G4018L Farmboy Allies vs Karl7 Axis +4

  • 2023 '22 '21 '20 '19 '18 '17

    As I was writing that message I noticed that my laptop wasn’t charging. Writing from my phone, but just a heads up that this might delay my turn. Hopefully it’s not a major problem.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Yeah, trying to get Gib opened many possibilities, but I figured there was a real chance I’d fail to take it and that you could probably just nuke the fleet with air power.  I don’t need to win in Europe, just hold on!  :lol:

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 21

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Iraq to Egypt
                1 armour, 9 infantry and 2 mech_infantrys moved from South Australia to Queensland
                2 aaGuns, 3 armour, 1 fighter, 2 infantry and 6 mech_infantrys moved from New South Wales to Queensland
                3 fighters moved from New Zealand to Queensland
                3 bombers moved from New Zealand to Hawaiian Islands

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    triplea_41871_ANZ21.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 21

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Iraq to Egypt
                1 armour, 9 infantry and 2 mech_infantrys moved from South Australia to Queensland
                2 aaGuns, 3 armour, 1 fighter, 2 infantry and 6 mech_infantrys moved from New South Wales to Queensland
                3 fighters moved from New Zealand to Queensland
                3 bombers moved from New Zealand to Hawaiian Islands

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41871_Fre21.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Belarus
                1 armour moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Novgorod
                2 infantry moved from Poland to Baltic States
                8 artilleries moved from Belarus to Novgorod
                8 infantry moved from Belarus to Novgorod
                3 infantry moved from Southern Italy to 97 Sea Zone
                3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                3 infantry and 2 transports moved from 96 Sea Zone to 93 Sea Zone
                3 infantry moved from 93 Sea Zone to Southern France
                1 fighter moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to Southern France
                1 tactical_bomber moved from Western Germany to 105 Sea Zone
                1 tactical_bomber moved from Western Germany to Southern France
                1 bomber moved from Shensi to Japan
                2 armour moved from Eastern Poland to Baltic States

    Combat - Germans
                Battle in 93 Sea Zone
                    Germans attack with 1 fighter and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Germans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Novgorod
                    Germans attack with 1 armour, 8 artilleries and 8 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 armour, 8 artilleries and 8 infantry in Novgorod, round 2 :  4/17 hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 8 artilleries and 8 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 105 Sea Zone
                    Germans attack with 1 tactical_bomber
                    Russians defend with 1 submarine; Americans defend with 1 transport
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 tactical_bomber in 105 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Americans lost in 105 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Baltic States
                    Germans attack with 2 armour and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 2 infantry in Baltic States, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Southern France, round 2 :  3/5 hits
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
                1 fighter moved from Northern Italy to 97 Sea Zone
                1 fighter moved from Germany to 97 Sea Zone
                1 fighter moved from Germany to Southern Italy
                2 tactical_bombers moved from Belarus to Northern Italy
                5 infantry moved from Western Germany to France
                5 infantry moved from Western Germany to France
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 tactical_bomber moved from 105 Sea Zone to France
                1 aaGun moved from Western Germany to Northern Italy
                3 aaGuns, 25 artilleries and 28 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                7 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from 97 Sea Zone to Western Germany
                1 fighter moved from 93 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to Northern Italy
                2 armour moved from Belarus to Eastern Poland
                1 mech_infantry moved from Belarus to Eastern Poland
                1 destroyer moved from 124 Sea Zone to 112 Sea Zone

    Place Units - Germans
                4 armour, 1 fighter and 1 mech_infantry placed in Germany
                3 artilleries placed in France
                1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Belarus: 1 aaGun and 4 infantry
                EDIT: Adding units owned by Germans to Eastern Poland: 1 aaGun and 4 infantry
                EDIT: Removing units owned by Germans from Novgorod: 1 artillery and 1 infantry
                EDIT: Adding units owned by Germans to Eastern Poland: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_41871_Ger22.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Purchase Units - Russians
                Russians repair damage of 8x factory_major; Remaining resources: 37 PUs;
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Vologda to Smolensk
                      Russians take Smolensk from Germans
                2 infantry moved from Samara to Kazakhstan
                10 artilleries and 13 infantry moved from Russia to Bryansk
                7 armour and 14 mech_infantrys moved from Ukraine to Romania
                17 armour and 19 mech_infantrys moved from Western Ukraine to Romania
                2 mech_infantrys moved from Vologda to Russia
                2 mech_infantrys moved from Russia to Bryansk
                1 bomber and 1 fighter moved from Finland to 112 Sea Zone
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                2 mech_infantrys moved from Caucasus to Bryansk
                1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
                4 tactical_bombers moved from Caucasus to Kazakhstan
                3 artilleries, 4 infantry and 8 mech_infantrys moved from Bessarabia to Romania
                1 infantry moved from Bessarabia to Romania

    Combat - Russians
                Battle in 112 Sea Zone
                    Russians attack with 1 bomber, 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 112 Sea Zone
                    Russians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Kazakhstan
                    Russians attack with 1 fighter, 2 infantry and 5 tactical_bombers
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 5 tactical_bombers in Kazakhstan, round 2 : 3/8 hits, 3.50 expected hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 1 fighter, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Romania
                    Russians attack with 24 armour, 3 artilleries, 5 infantry and 41 mech_infantrys
                    Italians defend with 1 infantry
                        Russians roll dice for 24 armour, 3 artilleries, 5 infantry and 41 mech_infantrys in Romania, round 2 : 18/73 hits, 21.17 expected hits
                        Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 24 armour, 3 artilleries, 4 infantry and 41 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Bryansk
                    Russians attack with 10 artilleries, 13 infantry and 4 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 10 artilleries, 13 infantry and 4 mech_infantrys in Bryansk, round 2 : 9/27 hits, 7.83 expected hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 10 artilleries, 13 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Bessarabia to Romania
                1 tactical_bomber moved from Kazakhstan to Iraq
                1 mech_infantry moved from Northwest Persia to Iraq
                1 infantry moved from Iraq to Northwest Persia
                1 fighter and 4 tactical_bombers moved from Kazakhstan to Russia
                4 artilleries and 1 infantry moved from Samara to Russia
                1 artillery and 1 infantry moved from Vologda to Russia
                1 aaGun, 2 artilleries and 3 infantry moved from Karelia to Finland
                1 bomber and 1 fighter moved from 112 Sea Zone to Finland
                1 infantry moved from Western Ukraine to Bessarabia

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Iraq

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Russians : -3.00
        Japanese : -0.33

    triplea_41871_Rus22.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    I expect you will play in a way to block me from getting Berlin (which I think will also prevent you from getting Moscow) since your quickest path to victory is in the Pacific and losing Berlin (among other things) messes with that. But I’m enjoying the fact that we are in a position where if you went aggressively for Moscow you would likely get it a turn after I got Berlin. Neither of us would likely be in a position to take back the capital quickly and we would be down to Japan and Italy vs ANZAC and US.

  • 2023 '22 '21 '20 '19 '18 '17

    I forgot to mention that I assumed no scramble in 112 since I had the advantage. But easy to redo.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Japan to 17 Sea Zone
                2 bombers moved from Japan to Aleutian Islands
                1 bomber moved from Japan to Iwo Jima
                1 bomber moved from 17 Sea Zone to Iwo Jima
                1 fighter moved from 25 Sea Zone to 17 Sea Zone
                1 artillery, 3 infantry and 1 marine moved from Midway to 25 Sea Zone
                1 artillery, 1 battleship, 10 carriers, 4 destroyers, 18 fighters, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 31 Sea Zone
                1 artillery, 3 infantry and 1 marine moved from 31 Sea Zone to Wake Island
                1 armour moved from Novosibirsk to Olgiy
                      Japanese take Olgiy from Russians
                2 armour moved from Novosibirsk to Kazakhstan
                2 infantry moved from Novosibirsk to Kazakhstan
                2 mech_infantrys moved from Novosibirsk to Kazakhstan

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Wake Island
                Battle in Kazakhstan
                    Japanese attack with 2 armour, 2 infantry and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Kazakhstan, round 2 :  1/6 hits
                        Russians roll dice for 2 infantry in Kazakhstan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                        Japanese roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Kazakhstan, round 3 :  0/5 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 3 :  0/1 hits
                        Japanese roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Kazakhstan, round 4 :  1/5 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Wake Island from Americans, taking Kazakhstan from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Aleutian Islands
                    Japanese attack with 2 bombers
                    Americans defend with 1 bomber
                        Japanese roll dice for 2 bombers in Aleutian Islands, round 2 :  2/2 hits
                        Americans roll dice for 1 bomber in Aleutian Islands, round 2 :  0/1 hits
                        1 bomber owned by the Americans lost in Aleutian Islands
                    Japanese win with 2 bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in Iwo Jima
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 marine
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Iwo Jima, round 2 :  3/4 hits
                        Americans roll dice for 1 marine in Iwo Jima, round 2 :  0/1 hits
                        1 marine owned by the Americans lost in Iwo Jima
                    Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 marine

    Non Combat Move - Japanese
                2 bombers moved from Iwo Jima to Japan
                2 bombers moved from Aleutian Islands to Soviet Far East
                1 fighter moved from 17 Sea Zone to 31 Sea Zone
                2 bombers moved from Shantung to Japan
                1 bomber moved from Anhwe to Japan
                1 bomber moved from Kansu to Japan
                1 artillery moved from Philippines to 35 Sea Zone
                2 infantry and 1 marine moved from Philippines to 35 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 33 Sea Zone
                2 artilleries, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Ceylon to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                3 mech_infantrys moved from Novosibirsk to Kazakhstan
                1 mech_infantry moved from Eastern Persia to Persia

    Place Units - Japanese
                1 carrier, 1 destroyer and 3 transports placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone
                1 bomber and 1 fighter placed in Japan
                3 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 84 PUs; end with 84 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 102 PUs

    triplea_41871_Jap22.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Purchase Units - Americans
                Americans buy 9 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers and 2 fighters moved from Gibraltar to 97 Sea Zone
                4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 4 submarines, 2 tactical_bombers and 6 transports moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from Egypt to 97 Sea Zone
                2 bombers moved from Bessarabia to 97 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans

    Combat - Americans

    Combat Hit Differential Summary :

    triplea_41871_Ame22.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    will need scramble orders for 97

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    full scram

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    max defense

  • 2023 '22 '21 '20 '19 '18 '17

    will do this now. Just a note that I am going to change my build. Replace one fighter with a transport and save the 3 ipcs. I doubt it will effect your choice to scramble. If you think it does, I can stick with the build I posted. And one sub will have passed by Malta in case I need the option of a retreat. Not sure how I moved it so will edit after if I end up doing that.

  • 2023 '22 '21 '20 '19 '18 '17

    also just realized I sent the transports in with the fleet. That was accidental. I hope you mind if I edit them after. I had plans to move them as an NCM.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Purchase Units - Americans
                Americans buy 9 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers and 2 fighters moved from Gibraltar to 97 Sea Zone
                4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 4 submarines, 2 tactical_bombers and 6 transports moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from Egypt to 97 Sea Zone
                2 bombers moved from Bessarabia to 97 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans

    Combat - Americans
                Germans scrambles 3 units out of Northern Italy to defend against the attack in 97 Sea Zone
                Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    Americans attack with 4 bombers, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 6 submarines, 3 tactical_bombers and 6 transports
                    Germans defend with 1 battleship, 2 carriers, 1 destroyer, 5 fighters, 3 tactical_bombers and 7 transports; Italians defend with 2 carriers, 6 fighters and 4 transports
                        Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        Americans roll dice for 4 bombers, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 3 tactical_bombers and 6 transports in 97 Sea Zone, round 2 : 13/19 hits, 10.17 expected hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship, 4 carriers, 1 destroyer, 11 fighters, 3 tactical_bombers and 11 transports in 97 Sea Zone, round 2 : 7/20 hits, 11.17 expected hits
                    Units damaged: 2 carriers owned by the Americans
                        1 destroyer owned by the Germans, 5 submarines owned by the Americans, 1 fighter owned by the Germans, 2 carriers owned by the Germans, 3 tactical_bombers owned by the Germans and 2 carriers owned by the Italians lost in 97 Sea Zone
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 battleship owned by the Germans lost in 97 Sea Zone
                        Americans roll dice for 4 bombers, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 3 tactical_bombers and 6 transports in 97 Sea Zone, round 3 : 11/19 hits, 10.17 expected hits
                        Germans roll dice for 10 fighters in 97 Sea Zone, round 3 : 5/10 hits, 6.67 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        2 destroyers owned by the Americans, 4 fighters owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Germans and 6 fighters owned by the Italians lost in 97 Sea Zone
                        4 transports owned by the Italians and 6 transports owned by the Germans lost in 97 Sea Zone
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans win, taking 97 Sea Zone from Neutral with 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine, 3 tactical_bombers and 6 transports remaining. Battle score for attacker is 246
                    Casualties for Americans: 2 destroyers, 2 fighters and 5 submarines
                    Casualties for Germans: 1 battleship, 2 carriers, 1 destroyer, 5 fighters, 3 tactical_bombers and 7 transports
                    Casualties for Italians: 2 carriers, 6 fighters and 4 transports

    Non Combat Move - Americans
                5 fighters moved from 97 Sea Zone to Romania
                2 tactical_bombers moved from 97 Sea Zone to Romania
                4 bombers moved from 97 Sea Zone to Romania
                1 carrier and 2 fighters moved from 95 Sea Zone to 97 Sea Zone
                3 artilleries and 4 infantry moved from Algeria to Tunisia
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                7 carriers and 2 destroyers moved from 64 Sea Zone to 10 Sea Zone
                6 fighters moved from Western United States to Hawaiian Islands

    Place Units - Americans
                3 infantry placed in Egypt
                9 fighters placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 fighter
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
                EDIT: Changing PUs for Americans from 0 to 3
                EDIT: Removing units owned by Americans from 97 Sea Zone: 6 transports
                EDIT: Adding units owned by Americans to 98 Sea Zone: 6 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 66 PUs; end with 69 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs

    Combat Hit Differential Summary :

    Germans : -5.83
        Americans : 3.00

    triplea_41871_Ame22.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TUV swing was 246. I was supposed to win that handily , but I was still very lucky there. When you scrambled I thought there was a good chance I would lose all the carriers.

    Note the edits I made. You will see that I commented on them above the post. It was just easier to do that then to redo all the moves. I may not get to the British move today I’m afraid. Not to free at the moment and I feel I have to think this through more.  I also have to edit the US fighters I just put in Western US. 5 of them are definitely going on the carriers and I might have a couple of more US NCM moves. But really wanted to see what happened in 97 so thought I would at least get that done.

  • 2023 '22 '21 '20 '19 '18 '17

    Also, I left your Battleship alive after the first round and took off a fighter. Or rather triple a did that automatically. I wasn’t thinking of the complications of me having one sub left. Had you dropped the Battleship instead and kept the fighter, my sub wouldn’t have had a hit and you would have one more role. If you think you would have caught that and destroyed the battleship instead, feel free to roll a die for the fighter here.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    that was a shitt show

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    I guess I should start taking the possibility of you wining a bit more seriously now.  You have lucked out several time now, partially because of my dumb moves too.

    I am pretty sure I can still win, but Hawaii is tough nut.  Time to bring down the pain!

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