L17 - G40 BM3 - JDOW (Allies) vs PP (Axis)

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Volgograd to Rostov
                1 infantry moved from Tambov to Rostov
                1 fighter moved from Russia to Rostov
                1 tactical_bomber moved from Bryansk to Rostov
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 :  0/3 hits
                        2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 4 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 fighter moved from Rostov to Russia
                1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Vologda to Russia
                1 aaGun moved from Bryansk to Rostov
                2 mech_infantrys moved from Bryansk to Russia
                1 armour moved from Bryansk to Russia
                1 tactical_bomber moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk

    Place Units - Russians
                5 armour, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    triplea_40613_Rus7.tsvg

  • '15 '14

    @Private:

    1 hit, which will be an inf, leaving G with:

    2 inf
    1 art
    1 fig
    3 BBs

    I will now withdraw from the Rostov battle in triple a and edit the above result in at the end.

    If anything I have done seems unfair or wrong then do let me know.

    All good.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 bombers moved from French Indo China to Malaya
                4 artilleries moved from French Indo China to Yunnan
                3 infantry moved from French Indo China to Yunnan
                8 mech_infantrys moved from Kweichow to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                1 armour moved from Kweichow to Yunnan
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 fighter moved from Philippines to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Japanese
                Battle in Aleutian Islands
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
                    Americans defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 cruiser owned by the Americans lost in 37 Sea Zone
                        1 transport owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking Aleutian Islands from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 cruiser and 1 transport
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Borneo
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 mech_infantry in Borneo, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                        Japanese roll dice for 1 artillery in Borneo, round 3 :  1/1 hits
                        UK_Pacific roll dice for 1 mech_infantry in Borneo, round 3 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 marine and 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 :  4/4 hits
                        UK_Pacific roll dice for 1 marine and 1 mech_infantry in Malaya, round 2 :  0/2 hits
                        1 marine owned by the Americans and 1 mech_infantry owned by the Americans lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 marine and 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 4 artilleries, 3 infantry and 9 mech_infantrys
                    British defend with 1 aaGun, 1 artillery and 2 infantry
                        Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 9 mech_infantrys in Yunnan, round 2 :  3/17 hits
                        Chinese roll dice for 1 aaGun, 1 artillery and 2 infantry in Yunnan, round 2 :  0/3 hits
                        1 aaGun owned by the British and 2 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 9 mech_infantrys in Yunnan, round 3 :  4/17 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 4 artilleries, 3 infantry and 9 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for British: 1 aaGun, 1 artillery and 2 infantry

    Non Combat Move - Japanese
                2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Shan State to French Indo China
                1 fighter moved from Shan State to French Indo China
                2 bombers moved from Malaya to French Indo China
                1 fighter moved from 37 Sea Zone to French Indo China
                1 fighter moved from Japan to Kiangsu

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs

    triplea_40613_Jap7.tsvg


  • It is getting tougher! :-(

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Burma to Shan State
                1 bomber moved from India to Shan State
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 cruiser moved from 33 Sea Zone to 43 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 submarine moved from 10 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in Celebes
                Battle in Algeria
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking Philippines from Japanese, taking Celebes from Japanese, taking Algeria from Italians with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    Americans attack with 2 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 cruiser in Borneo, round 2 :  0/1 hits
                        Americans roll dice for 2 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        Americans roll dice for 2 infantry in Borneo, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Borneo
                    Americans win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Shan State
                    Americans attack with 2 bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 bombers in Shan State, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    Americans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 bombers moved from Shan State to India
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                1 destroyer moved from 33 Sea Zone to 17 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 marine moved from Johnston Island to 30 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 marine moved from 54 Sea Zone to Queensland
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                2 infantry moved from 30 Sea Zone to Johnston Island
                1 fighter moved from Western United States to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 bomber moved from Western United States to Gibraltar
                2 bombers moved from United Kingdom to Gibraltar
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 aaGun moved from Gibraltar to 92 Sea Zone
                1 aaGun moved from 92 Sea Zone to Algeria
                1 infantry moved from 92 Sea Zone to Algeria
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                1 aaGun moved from Western United States to Central United States
                1 submarine moved from 33 Sea Zone to 36 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 bomber placed in Western United States
                1 armour, 2 fighters and 2 infantry placed in Central United States
                Americans undo move 4.
                2 fighters placed in Eastern United States
                1 armour and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_40613_Ame7.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                8 infantry moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Shensi to Kansu
                1 fighter moved from Shensi to Kansu
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 10 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 10 infantry in Kweichow, round 2 :  1/10 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 10 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kansu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    triplea_40613_Chi7.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Burma to Shan State
                1 bomber moved from India to Shan State
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 cruiser moved from 33 Sea Zone to 43 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 submarine moved from 10 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in Celebes
                Battle in Algeria
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking Philippines from Japanese, taking Celebes from Japanese, taking Algeria from Italians with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    Americans attack with 2 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 cruiser in Borneo, round 2 :  0/1 hits
                        Americans roll dice for 2 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        Americans roll dice for 2 infantry in Borneo, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Borneo
                    Americans win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Shan State
                    Americans attack with 2 bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 bombers in Shan State, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    Americans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 bombers moved from Shan State to India
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                1 destroyer moved from 33 Sea Zone to 17 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 marine moved from Johnston Island to 30 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 marine moved from 54 Sea Zone to Queensland
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                2 infantry moved from 30 Sea Zone to Johnston Island
                1 fighter moved from Western United States to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 bomber moved from Western United States to Gibraltar
                2 bombers moved from United Kingdom to Gibraltar
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 aaGun moved from Gibraltar to 92 Sea Zone
                1 aaGun moved from 92 Sea Zone to Algeria
                1 infantry moved from 92 Sea Zone to Algeria
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                1 aaGun moved from Western United States to Central United States
                1 submarine moved from 33 Sea Zone to 36 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 bomber placed in Western United States
                1 armour, 2 fighters and 2 infantry placed in Central United States
                Americans undo move 4.
                2 fighters placed in Eastern United States
                1 armour and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                8 infantry moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Shensi to Kansu
                1 fighter moved from Shensi to Kansu
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 10 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 10 infantry in Kweichow, round 2 :  1/10 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 10 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kansu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 airfield, 3 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 artillery moved from 96 Sea Zone to Malta
                1 mech_infantry moved from Morocco to Tunisia
                      British take Tunisia from Italians
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 armour moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour moved from Shan State to Yunnan
                1 armour, 4 artilleries, 11 infantry and 4 mech_infantrys moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 armour moved from India to Yunnan
                1 fighter moved from India to Yunnan
                1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 3 fighters and 1 infantry
                    Germans defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  2/3 hits
                        1 artillery owned by the British, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans win with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry
                    3 fighters owned by the British retreated
                Battle in Malta
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery and 1 infantry in Malta, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Malta, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Malta
                        British roll dice for 1 artillery in Malta, round 3 :  1/1 hits
                        Italians roll dice for 1 artillery in Malta, round 3 :  1/1 hits
                        1 artillery owned by the British and 1 artillery owned by the Italians lost in Malta
                    Italians win with no units remaining. Battle score for attacker is -3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Yunnan
                    British attack with 3 armour, 4 artilleries, 1 fighter, 11 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour, 4 artilleries, 3 infantry and 9 mech_infantrys
                        British roll dice for 3 armour, 4 artilleries, 1 fighter, 11 infantry, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  2/25 hits
                        Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 9 mech_infantrys in Yunnan, round 2 :  3/17 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                        British roll dice for 3 armour, 4 artilleries, 1 fighter, 8 infantry, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 :  7/22 hits
                        Japanese roll dice for 1 armour, 4 artilleries, 1 infantry and 9 mech_infantrys in Yunnan, round 3 :  5/15 hits
                        1 infantry owned by the Japanese, 6 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in Yunnan
                        British roll dice for 3 armour, 4 artilleries, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 4 :  7/17 hits
                        Japanese roll dice for 1 armour, 4 artilleries and 3 mech_infantrys in Yunnan, round 4 :  3/8 hits
                        4 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                        British roll dice for 3 armour, 4 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 5 :  5/14 hits
                        Japanese roll dice for 1 armour in Yunnan, round 5 :  1/1 hits
                        1 armour owned by the Japanese and 1 artillery owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 3 armour, 3 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for British: 1 artillery and 11 infantry
                    Casualties for Japanese: 1 armour, 4 artilleries, 3 infantry and 9 mech_infantrys

    Non Combat Move - British
                1 aaGun moved from Burma to Yunnan
                1 fighter moved from Yunnan to India
                1 tactical_bomber moved from Yunnan to India
                1 infantry moved from India to Burma
                1 battleship moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 armour moved from Trans-Jordan to Iraq
                3 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Iraq to Syria
                1 mech_infantry moved from Iraq to Syria
                1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                1 armour moved from Iraq to Northwest Persia
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 airfield placed in Gibraltar
                1 artillery and 2 infantry placed in United Kingdom
                2 artilleries and 1 mech_infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
                Some Units in India change ownership: 1 artillery, 3 infantry and 2 mech_infantrys

    triplea_40613_UK_7.tsvg


  • I had to win in Yunnan!!! :cry: What happened to that luck you keep telling me I am getting in this game? :roll:


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries, 4 infantry and 1 submarine; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Ukraine to Rostov
                1 fighter moved from Ukraine to Rostov
                1 bomber moved from Southern Italy to Rostov
                1 fighter moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Rostov
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                    Russians defend with 1 aaGun, 1 artillery and 3 infantry
                        AA fire in Rostov :  1/2 hits
                        1 fighter owned by the Italians lost in Rostov
                        Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Rostov, round 2 :  3/5 hits
                        Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Rostov, round 2 :  2/4 hits
                        2 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 infantry owned by the Italians lost in Rostov
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 3 :  2/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 fighter and 2 infantry
                    Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy
                2 infantry moved from Normandy Bordeaux to France
                1 bomber moved from Rostov to Ukraine
                1 armour moved from Romania to Ukraine
                2 mech_infantrys moved from Romania to Ukraine

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                1 submarine placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
                Italians collect 21 PUs (2 lost to blockades); end with 25 PUs

    triplea_40613_Ita7.tsvg


  • Should I have the J TT in sz43? Did your US CC move there in non-com?

  • '15 '14

    Yes it is valid the tt is still on the map, its death is delayed as i requested shore bombardment for the liberation of Borneo.

    Anzac will finish it off.

  • '15 '14

    Re yunnan. Japan seems to overextend her expectations on Marti. 98 % was abit too much im afraid although of course got flawless attack dice at yunnan the turn b4😉


  • I did work out the odds when I moved there and knew it was tough, but must have missed a unit or two. Took a chance! :roll:

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to Borneo
                1 destroyer moved from 34 Sea Zone to 19 Sea Zone
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                3 submarines moved from 62 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Queensland to New South Wales
                1 infantry moved from South Australia to New South Wales
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 marine moved from Caroline Islands to 33 Sea Zone
                1 cruiser and 1 marine moved from 33 Sea Zone to 45 Sea Zone
                1 marine moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Libya to Tobruk

    Turn Complete - French

    triplea_40613_Fre7.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to Borneo
                1 destroyer moved from 34 Sea Zone to 19 Sea Zone
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                3 submarines moved from 62 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Queensland to New South Wales
                1 infantry moved from South Australia to New South Wales
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 marine moved from Caroline Islands to 33 Sea Zone
                1 cruiser and 1 marine moved from 33 Sea Zone to 45 Sea Zone
                1 marine moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Libya to Tobruk

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Shensi: 1 fighter
                EDIT: Adding units owned by ANZAC to Yunnan: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_40613_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Archangel to Vologda
                3 bombers moved from Ukraine to Vologda

    Combat - Germans
                Battle in Vologda
                    Germans attack with 3 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 bombers and 1 infantry in Vologda, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Vologda to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 artillery moved from Archangel to Novgorod
                1 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Poland to Western Ukraine
                6 mech_infantrys moved from Poland to Bessarabia
                1 artillery moved from Holland Belgium to Western Germany
                1 fighter and 1 tactical_bomber moved from Western Germany to Ukraine
                7 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                1 fighter placed in Western Germany
                1 infantry and 2 mech_infantrys placed in Novgorod
                1 infantry placed in Western Germany
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs

    triplea_40613_Ger8.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                2 mech_infantrys moved from Russia to Volgograd
                1 tactical_bomber moved from Bryansk to Volgograd
                1 infantry moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Rostov
                1 fighter moved from Russia to Rostov

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 :  3/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  1/2 hits
                        1 artillery owned by the Italians, 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Volgograd
                    Russians attack with 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Anglo Egyptian Sudan: 1 infantry
                EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Volgograd to Bryansk
                1 fighter moved from Rostov to Russia
                6 armour moved from Russia to Bryansk
                3 mech_infantrys moved from Russia to Bryansk
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 aaGun moved from Buryatia to Yakut S.S.R.
                1 aaGun moved from Sakha to Buryatia
                2 infantry moved from Shensi to Tsinghai
                1 infantry moved from Shensi to Kweichow

    Place Units - Russians
                1 artillery, 3 infantry and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    triplea_40613_Rus8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters moved from Japan to 19 Sea Zone
                1 tactical_bomber moved from Japan to 19 Sea Zone
                2 bombers moved from French Indo China to 43 Sea Zone
                1 fighter moved from French Indo China to 44 Sea Zone
                1 fighter moved from French Indo China to 43 Sea Zone
                1 tactical_bomber moved from French Indo China to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 18 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Kiangsu to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to 18 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 cruiser and 1 transport
                        Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 cruiser and 1 transport
                    Casualties for Japanese: 1 tactical_bomber
                Battle in 18 Sea Zone
                    Japanese attack with 4 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 :  2/6 hits
                        Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 18 Sea Zone
                    Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 :  4/6 hits
                        ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 19 Sea Zone
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber

    Non Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Hunan to French Indo China
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Kwangsi
                2 bombers moved from 43 Sea Zone to Kiangsu
                4 fighters and 2 tactical_bombers moved from 18 Sea Zone to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from 19 Sea Zone to French Indo China

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                3 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
                Japanese collect 36 PUs (3 lost to blockades); end with 36 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs

    triplea_40613_Jap8.tsvg


  • Damn! Miscounted one of my figs moves! :-(

  • '15 '14

    Oh, this is no problem, you could have taken a bomber for the Celebs TTs. The Carrier and the fig do not have to die. You can just edit them to sz36 if you like.

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