@surfer Welcome back to PTV! No scrambles
17L Play Off Quarter Final BM 3.0 Axis-dominion (Allies) vs Rubioton (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Germans
Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to YugoslaviaCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2,50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
1 battleship owned by the Germans retreated to 112 Sea Zone
British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4,17 expected hits
British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the French lost in 110 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 4/5 hits, 3,00 expected hits
British roll dice for 1 battleship and 2 fighters in 110 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
2 tactical_bombers owned by the Germans, 1 battleship owned by the British and 2 fighters owned by the British lost in 110 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 fighter, 2 submarines and 3 tactical_bombers
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Casualties for French: 1 cruiser and 1 fighter
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 8/20 hits, 6,33 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4,33 expected hits
1 aaGun owned by the French, 4 infantry owned by the Germans, 6 infantry owned by the French and 1 artillery owned by the British lost in France
Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 5/16 hits, 5,67 expected hits
French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 4/4 hits, 2,00 expected hits
1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 1 artillery and 7 infantry
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 6/13 hits, 4,67 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1,67 expected hits
5 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 5 infantry
Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to FrenchNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
1 bomber and 2 fighters moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 bomber moved from 111 Sea Zone to Western Germany
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
2 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Poland to Slovakia Hungary
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
3 aaGuns moved from Western Germany to Germany
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from 113 Sea Zone to NorwayPlace Units - Germans
1 submarine placed in 112 Sea Zone
6 artilleries placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : 1,67
British : 0,83
French : 1,67
Neutral_Allies : 1,33 -
Test summary from TripleA, engine version: 1.9, time: 5:02:37 PM
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Test summary from TripleA, engine version: 1.9, time: 5:06:21 PM
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Baltic States to Belarus
1 infantry moved from Archangel to Belarus
2 infantry moved from Eastern Poland to Belarus
6 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Novgorod to Belarus
2 aaGuns moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
4 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 submarine moved from 127 Sea Zone to 124 Sea ZonePlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 marine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Formosa to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits, 3,83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3,50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 5/7 hits, 3,33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
2 carriers moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Korea to Kiangsi
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Shantung to Anhwe
1 artillery moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 aaGun and 6 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 marine placed in Japan
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese : 0,67
Japanese : 2,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 marines, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
2 aaGuns moved from Eastern United States to Central United States
1 bomber moved from Central United States to Eastern United StatesPlace Units - Americans
1 marine placed in Central United States
2 marines placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 4/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : 0.50
Japanese : -2.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 marines, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
2 aaGuns moved from Eastern United States to Central United States
1 bomber moved from Central United States to Eastern United StatesPlace Units - Americans
1 marine placed in Central United States
2 marines placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 4/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsPurchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Alexandria to 98 Sea Zone
1 armour and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Egypt to Iraq
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Iraq
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 bomber moved from United Kingdom to FranceCombat - British
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 cruisers in Iraq, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 6/7 hits, 2.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - British
1 carrier moved from 98 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from Burma to India
1 infantry moved from Burma to India
2 infantry moved from Malaya to Shan State
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
1 bomber moved from France to United Kingdom
1 destroyer moved from 71 Sea Zone to 80 Sea ZonePlace Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,4
British collect 28 PUs (2 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
British : 2.83
Italians : -0.33
AA fire in France : : -0.17
Chinese : 0.50
Neutral_Axis : 0.00
Japanese : -2.00 -
Good luck both of you!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Albania to Greece
1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to Greece
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tunisia
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 fighter moved from Southern Italy to 93 Sea Zone
1 armour and 2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Greece
Italians attack with 1 armour, 2 artilleries, 1 bomber and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 4 infantry in Greece, round 2 : 2/8 hits, 2,83 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1,33 expected hits
2 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in Greece, round 3 : 3/5 hits, 2,17 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0,67 expected hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 4 : 0/2 hits, 0,67 expected hits
French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 5 : 0/2 hits, 0,67 expected hits
French roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 6 : 2/2 hits, 0,67 expected hits
French roll dice for 1 infantry in Tunisia, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1,67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 1 fighter and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 fighter and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 fighter
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 93 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 fighter remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 fighter moved from Southern France to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from Greece to Southern Italy
2 aaGuns moved from Northern Italy to Yugoslavia
4 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 0,17
British : -0,67
French : -2,17
Neutral_Allies : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUsCombat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
1 destroyer moved from 72 Sea Zone to 79 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 artillery and 1 mech_infantry moved from France to Holland Belgium
1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber and 2 fighters moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/5 hits, 2,50 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for French: 1 artillery
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry
French defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Holland Belgium, round 2 : 1/5 hits, 2,33 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for French: 1 infantryNon Combat Move - Germans
6 armour and 2 mech_infantrys moved from France to Germany
2 aaGuns moved from Germany to Western Germany
1 aaGun and 6 artilleries moved from Germany to Poland
3 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Yugoslavia to 97 Sea Zone
5 infantry moved from Bulgaria to Romania
3 armour moved from Yugoslavia to Poland
2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber and 2 fighters moved from Holland Belgium to Western Germany
1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Norway to FinlandPlace Units - Germans
6 armour and 4 mech_infantrys placed in Germany
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : 0,17
French : 1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Bryansk to Belarus
2 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Bryansk to Belarus
5 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
6 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Belarus
6 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 124 Sea Zone to 110 Sea Zone
3 infantry moved from Novgorod to Belarus
11 infantry moved from Buryatia to Amur
1 aaGun moved from Buryatia to Amur
1 aaGun moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 infantry and 2 marines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
2 bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 7/10 hits, 5,00 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Jehol to Chahar
3 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 aaGun and 5 infantry moved from Jehol to Anhwe
1 armour, 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Siam
2 bombers moved from Yunnan to Siam
1 infantry moved from Kiangsi to Kwangsi
1 fighter moved from Kiangsi to Kwangsi
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 3 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 aaGuns and 1 infantry moved from Japan to 6 Sea Zone
2 aaGuns and 2 infantry moved from 6 Sea Zone to Korea
4 infantry moved from Manchuria to Korea
2 tactical_bombers moved from Yunnan to Kwangsi
3 fighters moved from Yunnan to Kwangsi
1 armour, 1 artillery, 3 carriers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
2 artilleries, 2 infantry and 2 marines placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese : -0,33
Japanese : 2,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 mech_infantrys moved from Western United States to Central United States
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 marines moved from Western United States to 10 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : -0.00
Japanese : 1.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 mech_infantrys moved from Western United States to Central United States
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 marines moved from Western United States to 10 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsPurchase Units - British
British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Scotland to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 battleship and 1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in 106 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/6 hits, 2.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 artillery owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour, 1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 aaGun moved from India to Burma
2 cruisers moved from 80 Sea Zone to 39 Sea Zone
1 battleship moved from 79 Sea Zone to 39 Sea Zone
1 carrier and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from India to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Malaya to Shan State
1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 aaGun moved from Scotland to United Kingdom
3 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 bomber moved from 106 Sea Zone to IcelandPlace Units - British
1 carrier and 1 transport placed in 110 Sea Zone
1 fighter placed in 110 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Germans : -0.50
British : 1.50
Italians : 1.67
Chinese : -0.00
Japanese : 1.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
Italians take Egypt from BritishCombat - Italians
Non Combat Move - Italians
1 artillery moved from Tunisia to Libya
1 infantry moved from British Somaliland to Ethiopia
1 artillery moved from Greece to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun and 1 infantry moved from Northern Italy to Southern France
2 aaGuns moved from Yugoslavia to Romania
1 armour moved from Greece to Romania
1 armour moved from Southern France to Yugoslavia
1 infantry moved from Southern France to Normandy Bordeaux
1 battleship and 2 cruisers moved from 93 Sea Zone to 98 Sea Zone
1 destroyer and 1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from 98 Sea Zone to EgyptPlace Units - Italians
1 armour and 4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :