League General Discussion Thread


  • @gamerman01 said in League General Discussion Thread:

    I’ve been playing new to me players lately, and more than one veteran of the league exclaimed that he’s never been aware of this rule, so I need to announce it.

    Please, no one tell @Panther I am one of those players…

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    i am not sure I understand the sz 97 example.

    The first example is interessting. lets say all defending subs are missing, after all THEY get a first shot Then the attacking subs fire and get 5 hits. Are you saying i can not assign those 5 hits to the destroyers? I have to fire the 10 bombers first and bomber hits must be assigned to defending destroyers?

    I think it is like this, but good to have it ruled


  • @oysteilo said in League General Discussion Thread:

    The first example is interessting. lets say all defending subs are missing, after all THEY get a first shot

    For this example, I did fail to remember the defending subs would fire first. I edited my post to make it correct and much less confusing, thanks to you!

    Then the attacking subs fire and get 5 hits. Are you saying i can not assign those 5 hits to the destroyers? I have to fire the 10 bombers first and bomber hits must be assigned to defending destroyers?

    No, I’m saying those 5 sub hits would be assigned to subs and/or destroyers by the defender, but that the defender SHOULD NOT BE asked yet. Defender should get to see bomber rolls too before choosing any losses. Defender had destroyer so attacking subs do not have surprise strike. Only when there is surprise strike should action be stopped and casualties chosen.

  • 2024 2023 '22 '15 '11 '10 Official Q&A Moderator

    I’ll just explain 97 again and hopefully it makes better sense when I use different words.

    We first have to assume the UK has a bid sub. The sub is necessary to illustrate.

    If UK attacks Z97 with everything (including a sub from 98), the engine will roll the UK sub first (I think it does this regardless of whether there is a defending destroyer)
    In this case, with no defending destroyer that is correct. If the sub hits, the defender must choose a casualty immediately because of surprise strike.

    Then assuming an Axis scramble to 97, the engine will roll the defending planes alone, and prompt for a casualty choice before continuing.
    This is incorrect.
    Following the engine, the UK player has to choose a non-sub casualty not knowing if the 2 cruisers and battleship will score a hit that could be taken by the attacking sub.
    Following the official rules, the 2 cruisers, battleship, and scrambled fighters would all be rolled, with the fighter rolls being specially noted because the sub can’t be taken as a casualty to those fighter hits.

    In Triple A, the player taking hits is sometimes required to choose casualties before he should.
    As noted (even years ago) in the TripleA notes, this error has been acknowledged and identified and labeled NA for “no available fix yet”

    Since I keep running into experienced league players who are unaware, I wanted to get this out there again and try to help everyone know how to play correctly

    Thanks for your feedback Oysteilo!!!


  • Sh*t, my head just imploded 😅


  • Yeah, I tried… I tend to use more words than necessary.

    You could just play me and I’ll teach you when these battles come up!

  • '20 '19

    Could anyone let me know what the current version of engine people are playing with? The installer put me on 2.5.22294, but the pre releases go up to 2.7. Don’t want to start a game with an outdated engine! Sorry if this is referenced somewhere else

  • 2024

    @wizmark Welcome back Wiz. I don’t think there is a universal answer to this question, but I use 2.6+14476. A version shortly after that messed up the battle calc.


  • @wizmark I’m using 5. It all depends on who your playing. I don’t even have the newest one downloaded yet. Lol

  • 2024 2023

    We’ve had a resurgence in interest in PtV it seems, looks like we are around 80 games so far this year (I count 160 finished games in the ELO spreadsheet, but they each take 2 people). Compared to 51 I believe for 2023. That is either a massive uptick in interest or those of us playing are playing a lot more (@mikawagunichi leading the way at 30! games this year). I thought I would consult some ancient wisdom from yesteryear in the PTV Strategy thread here:

    https://www.axisandallies.org/forums/topic/35558/ww2-path-to-victory-strategies

    Pleasantly surprised to say, I’ve been in the kitchen cooking and have a strategy not discussed at length. Most of the discussion was around the Germany-Russia front and J1 viability. Looking forward to sparking some discussion with my post (incoming) over there!

    Cheers,
    Stucifer

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