@dawgoneit thank you, go Ruskies
18L Giallo (L) vs AetV (X+6) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Manchuria to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
1 infantry moved from Jehol to Anhwe
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Kiangsu
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
2 bombers moved from Manchuria to Kiangsu
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 armour moved from India to Eastern Persia
Japanese take Eastern Persia from British
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to Kwangsi
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Western Australia
Battle in Kwangtung
Battle in Kiangsi
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Western Australia from ANZAC, taking Kwangtung from Chinese, taking Kiangsi from Chinese with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits, 1,83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 3/4 hits, 1,83 expected hits
ANZAC roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/7 hits, 3,33 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/8 hits, 3,50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 marine moved from Ceylon to 39 Sea Zone
1 marine and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 carrier moved from 39 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 fighter moved from 37 Sea Zone to 56 Sea Zone
1 battleship moved from 39 Sea Zone to 56 Sea Zone
1 submarine moved from 78 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
3 fighters moved from Kwangsi to 36 Sea Zone
1 carrier moved from 19 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 20 Sea Zone
2 bombers moved from Kiangsu to Philippines
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 aaGun and 1 infantry moved from French Indo China to 36 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 aaGun and 1 infantry moved from 56 Sea Zone to Western Australia
1 tactical_bomber moved from India to 36 Sea ZonePlace Units - Japanese
3 infantry placed in India
1 armour and 1 mech_infantry placed in Manchuria
1 destroyer placed in 19 Sea Zone
3 submarines placed in 6 Sea Zone
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
ANZAC : -0,67
Chinese : -0,67
Japanese : -2,17 -
@aequitas:
Hi Giallo,
If you are going for any battles in Germany,Italy or France, please ask for Ool after first round. I may have some minor different Ool’s for you.
Thank you. -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 carriers and 4 transports; Remaining resources: 5 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to Southern Italy
3 bombers moved from Normandy Bordeaux to Southern Italy
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 destroyer and 4 submarines moved from 92 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Southern France
1 submarine moved from 25 Sea Zone to 16 Sea Zone
11 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 carriers and 4 transports; Remaining resources: 5 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to Southern Italy
3 bombers moved from Normandy Bordeaux to Southern Italy
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 destroyer and 4 submarines moved from 92 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Southern France
1 submarine moved from 25 Sea Zone to 16 Sea Zone
11 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone -
scramble?
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No scramble max Def.
Good Luck. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 carriers and 4 transports; Remaining resources: 5 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to Southern Italy
3 bombers moved from Normandy Bordeaux to Southern Italy
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 destroyer and 4 submarines moved from 92 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Southern France
1 submarine moved from 25 Sea Zone to 16 Sea Zone
11 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 11 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 11 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/13 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Americans win with 11 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Southern France
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern Italy
Americans attack with 3 artilleries, 4 bombers, 2 fighters and 3 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
AA fire in Southern Italy : 4/6 hits
2 bombers owned by the Americans and 2 fighters owned by the Americans lost in Southern Italy
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits
Americans roll dice for 3 artilleries, 2 bombers and 3 infantry in Southern Italy, round 2 : 4/8 hits
Italians roll dice for 2 aaGuns, 1 fighter and 9 infantry in Southern Italy, round 2 : 4/10 hits
2 aaGuns owned by the Italians, 1 artillery owned by the Americans, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 artilleries and 2 bombers in Southern Italy, round 3 : 1/4 hits
Italians roll dice for 1 fighter and 7 infantry in Southern Italy, round 3 : 4/8 hits
2 bombers owned by the Americans, 2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Italians win with 1 fighter and 6 infantry remaining. Battle score for attacker is -70
Casualties for Italians: 2 aaGuns and 3 infantry
Casualties for Americans: 3 artilleries, 4 bombers, 2 fighters and 3 infantryNon Combat Move - Americans
11 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Southern France to 95 Sea Zone
3 bombers moved from Eastern United States to Gibraltar
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 2 carriers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Holland Belgium to 91 Sea ZonePlace Units - Americans
2 carriers placed in 101 Sea Zone
1 carrier and 4 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
so sick 2 major battles I loose those will cost me the game… Can’t believe it
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Hunan to KwangsiCombat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Kwangsi, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Kwangsi
retreated to Kwangsi
Japanese win, taking Tsinghai from Germans with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Hunan
4 artilleries and 7 infantry moved from Yunnan to Hunan
2 artilleries and 10 infantry moved from Burma to YunnanPlace Units - Chinese
7 infantry placed in HunanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs -
AA fires 4 out of six?, when was i ever so lucky?
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so sick 2 major battles I loose those will cost me the game… Can’t believe it
I understand your Frustration.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 carriers and 4 transports; Remaining resources: 5 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to Southern Italy
3 bombers moved from Normandy Bordeaux to Southern Italy
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 destroyer and 4 submarines moved from 92 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Southern France
1 submarine moved from 25 Sea Zone to 16 Sea Zone
11 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 11 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 11 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/13 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Americans win with 11 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Southern France
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern Italy
Americans attack with 3 artilleries, 4 bombers, 2 fighters and 3 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
AA fire in Southern Italy : 4/6 hits
2 bombers owned by the Americans and 2 fighters owned by the Americans lost in Southern Italy
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits
Americans roll dice for 3 artilleries, 2 bombers and 3 infantry in Southern Italy, round 2 : 4/8 hits
Italians roll dice for 2 aaGuns, 1 fighter and 9 infantry in Southern Italy, round 2 : 4/10 hits
2 aaGuns owned by the Italians, 1 artillery owned by the Americans, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 artilleries and 2 bombers in Southern Italy, round 3 : 1/4 hits
Italians roll dice for 1 fighter and 7 infantry in Southern Italy, round 3 : 4/8 hits
2 bombers owned by the Americans, 2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Italians win with 1 fighter and 6 infantry remaining. Battle score for attacker is -70
Casualties for Italians: 2 aaGuns and 3 infantry
Casualties for Americans: 3 artilleries, 4 bombers, 2 fighters and 3 infantryNon Combat Move - Americans
11 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Southern France to 95 Sea Zone
3 bombers moved from Eastern United States to Gibraltar
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 2 carriers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Holland Belgium to 91 Sea ZonePlace Units - Americans
2 carriers placed in 101 Sea Zone
1 carrier and 4 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Hunan to KwangsiCombat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Kwangsi, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Kwangsi
retreated to Kwangsi
Japanese win, taking Tsinghai from Germans with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Hunan
4 artilleries and 7 infantry moved from Yunnan to Hunan
2 artilleries and 10 infantry moved from Burma to YunnanPlace Units - Chinese
7 infantry placed in HunanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUsPurchase Units - British
British buy 2 armour, 1 bomber, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
3 fighters moved from Gibraltar to 95 Sea Zone
1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 fighter moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter and 2 infantry moved from Burma to India
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern ItalyCombat - British
Battle in Northern Italy
British attack with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys
Italians defend with 1 factory_major and 4 infantry
British roll dice for 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Northern Italy, round 2 : 3/6 hits
Italians roll dice for 4 infantry in Northern Italy, round 2 : 2/4 hits
2 infantry owned by the British and 3 infantry owned by the Italians lost in Northern Italy
British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Northern Italy, round 3 : 1/4 hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Italians: 4 infantry
Battle in India
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
AA fire in India : 0/3 hits
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits
Japanese roll dice for 1 aaGun, 1 fighter and 5 infantry in India, round 2 : 2/6 hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the British lost in India
retreated to India
Japanese win with 1 fighter and 4 infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from India to Yunnan
1 aaGun moved from Burma to Yunnan
1 infantry moved from Sikang to Szechwan
1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 transports moved from 81 Sea Zone to 72 Sea Zone
1 fighter moved from Northern Italy to Southern France
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 aaGuns and 3 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Gibraltar
2 carriers, 1 destroyer, 4 fighters, 4 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from 95 Sea Zone to Algeria
4 infantry moved from 92 Sea Zone to AlgeriaPlace Units - British
5 infantry placed in United Kingdom
2 armour and 1 mech_infantry placed in Union of South Africa
1 bomber placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Holland Belgium
2 infantry moved from France to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Italians take French Equatorial Africa from French
Italians take French Central Africa from British
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Persia to Iraq
1 armour moved from Novosibirsk to SamaraCombat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 2 infantry
British defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 2 : 0/3 hits, 1,17 expected hits
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 3 : 0/3 hits, 0,83 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 3 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Italians lost in Northern Italy
1 infantry owned by the Italians retreated to France
British win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Italians attack with 2 infantry
British defend with 1 infantry
Italians roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Samara
Italians attack with 1 armour
Russians defend with 1 artillery
Italians roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 mech_infantry moved from Libya to Alexandria
1 marine moved from Syria to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
1 armour moved from Iraq to Egypt
1 cruiser and 1 marine moved from 98 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Egypt
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 carrier and 1 transport moved from 98 Sea Zone to 81 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Egypt
3 mech_infantrys placed in IraqTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Italians collect 25 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians : -0,67
British : -1,00
Russians : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 3 fighters and 13 infantry moved from Queensland to New South Wales
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
3 infantry placed in New South Wales
3 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland BelgiumCombat - French
Battle in Holland Belgium
French attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
French roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
French roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
French roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Holland Belgium
French win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
1 fighter moved from Holland Belgium to United KingdomTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
6 artilleries and 8 infantry moved from France to Southern France
15 infantry moved from Western Germany to Northern Italy
2 fighters moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
1 infantry moved from Tambov to Russia
1 infantry moved from Smolensk to Russia
25 armour, 16 artilleries, 5 bombers, 6 fighters, 14 infantry, 21 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Russia
2 bombers moved from Novgorod to Russia -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
6 artilleries and 8 infantry moved from France to Southern France
15 infantry moved from Western Germany to Northern Italy
2 fighters moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
1 infantry moved from Tambov to Russia
1 infantry moved from Smolensk to Russia
25 armour, 16 artilleries, 5 bombers, 6 fighters, 14 infantry, 21 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Russia
2 bombers moved from Novgorod to RussiaCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 3/3 hits, 1,17 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
British defend with 3 aaGuns; French defend with 1 infantry; Americans defend with 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 3 aaGuns and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 0,83 expected hits
Americans roll dice for 2 aaGuns and 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0,67 expected hits
Americans roll dice for 2 aaGuns and 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 6 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for British: 3 aaGuns
Casualties for French: 1 infantry
Battle in Southern France
Germans attack with 6 artilleries, 2 fighters and 8 infantry
British defend with 2 aaGuns, 1 fighter and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
AA fire in Southern France : 0/2 hits, 0,33 expected hits
Germans roll dice for 6 artilleries, 2 fighters and 8 infantry in Southern France, round 2 : 4/16 hits, 5,33 expected hits
Americans roll dice for 2 aaGuns, 1 fighter and 5 infantry in Southern France, round 2 : 2/6 hits, 2,33 expected hits
2 aaGuns owned by the British, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
Germans roll dice for 6 artilleries, 2 fighters and 6 infantry in Southern France, round 3 : 6/14 hits, 5,00 expected hits
Americans roll dice for 1 fighter and 3 infantry in Southern France, round 3 : 0/4 hits, 1,67 expected hits
3 infantry owned by the British and 1 fighter owned by the British lost in Southern France
Germans win, taking Southern France from Americans with 6 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 29
Casualties for Germans: 2 infantry
Casualties for British: 2 aaGuns, 1 fighter and 3 infantry
Casualties for Americans: 2 infantry
Battle in Northern Italy
Germans attack with 2 fighters and 15 infantry
British defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Germans roll dice for 2 fighters and 15 infantry in Northern Italy, round 2 : 5/17 hits, 3,50 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 2 : 0/3 hits, 1,17 expected hits
2 mech_infantrys owned by the British and 1 armour owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 2 fighters and 15 infantry remaining. Battle score for attacker is 14
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Russia
Germans attack with 27 armour, 16 artilleries, 7 bombers, 7 fighters, 16 infantry, 22 mech_infantrys and 3 tactical_bombers
Russians defend with 6 aaGuns, 1 airfield, 1 armour, 21 artilleries, 1 factory_major, 2 fighters, 64 infantry, 3 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 2/17 hits, 2,83 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 27 armour, 16 artilleries, 7 bombers, 5 fighters, 16 infantry, 22 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 41/96 hits, 37,00 expected hits
Russians roll dice for 6 aaGuns, 1 armour, 21 artilleries, 2 fighters, 64 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 32/92 hits, 31,67 expected hits
35 infantry owned by the Russians, 16 infantry owned by the Germans, 6 aaGuns owned by the Russians and 16 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 27 armour, 16 artilleries, 7 bombers, 5 fighters, 6 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 26/64 hits, 30,00 expected hits
Russians roll dice for 1 armour, 21 artilleries, 2 fighters, 29 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 24/57 hits, 20,00 expected hits
26 infantry owned by the Russians, 16 artilleries owned by the Germans, 2 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 25 armour, 7 bombers, 5 fighters and 3 tactical_bombers in Russia, round 4 : 21/40 hits, 21,67 expected hits
Russians roll dice for 1 armour, 21 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 11/31 hits, 11,33 expected hits
3 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 15 artilleries owned by the Russians and 11 armour owned by the Germans lost in Russia
Germans roll dice for 14 armour, 7 bombers, 5 fighters and 3 tactical_bombers in Russia, round 5 : 14/29 hits, 16,17 expected hits
Russians roll dice for 1 armour, 6 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 5 : 7/10 hits, 4,33 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians, 6 artilleries owned by the Russians and 7 armour owned by the Germans lost in Russia
Germans captures 17PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 7 armour, 7 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 20 armour, 16 artilleries, 2 fighters, 16 infantry and 22 mech_infantrys
Casualties for Russians: 6 aaGuns, 1 armour, 21 artilleries, 2 fighters, 64 infantry, 3 mech_infantrys and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
1 aaGun moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Russia to Vologda
4 fighters and 2 tactical_bombers moved from Russia to Ukraine
7 bombers moved from Russia to Ukraine
2 fighters moved from Southern France to Southern Italy
2 fighters moved from Northern Italy to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
3 mech_infantrys moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 armour and 2 mech_infantrys moved from Germany to Northern Italy
2 transports moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
4 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
2 mech_infantrys placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Germans collect 61 PUs (3 lost to blockades); end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUsCombat Hit Differential Summary :
Germans : 0,50
AA fire in Russia : : -0,83
British : -1,17
French : -0,33
Americans : -2,67
AA fire in Southern France : : -0,33
Russians : 6,67 -
Be aware that Euro Axis holds 8 VC’s now.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Combat Move - Russians
1 armour and 1 mech_infantry moved from Urals to Tsinghai
Russians take Novosibirsk from Italians
5 infantry moved from Hunan to AnhweCombat - Russians
Battle in Anhwe
Russians attack with 5 infantry
Japanese defend with 2 infantry
Russians roll dice for 5 infantry in Anhwe, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe
Russians roll dice for 4 infantry in Anhwe, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Anhwe
Russians roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits
Russians roll dice for 3 infantry in Anhwe, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits
Russians roll dice for 3 infantry in Anhwe, round 6 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 6 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe
Russians win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 3 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from India to Burma
Japanese take Burma from Chinese
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 fighter moved from 20 Sea Zone to Anhwe
1 tactical_bomber moved from 20 Sea Zone to Anhwe
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 transport moved from 56 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Dutch New Guinea
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Anhwe
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Anhwe
Japanese win, taking Dutch New Guinea from ANZAC, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to 20 Sea Zone
1 mech_infantry moved from Manchuria to Chahar
1 armour moved from Manchuria to Shantung
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kwangsi to Kwangtung
2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry moved from French Indo China to Kwangtung
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 marine moved from Java to 42 Sea Zone
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 marine and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 marine moved from 56 Sea Zone to Western Australia
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Western Australia
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from India to 81 Sea Zone
1 armour moved from Eastern Persia to Iraq
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 56 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
1 carrier and 1 destroyer placed in 19 Sea Zone
Japanese undo move 2.
1 carrier placed in 6 Sea Zone
3 fighters placed in Japan
1 destroyer placed in 19 Sea Zone
2 infantry placed in Manchuria
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Chinese : -1,00
Japanese : -1,00 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 fighters and 6 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
6 submarines moved from 26 Sea Zone to 16 Sea Zone
7 fighters and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 7 carriers, 3 cruisers and 2 destroyers moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 infantry, 2 mech_infantrys and 4 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry, 2 mech_infantrys and 4 transports moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from 95 Sea Zone to Southern Italy
3 bombers moved from Gibraltar to Southern Italy
2 carriers moved from 91 Sea Zone to 95 Sea Zone
3 transports moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
2 submarines moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone