@commando-brado Players choose their own casualties.
Axis & Allies and Zombies is REAL
-
I’m willing to give it a shot, but I’m not going to be first in line to buy one.
-Midnight_Reaper
-
Sourly disapponted.
:-(
It is a good thing that this game is timeless, because it seems Larry is not the only one who has lost interest in making classic A&A. All my hopes of the brand owners independently continuing the series are crushed in an odd way—darn zombies. -
@Charles:
Sourly disapponted.
:-(
It is a good thing that this game is timeless, because it seems Larry is not the only one who has lost interest in making classic A&A. All my hopes of the brand owners independently continuing the series are crushed in an odd way - darn zombies.I suspect that Larry’s disinterest ran the other way - the brand owners didn’t want to further develop the property and Larry decided to find something else to do with his time. In 2012 Avalon Hill pushed out 1941 and the Second Editions of 1942, 1940 Europe, and 1940 Pacific. In 2013 Avalon Hill published the woefully under resourced 1914. In 2017, War Room is announced and it was stated then that Larry had been working on War Room for the past 5 years.
Reading between the lines, I think that Avalon Hill stopped development of A&A games in 2012. Even allowing for development of 1914 only pushes development of A&A titles to 2013. The A&A community has heard almost nothing out of Avalon Hill between 2013 and now. I would say that we’ve heard nothing if you except the reprints of D-Day and Anniversary Edition.
And now we get A&A Zombies. I will take one good thing from this announcement - somebody, somewhere is still developing new ideas for Axis & Allies. Many people didn’t like 1941 but liked to ghoul the minis from 1941 for their other games. Depending on what’s inside A&A:Z, we may yet get a similar situation. Time will tell.
My 2 IPCs
-Midnight_Reaper
-
Speaking as a member of the “younger generation,” it doesn’t matter if you’re selling nazi’s, zombies, nazi zombies, star wars, or superheroes. A 6+ hour game is a 6+ hour game, and unless you dumb it down to the level of 1941, it’ll always be a game for hardcore gamers.
The mini announcement did say “streamlined gameplay” so the rules might be different. But fair point, even if Zombies is a 2 hour game, what’s the likelihood of going from that to a 8 hour game?
I, myself, don’t play much A&A anymore (and I’ve been wondering if the site should cover other games).
-
I’m willing to give it a shot, but I’m not going to be first in line to buy one.
-Midnight_Reaper
I bet you’ll find some excuse to get it on day 1. Chainsaw tanks? Zombie minis? :wink:
-
I’m willing to give it a shot, but I’m not going to be first in line to buy one.
-Midnight_Reaper
I bet you’ll find some excuse to get it on day 1. Chainsaw tanks? Zombie minis? :wink:
Neither of those interest me. But we’ll see either way.
-Midnight_Reaper
-
If you have questions about the game, please post them here:
-
I initially didn’t pay any attention to this thread because its title made me think that it was some sort of bad joke. When I saw, however, that there’s now a child board on this forum for A&AZ, I got worried enough to go back and check this thread. Frankly, I’m still mentally processing the news. I had no difficulty wrapping my mind around the A&A Miniatures product line when it came along; I saw it as a reasonable “brand extension” (like Cherry Coke) of the A&A WWII board games, even though it wasn’t a board game. I likewise no difficulty wrapping my mind around A&A WWI 1914, even though it’s technically is an anachronistic game in terms of its title (since there was no “Axis” in WWI) because it’s an A&A-style game built around WWII’s global predecessor. But A&A Zombies? That’s not what I’d call a serious brand extension of A&A; it’s actually more of a satirical mash-up, along the lines of Seth Grahame-Smith’s 2009 novel Pride and Prejudice and Zombies, which I suspect Jane Austen enthusiasts didn’t universally embrace as being a good idea.
-
I really do think it’s too bad this was done with the A&A brand.
I could understand the appeal of some for this game (not me personally, but that’s because I’m a history game nut, a little less the fantastical), but that’s not what A&A is. WOTC, Hasbro, whoever, could have still made this game under it’s own auspices. They own the license for A&A, unless I’m mistaken. So they could borrowed stylistic/artistic liberties from it, with a new game all it’s own, from another brand they already control without legal issue, I would think.
I also do understand previous posts on what could be done with the A&A brand to attract newer/younger gamers to it, though. Be it a mix of shorter game play, as well as streamlined rules, are better for the casual gamer looking to fill up a Friday evening, and a Friday evening only.
I know they’re not the most popular with this forum, but I rather liked the individual battle A&A games of Guadalcanal, Battle of the Bulge, and D-Day, for their quicker pace. I still pull out the D-Day game if we want to get a craving in, but don’t have time or space to set up Global 1940. It’s a different game, unquestionably, but it’s still entertaining. A Stalingrad, El Alamein, Market Garden, etc. game would be appealing in that regard as well. Just because they’re different from the A&A games we know and love on a global scale, doesn’t make a localized theater game with a different/modified rule-set not fun in it’s own way!
But to play devils advocate again, I understand where the WWII/historical realm may not exactly excite the young gamer, so at that I’m at a bit of a loss as it comes to A&A in general.
djensen, I don’t blame you for contemplating opening up this forum to a wider array of games. You’d know more than I, but I’d imagine the traffic coming through, and amount of contributors would go up, making your life running this site much easier. All that means for us is one more sub click to get to the A&A section of a wider forum, not too hard I don’t think. :-)
-
I’m surprised they went this way as well. Not because it will be A&AZ as I’ve come to see the A&A “title” as an engine rather than a specific game(s).
Sort of like the commands and colours brand.What I am surprised about is the zombie part. As a fad/craze, it has passed or on the downside of its life cycle.
I will be interested in seeing which board/map they use. Maybe G40 but on a size between Anniv. and 42.2?
Can’t see them creating much new with the amount of map versions/sculpts/graphics they have with Anniv./42.2/1941/G40.
We all know they will cut corners to save 6 cents. :-) -
Its like this all over, Harley davidson, Macys , Sears, DirectTV
Companies are struggling with old models and proven products with today’s new generation.
-
Whats next…. “Axis & Aliens” … PASS on this… If there is any good sculpts, ill get them from HBG when Doug gets in some parts.
-
Id would rather have “Axis and Aliens” as opposed to the Zombie idea. Like a war of the worlds circa 1940
-
Or even an alternate scenario like the Axis invasion of the Americas or Cold War goes hot. There are plenty World War expansions that they could have resorted to instead of some bizarre fantasy. 1914 was a great example, it just needed some more work to be done on it. I cannot help but think that this new version is not going to cater to the same customers. I don’t think serious strategists who play with rules as complicated as neutrality for the sake of history are going to play a weird spinoff. It will probably be more mainstream gamers that will pick this up. Let’s hope this won’t be another poorly-executed embarrassment.
As an A&A gamer, this comes across to me as a “farewell,” but perhaps the company might make a big hit with this. Even though it will be minuscule, the title will undoubetedly make some people want to know what Axis and Allies is. I personally believe there will be fewer similarities to the series than we expect.
Anybody remember Risk: Battlefield Rogue? Yeah.
Guess I’ll go try War Room when my buddy gets it.
And no, I am not being pessimistic, I am only furious, outraged, sick with anger!
this is the opinion of a highly opinionated teenager that still plays Bf1942 because modern FPS games are garbage
-
Chill down, man, maybe the zombies are optional ?
-
Zombies? Really?
Seems like they are reaching here… trying to revamp the franchise by riffing off current cultural trends?
I can think of a dozen other ways to expand the franchise, and I would never have thought of zombies.
But then I never understood the recent popular fascination with zombies. They move slowly, are easy to kill and have nothing to say. Not scary, not interesting, not conducive to the experience of strategy and war.
The more I think about this, the more I am dumbfounded. A complicated military factoring game that panders to history buffs now intersects with zombies? Seriously? Who are these zombies? The dead of WWI? Will the German zombies be allied with the Germans living?
Seems like a gimmick to pander to kids. So, I guess on that level I can understand.
-
@Charles:
Or even an alternate scenario like the Axis invasion of the Americas or Cold War goes hot. There are plenty World War expansions that they could have resorted to instead of some bizarre fantasy. 1914 was a great example, it just needed some more work to be done on it. I cannot help but think that this new version is not going to cater to the same customers. I don’t think serious strategists who play with rules as complicated as neutrality for the sake of history are going to play a weird spinoff. It will probably be more mainstream gamers that will pick this up. Let’s hope this won’t be another poorly-executed embarrassment.
As an A&A gamer, this comes across to me as a “farewell,” but perhaps the company might make a big hit with this. Even though it will be minuscule, the title will undoubetedly make some people want to know what Axis and Allies is. I personally believe there will be fewer similarities to the series than we expect.
Anybody remember Risk: Battlefield Rogue? Yeah.
Guess I’ll go try War Room when my buddy gets it.
And no, I am not being pessimistic, I am only furious, outraged, sick with anger!
this is the opinion of a highly opinionated teenager that still plays Bf1942 because modern FPS games are garbage
Nobody is forcing you to buy it. :-D And it won’t be the last A&A game ever. Everything is going to be okay.
-
But it’s not ok!
:cry:
Just kidding. To be honest, I am getting a good laugh out of this. It is always fun to plot the downfall of something I am too fanatic to like.
:-DI still cannot wrap my finger around the fact that zombies managed to get into the game but the Free French didn’t…I mean they could have even added a sculpt with a guy holding a white flag to represent Vichy.
But no, it had to be zombies.
How am I suppossed to sleep at night knowing that the plastic soldiers in the box under my bed might become undead from being put behind the casuality strip too many times?
I swear I am never to going to roll anything other than sixes from now on!
-
It kills the brand of AA when you start making crap like :
Axis and Allies and the Three Stooges
Axis and Allies and Dinosaurs
Axis and Allies and the sun going supernova
Axis and Allies and Chris Farley
These fantasy idiots know nothing of what makes the games good. All they can do is concoct idiocy from their feeble minds from things they made before.
They should have made a Civil War AA or Barbarossa, but that would take Larry Harris and they kicked him out the door as well as anything remotely in terms of a practical idea for an AA game. IMO
-
Do we know what makes games good? We play this game that lasts a minimum of 7 hours and usually doesn’t result in a victory, more like an exhaustion, “I give up.” This is in a world where you can walk into any game store and find hundreds of games that you can finish in 75 - 120 minutes or less and feel satisfied that you played something meaningful.
Anyway if Wizards can sell 500,000 copies of Zombies so that they can make 50,000 copies of a new “hardcore” A&A game later, I’m all for it.