DKs Hybrid Axis and Allies Map_ATO SZs reshaping

  • '17 '16

    @SS:

    I’m surprised that this wasn’t or isn’t more addressed in all global games. I know US in are games landed ground there because it couldn’t reach parts of Africa in a turn. But being said it may change the game a lot or little once it’s tested. I can see the US using early in game and axis later in game.

    It is IL which talked first about these islands in G40 Redesign thread.

    I hope this can provide more opportunities of strategy for both Axis and US.

    To increase the possibility this can goes both ways, I put Azores between SZ11 and SZ12.
    US can either land units in Azores or Gibraltar while Axis can amphib. assault with a fleet being more useful by blocking Gibraltar access in SZ12, than just sitting oddly in SZ11 (if Azores were put inside SZ11 only) and being easily passed by, moving from SZ10 to SZ12 via SZ9 (Nova Scotia SZ).


  • Yes  I remember the post from IL. Looking at my map I do have an airbase on Azores so my H. bombers M7 +1 can make it to US East Coast (8 spaces) and back.

    UK in game has a NA of Sub Hunters. Bombers M5 A4 against a sub only. Could be a sitting spot for UK if any Wolf Packs like to move South of Azores for escaping or convoy box attack without US UK spending more money on destroyers trying to chase down the subs. Subs get no return shot.

  • '17 '16

    I will not directly put AB on this map. But I will probably use my G40 cardboards AB (and NB?).


  • Has no Naval base. Just remembered. If  Japan gets there NA of Island Bases,  they don’t need to count the sea zone leaving and returning from an island. US has this NA but its used more in the pacific. Japan can bomb Washington with just Stg. Bombers from Azores too. Plus theres also a tech in game where all planes get a +1 move too.

    Thanks for bringing up Azores. Gives me some ideas now.

  • '17 '16

    @SS:

    Has no Naval base. Just remembered. If  Japan gets there NA of Island Bases,  they don’t need to count the sea zone leaving and returning from an island. US has this NA but its used more in the pacific. Japan can bomb Washington with just Stg. Bombers from Azores too. Plus theres also a tech in game where all planes get a +1 move too.

    Thanks for bringing up Azores. Gives me some ideas now.

    I also saw that if an AB was put into Greenland on your Global map, you would get the same possibility of SBR Eastern USA as my Greenland in the map above.

    I’m happy that this give new ideas, too.


  • @Baron:

    @SS:

    Has no Naval base. Just remembered. If  Japan gets there NA of Island Bases,  they don’t need to count the sea zone leaving and returning from an island. US has this NA but its used more in the pacific. Japan can bomb Washington with just Stg. Bombers from Azores too. Plus theres also a tech in game where all planes get a +1 move too.

    Thanks for bringing up Azores. Gives me some ideas now.

    I also saw that if an AB was put into Greenland on your Global map, you would get the same possibility of SBR Eastern USA as my Greenland in the map above.

    I’m happy that this give new ideas, too.

    True. I’ll keep it in mind.


  • Also forgot Azores is a Strict Neutral. So any country would need to land ground there to control. No defending army. Only way Japan,  Germany or Italy from air would need the Tech Paratroopers. No body can attack from air unless they have Paratroopers Tech. This may change.

    Is your Azores on your map SN ?

  • '17 '16

    Nope, but because it is a Spring 1942, it should be a pro-Allies Neutral (same as Portugal).

    It is only around mid-to late 1943 that Allies went there and built Airfield.

    There was this treaty which can also explained which side was Azores

    Their strategy was to call upon the Anglo-Portuguese treaty of 1373 for “mutual friendship and defense” signed by Edward III, King of England and France, and Don Fernando, King of Portugal, and Queen Eleanor to argue the case for an Allied base.

    On October 12, 1943, Churchill revealed to the House of Commons that he had called upon the Windsor Treaty of Eternal Alliance with Portugal to authorize an operation to protect the Azores. The treaty, said Churchill, was invoked with the approval of Salazar, and Operation Alacrity was beginning. Churchill relished every moment of the historic event, taking great pleasure in springing on a surprised Parliament a treaty that few even knew existed and talking of places of which none had ever heard.

    http://warfarehistorynetwork.com/daily/wwii/covering-the-azores-gap-in-world-war-ii/


  • I must admit I’m not that an artist. What is ugly? Simply being larger? Or the picture in itself without a given dimension?

    based on the pictures im quite sure the roundels are much larger than .75 inch

    Also, the Azores were added because the game should have had them as a means for the axis to bomb the east coast, which incidentally was a German plan for the war latter.


  • @Imperious:

    I must admit I’m not that an artist. What is ugly? Simply being larger? Or the picture in itself without a given dimension?

    based on the pictures im quite sure the roundels are much larger than .75 inch

    Also, the Azores were added because the game should have had them as a means for the axis to bomb the east coast, which incidentally was a German plan for the war latter.

    The roundels are all the exact size of the game cardboard roundels - 3/4", except the capital roundels which I made bigger as a tribute to the original classic map.


  • Heres some pics of another map I have with less sea zones. Its IL’s map.

    image1(5).png


  • Just more info for your map design.

    image2(3).png


  • Also just to let you know I made the Gibralter sea zone two zones where I drew the line at. Other wise its 1 whole sea zone where Gibralter is.

  • '17 '16

    Thanks SS,
    too bad that China and USSR TTs names are hard to decrypt.
    But SZs are clear to see.


  • I’ll post pics from other side of map in a bit


  • This better ? I’m going to spray my Dull Coat on this map now to knock down the shine.

    image1(6).png


  • You want sprayed map pics let me know .

  • '17 '16

    Thanks,
    this pic allows me to read most China and all Soviet TTs.
    I’m fine with it.

    Did you play on this map?
    IMO, there seems to be too much SZs.
    It probably slowed down too much the game.
    Unless ships move 3 SZs and 4 with NBs…


  • Yes. It doesnt come with bases. It has more seazones but islands are closer together. I wouldn’t want a naval base in med. Move out of there on 4 turns. As far as ship 3 moves would have to check. I liked playing on it for the money that was involved.


  • I have 2 of these maps. 1 4x8  1  3x6. I LL give u the 3 x 6 map if u want and just pay for shipping.

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