In general, I allow all walk-in edits, all non-combat edits, and corrections of obvious misclicks like sending bombers to attack instead of factory raids. No need to ask permission for this type of adjustments.
16l G40 BM Witmann (axis) v Balladeer (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 62 Sea Zone to 61 Sea ZoneCombat - ANZAC
Battle in Borneo
Battle in 61 Sea Zone
ANZAC attack with 2 destroyers
Japanese defend with 1 submarine
ANZAC win, taking Borneo from Japanese with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
ANZAC collect 11 PUs (3 lost to blockades); end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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Not sure if the dice victory in the Med, will stop the rot. Can’t see how I have so little to show after this number of turns. I am not the best Axis player and these NOs are killing me.
Home in 45. Will do Germsny before long.
Have s good day. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 fighter moved from Western Ukraine to Belarus
1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Belarus
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Western Ukraine to Volgograd
1 bomber moved from Western Ukraine to UkraineCombat - Germans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in Belarus
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
1 bomber moved from Volgograd to Bessarabia
1 aaGun moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Western Ukraine to Bessarabia
9 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Bessarabia
2 aaGuns, 6 artilleries, 17 infantry and 20 mech_infantrys moved from Western Ukraine to Eastern Poland
1 bomber moved from Eastern Poland to Bessarabia
8 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to NorwayPlace Units - Germans
10 mech_infantrys placed in Germany
3 infantry placed in Novgorod
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Tunisia : 1 flag
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
Germany : 1 factory_major and 10 mech_infantrys
Norway : 2 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 2 artilleries
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 aaGuns, 9 armour, 6 artilleries, 2 fighters, 17 infantry, 32 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 aaGun, 2 bombers, 1 fighter, 1 infantry and 3 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
112 Sea Zone : 1 destroyer and 1 submarine
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 transport
Bulgaria : 1 flag
97 Sea Zone : 1 carrier
Yugoslavia : 1 flag
98 Sea Zone : 1 cruiser
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 51 / 61
Russians : 27 / 37
Japanese : 52 / 57
Americans : 54 / 74
Chinese : 0 / 2
British : 36 / 35
UK_Pacific : 11 / 10
Italians : 17 / 27
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Won’t matter for my move, but your fighter can’t reach Wger from Gibraltar, where do you want me to put it? :)
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Sorry! S Italy.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 34 PUs;
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
3 armour, 22 artilleries, 57 infantry and 3 mech_infantrys moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
3 mech_infantrys moved from Russia to BelarusCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 3 armour, 22 artilleries, 58 infantry and 6 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 3 armour, 22 artilleries, 58 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
6 aaGuns moved from Bryansk to Belarus
3 artilleries and 1 infantry moved from Russia to Smolensk
1 infantry moved from Tambov to Bryansk
3 infantry moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Ukraine to RussiaPlace Units - Russians
4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
I have just seen that I forgot to move my German Cruiser from 98. I am already blocking with the Italian DD, so can I have the Cruiser in 96, please?
I will not move it, until I hear from you. (Or you could.) -
Feel free to edit it.
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Thank you. Am doing my go now, but need to get M out the house fro school!
Might ask you if you want to intercept in Indai.so look out, please. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 2 battleships, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from French Indo China to Borneo
2 bombers moved from French Indo China to India
1 mech_infantry moved from Hunan to Shan State
1 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 fighter moved from 43 Sea Zone to Borneo
1 fighter moved from 43 Sea Zone to Borneo
1 infantry moved from Anhwe to Hunan -
Hi.
Intercept with one Ft against two Bombers? -
Yes plz
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Thought you would . (I would.)
Am in town, so will be in about 90 mins. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
2 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 2 battleships, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from French Indo China to Borneo
2 bombers moved from French Indo China to India
1 mech_infantry moved from Hunan to Shan State
1 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 fighter moved from 43 Sea Zone to Borneo
1 fighter moved from 43 Sea Zone to Borneo
1 infantry moved from Anhwe to HunanCombat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 1 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 2 destroyers, 1 tactical_bomber and 2 transports
ANZAC defend with 1 transport
Japanese win with 2 battleships, 2 cruisers, 2 destroyers, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 3 fighters and 3 infantry
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Cleaning up after air battlesNon Combat Move - Japanese
3 tactical_bombers moved from Shan State to French Indo China
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Jehol to Manchuria
1 aaGun moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 bomber moved from India to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
1 artillery and 1 infantry placed in Japan
3 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
Kiangsi : 1 flag, 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag, 1 aaGun and 2 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 artillery and 3 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
Guam : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 armour, 8 artilleries, 1 bomber, 1 factory_minor, 3 infantry, 4 mech_infantrys and 3 tactical_bombers
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
34 Sea Zone : 1 destroyer
23 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
6 Sea Zone : 3 carriers, 4 destroyers, 5 fighters, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 48 / 61
Russians : 32 / 39
Japanese : 57 / 57
Americans : 54 / 74
Chinese : 0 / 2
British : 36 / 35
UK_Pacific : 6 / 10
Italians : 15 / 27
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
4 transports moved from 91 Sea Zone to 89 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
1 bomber moved from Caroline Islands to 22 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 30 Sea Zone to 23 Sea Zone
2 fighters moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Gibraltar
Battle in Morocco
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Italians defend with 1 infantry
Americans win, taking Gibraltar from Italians, taking Morocco from Italians with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 22 Sea Zone
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 34 Sea Zone to Caroline Islands
1 bomber moved from 22 Sea Zone to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 34 Sea Zone to 33 Sea Zone
3 fighters moved from 22 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea ZonePlace Units - Americans
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 fighter placed in Western United States
2 transports placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery and 1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Yunnan
1 submarine moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Persia to 98 Sea ZoneCombat - British
Battle in Yunnan
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 98 Sea Zone
British attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
British win, taking 98 Sea Zone from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
2 fighters moved from 98 Sea Zone to Egypt
1 armour, 1 artillery and 3 infantry moved from India to Burma
1 fighter moved from Shan State to India
1 tactical_bomber moved from Yunnan to India
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 fighters and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 fighter placed in Egypt
1 destroyer and 1 submarine placed in 81 Sea Zone
3 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 unit repaired.
2 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to TunisiaCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 submarine
British defend with 1 submarine
Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Western Ukraine
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 2 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -17
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armour and 2 mech_infantrysNon Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
1 artillery moved from Northern Italy to Southern Italy
1 mech_infantry moved from Romania to Eastern PolandPlace Units - Italians
2 destroyers placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 infantry
Romania : 1 mech_infantry
Albania : 1 artillery and 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Eastern Poland : 1 aaGun and 1 mech_infantry
Bessarabia : 1 flag
Greece : 1 flag
97 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
92 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 48 / 61
Russians : 32 / 39
Japanese : 55 / 57
Americans : 55 / 75
Chinese : 1 / 2
British : 36 / 41
UK_Pacific : 7 / 12
Italians : 14 / 20
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That doesn’t exactly help your efforts in Russia…
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I was loathe to attack in the first place, swapping 20 IPCs for 8 (territory included). I certainly should have not gone one unit against one.
I cannot win. Have known that for a while.