Well, I knew it was an option for you to make that attack. I’m going to try to keep one of my CVs alive given that you have rolled under average. So sink 1CV, tip 1cv and tip the BB.
L16 Radiant vs Snigg (Allies+21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
5 artilleries and 11 infantry moved from Tambov to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Rostov to Volgograd
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from GermansCombat - Russians
Battle in Russia
Russians attack with 5 artilleries and 12 infantry
Germans defend with 1 airfield, 10 armour, 2 artilleries, 1 factory_minor and 1 mech_infantry
Russians roll dice for 5 artilleries and 12 infantry in Russia, round 2 : 7/17 hits
Germans roll dice for 10 armour, 2 artilleries and 1 mech_infantry in Russia, round 2 : 6/13 hits
6 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 2 artilleries owned by the Germans and 4 armour owned by the Germans lost in Russia
Russians roll dice for 5 artilleries and 6 infantry in Russia, round 3 : 6/11 hits
Germans roll dice for 6 armour in Russia, round 3 : 5/6 hits
5 infantry owned by the Russians and 6 armour owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 5 artilleries and 1 infantry remaining. Battle score for attacker is 39
Casualties for Germans: 10 armour, 2 artilleries and 1 mech_infantry
Casualties for Russians: 11 infantryNon Combat Move - Russians
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 bombers and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 fighters and 3 infantry moved from Kiangsu to Anhwe
3 bombers and 2 fighters moved from Japan to AnhweCombat - Japanese
Battle in Anhwe
Japanese attack with 3 bombers, 5 fighters and 3 infantry
Americans defend with 2 armour and 2 mech_infantrys; Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 3 bombers, 5 fighters and 3 infantry in Anhwe, round 2 : 2/11 hits
Chinese roll dice for 2 armour, 1 fighter, 4 infantry and 2 mech_infantrys in Anhwe, round 2 : 4/9 hits
3 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 bomber owned by the Japanese lost in Anhwe
retreated to Anhwe
Chinese win with 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -15
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 bomber and 3 infantryNon Combat Move - Japanese
2 bombers and 5 fighters moved from Anhwe to KiangsuPlace Units - Japanese
3 infantry placed in Kiangsu
2 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,6,5,3
Japanese collect 11 PUs (8 lost to blockades); end with 12 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 3 destroyers, 1 mech_infantry and 4 submarines; Remaining resources: 2 PUs;Combat Move - Americans
2 destroyers moved from 33 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsu
2 armour and 2 mech_infantrys moved from Anhwe to Kiangsu
2 armour and 1 mech_infantry moved from Jehol to Kiangsu
1 artillery moved from Jehol to Anhwe
1 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 38 Sea Zone
Americans take 37 Sea Zone from Japanese
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Normandy Bordeaux causes 3 damage total.
Battle in Kiangsu
Americans attack with 5 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 bombers, 1 factory_minor, 5 fighters and 3 infantry
Americans roll dice for 5 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 5/15 hits
Japanese roll dice for 2 bombers, 5 fighters and 3 infantry in Kiangsu, round 2 : 4/10 hits
3 infantry owned by the Japanese, 2 bombers owned by the Japanese, 1 artillery owned by the Americans and 3 infantry owned by the Americans lost in Kiangsu
Americans roll dice for 5 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kiangsu, round 3 : 4/11 hits
Japanese roll dice for 5 fighters in Kiangsu, round 3 : 4/5 hits
4 fighters owned by the Japanese, 3 mech_infantrys owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu
Americans roll dice for 5 armour, 1 fighter and 1 tactical_bomber in Kiangsu, round 4 : 4/7 hits
Japanese roll dice for 1 fighter in Kiangsu, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 armour owned by the Americans lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for Americans: 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
Casualties for Japanese: 2 bombers, 5 fighters and 3 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 mech_infantry moved from 38 Sea Zone to Burma
1 aaGun, 2 artilleries and 3 infantry moved from Wake Island to 31 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 31 Sea Zone to 54 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
2 armour and 1 mech_infantry placed in Korea
2 artilleries and 1 bomber placed in Eastern United States
3 destroyers and 4 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 3 destroyers, 1 mech_infantry and 4 submarines; Remaining resources: 2 PUs;Combat Move - Americans
2 destroyers moved from 33 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsu
2 armour and 2 mech_infantrys moved from Anhwe to Kiangsu
2 armour and 1 mech_infantry moved from Jehol to Kiangsu
1 artillery moved from Jehol to Anhwe
1 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 38 Sea Zone
Americans take 37 Sea Zone from Japanese
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Normandy Bordeaux causes 3 damage total.
Battle in Kiangsu
Americans attack with 5 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 bombers, 1 factory_minor, 5 fighters and 3 infantry
Americans roll dice for 5 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 5/15 hits
Japanese roll dice for 2 bombers, 5 fighters and 3 infantry in Kiangsu, round 2 : 4/10 hits
3 infantry owned by the Japanese, 2 bombers owned by the Japanese, 1 artillery owned by the Americans and 3 infantry owned by the Americans lost in Kiangsu
Americans roll dice for 5 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kiangsu, round 3 : 4/11 hits
Japanese roll dice for 5 fighters in Kiangsu, round 3 : 4/5 hits
4 fighters owned by the Japanese, 3 mech_infantrys owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu
Americans roll dice for 5 armour, 1 fighter and 1 tactical_bomber in Kiangsu, round 4 : 4/7 hits
Japanese roll dice for 1 fighter in Kiangsu, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 armour owned by the Americans lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for Americans: 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
Casualties for Japanese: 2 bombers, 5 fighters and 3 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 mech_infantry moved from 38 Sea Zone to Burma
1 aaGun, 2 artilleries and 3 infantry moved from Wake Island to 31 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 31 Sea Zone to 54 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
2 armour and 1 mech_infantry placed in Korea
2 artilleries and 1 bomber placed in Eastern United States
3 destroyers and 4 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Germans
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Anhwe to HopeiCombat - Chinese
Non Combat Move - Chinese
1 fighter and 1 infantry moved from Anhwe to HunanPlace Units - Chinese
6 infantry placed in HunanTurn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
British take Egypt from Italians
1 artillery moved from Trans-Jordan to Syria
British take Syria from Italians
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West India
1 infantry moved from Persia to Iraq
British take Iraq from Germans
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Germans
1 fighter moved from Gibraltar to 94 Sea Zone
1 bomber moved from Gibraltar to 94 Sea Zone
2 fighters moved from Kwangsi to India
1 tactical_bomber moved from Kwangsi to India
1 infantry moved from Shan State to BurmaCombat - British
Battle in 94 Sea Zone
British attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer
British roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British and 1 destroyer owned by the Italians lost in 94 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer
Battle in West India
British attack with 1 artillery and 1 infantry
Italians defend with 1 bomber
British roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits
Germans roll dice for 1 bomber in West India, round 2 : 0/1 hits
1 bomber owned by the Italians lost in West India
British win, taking West India from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in India
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
British roll dice for 2 fighters and 1 tactical_bomber in India, round 2 : 2/3 hits
Germans roll dice for 2 armour in India, round 2 : 2/2 hits
2 fighters owned by the British and 2 armour owned by the Germans lost in India
British win with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 2 armour
Casualties for British: 2 fightersNon Combat Move - British
1 tactical_bomber moved from India to Burma
3 aaGuns moved from Kwangsi to Yunnan
1 bomber moved from 94 Sea Zone to GibraltarPlace Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 submarine placed in 109 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Algeria to Morocco
Italians take Morocco from Americans
4 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
2 artilleries and 1 bomber moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Egypt
4 artilleries and 5 infantry moved from Yugoslavia to RomaniaCombat - Italians
Battle in Egypt
Italians attack with 2 artilleries, 1 bomber and 2 fighters
British defend with 1 harbour and 1 infantry
Italians roll dice for 2 artilleries, 1 bomber and 2 fighters in Egypt, round 2 : 1/5 hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Egypt to Southern Italy
1 fighter moved from Egypt to Alexandria
1 fighter moved from Egypt to AlexandriaPlace Units - Italians
1 fighter and 1 transport placed in 97 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Queensland to Philippines
2 bombers moved from New South Wales to PhilippinesCombat - ANZAC
Battle in IndiaNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 destroyer moved from 41 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 5 bombers and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 bomber moved from Eastern Poland to Volgograd
5 armour and 1 mech_infantry moved from Shensi to Timguska
Germans take Kansu from Chinese
1 fighter moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber moved from Bryansk to RussiaCombat - Germans
Battle in Russia
Germans attack with 3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 5 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Russia, round 2 : 3/17 hits
Russians roll dice for 5 artilleries and 1 infantry in Russia, round 2 : 1/6 hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans roll dice for 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber in Russia, round 3 : 7/16 hits
Russians roll dice for 3 artilleries in Russia, round 3 : 2/3 hits
3 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans captures 21PUs while taking Russians capital
Germans win, taking Russia from Russians with 3 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 3 infantry
Casualties for Russians: 5 artilleries and 1 infantry
Battle in Timguska
Germans attack with 5 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 5 armour and 1 mech_infantry in Timguska, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska
Germans win, taking Timguska from Russians with 5 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Volgograd to Ukraine
1 tactical_bomber moved from Volgograd to Ukraine
1 bomber moved from Volgograd to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
3 fighters moved from Western Germany to Southern Italy
5 bombers moved from Poland to Southern Italy
3 bombers moved from Germany to Southern Italy
3 infantry moved from Novgorod to Archangel
3 artilleries and 6 infantry moved from France to Southern France
1 carrier, 1 destroyer and 2 fighters moved from 105 Sea Zone to 112 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
3 bombers placed in Southern France
4 armour, 2 bombers and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 67 PUs; end with 89 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 114 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 bomber; Remaining resources: 0 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
Non Combat Move - Japanese
2 bombers moved from Japan to TimguskaPlace Units - Japanese
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,3,5,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,5,5,4,6,1
Japanese collect 9 PUs (7 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 armour moved from Korea to Sakha
Americans take Sakha from Japanese
1 armour and 1 mech_infantry moved from Korea to Buryatia
Americans take Buryatia from Japanese
3 armour moved from Kiangsu to 19 Sea Zone
3 armour, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 19 Sea Zone to 20 Sea Zone
3 armour moved from 20 Sea Zone to Formosa
1 armour moved from Kiangsu to Chahar
1 artillery moved from Anhwe to Hopei
1 infantry and 1 mech_infantry moved from Burma to 38 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 artilleries, 2 carriers, 3 destroyers, 4 fighters, 4 infantry, 4 submarines and 3 transports moved from 101 Sea Zone to 123 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Western Germany causes 3 damage total.
Battle in FormosaNon Combat Move - Americans
1 aaGun, 2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Western Germany to United KingdomPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
4 infantry placed in Eastern United States
2 armour and 1 mech_infantry placed in KoreaTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Germans
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Germans
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Germans
1 infantry moved from Hopei to Shensi
1 fighter moved from Hunan to Shensi
7 infantry moved from Hunan to KweichowCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to KweichowPlace Units - Chinese
3 artilleries and 3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 carrier and 1 fighter moved from 106 Sea Zone to 123 Sea Zone
1 artillery moved from Syria to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to India
1 infantry moved from Burma to India
1 tactical_bomber moved from Burma to Persia
1 infantry moved from Eastern Persia to Persia
1 artillery moved from Kwangsi to Yunnan
1 bomber moved from Gibraltar to EgyptCombat - British
Battle in Egypt
British attack with 1 bomber, 2 infantry and 2 mech_infantrys
Italians defend with 2 artilleries and 1 harbour
British roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Egypt, round 2 : 0/5 hits
Italians roll dice for 2 artilleries in Egypt, round 2 : 2/2 hits
2 infantry owned by the British lost in Egypt
British roll dice for 1 bomber and 2 mech_infantrys in Egypt, round 3 : 0/3 hits
Italians roll dice for 2 artilleries in Egypt, round 3 : 1/2 hits
1 mech_infantry owned by the British lost in Egypt
British roll dice for 1 bomber and 1 mech_infantry in Egypt, round 4 : 1/2 hits
Italians roll dice for 2 artilleries in Egypt, round 4 : 1/2 hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Egypt
British roll dice for 1 bomber in Egypt, round 5 : 1/1 hits
Italians roll dice for 1 artillery in Egypt, round 5 : 0/1 hits
1 artillery owned by the Italians lost in Egypt
British win with 1 bomber remaining. Battle score for attacker is -6
Casualties for British: 2 infantry and 2 mech_infantrys
Casualties for Italians: 2 artilleriesNon Combat Move - British
1 bomber moved from Egypt to Trans-Jordan
3 aaGuns moved from Yunnan to BurmaPlace Units - British
1 harbour placed in Iceland
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 battleship, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 fighter moved from Alexandria to 81 Sea Zone
1 artillery moved from Morocco to AlgeriaCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 81 Sea Zone to Egypt
1 fighter moved from Alexandria to Egypt
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from 97 Sea Zone to Egypt
1 fighter moved from 97 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
4 infantry moved from Rostov to Caucasus
4 artilleries and 5 infantry moved from Romania to BessarabiaPlace Units - Italians
1 battleship, 1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 bombers moved from Philippines to India
2 fighters moved from Philippines to BurmaNon Combat Move - ANZAC
2 infantry moved from 76 Sea Zone to Ethiopia
2 bombers moved from New South Wales to PhilippinesPlace Units - ANZAC
2 bombers placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 destroyer moved from 39 Sea Zone to 76 Sea ZoneNon Combat Move - French
Turn Complete - French
-
And that’s game…
Thank you for the game