Scrambles?
L16 Radiant vs Snigg (Allies+21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
5 artilleries and 11 infantry moved from Tambov to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Rostov to Volgograd
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from GermansCombat - Russians
Battle in Russia
Russians attack with 5 artilleries and 12 infantry
Germans defend with 1 airfield, 10 armour, 2 artilleries, 1 factory_minor and 1 mech_infantry
Russians roll dice for 5 artilleries and 12 infantry in Russia, round 2 : 7/17 hits
Germans roll dice for 10 armour, 2 artilleries and 1 mech_infantry in Russia, round 2 : 6/13 hits
6 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 2 artilleries owned by the Germans and 4 armour owned by the Germans lost in Russia
Russians roll dice for 5 artilleries and 6 infantry in Russia, round 3 : 6/11 hits
Germans roll dice for 6 armour in Russia, round 3 : 5/6 hits
5 infantry owned by the Russians and 6 armour owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 5 artilleries and 1 infantry remaining. Battle score for attacker is 39
Casualties for Germans: 10 armour, 2 artilleries and 1 mech_infantry
Casualties for Russians: 11 infantryNon Combat Move - Russians
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 bombers and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 fighters and 3 infantry moved from Kiangsu to Anhwe
3 bombers and 2 fighters moved from Japan to AnhweCombat - Japanese
Battle in Anhwe
Japanese attack with 3 bombers, 5 fighters and 3 infantry
Americans defend with 2 armour and 2 mech_infantrys; Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 3 bombers, 5 fighters and 3 infantry in Anhwe, round 2 : 2/11 hits
Chinese roll dice for 2 armour, 1 fighter, 4 infantry and 2 mech_infantrys in Anhwe, round 2 : 4/9 hits
3 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 bomber owned by the Japanese lost in Anhwe
retreated to Anhwe
Chinese win with 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -15
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 bomber and 3 infantryNon Combat Move - Japanese
2 bombers and 5 fighters moved from Anhwe to KiangsuPlace Units - Japanese
3 infantry placed in Kiangsu
2 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,6,5,3
Japanese collect 11 PUs (8 lost to blockades); end with 12 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 3 destroyers, 1 mech_infantry and 4 submarines; Remaining resources: 2 PUs;Combat Move - Americans
2 destroyers moved from 33 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsu
2 armour and 2 mech_infantrys moved from Anhwe to Kiangsu
2 armour and 1 mech_infantry moved from Jehol to Kiangsu
1 artillery moved from Jehol to Anhwe
1 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 38 Sea Zone
Americans take 37 Sea Zone from Japanese
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Normandy Bordeaux causes 3 damage total.
Battle in Kiangsu
Americans attack with 5 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 bombers, 1 factory_minor, 5 fighters and 3 infantry
Americans roll dice for 5 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 5/15 hits
Japanese roll dice for 2 bombers, 5 fighters and 3 infantry in Kiangsu, round 2 : 4/10 hits
3 infantry owned by the Japanese, 2 bombers owned by the Japanese, 1 artillery owned by the Americans and 3 infantry owned by the Americans lost in Kiangsu
Americans roll dice for 5 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kiangsu, round 3 : 4/11 hits
Japanese roll dice for 5 fighters in Kiangsu, round 3 : 4/5 hits
4 fighters owned by the Japanese, 3 mech_infantrys owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu
Americans roll dice for 5 armour, 1 fighter and 1 tactical_bomber in Kiangsu, round 4 : 4/7 hits
Japanese roll dice for 1 fighter in Kiangsu, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 armour owned by the Americans lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for Americans: 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
Casualties for Japanese: 2 bombers, 5 fighters and 3 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 mech_infantry moved from 38 Sea Zone to Burma
1 aaGun, 2 artilleries and 3 infantry moved from Wake Island to 31 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 31 Sea Zone to 54 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
2 armour and 1 mech_infantry placed in Korea
2 artilleries and 1 bomber placed in Eastern United States
3 destroyers and 4 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 3 destroyers, 1 mech_infantry and 4 submarines; Remaining resources: 2 PUs;Combat Move - Americans
2 destroyers moved from 33 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsu
2 armour and 2 mech_infantrys moved from Anhwe to Kiangsu
2 armour and 1 mech_infantry moved from Jehol to Kiangsu
1 artillery moved from Jehol to Anhwe
1 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 38 Sea Zone
Americans take 37 Sea Zone from Japanese
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Normandy Bordeaux causes 3 damage total.
Battle in Kiangsu
Americans attack with 5 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 bombers, 1 factory_minor, 5 fighters and 3 infantry
Americans roll dice for 5 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 5/15 hits
Japanese roll dice for 2 bombers, 5 fighters and 3 infantry in Kiangsu, round 2 : 4/10 hits
3 infantry owned by the Japanese, 2 bombers owned by the Japanese, 1 artillery owned by the Americans and 3 infantry owned by the Americans lost in Kiangsu
Americans roll dice for 5 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kiangsu, round 3 : 4/11 hits
Japanese roll dice for 5 fighters in Kiangsu, round 3 : 4/5 hits
4 fighters owned by the Japanese, 3 mech_infantrys owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu
Americans roll dice for 5 armour, 1 fighter and 1 tactical_bomber in Kiangsu, round 4 : 4/7 hits
Japanese roll dice for 1 fighter in Kiangsu, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 armour owned by the Americans lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for Americans: 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
Casualties for Japanese: 2 bombers, 5 fighters and 3 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 mech_infantry moved from 38 Sea Zone to Burma
1 aaGun, 2 artilleries and 3 infantry moved from Wake Island to 31 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 31 Sea Zone to 54 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
2 armour and 1 mech_infantry placed in Korea
2 artilleries and 1 bomber placed in Eastern United States
3 destroyers and 4 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Germans
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Anhwe to HopeiCombat - Chinese
Non Combat Move - Chinese
1 fighter and 1 infantry moved from Anhwe to HunanPlace Units - Chinese
6 infantry placed in HunanTurn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
British take Egypt from Italians
1 artillery moved from Trans-Jordan to Syria
British take Syria from Italians
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West India
1 infantry moved from Persia to Iraq
British take Iraq from Germans
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Germans
1 fighter moved from Gibraltar to 94 Sea Zone
1 bomber moved from Gibraltar to 94 Sea Zone
2 fighters moved from Kwangsi to India
1 tactical_bomber moved from Kwangsi to India
1 infantry moved from Shan State to BurmaCombat - British
Battle in 94 Sea Zone
British attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer
British roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British and 1 destroyer owned by the Italians lost in 94 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer
Battle in West India
British attack with 1 artillery and 1 infantry
Italians defend with 1 bomber
British roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits
Germans roll dice for 1 bomber in West India, round 2 : 0/1 hits
1 bomber owned by the Italians lost in West India
British win, taking West India from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in India
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
British roll dice for 2 fighters and 1 tactical_bomber in India, round 2 : 2/3 hits
Germans roll dice for 2 armour in India, round 2 : 2/2 hits
2 fighters owned by the British and 2 armour owned by the Germans lost in India
British win with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 2 armour
Casualties for British: 2 fightersNon Combat Move - British
1 tactical_bomber moved from India to Burma
3 aaGuns moved from Kwangsi to Yunnan
1 bomber moved from 94 Sea Zone to GibraltarPlace Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 submarine placed in 109 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Algeria to Morocco
Italians take Morocco from Americans
4 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
2 artilleries and 1 bomber moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Egypt
4 artilleries and 5 infantry moved from Yugoslavia to RomaniaCombat - Italians
Battle in Egypt
Italians attack with 2 artilleries, 1 bomber and 2 fighters
British defend with 1 harbour and 1 infantry
Italians roll dice for 2 artilleries, 1 bomber and 2 fighters in Egypt, round 2 : 1/5 hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Egypt to Southern Italy
1 fighter moved from Egypt to Alexandria
1 fighter moved from Egypt to AlexandriaPlace Units - Italians
1 fighter and 1 transport placed in 97 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Queensland to Philippines
2 bombers moved from New South Wales to PhilippinesCombat - ANZAC
Battle in IndiaNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 destroyer moved from 41 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 5 bombers and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 bomber moved from Eastern Poland to Volgograd
5 armour and 1 mech_infantry moved from Shensi to Timguska
Germans take Kansu from Chinese
1 fighter moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber moved from Bryansk to RussiaCombat - Germans
Battle in Russia
Germans attack with 3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 5 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Russia, round 2 : 3/17 hits
Russians roll dice for 5 artilleries and 1 infantry in Russia, round 2 : 1/6 hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans roll dice for 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber in Russia, round 3 : 7/16 hits
Russians roll dice for 3 artilleries in Russia, round 3 : 2/3 hits
3 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans captures 21PUs while taking Russians capital
Germans win, taking Russia from Russians with 3 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 3 infantry
Casualties for Russians: 5 artilleries and 1 infantry
Battle in Timguska
Germans attack with 5 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 5 armour and 1 mech_infantry in Timguska, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska
Germans win, taking Timguska from Russians with 5 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Volgograd to Ukraine
1 tactical_bomber moved from Volgograd to Ukraine
1 bomber moved from Volgograd to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
3 fighters moved from Western Germany to Southern Italy
5 bombers moved from Poland to Southern Italy
3 bombers moved from Germany to Southern Italy
3 infantry moved from Novgorod to Archangel
3 artilleries and 6 infantry moved from France to Southern France
1 carrier, 1 destroyer and 2 fighters moved from 105 Sea Zone to 112 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
3 bombers placed in Southern France
4 armour, 2 bombers and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 67 PUs; end with 89 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 114 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 bomber; Remaining resources: 0 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
Non Combat Move - Japanese
2 bombers moved from Japan to TimguskaPlace Units - Japanese
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,3,5,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,5,5,4,6,1
Japanese collect 9 PUs (7 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 armour moved from Korea to Sakha
Americans take Sakha from Japanese
1 armour and 1 mech_infantry moved from Korea to Buryatia
Americans take Buryatia from Japanese
3 armour moved from Kiangsu to 19 Sea Zone
3 armour, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 19 Sea Zone to 20 Sea Zone
3 armour moved from 20 Sea Zone to Formosa
1 armour moved from Kiangsu to Chahar
1 artillery moved from Anhwe to Hopei
1 infantry and 1 mech_infantry moved from Burma to 38 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 artilleries, 2 carriers, 3 destroyers, 4 fighters, 4 infantry, 4 submarines and 3 transports moved from 101 Sea Zone to 123 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Western Germany causes 3 damage total.
Battle in FormosaNon Combat Move - Americans
1 aaGun, 2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Western Germany to United KingdomPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
4 infantry placed in Eastern United States
2 armour and 1 mech_infantry placed in KoreaTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Germans
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Germans
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Germans
1 infantry moved from Hopei to Shensi
1 fighter moved from Hunan to Shensi
7 infantry moved from Hunan to KweichowCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to KweichowPlace Units - Chinese
3 artilleries and 3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 carrier and 1 fighter moved from 106 Sea Zone to 123 Sea Zone
1 artillery moved from Syria to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to India
1 infantry moved from Burma to India
1 tactical_bomber moved from Burma to Persia
1 infantry moved from Eastern Persia to Persia
1 artillery moved from Kwangsi to Yunnan
1 bomber moved from Gibraltar to EgyptCombat - British
Battle in Egypt
British attack with 1 bomber, 2 infantry and 2 mech_infantrys
Italians defend with 2 artilleries and 1 harbour
British roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Egypt, round 2 : 0/5 hits
Italians roll dice for 2 artilleries in Egypt, round 2 : 2/2 hits
2 infantry owned by the British lost in Egypt
British roll dice for 1 bomber and 2 mech_infantrys in Egypt, round 3 : 0/3 hits
Italians roll dice for 2 artilleries in Egypt, round 3 : 1/2 hits
1 mech_infantry owned by the British lost in Egypt
British roll dice for 1 bomber and 1 mech_infantry in Egypt, round 4 : 1/2 hits
Italians roll dice for 2 artilleries in Egypt, round 4 : 1/2 hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Egypt
British roll dice for 1 bomber in Egypt, round 5 : 1/1 hits
Italians roll dice for 1 artillery in Egypt, round 5 : 0/1 hits
1 artillery owned by the Italians lost in Egypt
British win with 1 bomber remaining. Battle score for attacker is -6
Casualties for British: 2 infantry and 2 mech_infantrys
Casualties for Italians: 2 artilleriesNon Combat Move - British
1 bomber moved from Egypt to Trans-Jordan
3 aaGuns moved from Yunnan to BurmaPlace Units - British
1 harbour placed in Iceland
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 battleship, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 fighter moved from Alexandria to 81 Sea Zone
1 artillery moved from Morocco to AlgeriaCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 81 Sea Zone to Egypt
1 fighter moved from Alexandria to Egypt
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from 97 Sea Zone to Egypt
1 fighter moved from 97 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
4 infantry moved from Rostov to Caucasus
4 artilleries and 5 infantry moved from Romania to BessarabiaPlace Units - Italians
1 battleship, 1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 bombers moved from Philippines to India
2 fighters moved from Philippines to BurmaNon Combat Move - ANZAC
2 infantry moved from 76 Sea Zone to Ethiopia
2 bombers moved from New South Wales to PhilippinesPlace Units - ANZAC
2 bombers placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 destroyer moved from 39 Sea Zone to 76 Sea ZoneNon Combat Move - French
Turn Complete - French
-
And that’s game…
Thank you for the game