G40L Snigg(Axis) vs. Dawgoneit (Allies +24)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Java to Malaya
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in Alexandria
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Alexandria
                        ANZAC roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 4 :  0/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 4 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 5 :  0/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 5 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 6 :  0/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 6 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 7 :  0/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 7 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 8 :  1/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 8 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Malaya
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 armour, 1 harbour and 1 infantry
                        ANZAC roll dice for 2 fighters in Malaya, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour and 1 infantry in Malaya, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Malaya
                        ANZAC roll dice for 1 fighter in Malaya, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour in Malaya, round 3 :  1/1 hits
                        1 fighter owned by the ANZAC lost in Malaya
                    Japanese win with 1 armour remaining. Battle score for attacker is -17
                    Casualties for ANZAC: 2 fighters
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                2 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6,1,5,2,1,6
                ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from Algeria to Morocco

    Non Combat Move - French

    Turn Complete - French

    triplea_41375_Fre2.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to 98 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone
                5 infantry moved from Bulgaria to Greece
                4 fighters and 2 tactical_bombers moved from Western Germany to Greece

    Combat - Germans
                Battle in Greece
                    Germans attack with 4 fighters, 5 infantry and 2 tactical_bombers
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 4 fighters, 5 infantry and 2 tactical_bombers in Greece, round 2 :  5/11 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  0/4 hits
                        4 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 4 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry
                Battle in 99 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 cruiser
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 cruiser in 99 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Germans and 1 cruiser owned by the British lost in 99 Sea Zone
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 cruiser
                Battle in 98 Sea Zone
                    Germans attack with 3 bombers
                    French defend with 1 cruiser and 2 destroyers
                        Germans roll dice for 3 bombers in 98 Sea Zone, round 2 :  3/3 hits
                        French roll dice for 1 cruiser and 2 destroyers in 98 Sea Zone, round 2 :  2/3 hits
                        2 bombers owned by the Germans, 2 destroyers owned by the French and 1 cruiser owned by the French lost in 98 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for French: 1 cruiser and 2 destroyers
                    Casualties for Germans: 2 bombers

    Non Combat Move - Germans
                1 bomber moved from 98 Sea Zone to Romania
                3 fighters moved from Greece to Southern Italy
                1 fighter and 2 tactical_bombers moved from Greece to Southern Italy
                1 fighter and 2 tactical_bombers moved from 99 Sea Zone to Southern Italy
                1 cruiser moved from 111 Sea Zone to 112 Sea Zone
                1 armour moved from France to Yugoslavia
                1 aaGun, 8 artilleries and 2 infantry moved from Germany to Poland
                1 artillery and 1 infantry moved from Normandy Bordeaux to France

    Place Units - Germans
                5 armour and 4 infantry placed in Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Romania : 2 artilleries, 1 bomber and 7 infantry
        Poland : 4 aaGuns, 10 artilleries and 13 infantry
        Germany : 5 armour, 1 factory_major and 4 infantry
        Southern Italy : 5 fighters and 4 tactical_bombers
        112 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 5 infantry
        Yugoslavia : 1 flag, 1 armour
        Finland : 1 flag, 7 infantry

    triplea_41375_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Smolensk to Belarus
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod
                1 fighter moved from Belarus to Novgorod
                1 fighter moved from Ukraine to Novgorod
                2 artilleries and 2 infantry moved from Novgorod to Karelia
                2 infantry moved from Belarus to Novgorod
                2 armour and 1 mech_infantry moved from Ukraine to Belarus
                1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
                1 armour and 1 mech_infantry moved from Russia to Belarus
                3 artilleries and 3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                17 infantry moved from Amur to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 17 infantry
                    Japanese defend with 1 aaGun and 10 infantry
                        Russians roll dice for 17 infantry in Manchuria, round 2 :  1/17 hits
                        Japanese roll dice for 1 aaGun and 10 infantry in Manchuria, round 2 :  4/10 hits
                        1 aaGun owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 13 infantry in Manchuria, round 3 :  4/13 hits
                        Japanese roll dice for 10 infantry in Manchuria, round 3 :  2/10 hits
                        4 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 11 infantry in Manchuria, round 4 :  3/11 hits
                        Japanese roll dice for 6 infantry in Manchuria, round 4 :  1/6 hits
                        3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 10 infantry in Manchuria, round 5 :  4/10 hits
                        Japanese roll dice for 3 infantry in Manchuria, round 5 :  0/3 hits
                        3 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 14
                    Casualties for Russians: 7 infantry
                    Casualties for Japanese: 1 aaGun and 10 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians

    Place Units - Russians
                1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                2 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
                Russians collect 40 PUs; end with 40 PUs

    triplea_41375_Rus3.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                3 mech_infantrys moved from Shantung to Manchuria
                1 mech_infantry moved from Jehol to Manchuria
                3 fighters and 3 tactical_bombers moved from Anhwe to Manchuria
                2 artilleries moved from French Indo China to 36 Sea Zone
                4 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
                1 armour moved from Malaya to 37 Sea Zone
                1 armour and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 armour, 2 artilleries and 4 infantry moved from 39 Sea Zone to India
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
                1 submarine moved from 44 Sea Zone to 55 Sea Zone
                1 submarine moved from 37 Sea Zone to 55 Sea Zone
                2 bombers moved from Kwangsi to India
                1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                1 battleship and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery and 1 infantry moved from Hunan to Kweichow
                2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow

    Combat - Japanese
                Battle in Borneo
                Battle in India
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers
                    British defend with 3 aaGuns, 3 armour, 1 artillery, 5 infantry and 4 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India :  1/8 hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 3 tactical_bombers in India, round 2 :  8/14 hits
                        UK_Pacific roll dice for 3 aaGuns, 3 armour, 1 artillery, 5 infantry and 4 mech_infantrys in India, round 2 :  8/13 hits
                        4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 1 fighter owned by the Japanese, 3 aaGuns owned by the British, 1 tactical_bomber owned by the Japanese and 5 infantry owned by the British lost in India
                        Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers in India, round 3 :  3/6 hits
                        UK_Pacific roll dice for 3 armour, 1 artillery and 2 mech_infantrys in India, round 3 :  2/6 hits
                        2 mech_infantrys owned by the British, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 artillery owned by the British lost in India
                        Japanese roll dice for 1 armour, 2 bombers and 1 tactical_bomber in India, round 4 :  4/4 hits
                        UK_Pacific roll dice for 3 armour in India, round 4 :  1/3 hits
                        1 tactical_bomber owned by the Japanese and 3 armour owned by the British lost in India
                    Japanese captures 16PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking Borneo from UK_Pacific, taking India from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is -15
                    Casualties for British: 3 aaGuns, 3 armour, 1 artillery, 5 infantry and 4 mech_infantrys
                    Casualties for Japanese: 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
                Battle in 55 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  2/5 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  0/3 hits
                        2 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 3 :  3/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 3 fighters, 4 mech_infantrys and 3 tactical_bombers
                    Russians defend with 10 infantry
                        Japanese roll dice for 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Manchuria, round 2 :  4/10 hits
                        Chinese roll dice for 10 infantry in Manchuria, round 2 :  2/10 hits
                        2 mech_infantrys owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
                        Japanese roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Manchuria, round 3 :  5/8 hits
                        Chinese roll dice for 6 infantry in Manchuria, round 3 :  1/6 hits
                        1 mech_infantry owned by the Japanese and 5 infantry owned by the Russians lost in Manchuria
                        Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Manchuria, round 4 :  5/7 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Russians: 10 infantry
                    Casualties for Japanese: 3 mech_infantrys

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Manchuria to Shantung
                1 artillery and 1 infantry moved from Chahar to Jehol
                1 artillery and 2 infantry moved from Kwangtung to Kiangsi
                2 bombers moved from India to Kwangsi
                1 carrier and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                2 carriers and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 18 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kweichow to Shantung

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                3 mech_infantrys placed in Shantung
                6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 58 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor, 5 fighters, 3 mech_infantrys and 4 tactical_bombers
        Kwangsi : 1 flag, 2 bombers and 1 harbour
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 artillery and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
        Jehol : 1 flag, 1 artillery and 1 infantry
        Manchuria : 1 flag, 1 mech_infantry
        Yunnan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 artillery
        Hunan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 factory_minor
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 3 carriers and 3 destroyers
        39 Sea Zone : 2 battleships, 2 cruisers and 4 transports
        18 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer
        55 Sea Zone : 2 submarines

    triplea_41375_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 destroyers, 5 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 17 Sea Zone to 32 Sea Zone
                1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands
                2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 2 infantry moved from Central United States to Eastern United States
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria
                1 cruiser moved from 103 Sea Zone to 91 Sea Zone

    Combat - Americans
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Normandy Bordeaux causes 0 damage total.
                Battle in Marshall Islands

    Non Combat Move - Americans

    Place Units - Americans
                1 fighter placed in Eastern United States
                4 fighters placed in Western United States
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_41375_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                5 infantry moved from Hopei to Kweichow
                3 artilleries and 2 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 fighter moved from Tsinghai to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                5 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs

    triplea_41375_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 destroyers, 5 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 17 Sea Zone to 32 Sea Zone
                1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands
                2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 2 infantry moved from Central United States to Eastern United States
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria
                1 cruiser moved from 103 Sea Zone to 91 Sea Zone

    Combat - Americans
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Normandy Bordeaux causes 0 damage total.
                Battle in Marshall Islands

    Non Combat Move - Americans

    Place Units - Americans
                1 fighter placed in Eastern United States
                4 fighters placed in Western United States
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                5 infantry moved from Hopei to Kweichow
                3 artilleries and 2 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 fighter moved from Tsinghai to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                5 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs

    Purchase Units - British
                British buy 2 armour, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 armour, 3 infantry, 2 mech_infantrys and 3 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to Morocco: 1 armour, 3 infantry and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                1 armour and 1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Anglo Egyptian Sudan from Italians
                1 armour moved from Tanganyika Territory to Ethiopia
                      British take Kenya from Italians
                1 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Ethiopia
                    British attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 2 :  1/2 hits
                        British roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 2 :  2/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  1/3 hits
                        1 artillery owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                2 infantry moved from Persia to Eastern Persia
                1 armour moved from Syria to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Syria to Persia
                1 artillery moved from Syria to Iraq
                2 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Brazil to Suriname
                      British take Suriname from Dutch

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 armour and 1 infantry placed in Egypt
                1 infantry and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Turn Complete - UK_Pacific

    triplea_41375_UK_3.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour and 2 infantry moved from Romania to Eastern Poland
                1 bomber moved from Libya to Egypt

    Combat - Italians
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Egypt causes 0 damage total.
                Battle in Eastern Poland
                    Italians attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 2 infantry in Eastern Poland, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for Italians :

    Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
        Libya : 1 artillery, 1 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Eastern Poland : 1 flag, 1 armour and 2 infantry

    triplea_41375_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Alexandria to Tobruk
                      ANZAC take Tobruk from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 armour and 1 mech_infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_41375_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Alexandria to Tobruk
                      ANZAC take Tobruk from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 armour and 1 mech_infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    triplea_41375_Fre3.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                2 infantry moved from Romania to Bessarabia
                1 bomber moved from Romania to Bessarabia

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer and 1 fighter
                    British defend with 1 destroyer
                        Germans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Bessarabia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Bessarabia to Eastern Poland
                4 aaGuns, 10 artilleries and 12 infantry moved from Poland to Eastern Poland
                5 armour moved from Germany to Eastern Poland
                1 armour moved from Yugoslavia to Eastern Poland
                2 artilleries and 5 infantry moved from Romania to Eastern Poland
                3 fighters and 4 tactical_bombers moved from Southern Italy to Eastern Poland
                2 fighters moved from Southern Italy to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                6 infantry moved from Finland to Norway
                4 infantry moved from Germany to Poland
                5 infantry moved from Greece to Bulgaria

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 fighter placed in Western Germany
                1 submarine placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to Eastern Poland: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Poland : 4 infantry
        Germany : 1 factory_major and 10 mech_infantrys
        Norway : 6 infantry
        Baltic States : 1 flag, 1 infantry
        Eastern Poland : 4 aaGuns, 6 armour, 12 artilleries, 1 bomber, 4 fighters, 17 infantry and 4 tactical_bombers
        Bessarabia : 1 flag, 2 infantry
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag, 5 infantry
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 infantry
        110 Sea Zone : 1 cruiser and 1 destroyer

    triplea_41375_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 artilleries and 6 infantry moved from Karelia to Finland
                2 infantry moved from Novgorod to Baltic States
                1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
                2 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Baltic States to Bessarabia
                3 fighters moved from Novgorod to Baltic States
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Novgorod to Finland
                1 submarine moved from 111 Sea Zone to 110 Sea Zone
                1 infantry moved from Korea to Amur
                1 infantry moved from Caucasus to Rostov

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters and 2 infantry in Baltic States, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser and 1 destroyer
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Russians lost in 110 Sea Zone
                    Germans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Finland
                    Russians attack with 3 artilleries, 1 fighter and 6 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 artilleries, 1 fighter and 6 infantry in Finland, round 2 :  3/10 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Finland
                    Russians win, taking Finland from Germans with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/5 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Finland to Novgorod
                3 fighters moved from Baltic States to Belarus
                4 artilleries and 2 infantry moved from Western Ukraine to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun, 4 armour, 1 artillery, 3 fighters, 8 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk

    Place Units - Russians
                3 artilleries placed in Ukraine
                1 fighter placed in Russia
                2 infantry placed in Novgorod
                Russians undo move 2.
                1 fighter and 4 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
                Russians collect 40 PUs (1 lost to blockades); end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs

    triplea_41375_Rus4.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 factory_minor, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Shantung to Anhwe
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 mech_infantry moved from Manchuria to Korea
                      Japanese take Korea from Russians
                1 fighter and 1 tactical_bomber moved from Shantung to Chahar
                1 fighter moved from Shantung to Anhwe
                2 bombers moved from Kwangsi to Anhwe
                1 mech_infantry moved from Shantung to Anhwe
                2 battleships and 2 cruisers moved from 39 Sea Zone to 76 Sea Zone

    Combat - Japanese
                Battle in Shan State
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Shan State from UK_Pacific, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 2 bombers, 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Anhwe, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 76 Sea Zone
                    Japanese attack with 2 battleships and 2 cruisers
                    British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                        Japanese roll dice for 2 battleships and 2 cruisers in 76 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 76 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the British lost in 76 Sea Zone
                        Japanese roll dice for 2 battleships and 2 cruisers in 76 Sea Zone, round 3 :  1/4 hits
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 76 Sea Zone, round 3 :  2/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the Japanese and 1 destroyer owned by the British lost in 76 Sea Zone
                        Japanese roll dice for 2 battleships and 1 cruiser in 76 Sea Zone, round 4 :  2/3 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 transport in 76 Sea Zone, round 4 :  1/2 hits
                        1 battleship owned by the British, 1 cruiser owned by the Japanese and 1 cruiser owned by the British lost in 76 Sea Zone
                        1 transport owned by the British lost in 76 Sea Zone
                    Japanese win with 2 battleships remaining. Battle score for attacker is 31
                    Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                    Casualties for Japanese: 2 cruisers

    Non Combat Move - Japanese
                4 transports moved from 39 Sea Zone to 36 Sea Zone
                2 submarines moved from 55 Sea Zone to 42 Sea Zone
                2 carriers moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shantung to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shantung to 37 Sea Zone
                1 artillery and 2 infantry moved from Kiangsi to Kwangsi
                2 bombers moved from Anhwe to Kwangsi
                1 mech_infantry moved from Shantung to Manchuria
                1 fighter moved from Anhwe to Manchuria
                1 fighter and 1 tactical_bomber moved from Chahar to Kiangsi
                1 destroyer moved from 18 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 infantry placed in India
                1 factory_minor placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                3 mech_infantrys placed in Shantung
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag, 1 artillery, 2 bombers, 1 harbour and 2 infantry
        Korea : 1 mech_infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 fighter and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 8 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 fighter and 1 mech_infantry
        Yunnan : 1 flag
        Hunan : 1 flag
        Chahar : 1 flag, 1 artillery and 1 infantry
        Anhwe : 1 flag, 1 mech_infantry
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 1 infantry
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        42 Sea Zone : 1 flag, 2 submarines
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
        36 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
        6 Sea Zone : 1 destroyer
        West India : 1 flag
        76 Sea Zone : 2 battleships

    triplea_41375_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser, 4 destroyers, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                3 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                2 mech_infantrys moved from Algeria to Tunisia
                1 armour moved from Algeria to Tunisia
                1 armour moved from Morocco to Tunisia
                2 mech_infantrys moved from Morocco to Tunisia
                3 infantry moved from Morocco to Algeria
                1 artillery and 3 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 32 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 33 Sea Zone to Caroline Islands
                2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 cruiser, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 cruiser and 1 destroyer
                        Americans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 :  0/2 hits
                        Germans roll dice for 1 cruiser in 110 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans lost in 110 Sea Zone
                        Americans roll dice for 1 tactical_bomber in 110 Sea Zone, round 4 :  1/1 hits
                        Germans roll dice for 1 cruiser in 110 Sea Zone, round 4 :  0/1 hits
                        1 cruiser owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 cruiser and 1 fighter
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 fighters and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  0/2 hits
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Caroline Islands, round 2 :  2/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                3 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 destroyer, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                2 fighters moved from Caroline Islands to 33 Sea Zone
                3 fighters moved from Western United States to Alaska
                1 fighter moved from Western United States to Alaska

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Eastern United States
                1 cruiser and 4 destroyers placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_41375_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kweichow to Yunnan
                      Chinese take Yunnan from Japanese
                4 infantry moved from Kweichow to Anhwe
                1 fighter moved from Shensi to Anhwe
                3 artilleries and 2 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 :  1/5 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Hopei

    Place Units - Chinese
                3 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs

    triplea_41375_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser, 4 destroyers, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                3 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                2 mech_infantrys moved from Algeria to Tunisia
                1 armour moved from Algeria to Tunisia
                1 armour moved from Morocco to Tunisia
                2 mech_infantrys moved from Morocco to Tunisia
                3 infantry moved from Morocco to Algeria
                1 artillery and 3 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 32 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 33 Sea Zone to Caroline Islands
                2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 cruiser, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 cruiser and 1 destroyer
                        Americans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 :  0/2 hits
                        Germans roll dice for 1 cruiser in 110 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans lost in 110 Sea Zone
                        Americans roll dice for 1 tactical_bomber in 110 Sea Zone, round 4 :  1/1 hits
                        Germans roll dice for 1 cruiser in 110 Sea Zone, round 4 :  0/1 hits
                        1 cruiser owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 cruiser and 1 fighter
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 fighters and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  0/2 hits
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Caroline Islands, round 2 :  2/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                3 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 destroyer, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                2 fighters moved from Caroline Islands to 33 Sea Zone
                3 fighters moved from Western United States to Alaska
                1 fighter moved from Western United States to Alaska

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Eastern United States
                1 cruiser and 4 destroyers placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kweichow to Yunnan
                      Chinese take Yunnan from Japanese
                4 infantry moved from Kweichow to Anhwe
                1 fighter moved from Shensi to Anhwe
                3 artilleries and 2 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 :  1/5 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Hopei

    Place Units - Chinese
                3 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs

    Purchase Units - British
                British buy 3 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese
                1 infantry and 1 mech_infantry moved from Persia to Eastern Persia
                1 armour moved from Northwest Persia to Eastern Persia
                1 artillery moved from Iraq to Persia
                2 armour moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                2 armour, 1 artillery and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia

    Combat - British

    Non Combat Move - British

    Place Units - British
                1 factory_minor placed in Persia
                3 armour placed in Egypt
                1 infantry and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Turn Complete - UK_Pacific

    triplea_41375_UK_4.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Eastern Poland to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 2 infantry in Belarus, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 2 infantry in Belarus, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        Italians roll dice for 1 armour and 2 infantry in Belarus, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 4 :  0/1 hits
                        Italians roll dice for 1 armour and 2 infantry in Belarus, round 5 :  3/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for Italians :

    Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
        Libya : 1 artillery, 1 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
        Belarus : 1 flag, 1 armour and 2 infantry
        Eastern Poland : 1 flag

    triplea_41375_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,6,6
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_41375_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,6,6
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    triplea_41375_Fre4.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Poland to Baltic States
                6 infantry moved from Norway to Finland
                2 fighters moved from Western Germany to Finland
                2 tactical_bombers moved from Eastern Poland to Finland
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
                6 armour moved from Eastern Poland to Novgorod
                3 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
                1 bomber moved from Eastern Poland to Novgorod
                1 submarine moved from 112 Sea Zone to 91 Sea Zone

    Combat - Germans
                Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in Novgorod
                    Germans attack with 6 armour, 1 bomber, 3 fighters and 1 tactical_bomber
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
                        AA fire in Novgorod :  1/3 hits
                        1 fighter owned by the Germans lost in Novgorod
                        Germans roll dice for 6 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Novgorod, round 2 :  9/10 hits
                        Russians roll dice for 1 aaGun, 1 fighter and 3 infantry in Novgorod, round 2 :  4/4 hits
                        1 aaGun owned by the Russians, 1 fighter owned by the Russians, 4 armour owned by the Germans and 3 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for Germans: 4 armour and 1 fighter
                    Casualties for Russians: 1 aaGun, 1 fighter and 3 infantry
                Battle in Baltic States
                    Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Baltic States, round 2 :  2/6 hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Finland
                    Germans attack with 2 fighters, 6 infantry and 2 tactical_bombers
                    Russians defend with 3 artilleries and 5 infantry
                        Germans roll dice for 2 fighters, 6 infantry and 2 tactical_bombers in Finland, round 2 :  4/10 hits
                        Russians roll dice for 3 artilleries and 5 infantry in Finland, round 2 :  1/8 hits
                        1 infantry owned by the Germans and 4 infantry owned by the Russians lost in Finland
                        Germans roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Finland, round 3 :  3/9 hits
                        Russians roll dice for 3 artilleries and 1 infantry in Finland, round 3 :  2/4 hits
                        2 infantry owned by the Germans, 2 artilleries owned by the Russians and 1 infantry owned by the Russians lost in Finland
                        Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Finland, round 4 :  4/7 hits
                        Russians roll dice for 1 artillery in Finland, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 3 artilleries and 5 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport; Americans defend with 1 destroyer, 2 fighters and 3 transports
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer, 2 fighters and 4 transports in 91 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                    Americans win with 2 fighters and 4 transports remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Germans
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                4 aaGuns, 12 artilleries and 17 infantry moved from Eastern Poland to Belarus
                5 infantry moved from Bulgaria to Romania
                1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
                1 bomber, 2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
                2 tactical_bombers moved from Finland to Norway
                2 fighters moved from Finland to Norway
                10 mech_infantrys moved from Germany to Baltic States

    Place Units - Germans
                1 fighter placed in Western Germany
                1 armour and 9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Romania : 5 infantry
        Germany : 1 armour, 1 factory_major and 9 mech_infantrys
        Norway : 2 fighters and 2 tactical_bombers
        Belarus : 4 aaGuns, 12 artilleries, 1 bomber, 3 fighters, 17 infantry and 2 tactical_bombers
        Baltic States : 1 flag, 3 infantry and 10 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
        112 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 infantry

    triplea_41375_Ger5.tsvg

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