16l G40 BM Witmann (axis) v Balladeer (allies)

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 artillery, 3 bombers, 1 destroyer, 2 fighters, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 45 Sea Zone to 21 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                2 fighters moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from 35 Sea Zone to 20 Sea Zone
                2 fighters moved from 35 Sea Zone to 21 Sea Zone
                1 bomber moved from Borneo to 36 Sea Zone
                1 bomber moved from Borneo to 20 Sea Zone
                1 bomber moved from Borneo to 21 Sea Zone
                4 bombers moved from Western United States to Alaska
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 artillery moved from Holland Belgium to Western Germany
                1 artillery and 5 infantry moved from Norway to 112 Sea Zone
                1 artillery and 5 infantry moved from 112 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from France to Southern France
                1 artillery and 1 infantry moved from France to Northern Italy
                2 fighters moved from Normandy Bordeaux to Southern France
                2 fighters moved from Normandy Bordeaux to Northern Italy
                1 fighter moved from Normandy Bordeaux to Western Germany

    Combat - Americans
                Americans creates battle in territory 37 Sea Zone
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from 35 Sea Zone: 2 fighters
                    EDIT: Removing units owned by Americans from Philippines: 1 fighter
                    EDIT: Adding units owned by Americans to Philippines: 1 fighter
                    EDIT: Adding units owned by Americans to 35 Sea Zone: 2 fighters
                    EDIT: Turning off Edit Mode
                Battle in Northern Italy
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 factory_major and 1 infantry
                    Americans converts factory_major into different units
                    Americans win, taking 37 Sea Zone from Japanese, taking Northern Italy from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Western Germany
                    Americans attack with 2 artilleries, 1 fighter and 5 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Americans win, taking Western Germany from Germans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in 20 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 20 Sea Zone from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Alaska
                    Americans attack with 4 bombers
                    Japanese defend with 2 infantry
                    Americans win with 4 bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Shan State
                    Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Americans win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Southern France
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans win, taking Southern France from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 36 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 36 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 36 Sea Zone to Philippines
                1 bomber moved from 20 Sea Zone to Philippines
                1 bomber moved from 21 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                2 destroyers moved from 54 Sea Zone to 35 Sea Zone
                2 fighters moved from 20 Sea Zone to 35 Sea Zone
                2 fighters moved from 21 Sea Zone to 35 Sea Zone
                2 fighters moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from Caroline Islands to Philippines
                4 bombers moved from Alaska to Hawaiian Islands
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
                2 fighters moved from Northern Italy to France
                2 fighters moved from Southern France to France
                1 fighter moved from Western Germany to France
                2 aaGuns and 10 artilleries moved from France to Northern Italy
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from United Kingdom to France
                3 infantry moved from Finland to Norway

    Place Units - Americans
                3 infantry placed in Norway
                3 infantry placed in Finland
                3 infantry placed in Malaya
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 3 bombers, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
                Americans collect 72 PUs; end with 72 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 101 PUs

    triplea_37537_Ame19.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - British
                British buy 6 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                3 artilleries moved from Eastern Persia to West India
                1 artillery and 2 infantry moved from Persia to Eastern Persia
                4 artilleries and 4 infantry moved from Denmark to Western Germany
                4 transports moved from 112 Sea Zone to 110 Sea Zone
                4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                4 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
                11 artilleries, 6 fighters, 10 infantry and 1 mech_infantry moved from France to Western Germany
                1 fighter moved from United Kingdom to Western Germany
                4 submarines moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to Iraq
                2 infantry moved from Libya to Tobruk

    Place Units - British
                2 artilleries and 1 fighter placed in Persia
                4 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs

    Turn Complete - UK_Pacific

    triplea_37537_UK_19.tsvg

  • '18 '16 '15

    Typical American behaviour, okok you can have your country back, but we’ll take Germany and Italy!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to Greater Southern Germany

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Greater Southern Germany
                    Italians attack with 3 fighters
                    Russians defend with 1 artillery and 1 infantry
                    Italians win with 3 fighters remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Greater Southern Germany to Germany

    Place Units - Italians
                2 armour and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,3,5,6,3,4,4,5,3,5,1,4
                Italians collect 0 PUs (6 lost to blockades); end with 0 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 5 PUs

    Territory Summary for Italians :

    Germany : 3 fighters
        Southern Italy : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 5 / 16
        Russians : 52 / 76
        Japanese : 49 / 53
        Americans : 72 / 101
        Chinese : 0 / 3
        British : 37 / 46
        UK_Pacific : 2 / 0
        Italians : 6 / 5
        ANZAC : 25 / 43
        French : 17 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37537_Ita19.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 15 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 25 PUs; end with 40 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 45 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 48 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 51 PUs

    triplea_37537_ANZ19.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - French
                French buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - French

    Non Combat Move - French
                4 infantry moved from France to Western Germany

    Place Units - French
                1 artillery and 2 infantry placed in France
                1 artillery placed in Southern France

    Turn Complete - French
                French collect 17 PUs; end with 17 PUs total

    triplea_37537_Fre19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 artillery moved from Germany to Poland
                4 armour and 4 mech_infantrys moved from Germany to Northern Italy
                      Germans take Greater Southern Germany from Russians
                3 fighters moved from Southern Italy to Northern Italy
                3 bombers and 1 fighter moved from Germany to Northern Italy

    Combat - Germans
                Battle in Northern Italy
                    Germans attack with 4 armour, 3 bombers, 4 fighters and 4 mech_infantrys
                    Americans defend with 2 aaGuns, 11 artilleries and 1 factory_minor
                    retreated to Northern Italy
                    Americans win with 5 artilleries remaining. Battle score for attacker is -26
                    Casualties for Germans: 4 armour, 2 fighters and 4 mech_infantrys
                    Casualties for Americans: 2 aaGuns and 6 artilleries
                Battle in Poland
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 2 artilleries and 1 infantry
                    2 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Germany
                    Russians win with 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Germany to Greater Southern Germany
                3 bombers and 2 fighters moved from Northern Italy to Germany

    Place Units - Germans
                1 artillery and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 9 PUs; end with 9 PUs total

    Territory Summary for Germans :

    Greater Southern Germany : 1 infantry
        Germany : 4 aaGuns, 1 armour, 23 artilleries, 3 bombers, 1 factory_major, 2 fighters, 26 infantry and 46 mech_infantrys

    Production/PUs Summary :

    Germans : 9 / 9
        Russians : 48 / 76
        Japanese : 49 / 53
        Americans : 72 / 101
        Chinese : 0 / 3
        British : 37 / 46
        UK_Pacific : 2 / 0
        Italians : 6 / 5
        ANZAC : 25 / 51
        French : 17 / 17
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37537_Ger20.tsvg


  • Do your worst, Jo: you terrible man!


  • fun game. hey, America, don’t forget u still get +5 for keeping a land unit in Paris

  • '18 '16 '15

    @regularkid:

    fun game. hey, America, don’t forget u still get +5 for keeping a land unit in Paris

    Haha, oops, forgot, thanks!

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Russians
                Russians buy 4 armour, 3 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Bulgaria to Greece
                      Russians take Greece from Italians
                1 armour moved from Greece to Albania
                      Russians take Albania from Italians
                1 artillery and 1 infantry moved from Yugoslavia to Greater Southern Germany
                2 mech_infantrys moved from Yugoslavia to Germany
                4 armour, 35 artilleries, 1 fighter, 58 infantry, 14 mech_infantrys and 1 tactical_bomber moved from Slovakia Hungary to Germany
                1 artillery moved from Poland to Germany
                2 armour and 1 mech_infantry moved from Romania to Germany

    Combat - Russians
                Battle in Greater Southern Germany
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Greater Southern Germany from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Germany
                    Russians attack with 6 armour, 36 artilleries, 1 fighter, 58 infantry, 17 mech_infantrys and 1 tactical_bomber
                    Germans defend with 4 aaGuns, 1 armour, 23 artilleries, 3 bombers, 1 factory_major, 2 fighters, 26 infantry and 46 mech_infantrys; Italians defend with 3 fighters
                    Russians captures 9PUs while taking Germans capital
                    Russians converts factory_major into different units
                    Russians win, taking Germany from Germans with 6 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 88
                    Casualties for Germans: 4 aaGuns, 1 armour, 23 artilleries, 3 bombers, 2 fighters, 26 infantry and 46 mech_infantrys
                    Casualties for Italians: 3 fighters
                    Casualties for Russians: 36 artilleries, 58 infantry and 15 mech_infantrys
                triggerGermansDestroyPUsRussians: Setting destroysPUs to true for playerAttatchment attached to Germans

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
                6 aaGuns moved from Slovakia Hungary to Yugoslavia
                2 mech_infantrys moved from Bulgaria to Bessarabia
                6 mech_infantrys moved from Western Ukraine to Tambov
                3 armour moved from Ukraine to Volgograd
                5 mech_infantrys moved from Russia to Novosibirsk
                3 mech_infantrys moved from Novgorod to Smolensk
                1 artillery and 5 infantry moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
                3 artilleries moved from Baltic States to Belarus

    Place Units - Russians
                4 armour and 6 mech_infantrys placed in Russia
                2 mech_infantrys placed in Volgograd
                1 artillery and 2 mech_infantrys placed in Ukraine
                2 artilleries placed in Slovakia Hungary

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
                Russians collect 55 PUs (5 lost to blockades); end with 64 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 66 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 69 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 71 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 83 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 104 PUs

    triplea_37537_Rus20.tsvg

  • '18 '16 '15

    Stalin: first!


  • Enjoyed that.
    Is only he second time I have played to the fall of Berlin.
    Well played. Was Russia that did for me
    And still do not know why I could not break into Russia.
    Happy to call the game.
    Goodnight.


  • gg blokes. was fun to watch


  • Thank you.
    Perhaps you can say when it went wrong for me. Balladeer says I did not concentrate on Russia enough, that I bought too much fleet.
    Do the best players attack Russia, as Japan? Maybe that was an error of mine. I am happy if my Japan can hold its own, hold off the Allies,  I mean.
    I am happy to admit that I am a T3 player and easily out of my depth with half the players here.


  • Yes. I see two issues. First, you went a light on sz 110 in round 1 (sending only 5 planes, 2 subs), and were punished for it. He scrambled, killing 4 planes. Losing that much air on G1 hurts Germany ALOT. The bigger problem, though,  was the purchases. In five of the first six rounds, you bought fleet. I think this was unnecessary and fatal to Germany’s ambitions in Russia. For example, why buy a sub in round 2, when u already had 3 subs on the board, and were in a position to negate both Russia’s lend lease NO, and UK’s “no sub” objective without it?

    In a non-Sealion game, Germany needs to be buying almost all mechs and tanks after Round 1, maxing out the Germany factory every turn. And when it captures Ukraine, it should start building artillery from there. Don’t endanger your air with risky attacks on round 1, and purchase air in the very last round before you make your Moscow push (tacs from Novgorod and Bombers from West Germany. Every game is unique of course, but thats a good rule of thumb.


  • Thank you for the time to analyse my first moves. I appreciate it.
    Have a fun Sunday. Leo.

  • '18 '16 '15

    @wittmann:

    Enjoyed that.
    Is only he second time I have played to the fall of Berlin.
    Well played. Was Russia that did for me
    And still do not know why I could not break into Russia.
    Happy to call the game.
    Goodnight.

    GG, thanks for playing! Site was down, so little slow on responding here ;)

    Indeed Russia held you off very well, fun to take Berlin, first time for me.


  • I realised it was down. ( I look at this site every few mins.)
    Busy tonight, but if you want to switch sides , please say.

  • '18 '16 '15

    @wittmann:

    I realised it was down. ( I look at this site every few mins.)
    Busy tonight, but if you want to switch sides , please say.

    Hmm, I’m good either way, but going on holiday next week, so preferably not before the holiday :)

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