Cyanight (Allies) vs Simon33 (Axis) BM3

  • '14 Customizer

    no intercept

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 harbour, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Yunnan
                1 artillery and 4 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 bombers, 2 fighters and 2 tactical_bombers moved from Shan State to India
                1 mech_infantry moved from Hunan to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 6 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  1/2 hits
                    1 tactical_bomber killed by AA
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in India rolls: 5,6 and causes: 11 damage to unit: factory_major
                    Bombing raid in India causes 17 damage total.  Damaged units is as follows: airfield = 6, factory_major = 11
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Shan State to Yunnan
                1 aaGun and 2 infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
                2 bombers, 2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 mech_infantry moved from Shantung to Hunan
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to Yunnan
                1 transport moved from 20 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 harbour placed in Hainan
                2 artilleries and 1 infantry placed in French Indo China
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs

    triplea_41868_Jap4.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 fighters moved from 110 Sea Zone to Southern France
                2 infantry moved from Normandy Bordeaux to Southern France
                1 bomber moved from Morocco to Southern France
                1 infantry, 1 mech_infantry and 2 transports moved from 63 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 63 Sea Zone to 33 Sea Zone
                1 battleship moved from 63 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 :  2/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Southern France
                    Americans attack with 1 bomber, 2 fighters and 2 infantry
                    Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 :  2/5 hits
                        Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the Neutral_Axis and 1 artillery owned by the Neutral_Axis lost in Southern France
                    Americans win, taking Southern France from Neutral_Axis with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Neutral_Axis: 1 artillery and 1 infantry
                Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone

    Non Combat Move - Americans
                2 fighters moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern France to Normandy Bordeaux
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Egypt to India

    Place Units - Americans
                3 fighters placed in Normandy Bordeaux
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 63 Sea Zone: 1 carrier, 1 destroyer and 2 submarines
                EDIT: Adding units owned by Americans to 33 Sea Zone: 1 carrier, 1 destroyer and 2 submarines
                EDIT: Removing units owned by Americans from 63 Sea Zone: 2 fighters
                EDIT: Adding units owned by Americans to 33 Sea Zone: 2 fighters
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier and 1 submarine
                EDIT: Adding units owned by Americans to 33 Sea Zone: 1 carrier and 1 submarine
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
                EDIT: Adding units owned by Americans to 33 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 mech_infantry
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer, 1 submarine and 1 transport
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer, 1 submarine and 1 transport
                EDIT: Removing units owned by Americans from 10 Sea Zone: 2 carriers
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 carriers
                EDIT: Removing units owned by Americans from Western United States: 2 fighters
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 60 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    triplea_41868_Ame4.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                4 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    triplea_41868_Chi4.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 fighters moved from 110 Sea Zone to Southern France
                2 infantry moved from Normandy Bordeaux to Southern France
                1 bomber moved from Morocco to Southern France
                1 infantry, 1 mech_infantry and 2 transports moved from 63 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 63 Sea Zone to 33 Sea Zone
                1 battleship moved from 63 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 :  2/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Southern France
                    Americans attack with 1 bomber, 2 fighters and 2 infantry
                    Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 :  2/5 hits
                        Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the Neutral_Axis and 1 artillery owned by the Neutral_Axis lost in Southern France
                    Americans win, taking Southern France from Neutral_Axis with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Neutral_Axis: 1 artillery and 1 infantry
                Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone

    Non Combat Move - Americans
                2 fighters moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern France to Normandy Bordeaux
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Egypt to India

    Place Units - Americans
                3 fighters placed in Normandy Bordeaux
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 63 Sea Zone: 1 carrier, 1 destroyer and 2 submarines
                EDIT: Adding units owned by Americans to 33 Sea Zone: 1 carrier, 1 destroyer and 2 submarines
                EDIT: Removing units owned by Americans from 63 Sea Zone: 2 fighters
                EDIT: Adding units owned by Americans to 33 Sea Zone: 2 fighters
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier and 1 submarine
                EDIT: Adding units owned by Americans to 33 Sea Zone: 1 carrier and 1 submarine
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
                EDIT: Adding units owned by Americans to 33 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 mech_infantry
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer, 1 submarine and 1 transport
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer, 1 submarine and 1 transport
                EDIT: Removing units owned by Americans from 10 Sea Zone: 2 carriers
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 carriers
                EDIT: Removing units owned by Americans from Western United States: 2 fighters
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 60 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                4 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Purchase Units - British
                British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 9 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                5 fighters moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Kenya to Italian Somaliland
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 bomber moved from Egypt to Italian Somaliland
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 5 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 cruiser in Holland Belgium, round 2 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Italian Somaliland
                    British attack with 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber and 1 infantry in Italian Somaliland, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Italian Somaliland
                    British win, taking Italian Somaliland from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Italian Somaliland to Egypt
                2 infantry and 1 marine moved from Iraq to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 battleship moved from 80 Sea Zone to 81 Sea Zone
                2 cruisers and 1 marine moved from 80 Sea Zone to 81 Sea Zone
                1 marine moved from 81 Sea Zone to Egypt
                1 carrier moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from Persia to India
                2 armour moved from Persia to West India
                1 mech_infantry moved from Iraq to Eastern Persia
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                5 fighters moved from Holland Belgium to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Place Units - British
                3 fighters placed in Persia
                2 mech_infantrys placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 1 infantry
                EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter
                EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 15 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_41868_UK_4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 infantry moved from 96 Sea Zone to Malta
                1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk

    Combat - Italians
                Battle in Malta
                Battle in Bryansk
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                    Italians win, taking Malta from British, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun and 1 infantry moved from Eastern Poland to Bessarabia
                1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 99 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to Libya

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    Italians : 1.33
        Russians : 0.67

    triplea_41868_Ita4.tsvg

  • '19 '17 '16

    I think I underestimated your Normandy landing rather badly. That could be catastrophic.

  • '14 Customizer

    I always seem to misjudge it myself when playing the axis.

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser and 1 destroyer moved from 63 Sea Zone to 33 Sea Zone
                1 fighter moved from New South Wales to 33 Sea Zone
                2 fighters moved from New Zealand to Caroline Islands
                1 mech_infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_41868_ANZ4.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser and 1 destroyer moved from 63 Sea Zone to 33 Sea Zone
                1 fighter moved from New South Wales to 33 Sea Zone
                2 fighters moved from New Zealand to Caroline Islands
                1 mech_infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Turn Complete - French

    triplea_41868_Fre4.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to Rostov
                1 tactical_bomber moved from Eastern Poland to Rostov
                1 mech_infantry moved from Belarus to Rostov
                2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
                3 bombers and 1 fighter moved from Eastern Poland to Russia
                2 infantry moved from Novgorod to Archangel
                1 fighter moved from Eastern Poland to Archangel
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Southern France
                1 artillery moved from France to Southern France
                1 mech_infantry and 2 tactical_bombers moved from Western Germany to Holland Belgium

    Combat - Germans
                Air Battle in Russia

    Combat Hit Differential Summary :

    triplea_41868_Ger5.tsvg

  • '19 '17 '16

    Intercept in Moscow?

  • '14 Customizer

    No Intercept

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to Rostov
                1 tactical_bomber moved from Eastern Poland to Rostov
                1 mech_infantry moved from Belarus to Rostov
                2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
                3 bombers and 1 fighter moved from Eastern Poland to Russia
                2 infantry moved from Novgorod to Archangel
                1 fighter moved from Eastern Poland to Archangel
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Southern France
                1 artillery moved from France to Southern France
                1 mech_infantry and 2 tactical_bombers moved from Western Germany to Holland Belgium

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 8,8,6 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Holland Belgium
                    Germans attack with 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 artillery
                        Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Western Ukraine
                    Germans attack with 2 artilleries and 6 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 artilleries and 6 infantry in Western Ukraine, round 2 :  3/8 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Southern France, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
                Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
                Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
                Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
                1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
                2 aaGuns, 12 armour, 6 artilleries, 19 infantry and 11 mech_infantrys moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
                1 fighter moved from Archangel to Bryansk
                1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
                2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                3 bombers and 1 fighter moved from Russia to Bryansk
                2 tactical_bombers moved from Holland Belgium to Western Germany

    Place Units - Germans
                3 artilleries placed in France
                Germans undo move 1.
                3 artilleries placed in Novgorod
                3 infantry placed in France
                1 artillery, 1 fighter and 8 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_41868_Ger5.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 20x factory_major; Remaining resources: 20 PUs;
                Russians buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Smolensk to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                1 tactical_bomber moved from Archangel to Russia
                2 infantry moved from Tambov to Russia
                3 infantry moved from Volgograd to Tambov
                6 infantry moved from Novosibirsk to Samara
                1 aaGun moved from Russia to Samara
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                6 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Adding units owned by Russians to Rostov: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 26 PUs; end with 28 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    triplea_41868_Rus5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 armour, 3 artilleries and 5 infantry moved from Yunnan to Burma
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
                2 artilleries and 2 infantry moved from 38 Sea Zone to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 2 armour, 5 artilleries and 7 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour, 5 artilleries and 7 infantry in Burma, round 2 : 5/14 hits, 4.67 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 armour, 5 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 battleships, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                3 carriers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 aaGun moved from Yunnan to Burma
                1 mech_infantry moved from Szechwan to Burma
                1 mech_infantry moved from Hunan to Burma
                2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
                1 infantry moved from Kweichow to Szechwan
                1 artillery and 3 infantry moved from Kweichow to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Shantung to Hunan
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Japan to Shantung
                2 fighters moved from Japan to Philippines
                2 artilleries and 1 infantry moved from French Indo China to Shan State
                1 fighter and 3 tactical_bombers moved from 35 Sea Zone to French Indo China

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 artillery, 3 fighters and 5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Combat Hit Differential Summary :

    UK_Pacific : -0.33
        Japanese : 0.33

    triplea_41868_Jap5.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to France
                1 marine moved from Normandy Bordeaux to France
                1 mech_infantry moved from Normandy Bordeaux to France
                1 artillery moved from Normandy Bordeaux to France
                1 armour moved from Normandy Bordeaux to France
                5 fighters moved from Normandy Bordeaux to France
                1 bomber moved from Normandy Bordeaux to Southern France
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France
                1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Neutral_Axis
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 mech_infantry moved from 22 Sea Zone to Marianas
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 artillery moved from 34 Sea Zone to Paulau Island
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 mech_infantry moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Battle in Paulau Island
                Battle in Marshall Islands
                Battle in Guam
                Battle in Marianas
                Battle in Southern France
                    Americans attack with 1 bomber and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Southern France
                    Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Guam from Japanese, taking Marianas from Japanese, taking Southern France from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in France
                    Americans attack with 1 armour, 1 artillery, 5 fighters, 1 infantry, 1 marine and 1 mech_infantry
                    Germans defend with 1 airfield, 4 artilleries, 1 factory_minor and 3 infantry
                        Americans roll dice for 1 armour, 1 artillery, 5 fighters, 1 infantry, 1 marine and 1 mech_infantry in France, round 2 :  8/10 hits
                        Germans roll dice for 4 artilleries and 3 infantry in France, round 2 :  1/7 hits
                        1 infantry owned by the Americans, 3 infantry owned by the Germans and 4 artilleries owned by the Germans lost in France
                    Americans win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking French Guiana from Americans, taking Algeria from Americans, taking Southern France from Americans with 1 armour, 1 artillery, 5 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 22
                    Casualties for Germans: 4 artilleries and 3 infantry
                    Casualties for Americans: 1 infantry
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
                Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
                Trigger Americans Liberation France Liberated Tunisia 3: French captures territory Tunisia
                Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
                Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
                Trigger Americans Liberation France Liberated Syria 3: French captures territory Syria
                Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
                Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
                Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
                Trigger Americans Liberation France Liberated French West Africa 3: French captures territory French West Africa
                Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
                Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
                Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
                Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
                Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
                Trigger Americans Liberation France Liberated French Central Africa 3: French captures territory French Central Africa

    Non Combat Move - Americans
                2 fighters moved from France to 110 Sea Zone
                3 fighters moved from France to United Kingdom
                1 bomber moved from Southern France to United Kingdom
                1 fighter and 1 tactical_bomber moved from South Australia to 33 Sea Zone
                2 carriers moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 25 Sea Zone to 32 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
                2 armour and 2 infantry placed in Western United States
                2 fighters placed in 10 Sea Zone
                3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    triplea_41868_Ame5.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                6 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 infantry in Suiyuyan, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    triplea_41868_Chi5.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to France
                1 marine moved from Normandy Bordeaux to France
                1 mech_infantry moved from Normandy Bordeaux to France
                1 artillery moved from Normandy Bordeaux to France
                1 armour moved from Normandy Bordeaux to France
                5 fighters moved from Normandy Bordeaux to France
                1 bomber moved from Normandy Bordeaux to Southern France
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France
                1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Neutral_Axis
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 mech_infantry moved from 22 Sea Zone to Marianas
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 artillery moved from 34 Sea Zone to Paulau Island
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 mech_infantry moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Battle in Paulau Island
                Battle in Marshall Islands
                Battle in Guam
                Battle in Marianas
                Battle in Southern France
                    Americans attack with 1 bomber and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Southern France
                    Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Guam from Japanese, taking Marianas from Japanese, taking Southern France from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in France
                    Americans attack with 1 armour, 1 artillery, 5 fighters, 1 infantry, 1 marine and 1 mech_infantry
                    Germans defend with 1 airfield, 4 artilleries, 1 factory_minor and 3 infantry
                        Americans roll dice for 1 armour, 1 artillery, 5 fighters, 1 infantry, 1 marine and 1 mech_infantry in France, round 2 :  8/10 hits
                        Germans roll dice for 4 artilleries and 3 infantry in France, round 2 :  1/7 hits
                        1 infantry owned by the Americans, 3 infantry owned by the Germans and 4 artilleries owned by the Germans lost in France
                    Americans win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking French Guiana from Americans, taking Algeria from Americans, taking Southern France from Americans with 1 armour, 1 artillery, 5 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 22
                    Casualties for Germans: 4 artilleries and 3 infantry
                    Casualties for Americans: 1 infantry
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
                Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
                Trigger Americans Liberation France Liberated Tunisia 3: French captures territory Tunisia
                Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
                Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
                Trigger Americans Liberation France Liberated Syria 3: French captures territory Syria
                Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
                Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
                Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
                Trigger Americans Liberation France Liberated French West Africa 3: French captures territory French West Africa
                Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
                Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
                Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
                Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
                Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
                Trigger Americans Liberation France Liberated French Central Africa 3: French captures territory French Central Africa

    Non Combat Move - Americans
                2 fighters moved from France to 110 Sea Zone
                3 fighters moved from France to United Kingdom
                1 bomber moved from Southern France to United Kingdom
                1 fighter and 1 tactical_bomber moved from South Australia to 33 Sea Zone
                2 carriers moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 25 Sea Zone to 32 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
                2 armour and 2 infantry placed in Western United States
                2 fighters placed in 10 Sea Zone
                3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                6 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 infantry in Suiyuyan, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Purchase Units - British
                British buy 1 armour, 1 factory_minor and 2 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 9x factory_major; Remaining resources: 9 PUs;
                UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                4 fighters moved from Normandy Bordeaux to Holland Belgium

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Holland Belgium
                    British attack with 5 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 cruiser in Holland Belgium, round 2 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 marine moved from Egypt to 81 Sea Zone
                2 artilleries moved from Egypt to 81 Sea Zone
                1 infantry moved from Ethiopia to Italian Somaliland
                2 armour moved from West India to India
                1 mech_infantry moved from Eastern Persia to India
                3 fighters moved from Persia to India
                2 cruisers and 1 marine moved from 81 Sea Zone to 79 Sea Zone
                1 marine moved from 79 Sea Zone to West India
                1 battleship, 1 carrier and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                1 bomber moved from Egypt to India
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
                1 artillery and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 artillery and 1 transport moved from 76 Sea Zone to 79 Sea Zone
                2 artilleries and 1 infantry moved from 79 Sea Zone to West India
                5 fighters moved from Holland Belgium to France
                1 armour moved from Normandy Bordeaux to France
                2 infantry moved from Normandy Bordeaux to France
                1 aaGun moved from Normandy Bordeaux to France
                1 infantry moved from Alexandria to Egypt

    Place Units - British
                1 armour and 2 fighters placed in Persia
                Turning on Edit Mode
                EDIT: Removing units owned by British from Italian Somaliland: 1 infantry
                EDIT: Adding units owned by UK_Pacific to West India: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from West India: 1 infantry
                EDIT: Adding units owned by British to West India: 1 infantry
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 1 armour and 1 infantry

    triplea_41868_UK_5.tsvg

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to France
                1 marine moved from Normandy Bordeaux to France
                1 mech_infantry moved from Normandy Bordeaux to France
                1 artillery moved from Normandy Bordeaux to France
                1 armour moved from Normandy Bordeaux to France
                5 fighters moved from Normandy Bordeaux to France
                1 bomber moved from Normandy Bordeaux to Southern France
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France
                1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Neutral_Axis
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 mech_infantry moved from 22 Sea Zone to Marianas
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 artillery moved from 34 Sea Zone to Paulau Island
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 mech_infantry moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Battle in Paulau Island
                Battle in Marshall Islands
                Battle in Guam
                Battle in Marianas
                Battle in Southern France
                    Americans attack with 1 bomber and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Southern France
                    Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Guam from Japanese, taking Marianas from Japanese, taking Southern France from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in France
                    Americans attack with 1 armour, 1 artillery, 5 fighters, 1 infantry, 1 marine and 1 mech_infantry
                    Germans defend with 1 airfield, 4 artilleries, 1 factory_minor and 3 infantry
                        Americans roll dice for 1 armour, 1 artillery, 5 fighters, 1 infantry, 1 marine and 1 mech_infantry in France, round 2 :  8/10 hits
                        Germans roll dice for 4 artilleries and 3 infantry in France, round 2 :  1/7 hits
                        1 infantry owned by the Americans, 3 infantry owned by the Germans and 4 artilleries owned by the Germans lost in France
                    Americans win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking French Guiana from Americans, taking Algeria from Americans, taking Southern France from Americans with 1 armour, 1 artillery, 5 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 22
                    Casualties for Germans: 4 artilleries and 3 infantry
                    Casualties for Americans: 1 infantry
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
                Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
                Trigger Americans Liberation France Liberated Tunisia 3: French captures territory Tunisia
                Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
                Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
                Trigger Americans Liberation France Liberated Syria 3: French captures territory Syria
                Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
                Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
                Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
                Trigger Americans Liberation France Liberated French West Africa 3: French captures territory French West Africa
                Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
                Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
                Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
                Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
                Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
                Trigger Americans Liberation France Liberated French Central Africa 3: French captures territory French Central Africa

    Non Combat Move - Americans
                2 fighters moved from France to 110 Sea Zone
                3 fighters moved from France to United Kingdom
                1 bomber moved from Southern France to United Kingdom
                1 fighter and 1 tactical_bomber moved from South Australia to 33 Sea Zone
                2 carriers moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 25 Sea Zone to 32 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
                2 armour and 2 infantry placed in Western United States
                2 fighters placed in 10 Sea Zone
                3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                6 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 infantry in Suiyuyan, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Purchase Units - British
                British buy 1 armour, 1 factory_minor and 2 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 9x factory_major; Remaining resources: 9 PUs;
                UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                4 fighters moved from Normandy Bordeaux to Holland Belgium

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Holland Belgium
                    British attack with 5 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 cruiser in Holland Belgium, round 2 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 marine moved from Egypt to 81 Sea Zone
                2 artilleries moved from Egypt to 81 Sea Zone
                1 infantry moved from Ethiopia to Italian Somaliland
                2 armour moved from West India to India
                1 mech_infantry moved from Eastern Persia to India
                3 fighters moved from Persia to India
                2 cruisers and 1 marine moved from 81 Sea Zone to 79 Sea Zone
                1 marine moved from 79 Sea Zone to West India
                1 battleship, 1 carrier and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                1 bomber moved from Egypt to India
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
                1 artillery and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 artillery and 1 transport moved from 76 Sea Zone to 79 Sea Zone
                2 artilleries and 1 infantry moved from 79 Sea Zone to West India
                5 fighters moved from Holland Belgium to France
                1 armour moved from Normandy Bordeaux to France
                2 infantry moved from Normandy Bordeaux to France
                1 aaGun moved from Normandy Bordeaux to France
                1 infantry moved from Alexandria to Egypt

    Place Units - British
                1 armour and 2 fighters placed in Persia
                Turning on Edit Mode
                EDIT: Removing units owned by British from Italian Somaliland: 1 infantry
                EDIT: Adding units owned by UK_Pacific to West India: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from West India: 1 infantry
                EDIT: Adding units owned by British to West India: 1 infantry
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 1 armour and 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    triplea_41868_UK_5.tsvg

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Axis & Allies Boardgaming Custom Painted Miniatures

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