@Karl7:
Taking Hawaii Japan’s first turn at war is a huge gift to the US.� � It sits right next to the US major factory, and the US can dump huge amounts of stuff to take it back, forcing Japan to respond in kind if they want to even try to keep it.� � Meanwhile, the Allies are moving in for the kill in the rest of Asia.
Karl, I was the guy who started this post. I think you’re missing a few details in the conversation. For instance, I started this post because I thought that the Japanese placement of ships on turn 1 and or prior to DOW was illegal. That was the main reason. Second, I never said Japan never took Hawaii initially. In fact they hit the US fleet at SZ10 first and landed on Alaska, but that was to remove a NO from the US without losing any units in exchange. Hawaii is initially ignored. But after the US was brought into the war the US couldn’t afford to purchase 10 ground units for western US because Germany was ready to strike Washington. If fact, I had to abandon western US and move what was remaining to the capital. They ignored Hawaii as Japan needed every ground and air unit for their main targets.
Anyways, regarding this strategy, it did catch me off guard and my first thoughts were like, this guy is throwing the game :) Some of the things you mentioned as the answer(s) to best deter this strategy didn’t work after having played against it. I did some of the stuff you mentioned. Also, you’re speaking from the point of view from the outside, not experiencing it. The Axis sacked Washington 2x which meant game over; the 1st time was by Japan, the 2nd time by Germany. This strategy will only work by surprise and expected “normal” responses. I agree though that it would now be easy to defeat.
If this happens to you, you won’t have the time nor be able to build enough blockers with the US on the Western side unless your blocking with carriers, battleship, cruisers…expensive ships because you don’t start out with enough destroyers. The strategy calls for 3 Japanese fleets to approach completely spread out. Only one Japanese fleet is in SZ 26. Japan is able to bring enough cannon fodder to hit whatever they need to and mostly take plane hits to save ships and non-com other units through sea zones that the US could block. It’s a gambit, so of course the Japanese player is going to sacrifice a lot of air up front. They start out with 20 planes.
From going through the file with other good players, we agreed that the best solution would be to retreat all vessels to the Atlantic and use that to defend Washington and SE MEXICO from an Italian landing. This slows down the German threat because they won’t have a large navy, just usually 1 carrier, maybe 1 battleships, 1 cruiser, and maybe 1 other war ships (plus lots of transports). Interestingly enough, Italy landed on Mexico to create a landing spot for German planes. The US Pacific Navy brought over, plus a few more things would be enough to defend Washington. But your initial instinct would be to not retreat completely out of the Pacific if Japan ever approaches the US west coast on turn 1. But it’s best to abandon out of the Pacific (Japan is way behind anyways, because the UK Pac/ANZAC are going to DOW on turn 1). On the western side you buy all air/ground and stack all the units that can get to Western US (tank from Washington) and central US units there because Japan doesn’t start out with very many transports in range. But this is still tough because everyone here decided that Japan is NOT RESTRICTED, so their carrier bases planes are within range of hitting the US mainland (not just SZ10) and then non-combat 1 movement space into zones cleared (even if you left blockers). You will sacrifice Hawaii to them, by letting them walk on, but that’s ok as everyone noted, this is a horrible strategy for the Axis if it fails. If I see Japan do this move, with the Canadian minor IC, I will start buying some units on UK 1 to help defend Washington besides London. So on UK 1, my purchase would be all ground, some for Canada, and most for London.
Now you might think that this strategy really sets the allies behind because of all of these defensive purchases. It wouldn’t because in other areas the rest of the allies are raging.
I have the triplea file if you want it. Send me a PM. Unfortunately my file save only goes through round 3, but its enough to show you how the Axis started approaching Washington. I wish I had the whole thing. At first I thought Sea Lion was coming, then Cairo, then I realized it was Washington, which made my critical US purchases wrong and out of order. Also, I initially thought I could defend Hawaii which wasn’t a good idea and wasted time.