@Elf491 OOL in this battle? Japan gets 9 hits on the first round of combat.
L17 - G40 BM3 - JDOW (Allies) vs PP (Axis)
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 1/2 hits
Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Vologda to Russia
1 aaGun moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 tactical_bomber moved from Russia to Bryansk
1 armour moved from Russia to BryanskPlace Units - Russians
5 armour, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
@Private:
1 hit, which will be an inf, leaving G with:
2 inf
1 art
1 fig
3 BBsI will now withdraw from the Rostov battle in triple a and edit the above result in at the end.
If anything I have done seems unfair or wrong then do let me know.
All good.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from French Indo China to Malaya
4 artilleries moved from French Indo China to Yunnan
3 infantry moved from French Indo China to Yunnan
8 mech_infantrys moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 fighter moved from Philippines to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Aleutian Islands
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 cruiser and 1 transport
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 cruiser owned by the Americans lost in 37 Sea Zone
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 cruiser and 1 transport
Casualties for Japanese: 1 tactical_bomber
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
UK_Pacific roll dice for 1 mech_infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits
UK_Pacific roll dice for 1 mech_infantry in Borneo, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 marine and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 : 4/4 hits
UK_Pacific roll dice for 1 marine and 1 mech_infantry in Malaya, round 2 : 0/2 hits
1 marine owned by the Americans and 1 mech_infantry owned by the Americans lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 marine and 1 mech_infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 4 artilleries, 3 infantry and 9 mech_infantrys
British defend with 1 aaGun, 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 9 mech_infantrys in Yunnan, round 2 : 3/17 hits
Chinese roll dice for 1 aaGun, 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
1 aaGun owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 9 mech_infantrys in Yunnan, round 3 : 4/17 hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 4 artilleries, 3 infantry and 9 mech_infantrys remaining. Battle score for attacker is 15
Casualties for British: 1 aaGun, 1 artillery and 2 infantryNon Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
2 bombers moved from Malaya to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
1 fighter moved from Japan to KiangsuPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs -
It is getting tougher! :-(
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Burma to Shan State
1 bomber moved from India to Shan State
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 cruiser moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 submarine moved from 10 Sea Zone to 8 Sea ZoneCombat - Americans
Battle in Philippines
Battle in Celebes
Battle in Algeria
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans win, taking Philippines from Japanese, taking Celebes from Japanese, taking Algeria from Italians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Americans attack with 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 cruiser in Borneo, round 2 : 0/1 hits
Americans roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
Americans roll dice for 2 infantry in Borneo, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shan State
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 bombers moved from Shan State to India
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 marine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 marine moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Western United States to Gibraltar
2 bombers moved from United Kingdom to Gibraltar
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 aaGun moved from Western United States to Central United States
1 submarine moved from 33 Sea Zone to 36 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
2 destroyers and 1 transport placed in 10 Sea Zone
1 bomber placed in Western United States
1 armour, 2 fighters and 2 infantry placed in Central United States
Americans undo move 4.
2 fighters placed in Eastern United States
1 armour and 2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
8 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kansu
1 fighter moved from Shensi to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 10 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 10 infantry in Kweichow, round 2 : 1/10 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Burma to Shan State
1 bomber moved from India to Shan State
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 cruiser moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 submarine moved from 10 Sea Zone to 8 Sea ZoneCombat - Americans
Battle in Philippines
Battle in Celebes
Battle in Algeria
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans win, taking Philippines from Japanese, taking Celebes from Japanese, taking Algeria from Italians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Americans attack with 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 cruiser in Borneo, round 2 : 0/1 hits
Americans roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
Americans roll dice for 2 infantry in Borneo, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shan State
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 bombers moved from Shan State to India
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 marine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 marine moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Western United States to Gibraltar
2 bombers moved from United Kingdom to Gibraltar
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 aaGun moved from Western United States to Central United States
1 submarine moved from 33 Sea Zone to 36 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
2 destroyers and 1 transport placed in 10 Sea Zone
1 bomber placed in Western United States
1 armour, 2 fighters and 2 infantry placed in Central United States
Americans undo move 4.
2 fighters placed in Eastern United States
1 armour and 2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
8 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kansu
1 fighter moved from Shensi to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 10 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 10 infantry in Kweichow, round 2 : 1/10 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUsPurchase Units - British
British buy 1 airfield, 3 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
1 mech_infantry moved from Morocco to Tunisia
British take Tunisia from Italians
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Yunnan
1 armour, 4 artilleries, 11 infantry and 4 mech_infantrys moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to YunnanCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits
1 artillery owned by the British, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
3 fighters owned by the British retreated
Battle in Malta
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Malta, round 2 : 1/1 hits
1 infantry owned by the British lost in Malta
British roll dice for 1 artillery in Malta, round 3 : 1/1 hits
Italians roll dice for 1 artillery in Malta, round 3 : 1/1 hits
1 artillery owned by the British and 1 artillery owned by the Italians lost in Malta
Italians win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery
Battle in Yunnan
British attack with 3 armour, 4 artilleries, 1 fighter, 11 infantry, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 4 artilleries, 3 infantry and 9 mech_infantrys
British roll dice for 3 armour, 4 artilleries, 1 fighter, 11 infantry, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/25 hits
Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 9 mech_infantrys in Yunnan, round 2 : 3/17 hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
British roll dice for 3 armour, 4 artilleries, 1 fighter, 8 infantry, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 7/22 hits
Japanese roll dice for 1 armour, 4 artilleries, 1 infantry and 9 mech_infantrys in Yunnan, round 3 : 5/15 hits
1 infantry owned by the Japanese, 6 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in Yunnan
British roll dice for 3 armour, 4 artilleries, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 4 : 7/17 hits
Japanese roll dice for 1 armour, 4 artilleries and 3 mech_infantrys in Yunnan, round 4 : 3/8 hits
4 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in Yunnan
British roll dice for 3 armour, 4 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 5 : 5/14 hits
Japanese roll dice for 1 armour in Yunnan, round 5 : 1/1 hits
1 armour owned by the Japanese and 1 artillery owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 3 armour, 3 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for British: 1 artillery and 11 infantry
Casualties for Japanese: 1 armour, 4 artilleries, 3 infantry and 9 mech_infantrysNon Combat Move - British
1 aaGun moved from Burma to Yunnan
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 infantry moved from India to Burma
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Iraq
3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Iraq to Syria
1 mech_infantry moved from Iraq to Syria
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - British
1 airfield placed in Gibraltar
1 artillery and 2 infantry placed in United Kingdom
2 artilleries and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery, 3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 2 mech_infantrys -
I had to win in Yunnan!!! :cry: What happened to that luck you keep telling me I am getting in this game? :roll:
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 4 infantry and 1 submarine; Remaining resources: 4 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Rostov
Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 aaGun, 1 artillery and 3 infantry
AA fire in Rostov : 1/2 hits
1 fighter owned by the Italians lost in Rostov
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Rostov, round 2 : 3/5 hits
Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Rostov, round 2 : 2/4 hits
2 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 3 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter and 2 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 3 infantryNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
2 infantry moved from Normandy Bordeaux to France
1 bomber moved from Rostov to Ukraine
1 armour moved from Romania to Ukraine
2 mech_infantrys moved from Romania to UkrainePlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 submarine placed in 97 Sea Zone
1 artillery and 2 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Italians collect 21 PUs (2 lost to blockades); end with 25 PUs -
Should I have the J TT in sz43? Did your US CC move there in non-com?
-
Yes it is valid the tt is still on the map, its death is delayed as i requested shore bombardment for the liberation of Borneo.
Anzac will finish it off.
-
Re yunnan. Japan seems to overextend her expectations on Marti. 98 % was abit too much im afraid although of course got flawless attack dice at yunnan the turn b4😉
-
I did work out the odds when I moved there and knew it was tough, but must have missed a unit or two. Took a chance! :roll:
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Borneo
1 destroyer moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Queensland to New South Wales
1 infantry moved from South Australia to New South Wales
1 fighter moved from 33 Sea Zone to Caroline Islands
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Libya to TobrukTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Borneo
1 destroyer moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Queensland to New South Wales
1 infantry moved from South Australia to New South Wales
1 fighter moved from 33 Sea Zone to Caroline Islands
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Libya to TobrukTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Shensi: 1 fighter
EDIT: Adding units owned by ANZAC to Yunnan: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Archangel to Vologda
3 bombers moved from Ukraine to VologdaCombat - Germans
Battle in Vologda
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 1 infantry in Vologda, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers moved from Vologda to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 artillery moved from Archangel to Novgorod
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Eastern Poland
1 mech_infantry moved from Poland to Western Ukraine
6 mech_infantrys moved from Poland to Bessarabia
1 artillery moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Ukraine
7 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 fighter placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
1 infantry placed in Western Germany
8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
2 mech_infantrys moved from Russia to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 fighter moved from Russia to RostovCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 3/3 hits
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits
1 artillery owned by the Italians, 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Volgograd
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Rostov to Russia
6 armour moved from Russia to Bryansk
3 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Sakha to Buryatia
2 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to KweichowPlace Units - Russians
1 artillery, 3 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from Japan to 19 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
2 bombers moved from French Indo China to 43 Sea Zone
1 fighter moved from French Indo China to 44 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Kiangsu to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser and 1 transport
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 cruiser and 1 transport
Casualties for Japanese: 1 tactical_bomber
Battle in 18 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 4/6 hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 19 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Hunan to French Indo China
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kwangsi
2 bombers moved from 43 Sea Zone to Kiangsu
4 fighters and 2 tactical_bombers moved from 18 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
Japanese collect 36 PUs (3 lost to blockades); end with 36 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs -
Damn! Miscounted one of my figs moves! :-(
-
Oh, this is no problem, you could have taken a bomber for the Celebs TTs. The Carrier and the fig do not have to die. You can just edit them to sz36 if you like.