L17 - G40 BM3 - JDOW (Allies) vs PP (Axis)

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 marine moved from New South Wales to 62 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 marine moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                1 fighter moved from New South Wales to Queensland
                1 aaGun moved from South Australia to Queensland
                1 fighter moved from India to Shensi
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French
                1 infantry moved from Tobruk to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    triplea_40613_Fre6.tsvg

  • '15 '14

    How about the Germans?😀

  • '15 '14

    Any word?


  • Aaah! I seem to have double loaded my attack on Rostov with 14 instead of 7 inf!!!

    Will replay that battle here and edit in that result.

    G has:

    6 inf at 1 -DiceRolling 6d6:
    (2, 3, 5, 5, 6, 6)  
    1 inf & 1 art at 2 -DiceRolling 2d6:
    (3, 5)  
    1 fig -DiceRolling 1 d6:
    ()  
    3 bombers - :3d6:


  • Inf and art all missed. Darn it! Retrying the fig and BBs:

    1 fig -DiceRolling 1d6:
    (3)  
    3 BBs -DiceRolling 3d6:
    (2, 2, 3)


  • 4 hits. Forgot to do the R AAA, probably because it missed in triple a - well fingers crossed ….

    DiceRolling 3d6:
    (3, 3, 6)


  • Phew! Still 4 hits then.

    R starts with 1 AAA, 7 inf & 1 fig. Takes the AAA and 3 inf as casualties. Defence rolls:

    7 inf -DiceRolling 7d6:
    (2, 2, 4, 5, 5, 6, 6)  
    1 fig -DiceRolling 1d6:
    (3)


  • 3 hits, all against G inf. Leaving G with:

    3 inf -DiceRolling 3d6:
    (3, 3, 6)  
    1 inf & 1 art -DiceRolling 2d6:
    (1, 6)  
    1 fig -DiceRolling 1d6:
    (4)  
    3 bombers - : dice 3d6:


  • Bombers again -DiceRolling 3d6:
    (1, 4, 5)


  • 3 hits. Not making this easy am I! R takes 3 inf as casualties, leaving 1 inf & 1 fig.

    R throws:

    4 inf -DiceRolling 4d6:
    (3, 4, 5, 5)  
    1 fig -DiceRolling 1d6:
    (4)


  • 1 hit. G takes an inf, leaving:

    2 inf -DiceRolling 2d6:
    (1, 2)  
    1 inf & 1 art -DiceRolling 2d6:
    (3, 5)  
    1 fig -DiceRolling 1d6:
    (3)  
    3 BBs -DiceRolling 3d6:
    (3, 5, 6)


  • 3 hits. R gone. R’s rolls:

    1 inf -DiceRolling 1d6:
    (4)  
    1 fig -DiceRolling 1d6:
    (4)


  • 1 hit, which will be an inf, leaving G with:

    2 inf
    1 art
    1 fig
    3 BBs

    I will now withdraw from the Rostov battle in triple a and edit the above result in at the end.

    If anything I have done seems unfair or wrong then do let me know.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                3 bombers moved from Novgorod to Rostov
                1 fighter moved from Novgorod to Rostov
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                2 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                7 infantry moved from Ukraine to Rostov
                7 infantry moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 aaGun and 2 infantry; French defend with 1 infantry
                        AA fire in Holland Belgium :  1/3 hits
                        1 fighter owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  2/6 hits
                        British roll dice for 1 aaGun and 3 infantry in Holland Belgium, round 2 :  0/3 hits
                        1 aaGun owned by the British and 1 infantry owned by the British lost in Holland Belgium
                        Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 :  1/6 hits
                        British roll dice for 2 infantry in Holland Belgium, round 3 :  0/2 hits
                        1 infantry owned by the British lost in Holland Belgium
                        Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 4 :  5/6 hits
                        British roll dice for 1 infantry in Holland Belgium, round 4 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 aaGun and 2 infantry
                    Casualties for French: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Rostov
                    Germans attack with 1 artillery, 3 bombers, 1 fighter and 14 infantry
                    British defend with 1 fighter; Russians defend with 1 aaGun and 7 infantry
                        AA fire in Rostov :  0/3 hits
                        Germans roll dice for 1 artillery, 3 bombers, 1 fighter and 14 infantry in Rostov, round 2 :  7/19 hits
                        Russians roll dice for 1 aaGun, 1 fighter and 7 infantry in Rostov, round 2 :  5/8 hits
                        6 infantry owned by the Russians, 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
                    1 artillery owned by the Germans and 9 infantry owned by the Germans retreated to Ukraine
                    Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 1 aaGun and 6 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Holland Belgium to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                3 bombers moved from Rostov to Novgorod
                1 fighter moved from Rostov to Ukraine
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Eastern Poland
                7 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                2 infantry and 7 mech_infantrys placed in Western Germany
                1 fighter placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 1 artillery and 2 infantry
                EDIT: Removing units owned by British from Rostov: 1 fighter
                EDIT: Removing units owned by Russians from Rostov: 1 infantry
                EDIT: Changing ownership of Rostov from Russians to Germans
                EDIT: Adding units owned by Germans to Rostov: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 3 bombers
                EDIT: Adding units owned by Germans to Ukraine: 3 bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                Germans collect 45 PUs (3 lost to blockades); end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_40613_Ger7.tsvg


  • Sorry about the Rostov cock up!

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Volgograd to Rostov
                1 infantry moved from Tambov to Rostov
                1 fighter moved from Russia to Rostov
                1 tactical_bomber moved from Bryansk to Rostov
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 :  0/3 hits
                        2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 4 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 fighter moved from Rostov to Russia
                1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Vologda to Russia
                1 aaGun moved from Bryansk to Rostov
                2 mech_infantrys moved from Bryansk to Russia
                1 armour moved from Bryansk to Russia
                1 tactical_bomber moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk

    Place Units - Russians
                5 armour, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    triplea_40613_Rus7.tsvg

  • '15 '14

    @Private:

    1 hit, which will be an inf, leaving G with:

    2 inf
    1 art
    1 fig
    3 BBs

    I will now withdraw from the Rostov battle in triple a and edit the above result in at the end.

    If anything I have done seems unfair or wrong then do let me know.

    All good.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 bombers moved from French Indo China to Malaya
                4 artilleries moved from French Indo China to Yunnan
                3 infantry moved from French Indo China to Yunnan
                8 mech_infantrys moved from Kweichow to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                1 armour moved from Kweichow to Yunnan
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 fighter moved from Philippines to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Japanese
                Battle in Aleutian Islands
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
                    Americans defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 cruiser owned by the Americans lost in 37 Sea Zone
                        1 transport owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking Aleutian Islands from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 cruiser and 1 transport
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Borneo
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 mech_infantry in Borneo, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                        Japanese roll dice for 1 artillery in Borneo, round 3 :  1/1 hits
                        UK_Pacific roll dice for 1 mech_infantry in Borneo, round 3 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 marine and 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 :  4/4 hits
                        UK_Pacific roll dice for 1 marine and 1 mech_infantry in Malaya, round 2 :  0/2 hits
                        1 marine owned by the Americans and 1 mech_infantry owned by the Americans lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 marine and 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 4 artilleries, 3 infantry and 9 mech_infantrys
                    British defend with 1 aaGun, 1 artillery and 2 infantry
                        Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 9 mech_infantrys in Yunnan, round 2 :  3/17 hits
                        Chinese roll dice for 1 aaGun, 1 artillery and 2 infantry in Yunnan, round 2 :  0/3 hits
                        1 aaGun owned by the British and 2 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 9 mech_infantrys in Yunnan, round 3 :  4/17 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 4 artilleries, 3 infantry and 9 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for British: 1 aaGun, 1 artillery and 2 infantry

    Non Combat Move - Japanese
                2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Shan State to French Indo China
                1 fighter moved from Shan State to French Indo China
                2 bombers moved from Malaya to French Indo China
                1 fighter moved from 37 Sea Zone to French Indo China
                1 fighter moved from Japan to Kiangsu

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs

    triplea_40613_Jap7.tsvg


  • It is getting tougher! :-(

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Burma to Shan State
                1 bomber moved from India to Shan State
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 cruiser moved from 33 Sea Zone to 43 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 submarine moved from 10 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in Celebes
                Battle in Algeria
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking Philippines from Japanese, taking Celebes from Japanese, taking Algeria from Italians with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    Americans attack with 2 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 cruiser in Borneo, round 2 :  0/1 hits
                        Americans roll dice for 2 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        Americans roll dice for 2 infantry in Borneo, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Borneo
                    Americans win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Shan State
                    Americans attack with 2 bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 bombers in Shan State, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    Americans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 bombers moved from Shan State to India
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                1 destroyer moved from 33 Sea Zone to 17 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 marine moved from Johnston Island to 30 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 marine moved from 54 Sea Zone to Queensland
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                2 infantry moved from 30 Sea Zone to Johnston Island
                1 fighter moved from Western United States to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 bomber moved from Western United States to Gibraltar
                2 bombers moved from United Kingdom to Gibraltar
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 aaGun moved from Gibraltar to 92 Sea Zone
                1 aaGun moved from 92 Sea Zone to Algeria
                1 infantry moved from 92 Sea Zone to Algeria
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                1 aaGun moved from Western United States to Central United States
                1 submarine moved from 33 Sea Zone to 36 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 bomber placed in Western United States
                1 armour, 2 fighters and 2 infantry placed in Central United States
                Americans undo move 4.
                2 fighters placed in Eastern United States
                1 armour and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_40613_Ame7.tsvg

Suggested Topics

  • 41
  • 72
  • 57
  • 87
  • 83
  • 215
  • 178
  • 3.9k
Axis & Allies Boardgaming Custom Painted Miniatures

50

Online

17.6k

Users

40.1k

Topics

1.7m

Posts