber moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to Samara
1 mech_infantry moved from Volgograd to Caucasus
3 tactical_bombers moved from Ukraine to Caucasus
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Vologda
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Vologda, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Vologda, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 mech_infantry and 3 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 mech_infantry and 3 tactical_bombers in Caucasus, round 2 : 4/4 hits
British roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Caucasus
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Tambov
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 artilleries and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 1 tactical_bomber in Samara, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 artillery owned by the Germans and 1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
2 infantry moved from Holland Belgium to France
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Archangel to Western Germany
1 bomber moved from Vologda to Novgorod
1 fighter moved from Smolensk to Novgorod
1 tactical_bomber moved from Samara to Russia
1 tactical_bomber moved from Tambov to Ukraine
3 infantry moved from Ukraine to Rostov
3 tactical_bombers moved from Caucasus to Ukraine
6 armour moved from Russia to Rostov
19 armour moved from Russia to Rostov
Place Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Volgograd
3 armour placed in Russia
3 infantry placed in France
4 armour and 6 artilleries placed in Western Germany
1 artillery and 6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Combat Move - Russians
2 armour moved from Slovakia Hungary to Germany
12 infantry moved from Novosibirsk to Samara
Combat - Russians
Battle in Samara
Russians attack with 12 infantry
Germans defend with 1 artillery
Russians roll dice for 12 infantry in Samara, round 2 : 2/12 hits
Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 12 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Germany
Russians attack with 2 armour
Germans defend with 1 artillery, 1 factory_major and 6 infantry
Russians roll dice for 2 armour in Germany, round 2 : 2/2 hits
Germans roll dice for 1 artillery and 6 infantry in Germany, round 2 : 0/7 hits
2 infantry owned by the Germans lost in Germany
Russians roll dice for 2 armour in Germany, round 3 : 0/2 hits
Germans roll dice for 1 artillery and 4 infantry in Germany, round 3 : 3/5 hits
2 armour owned by the Russians lost in Germany
Germans win with 1 artillery and 4 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour
Non Combat Move - Russians
4 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns moved from Novosibirsk to Samara
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
14 armour, 7 artilleries, 16 infantry and 4 mech_infantrys moved from Burma to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
2 bombers, 1 fighter and 3 tactical_bombers moved from Kwangsi to India
3 bombers moved from Shantung to India
1 battleship moved from 38 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in West India
Battle in India
Japanese attack with 14 armour, 9 artilleries, 5 bombers, 3 fighters, 18 infantry, 4 mech_infantrys and 5 tactical_bombers
British defend with 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 21 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 3/9 hits
3 fighters owned by the Japanese lost in India
Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits
Japanese roll dice for 14 armour, 9 artilleries, 5 bombers, 18 infantry, 4 mech_infantrys and 5 tactical_bombers in India, round 2 : 26/55 hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 21 infantry and 2 mech_infantrys in India, round 2 : 7/27 hits
7 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 3 aaGuns owned by the British and 21 infantry owned by the British lost in India
Japanese roll dice for 14 armour, 9 artilleries, 5 bombers, 11 infantry, 4 mech_infantrys and 5 tactical_bombers in India, round 3 : 19/48 hits
UK_Pacific roll dice for 1 armour, 2 artilleries and 1 fighter in India, round 3 : 1/4 hits
1 infantry owned by the Japanese, 1 fighter owned by the British, 1 armour owned by the British and 2 artilleries owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking West India from UK_Pacific, taking India from UK_Pacific with 14 armour, 9 artilleries, 5 bombers, 10 infantry, 4 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 56
Casualties for British: 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 21 infantry and 2 mech_infantrys
Casualties for Japanese: 3 fighters and 8 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 carrier moved from 38 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from India to 39 Sea Zone
3 tactical_bombers moved from India to Burma
2 bombers moved from India to French Indo China
1 aaGun moved from Yunnan to Burma
3 bombers moved from India to Burma
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
3 transports moved from 38 Sea Zone to 36 Sea Zone
3 artilleries moved from Shensi to Kweichow
3 mech_infantrys moved from Kweichow to Burma
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
4 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 70 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 armour, 6 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 marine moved from Southern France to Northern Italy
1 bomber moved from Spain to Northern Italy
4 infantry moved from Spain to Normandy Bordeaux
1 artillery moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Northern Italy
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Northern Italy, round 2 : 3/4 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Northern Italy to Spain
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
4 armour, 5 artilleries and 6 infantry moved from Spain to Southern France
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 transports moved from 91 Sea Zone to 101 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Central United States
Place Units - Americans
3 armour placed in Southern France
1 artillery and 2 infantry placed in Spain
2 armour, 5 artilleries and 3 infantry placed in Eastern United States
6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 armour, 6 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 marine moved from Southern France to Northern Italy
1 bomber moved from Spain to Northern Italy
4 infantry moved from Spain to Normandy Bordeaux
1 artillery moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Northern Italy
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Northern Italy, round 2 : 3/4 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Northern Italy to Spain
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
4 armour, 5 artilleries and 6 infantry moved from Spain to Southern France
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 transports moved from 91 Sea Zone to 101 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Central United States
Place Units - Americans
3 armour placed in Southern France
1 artillery and 2 infantry placed in Spain
2 armour, 5 artilleries and 3 infantry placed in Eastern United States
6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 6 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Persia to West India
1 tactical_bomber moved from Eastern Persia to 79 Sea Zone
1 bomber moved from Eastern Persia to West India
4 fighters moved from Eastern Persia to West India
1 tactical_bomber moved from Eastern Persia to West India
1 infantry moved from Turkey to Caucasus
1 armour moved from Romania to Greater Southern Germany
British take Greater Southern Germany from Germans
1 infantry moved from Southern France to Northern Italy
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Libya
Combat - British
Battle in 79 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 79 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Libya
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in West India
British attack with 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 5/8 hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from 79 Sea Zone to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
6 armour moved from Eastern Persia to Iraq
1 infantry moved from Turkey to Greece
1 infantry moved from Turkey to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 fighters moved from Turkey to Eastern Persia
1 bomber, 4 fighters and 1 tactical_bomber moved from West India to Eastern Persia
1 artillery moved from Turkey to Greece
3 armour moved from Iraq to Greece
1 infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
Place Units - British
3 armour placed in Iraq
3 armour placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 46 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
1 bomber moved from Western Germany to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 3 fighters and 3 infantry
British defend with 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 infantry and 1 marine
Italians roll dice for 1 bomber, 3 fighters and 3 infantry in Northern Italy, round 2 : 3/7 hits
Americans roll dice for 1 artillery, 2 infantry and 1 marine in Northern Italy, round 2 : 3/4 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
retreated to Northern Italy
Americans win with 1 marine remaining. Battle score for attacker is 1
Casualties for Italians: 3 infantry
Casualties for British: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 5 PUs; end with 5 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Trans-Jordan to Syria
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Trans-Jordan to Syria
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Vologda to Urals
Germans take Urals from Russians
1 artillery moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
2 mech_infantrys moved from Smolensk to Samara
1 mech_infantry moved from Archangel to Samara
3 armour moved from Russia to Samara
2 infantry moved from Rostov to Caucasus
4 tactical_bombers moved from Ukraine to Caucasus
1 armour moved from Ukraine to Romania
Germans take Romania from British
1 infantry moved from Germany to Slovakia Hungary
Germans take Slovakia Hungary from Russians
2 infantry moved from Germany to Greater Southern Germany
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
4 infantry moved from France to Normandy Bordeaux
1 bomber moved from Novgorod to Normandy Bordeaux
2 fighters moved from Western Germany to Greater Southern Germany
1 bomber moved from Western Germany to Normandy Bordeaux
5 artilleries and 9 infantry moved from France to Northern Italy
1 armour moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Tambov to Samara
2 mech_infantrys moved from Volgograd to Samara
16 armour moved from Rostov to Samara
8 armour moved from Rostov to Samara
1 fighter moved from Novgorod to Caucasus
Combat - Germans
Battle in Northern Italy
Germans attack with 5 artilleries and 9 infantry
Americans defend with 1 factory_minor and 1 marine
Germans roll dice for 5 artilleries and 9 infantry in Northern Italy, round 2 : 5/14 hits
Americans roll dice for 1 marine in Northern Italy, round 2 : 0/1 hits
1 marine owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 5 artilleries and 9 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Greater Southern Germany
Germans attack with 2 fighters and 2 infantry
British defend with 1 armour
Germans roll dice for 2 fighters and 2 infantry in Greater Southern Germany, round 2 : 1/4 hits
British roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Caucasus
Germans attack with 1 fighter, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 4 tactical_bombers in Caucasus, round 2 : 2/7 hits
British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 27 armour, 1 infantry and 5 mech_infantrys
Russians defend with 2 aaGuns and 12 infantry
Germans roll dice for 27 armour, 1 infantry and 5 mech_infantrys in Samara, round 2 : 11/33 hits
Russians roll dice for 2 aaGuns and 12 infantry in Samara, round 2 : 4/12 hits
3 mech_infantrys owned by the Germans, 2 aaGuns owned by the Russians, 1 infantry owned by the Germans and 9 infantry owned by the Russians lost in Samara
Germans roll dice for 27 armour and 2 mech_infantrys in Samara, round 3 : 13/29 hits
Russians roll dice for 3 infantry in Samara, round 3 : 2/3 hits
2 mech_infantrys owned by the Germans and 3 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 27 armour remaining. Battle score for attacker is 23
Casualties for Germans: 1 infantry and 5 mech_infantrys
Casualties for Russians: 2 aaGuns and 12 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 2 bombers and 4 infantry in Normandy Bordeaux, round 2 : 1/6 hits
Americans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 0/4 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 bombers and 4 infantry in Normandy Bordeaux, round 3 : 4/6 hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 0/3 hits
3 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 4 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 4 infantry
Non Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Northern Italy
8 infantry moved from Western Germany to Northern Italy
6 artilleries moved from Western Germany to Northern Italy
2 fighters moved from Greater Southern Germany to Western Germany
1 bomber moved from Normandy Bordeaux to France
3 infantry moved from Sweden to 113 Sea Zone
3 infantry moved from 113 Sea Zone to Western Germany
2 armour moved from Ukraine to Romania
4 tactical_bombers moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
3 aaGuns moved from Russia to Samara
1 tactical_bomber moved from Russia to Volgograd
1 mech_infantry moved from Volgograd to Afghanistan
Germans take Afghanistan from Neutral_True
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 infantry placed in France
4 artilleries and 6 infantry placed in Western Germany
3 infantry placed in Volgograd
3 infantry placed in Ukraine
5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 67 PUs (2 lost to blockades); end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Combat Move - Russians
4 infantry moved from Yakut S.S.R. to Buryatia
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
3 infantry moved from Philippines to 35 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 3 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
2 tactical_bombers moved from 39 Sea Zone to Java
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
2 artilleries and 2 infantry moved from India to 39 Sea Zone
14 armour, 7 artilleries, 8 infantry and 4 mech_infantrys moved from India to West India
3 mech_infantrys moved from Burma to West India
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 74 Sea Zone to 41 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
2 carriers, 1 destroyer, 4 fighters and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 1 submarine and 6 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 1 submarine and 6 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 3 artilleries, 8 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 3 artilleries, 8 infantry and 2 tactical_bombers in Java, round 2 : 5/13 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 artilleries, 8 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in West India
Japanese attack with 14 armour, 7 artilleries, 8 infantry and 7 mech_infantrys
British defend with 2 mech_infantrys
Japanese roll dice for 14 armour, 7 artilleries, 8 infantry and 7 mech_infantrys in West India, round 2 : 16/36 hits
UK_Pacific roll dice for 2 mech_infantrys in West India, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 14 armour, 7 artilleries, 8 infantry and 7 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 45 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 carriers, 2 destroyers, 4 fighters and 1 transport in 25 Sea Zone, round 2 : 1/6 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 carriers, 2 destroyers, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Midway
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
1 aaGun moved from Burma to India
2 bombers moved from French Indo China to Japan
3 bombers moved from Burma to Shantung
1 tactical_bomber moved from Burma to Kiangsu
2 tactical_bombers moved from Java to 42 Sea Zone
2 tactical_bombers moved from Burma to French Indo China
Place Units - Japanese
2 carriers, 1 destroyer and 1 transport placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 carrier, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits
Germans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 0/4 hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/7 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
4 artilleries and 3 infantry moved from Spain to Southern France
1 bomber moved from Normandy Bordeaux to Spain
2 armour, 5 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 armour, 5 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Central United States to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern France
2 infantry moved from Central United States to Eastern United States
1 aaGun, 2 armour, 5 artilleries and 8 infantry moved from 91 Sea Zone to Spain
1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
2 armour and 1 artillery placed in Southern France
2 artilleries and 1 infantry placed in Spain
8 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 carrier, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits
Germans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 0/4 hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/7 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
4 artilleries and 3 infantry moved from Spain to Southern France
1 bomber moved from Normandy Bordeaux to Spain
2 armour, 5 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 armour, 5 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Central United States to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern France
2 infantry moved from Central United States to Eastern United States
1 aaGun, 2 armour, 5 artilleries and 8 infantry moved from 91 Sea Zone to Spain
1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
2 armour and 1 artillery placed in Southern France
2 artilleries and 1 infantry placed in Spain
8 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 8 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Turkey to Caucasus
2 tactical_bombers moved from Eastern Persia to Caucasus
2 fighters moved from Eastern Persia to Caucasus
1 bomber moved from Eastern Persia to Caucasus
4 fighters moved from Eastern Persia to Iraq
1 infantry moved from Iraq to Persia
1 mech_infantry moved from Spain to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Spain to Southern France
1 armour and 1 mech_infantry moved from Libya to Tunisia
3 armour and 3 mech_infantrys moved from Egypt to Iraq
2 armour moved from Iraq to Caucasus
2 armour moved from Iraq to Greece
1 infantry moved from Greece to Bulgaria
1 artillery moved from Greece to Albania
3 armour moved from Greece to Albania
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
Combat - British
Battle in Caucasus
British attack with 2 armour, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
British roll dice for 2 armour, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 4/9 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tunisia
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 4 : 1/2 hits
Italians roll dice for 1 infantry in Tunisia, round 4 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber, 2 fighters and 2 tactical_bombers moved from Caucasus to Iraq
1 aaGun moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
Place Units - British
3 armour placed in Iraq
3 armour placed in Egypt
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Syria to Turkey
Non Combat Move - ANZAC
2 aaGuns, 4 artilleries, 6 infantry and 1 marine moved from Queensland to South Australia
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Syria to Turkey
Non Combat Move - ANZAC
2 aaGuns, 4 artilleries, 6 infantry and 1 marine moved from Queensland to South Australia
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 artilleries, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Volgograd to Caucasus
1 armour moved from Kazakhstan to Caucasus
1 infantry moved from Afghanistan to Turkmenistan
Germans take Turkmenistan from Russians
3 infantry and 1 mech_infantry moved from Afghanistan to Eastern Persia
1 tactical_bomber moved from Volgograd to Eastern Persia
1 artillery moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
3 armour moved from Samara to Timguska
24 armour moved from Samara to Caucasus
1 infantry moved from Rostov to Caucasus
1 fighter and 4 tactical_bombers moved from Volgograd to Caucasus
1 armour moved from Romania to Yugoslavia
Germans take Yugoslavia from Russians
1 armour moved from Yugoslavia to Romania
2 infantry moved from Western Germany to Holland Belgium
3 infantry moved from France to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Eastern Persia
Germans attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 2/5 hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Eastern Persia
Germans win, taking Eastern Persia from British with 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 25 armour, 1 fighter, 4 infantry and 4 tactical_bombers
British defend with 2 armour and 2 infantry
Germans roll dice for 25 armour, 1 fighter, 4 infantry and 4 tactical_bombers in Caucasus, round 2 : 14/34 hits
British roll dice for 2 armour and 2 infantry in Caucasus, round 2 : 0/4 hits
2 armour owned by the British and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 25 armour, 1 fighter, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for British: 2 armour and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 2 fighters and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 1/6 hits
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 4 : 2/4 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Germans
1 bomber and 2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
4 artilleries and 8 infantry moved from Western Germany to Northern Italy
1 infantry moved from Greater Southern Germany to Yugoslavia
1 artillery and 2 infantry moved from Slovakia Hungary to Romania
5 infantry moved from Germany to Western Germany
1 fighter and 4 tactical_bombers moved from Caucasus to Volgograd
3 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Nenetsia to Russia
3 aaGuns moved from Samara to Volgograd
1 tactical_bomber moved from Eastern Persia to Afghanistan
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 infantry placed in France
3 armour, 4 artilleries and 3 infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Germans
Germans collect 73 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Combat Move - Russians
2 infantry moved from Buryatia to Sakha
1 infantry moved from Buryatia to Amur
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 fighters and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 56 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
1 fighter and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from Japan to 26 Sea Zone
2 bombers moved from Japan to 26 Sea Zone
Combat - Japanese
Battle in Wake Island
Battle in 56 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Wake Island from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 3 tactical_bombers in 55 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 2 bombers, 3 carriers, 3 destroyers, 9 fighters and 1 submarine
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 bombers, 3 carriers, 3 destroyers and 9 fighters in 26 Sea Zone, round 2 : 5/14 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 4/10 hits
Units damaged: 2 carriers owned by the Japanese
2 carriers owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 bombers, 2 carriers, 3 destroyers and 9 fighters in 26 Sea Zone, round 3 : 8/14 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 battleship and 2 cruisers in 26 Sea Zone, round 3 : 2/3 hits
1 destroyer owned by the Japanese, 2 fighters owned by the Japanese, 1 battleship owned by the Americans, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans, 2 carriers owned by the Japanese and 3 fighters owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 2 bombers, 2 destroyers, 7 fighters and 1 submarine remaining. Battle score for attacker is 49
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber
Casualties for Japanese: 3 carriers, 1 destroyer and 2 fighters
Non Combat Move - Japanese
1 fighter could not land in 26 Sea Zone and was removed
1 carrier moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from 26 Sea Zone to Midway
2 bombers moved from 26 Sea Zone to Midway
1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 2 infantry moved from 25 Sea Zone to Midway
1 fighter and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from French Indo China to Java
1 tactical_bomber moved from Kiangsu to Japan
3 bombers moved from Shantung to Midway
14 armour, 7 artilleries, 8 infantry and 7 mech_infantrys moved from West India to Eastern Persia
1 aaGun moved from India to West India
Place Units - Japanese
1 carrier, 3 destroyers and 4 submarines placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs