Actually plz hold off until tomorrow, I wanna think through some options before committing to this. It’s late and am gonna go down, so likely tomorrow afternoon or evening I’ll finalize my turn. Thanks!
18L Giallo (L) vs AetV (X+6) BM3
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I forgot the battle in S. Fra and will roll it here.
Battle in S. France:
Attacker 2x Inf+ 3x Ftr:Rolls: 2@1; Total Hits: 12@1: (5, 1)Rolls: 3@4; Total Hits: 33@4: (4, 1, 2)
VS
Defender 1x Art:Rolls: 1@2; Total Hits: 01@2: (4)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 bombers, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Tsinghai to Samara
1 mech_infantry moved from Turkmenistan to Samara
2 infantry moved from Rostov to Tambov
3 fighters moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
2 bombers moved from Novgorod to TambovCombat - Germans
Battle in Tambov
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 2,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 armour, 3 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Samara, round 2 : 4/6 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southern France: 1 artillery
EDIT: Changing ownership of Southern France from Americans to Germans
EDIT: Turning off Edit Mode
3 fighters moved from Samara to Bryansk
2 bombers, 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
3 armour and 5 mech_infantrys moved from Novgorod to Bryansk
1 armour, 5 artilleries, 2 infantry and 7 mech_infantrys moved from Belarus to Bryansk
9 artilleries and 3 mech_infantrys moved from Ukraine to Bryansk
5 armour and 5 mech_infantrys moved from Volgograd to Bryansk
1 aaGun, 16 armour, 2 artilleries, 12 infantry, 1 mech_infantry and 1 tactical_bomber moved from Rostov to Bryansk
1 mech_infantry moved from Urals to Samara
1 infantry moved from Vologda to Urals
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
2 fighters moved from Western Germany to Bryansk
1 fighter and 1 tactical_bomber moved from Egypt to Ukraine
1 aaGun moved from Rostov to Ukraine
2 infantry moved from France to Southern France
3 fighters moved from France to Western Germany
2 artilleries moved from Western Germany to France
1 aaGun moved from Germany to Western Germany
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
3 bombers moved from Western Germany to Bryansk
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to Germany
1 fighter moved from Germany to Western GermanyPlace Units - Germans
10 infantry placed in Western Germany
1 artillery placed in France
2 bombers placed in Novgorod
1 armour and 2 mech_infantrys placed in Germany
2 armour and 1 mech_infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : 0,83
Russians : 0,33 -
Hi Giallo,
If you are going for any battles in Germany,Italy or France, please ask for Ool after first round. I may have some minor different Ool’s for you.
Thank you. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
2 fighters and 1 tactical_bomber moved from Russia to Samara
1 artillery and 2 infantry moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 3 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/6 hits
Germans roll dice for 1 armour and 3 mech_infantrys in Samara, round 2 : 1/4 hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 3 : 0/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Samara, round 4 : 2/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 4 : 0/2 hits
1 mech_infantry owned by the Germans and 1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Urals
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Manchuria to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
1 infantry moved from Jehol to Anhwe
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Kiangsu
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
2 bombers moved from Manchuria to Kiangsu
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 armour moved from India to Eastern Persia
Japanese take Eastern Persia from British
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to Kwangsi
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Western Australia
Battle in Kwangtung
Battle in Kiangsi
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Western Australia from ANZAC, taking Kwangtung from Chinese, taking Kiangsi from Chinese with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits, 1,83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 3/4 hits, 1,83 expected hits
ANZAC roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/7 hits, 3,33 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/8 hits, 3,50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 marine moved from Ceylon to 39 Sea Zone
1 marine and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 carrier moved from 39 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 fighter moved from 37 Sea Zone to 56 Sea Zone
1 battleship moved from 39 Sea Zone to 56 Sea Zone
1 submarine moved from 78 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
3 fighters moved from Kwangsi to 36 Sea Zone
1 carrier moved from 19 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 20 Sea Zone
2 bombers moved from Kiangsu to Philippines
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 aaGun and 1 infantry moved from French Indo China to 36 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 aaGun and 1 infantry moved from 56 Sea Zone to Western Australia
1 tactical_bomber moved from India to 36 Sea ZonePlace Units - Japanese
3 infantry placed in India
1 armour and 1 mech_infantry placed in Manchuria
1 destroyer placed in 19 Sea Zone
3 submarines placed in 6 Sea Zone
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
ANZAC : -0,67
Chinese : -0,67
Japanese : -2,17 -
@aequitas:
Hi Giallo,
If you are going for any battles in Germany,Italy or France, please ask for Ool after first round. I may have some minor different Ool’s for you.
Thank you. -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 carriers and 4 transports; Remaining resources: 5 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to Southern Italy
3 bombers moved from Normandy Bordeaux to Southern Italy
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 destroyer and 4 submarines moved from 92 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Southern France
1 submarine moved from 25 Sea Zone to 16 Sea Zone
11 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 carriers and 4 transports; Remaining resources: 5 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to Southern Italy
3 bombers moved from Normandy Bordeaux to Southern Italy
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 destroyer and 4 submarines moved from 92 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Southern France
1 submarine moved from 25 Sea Zone to 16 Sea Zone
11 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone -
scramble?
-
No scramble max Def.
Good Luck. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 carriers and 4 transports; Remaining resources: 5 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to Southern Italy
3 bombers moved from Normandy Bordeaux to Southern Italy
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 destroyer and 4 submarines moved from 92 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Southern France
1 submarine moved from 25 Sea Zone to 16 Sea Zone
11 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 11 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 11 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/13 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Americans win with 11 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Southern France
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern Italy
Americans attack with 3 artilleries, 4 bombers, 2 fighters and 3 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
AA fire in Southern Italy : 4/6 hits
2 bombers owned by the Americans and 2 fighters owned by the Americans lost in Southern Italy
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits
Americans roll dice for 3 artilleries, 2 bombers and 3 infantry in Southern Italy, round 2 : 4/8 hits
Italians roll dice for 2 aaGuns, 1 fighter and 9 infantry in Southern Italy, round 2 : 4/10 hits
2 aaGuns owned by the Italians, 1 artillery owned by the Americans, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 artilleries and 2 bombers in Southern Italy, round 3 : 1/4 hits
Italians roll dice for 1 fighter and 7 infantry in Southern Italy, round 3 : 4/8 hits
2 bombers owned by the Americans, 2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Italians win with 1 fighter and 6 infantry remaining. Battle score for attacker is -70
Casualties for Italians: 2 aaGuns and 3 infantry
Casualties for Americans: 3 artilleries, 4 bombers, 2 fighters and 3 infantryNon Combat Move - Americans
11 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Southern France to 95 Sea Zone
3 bombers moved from Eastern United States to Gibraltar
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 2 carriers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Holland Belgium to 91 Sea ZonePlace Units - Americans
2 carriers placed in 101 Sea Zone
1 carrier and 4 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
so sick 2 major battles I loose those will cost me the game… Can’t believe it
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Hunan to KwangsiCombat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Kwangsi, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Kwangsi
retreated to Kwangsi
Japanese win, taking Tsinghai from Germans with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Hunan
4 artilleries and 7 infantry moved from Yunnan to Hunan
2 artilleries and 10 infantry moved from Burma to YunnanPlace Units - Chinese
7 infantry placed in HunanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs -
AA fires 4 out of six?, when was i ever so lucky?
-
so sick 2 major battles I loose those will cost me the game… Can’t believe it
I understand your Frustration.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 carriers and 4 transports; Remaining resources: 5 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to Southern Italy
3 bombers moved from Normandy Bordeaux to Southern Italy
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 destroyer and 4 submarines moved from 92 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Southern France
1 submarine moved from 25 Sea Zone to 16 Sea Zone
11 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 11 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 11 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/13 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Americans win with 11 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Southern France
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern Italy
Americans attack with 3 artilleries, 4 bombers, 2 fighters and 3 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
AA fire in Southern Italy : 4/6 hits
2 bombers owned by the Americans and 2 fighters owned by the Americans lost in Southern Italy
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits
Americans roll dice for 3 artilleries, 2 bombers and 3 infantry in Southern Italy, round 2 : 4/8 hits
Italians roll dice for 2 aaGuns, 1 fighter and 9 infantry in Southern Italy, round 2 : 4/10 hits
2 aaGuns owned by the Italians, 1 artillery owned by the Americans, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 artilleries and 2 bombers in Southern Italy, round 3 : 1/4 hits
Italians roll dice for 1 fighter and 7 infantry in Southern Italy, round 3 : 4/8 hits
2 bombers owned by the Americans, 2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Italians win with 1 fighter and 6 infantry remaining. Battle score for attacker is -70
Casualties for Italians: 2 aaGuns and 3 infantry
Casualties for Americans: 3 artilleries, 4 bombers, 2 fighters and 3 infantryNon Combat Move - Americans
11 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Southern France to 95 Sea Zone
3 bombers moved from Eastern United States to Gibraltar
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 2 carriers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Holland Belgium to 91 Sea ZonePlace Units - Americans
2 carriers placed in 101 Sea Zone
1 carrier and 4 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Hunan to KwangsiCombat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Kwangsi, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Kwangsi
retreated to Kwangsi
Japanese win, taking Tsinghai from Germans with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Hunan
4 artilleries and 7 infantry moved from Yunnan to Hunan
2 artilleries and 10 infantry moved from Burma to YunnanPlace Units - Chinese
7 infantry placed in HunanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUsPurchase Units - British
British buy 2 armour, 1 bomber, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
3 fighters moved from Gibraltar to 95 Sea Zone
1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 fighter moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter and 2 infantry moved from Burma to India
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern ItalyCombat - British
Battle in Northern Italy
British attack with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys
Italians defend with 1 factory_major and 4 infantry
British roll dice for 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Northern Italy, round 2 : 3/6 hits
Italians roll dice for 4 infantry in Northern Italy, round 2 : 2/4 hits
2 infantry owned by the British and 3 infantry owned by the Italians lost in Northern Italy
British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Northern Italy, round 3 : 1/4 hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Italians: 4 infantry
Battle in India
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
AA fire in India : 0/3 hits
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits
Japanese roll dice for 1 aaGun, 1 fighter and 5 infantry in India, round 2 : 2/6 hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the British lost in India
retreated to India
Japanese win with 1 fighter and 4 infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from India to Yunnan
1 aaGun moved from Burma to Yunnan
1 infantry moved from Sikang to Szechwan
1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 transports moved from 81 Sea Zone to 72 Sea Zone
1 fighter moved from Northern Italy to Southern France
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 aaGuns and 3 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Gibraltar
2 carriers, 1 destroyer, 4 fighters, 4 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from 95 Sea Zone to Algeria
4 infantry moved from 92 Sea Zone to AlgeriaPlace Units - British
5 infantry placed in United Kingdom
2 armour and 1 mech_infantry placed in Union of South Africa
1 bomber placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Holland Belgium
2 infantry moved from France to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Italians take French Equatorial Africa from French
Italians take French Central Africa from British
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Persia to Iraq
1 armour moved from Novosibirsk to SamaraCombat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 2 infantry
British defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 2 : 0/3 hits, 1,17 expected hits
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 3 : 0/3 hits, 0,83 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 3 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Italians lost in Northern Italy
1 infantry owned by the Italians retreated to France
British win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Italians attack with 2 infantry
British defend with 1 infantry
Italians roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Samara
Italians attack with 1 armour
Russians defend with 1 artillery
Italians roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 mech_infantry moved from Libya to Alexandria
1 marine moved from Syria to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
1 armour moved from Iraq to Egypt
1 cruiser and 1 marine moved from 98 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Egypt
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 carrier and 1 transport moved from 98 Sea Zone to 81 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Egypt
3 mech_infantrys placed in IraqTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Italians collect 25 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians : -0,67
British : -1,00
Russians : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 3 fighters and 13 infantry moved from Queensland to New South Wales
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
3 infantry placed in New South Wales
3 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland BelgiumCombat - French
Battle in Holland Belgium
French attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
French roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
French roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
French roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Holland Belgium
French win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
1 fighter moved from Holland Belgium to United KingdomTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
6 artilleries and 8 infantry moved from France to Southern France
15 infantry moved from Western Germany to Northern Italy
2 fighters moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
1 infantry moved from Tambov to Russia
1 infantry moved from Smolensk to Russia
25 armour, 16 artilleries, 5 bombers, 6 fighters, 14 infantry, 21 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Russia
2 bombers moved from Novgorod to Russia -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
6 artilleries and 8 infantry moved from France to Southern France
15 infantry moved from Western Germany to Northern Italy
2 fighters moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
1 infantry moved from Tambov to Russia
1 infantry moved from Smolensk to Russia
25 armour, 16 artilleries, 5 bombers, 6 fighters, 14 infantry, 21 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Russia
2 bombers moved from Novgorod to RussiaCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 3/3 hits, 1,17 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
British defend with 3 aaGuns; French defend with 1 infantry; Americans defend with 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 3 aaGuns and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 0,83 expected hits
Americans roll dice for 2 aaGuns and 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0,67 expected hits
Americans roll dice for 2 aaGuns and 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 6 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for British: 3 aaGuns
Casualties for French: 1 infantry
Battle in Southern France
Germans attack with 6 artilleries, 2 fighters and 8 infantry
British defend with 2 aaGuns, 1 fighter and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
AA fire in Southern France : 0/2 hits, 0,33 expected hits
Germans roll dice for 6 artilleries, 2 fighters and 8 infantry in Southern France, round 2 : 4/16 hits, 5,33 expected hits
Americans roll dice for 2 aaGuns, 1 fighter and 5 infantry in Southern France, round 2 : 2/6 hits, 2,33 expected hits
2 aaGuns owned by the British, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
Germans roll dice for 6 artilleries, 2 fighters and 6 infantry in Southern France, round 3 : 6/14 hits, 5,00 expected hits
Americans roll dice for 1 fighter and 3 infantry in Southern France, round 3 : 0/4 hits, 1,67 expected hits
3 infantry owned by the British and 1 fighter owned by the British lost in Southern France
Germans win, taking Southern France from Americans with 6 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 29
Casualties for Germans: 2 infantry
Casualties for British: 2 aaGuns, 1 fighter and 3 infantry
Casualties for Americans: 2 infantry
Battle in Northern Italy
Germans attack with 2 fighters and 15 infantry
British defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Germans roll dice for 2 fighters and 15 infantry in Northern Italy, round 2 : 5/17 hits, 3,50 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 2 : 0/3 hits, 1,17 expected hits
2 mech_infantrys owned by the British and 1 armour owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 2 fighters and 15 infantry remaining. Battle score for attacker is 14
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Russia
Germans attack with 27 armour, 16 artilleries, 7 bombers, 7 fighters, 16 infantry, 22 mech_infantrys and 3 tactical_bombers
Russians defend with 6 aaGuns, 1 airfield, 1 armour, 21 artilleries, 1 factory_major, 2 fighters, 64 infantry, 3 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 2/17 hits, 2,83 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 27 armour, 16 artilleries, 7 bombers, 5 fighters, 16 infantry, 22 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 41/96 hits, 37,00 expected hits
Russians roll dice for 6 aaGuns, 1 armour, 21 artilleries, 2 fighters, 64 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 32/92 hits, 31,67 expected hits
35 infantry owned by the Russians, 16 infantry owned by the Germans, 6 aaGuns owned by the Russians and 16 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 27 armour, 16 artilleries, 7 bombers, 5 fighters, 6 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 26/64 hits, 30,00 expected hits
Russians roll dice for 1 armour, 21 artilleries, 2 fighters, 29 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 24/57 hits, 20,00 expected hits
26 infantry owned by the Russians, 16 artilleries owned by the Germans, 2 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 25 armour, 7 bombers, 5 fighters and 3 tactical_bombers in Russia, round 4 : 21/40 hits, 21,67 expected hits
Russians roll dice for 1 armour, 21 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 11/31 hits, 11,33 expected hits
3 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 15 artilleries owned by the Russians and 11 armour owned by the Germans lost in Russia
Germans roll dice for 14 armour, 7 bombers, 5 fighters and 3 tactical_bombers in Russia, round 5 : 14/29 hits, 16,17 expected hits
Russians roll dice for 1 armour, 6 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 5 : 7/10 hits, 4,33 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians, 6 artilleries owned by the Russians and 7 armour owned by the Germans lost in Russia
Germans captures 17PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 7 armour, 7 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 20 armour, 16 artilleries, 2 fighters, 16 infantry and 22 mech_infantrys
Casualties for Russians: 6 aaGuns, 1 armour, 21 artilleries, 2 fighters, 64 infantry, 3 mech_infantrys and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
1 aaGun moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Russia to Vologda
4 fighters and 2 tactical_bombers moved from Russia to Ukraine
7 bombers moved from Russia to Ukraine
2 fighters moved from Southern France to Southern Italy
2 fighters moved from Northern Italy to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
3 mech_infantrys moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 armour and 2 mech_infantrys moved from Germany to Northern Italy
2 transports moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
4 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
2 mech_infantrys placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Germans collect 61 PUs (3 lost to blockades); end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUsCombat Hit Differential Summary :
Germans : 0,50
AA fire in Russia : : -0,83
British : -1,17
French : -0,33
Americans : -2,67
AA fire in Southern France : : -0,33
Russians : 6,67