Trying a radical attack. Scramble from Leningrad?
G4018L Farmboy Allies vs Karl7 Axis +4
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians repair damage of 5x factory_major; Remaining resources: 30 PUs;
Italians buy 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from Americans
5 infantry moved from Northern Italy to Yugoslavia
3 fighters moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 3 fighters and 5 infantry
Russians defend with 1 infantry
Italians roll dice for 3 fighters and 5 infantry in Yugoslavia, round 2 : 2/8 hits
Russians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 3 fighters and 4 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Belgian Congo from Americans to Italians
EDIT: Turning off Edit Mode
3 fighters moved from Yugoslavia to Southern Italy
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 carrier and 2 fighters moved from 97 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Algeria to Tunisia
3 fighters moved from Egypt to Rhodesia
1 armour moved from Anglo Egyptian Sudan to Rhodesia
5 infantry moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 transport placed in 95 Sea Zone
2 artilleries and 5 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 artilleries and 3 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 2 artilleries and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians repair damage of 5x factory_major; Remaining resources: 30 PUs;
Italians buy 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from Americans
5 infantry moved from Northern Italy to Yugoslavia
3 fighters moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 3 fighters and 5 infantry
Russians defend with 1 infantry
Italians roll dice for 3 fighters and 5 infantry in Yugoslavia, round 2 : 2/8 hits
Russians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 3 fighters and 4 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Belgian Congo from Americans to Italians
EDIT: Turning off Edit Mode
3 fighters moved from Yugoslavia to Southern Italy
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 carrier and 2 fighters moved from 97 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Algeria to Tunisia
3 fighters moved from Egypt to Rhodesia
1 armour moved from Anglo Egyptian Sudan to Rhodesia
5 infantry moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 transport placed in 95 Sea Zone
2 artilleries and 5 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 artilleries and 3 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 2 artilleries and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Changing ownership of Kenya from British to Italians
EDIT: Changing PUs for Italians from 42 to 43
EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 2 infantry
EDIT: Adding units owned by Italians to Kenya: 2 infantry
EDIT: Turning off Edit Mode -
made your edit
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I think public execution of 1-2 Generals is appropriate here.
Indeed. Although the real action is in the Pacific right now.
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Yeah, if I somehow pull off a win still, that dicing in Gibraltar will be a reason, but Pearl Harbour is likely to fall in 2 or 3 turns and I don’t think I can block it (or get Germany in time). Still going to try though. :)
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Yeah, if I somehow pull off a win still, that dicing in Gibraltar will be a reason, but Pearl Harbour is likely to fall in 2 or 3 turns and I don’t think I can block it (or get Germany in time). Still going to try though. :)
KILL!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 4 PUs;Combat Move - ANZAC
1 bomber moved from New South Wales to 49 Sea ZoneCombat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 49 Sea Zone to Queensland
5 infantry moved from Queensland to New South Wales
3 fighters moved from Shensi to SzechwanPlace Units - ANZAC
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 4 PUs;Combat Move - ANZAC
1 bomber moved from New South Wales to 49 Sea ZoneCombat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 49 Sea Zone to Queensland
5 infantry moved from Queensland to New South Wales
3 fighters moved from Shensi to SzechwanPlace Units - ANZAC
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 34 PUs;
Germans buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 armour moved from Ethiopia to Kenya
3 infantry moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Romania
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Baltic States
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to Bulgaria
2 fighters moved from Slovakia Hungary to Bulgaria
1 fighter moved from Slovakia Hungary to Baltic States
1 bomber moved from Western Germany to Baltic StatesCombat - Germans
Battle in Romania
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 1 armour and 2 fighters
Russians defend with 1 armour
Germans roll dice for 1 armour and 2 fighters in Bulgaria, round 2 : 3/3 hits
Russians roll dice for 1 armour in Bulgaria, round 2 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Bulgaria
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in Baltic States
Germans attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/7 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
3 infantry moved from Holland Belgium to Western Germany
2 artilleries and 5 infantry moved from Normandy Bordeaux to France
8 infantry moved from Southern France to Northern Italy
1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 9 transports moved from 92 Sea Zone to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from Baltic States to Germany
2 fighters moved from Bulgaria to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Romania to Germany
9 infantry moved from Slovakia Hungary to Yugoslavia
6 infantry moved from Slovakia Hungary to Greater Southern Germany
4 aaGuns, 10 artilleries and 20 infantry moved from Slovakia Hungary to Germany
1 fighter moved from Germany to Western Germany
1 bomber moved from Baltic States to Western GermanyPlace Units - Germans
7 infantry placed in Western Germany
1 artillery and 3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,1,6,3,5
Germans collect 40 PUs (6 lost to blockades); end with 40 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
Germany is in retreat! :x
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Russians
Russians buy 6 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
3 mech_infantrys moved from Eastern Poland to Romania
2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 armour and 2 mech_infantrys moved from Eastern Poland to Baltic States
2 artilleries and 1 infantry moved from Novgorod to Baltic States
2 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
1 fighter and 2 tactical_bombers moved from Novgorod to Romania
1 tactical_bomber moved from Bessarabia to Romania
1 bomber moved from Bessarabia to Slovakia Hungary
1 bomber moved from Novgorod to Slovakia Hungary
1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
13 armour, 2 artilleries and 24 mech_infantrys moved from Eastern Poland to Poland
3 armour and 1 mech_infantry moved from Bessarabia to Poland
10 mech_infantrys moved from Western Ukraine to PolandCombat - Russians
Battle in Romania
Russians attack with 1 fighter, 3 mech_infantrys and 3 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 mech_infantrys and 3 tactical_bombers in Romania, round 2 : 3/7 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in Poland
Russians attack with 16 armour, 2 artilleries and 35 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 16 armour, 2 artilleries and 35 mech_infantrys in Poland, round 2 : 13/53 hits, 14.83 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 16 armour, 2 artilleries and 35 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 4 armour, 2 artilleries, 1 infantry and 4 mech_infantrys
Germans defend with 3 infantry
Russians roll dice for 4 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Baltic States, round 2 : 5/11 hits, 3.83 expected hits
Germans roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 4 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Slovakia Hungary
Russians attack with 2 bombers and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 bombers and 2 mech_infantrys in Slovakia Hungary, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
1 mech_infantry moved from Syria to Iraq
1 mech_infantry moved from Sikang to Turkmenistan
1 armour and 4 mech_infantrys moved from Kansu to Sikang
1 aaGun moved from Novgorod to Baltic States
6 mech_infantrys moved from Russia to Belarus
2 aaGuns moved from Eastern Poland to Poland
1 fighter and 3 tactical_bombers moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Ukraine to Bessarabia
3 infantry moved from Olgiy to Timguska
2 bombers moved from Slovakia Hungary to Caucasus
1 tactical_bomber moved from Bessarabia to CaucasusPlace Units - Russians
3 infantry placed in Iraq
2 mech_infantrys placed in Volgograd
1 tactical_bomber placed in Russia
3 armour placed in Ukraine
3 armour placed in NovgorodTurn Complete - Russians
Russians collect 50 PUs; end with 50 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : -1.67
Russians : -1.00Territory Summary for Russians :
Sikang : 1 armour and 4 mech_infantrys
Timguska : 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Syria : 1 flag
Slovakia Hungary : 1 flag, 2 mech_infantrys
Romania : 1 flag, 2 mech_infantrys
Poland : 1 flag, 2 aaGuns, 16 armour, 2 artilleries and 35 mech_infantrys
Norway : 1 flag
Belarus : 6 mech_infantrys
Baltic States : 1 aaGun, 4 armour, 2 artilleries, 1 infantry and 4 mech_infantrys
Bessarabia : 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Russia : 1 airfield, 1 factory_major and 1 tactical_bomber
Ukraine : 3 armour and 1 factory_minor
Volgograd : 1 factory_minor and 2 mech_infantrys
Turkmenistan : 1 mech_infantry
Novgorod : 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 2 bombers and 1 tactical_bomber
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 37 / 45
Russians : 50 / 72
Japanese : 69 / 94
Americans : 55 / 79
Chinese : 7 / 9
British : 12 / 0
UK_Pacific : 0 / 0
Italians : 25 / 43
ANZAC : 10 / 14
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Germany is in retreat! :x
Yeah, although I think it is unlikely for me to grab Berlin before you can secure Hawaii. We’ll see.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 harbour, 7 infantry, 1 marine, 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
1 tactical_bomber moved from Anhwe to Shensi
5 armour, 1 infantry and 7 mech_infantrys moved from Hopei to Kweichow
1 armour and 1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
3 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Eastern Persia to Persia
Japanese take Persia from Russians
3 artilleries, 2 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Kwangsi to HunanCombat - Japanese
Battle in Kweichow
Japanese attack with 6 armour, 2 infantry and 11 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 6 armour, 2 infantry and 11 mech_infantrys in Kweichow, round 2 : 6/19 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 6 armour, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
1 tactical_bomber moved from Shensi to Hunan
1 artillery and 5 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 battleship, 5 carriers, 6 destroyers, 8 fighters, 5 infantry, 2 submarines, 1 tactical_bomber and 6 transports moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 24 Sea Zone to 25 Sea Zone
1 artillery and 5 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
5 bombers moved from New Britain to Midway
1 fighter moved from New Britain to Caroline Islands
1 fighter moved from Japan to Midway
3 mech_infantrys moved from Eastern Persia to IndiaPlace Units - Japanese
1 harbour placed in Midway
1 carrier and 3 transports placed in 6 Sea Zone
2 artilleries, 3 infantry and 1 marine placed in Japan
1 artillery and 2 infantry placed in Manchuria
2 infantry and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Eastern Persia: 1 infantry
EDIT: Removing units owned by Japanese from Persia: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 harbour, 7 infantry, 1 marine, 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
1 tactical_bomber moved from Anhwe to Shensi
5 armour, 1 infantry and 7 mech_infantrys moved from Hopei to Kweichow
1 armour and 1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
3 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Eastern Persia to Persia
Japanese take Persia from Russians
3 artilleries, 2 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Kwangsi to HunanCombat - Japanese
Battle in Kweichow
Japanese attack with 6 armour, 2 infantry and 11 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 6 armour, 2 infantry and 11 mech_infantrys in Kweichow, round 2 : 6/19 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 6 armour, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
1 tactical_bomber moved from Shensi to Hunan
1 artillery and 5 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 battleship, 5 carriers, 6 destroyers, 8 fighters, 5 infantry, 2 submarines, 1 tactical_bomber and 6 transports moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 24 Sea Zone to 25 Sea Zone
1 artillery and 5 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
5 bombers moved from New Britain to Midway
1 fighter moved from New Britain to Caroline Islands
1 fighter moved from Japan to Midway
3 mech_infantrys moved from Eastern Persia to IndiaPlace Units - Japanese
1 harbour placed in Midway
1 carrier and 3 transports placed in 6 Sea Zone
2 artilleries, 3 infantry and 1 marine placed in Japan
1 artillery and 2 infantry placed in Manchuria
2 infantry and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Eastern Persia: 1 infantry
EDIT: Removing units owned by Japanese from Persia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Midway: 1 fighter
EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Italian Somaliland to Ethiopia
Americans take Ethiopia from Italians
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Egypt
Battle in Morocco
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Morocco, round 2 : 3/6 hits, 2.83 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Egypt from Germans, taking Morocco from Italians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Morocco to Gibraltar
1 fighter moved from Morocco to 91 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 carrier, 1 cruiser, 1 marine and 1 tactical_bomber moved from 91 Sea Zone to 64 Sea Zone
1 marine moved from 64 Sea Zone to Southeast Mexico
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
1 bomber moved from French Guiana to Western United States
1 transport moved from 89 Sea Zone to 10 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
1 artillery moved from 64 Sea Zone to Southeast Mexico
1 infantry moved from 64 Sea Zone to Southeast Mexico
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 58 Sea Zone
1 fighter moved from Eastern Poland to Northwest Persia
1 destroyer moved from 10 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea ZonePlace Units - Americans
2 destroyers, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
3 fighters and 2 infantry placed in Western United States
2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Gibraltar: 1 tactical_bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Italians : -0.33
Americans : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter in Yunnan, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Chinese lost in Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -16
Casualties for Chinese: 1 fighter and 2 infantryNon Combat Move - Chinese
1 artillery moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : -2.83
Japanese : 1.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Italian Somaliland to Ethiopia
Americans take Ethiopia from Italians
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Egypt
Battle in Morocco
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Morocco, round 2 : 3/6 hits, 2.83 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Egypt from Germans, taking Morocco from Italians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Morocco to Gibraltar
1 fighter moved from Morocco to 91 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 carrier, 1 cruiser, 1 marine and 1 tactical_bomber moved from 91 Sea Zone to 64 Sea Zone
1 marine moved from 64 Sea Zone to Southeast Mexico
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
1 bomber moved from French Guiana to Western United States
1 transport moved from 89 Sea Zone to 10 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
1 artillery moved from 64 Sea Zone to Southeast Mexico
1 infantry moved from 64 Sea Zone to Southeast Mexico
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 58 Sea Zone
1 fighter moved from Eastern Poland to Northwest Persia
1 destroyer moved from 10 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea ZonePlace Units - Americans
2 destroyers, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
3 fighters and 2 infantry placed in Western United States
2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Gibraltar: 1 tactical_bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter in Yunnan, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Chinese lost in Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -16
Casualties for Chinese: 1 fighter and 2 infantryNon Combat Move - Chinese
1 artillery moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsCombat Move - British
Non Combat Move - British
1 fighter moved from Gibraltar to Egypt
3 artilleries and 6 infantry moved from Trans-Jordan to Egypt
4 mech_infantrys moved from Iraq to Egypt
1 tactical_bomber moved from Italian Somaliland to Egypt
1 armour, 1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
2 fighters and 1 tactical_bomber moved from Union of South Africa to Egypt
1 aaGun moved from Szechwan to Sikang
1 aaGun and 8 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-JordanTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0.33
Americans : 0.17
Chinese : -2.83
Japanese : 1.67 -
Losing the Chinese fighter was an accident. Meant to retreat but was pressing the buttons to fast. Sigh. But regardless, there will be some generals on my end that are going to get executed.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 artilleries, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Russians
3 infantry moved from Yugoslavia to Romania
3 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Southern Italy to Romania
1 fighter moved from Southern Italy to Slovakia Hungary
1 fighter moved from Southern Italy to Slovakia Hungary
1 fighter moved from 95 Sea Zone to Romania
1 infantry moved from Rhodesia to Union of South Africa
Italians take Union of South Africa from BritishCombat - Italians
Battle in Slovakia Hungary
Italians attack with 2 fighters and 3 infantry
Russians defend with 2 mech_infantrys
Italians roll dice for 2 fighters and 3 infantry in Slovakia Hungary, round 2 : 1/5 hits
Russians roll dice for 2 mech_infantrys in Slovakia Hungary, round 2 : 1/2 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
Italians roll dice for 2 fighters and 2 infantry in Slovakia Hungary, round 3 : 2/4 hits
Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Romania
Italians attack with 2 fighters and 3 infantry
Russians defend with 2 mech_infantrys
Italians roll dice for 2 fighters and 3 infantry in Romania, round 2 : 3/5 hits
Russians roll dice for 2 mech_infantrys in Romania, round 2 : 1/2 hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Romania to Germany
1 fighter moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Germany
1 fighter moved from Slovakia Hungary to Germany
4 infantry moved from Northern Italy to Yugoslavia
2 artilleries and 3 infantry moved from Tunisia to Algeria
2 infantry moved from Kenya to Belgian Congo
3 fighters moved from Rhodesia to Belgian Congo
2 aaGuns moved from Rhodesia to Belgian Congo
2 infantry moved from Rhodesia to Union of South Africa
2 armour, 1 artillery and 2 infantry moved from Rhodesia to Belgian CongoPlace Units - Italians
1 transport placed in 95 Sea Zone
3 infantry placed in Southern Italy
3 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from Queensland to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 bombers
Japanese defend with 1 destroyer
ANZAC roll dice for 2 bombers in 37 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 bombers moved from 37 Sea Zone to Northern Territory
2 fighters moved from Queensland to Hawaiian Islands
1 bomber moved from New South Wales to Hawaiian Islands
3 infantry moved from Queensland to Northern Territory
2 armour moved from Queensland to South Australia
3 fighters moved from Szechwan to Northwest Persia
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.33