L16 Radiant vs Snigg (Allies+21)

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 57 Sea Zone
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - ANZAC
                Battle in Paulau Island

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Wake Island: 2 artilleries, 3 infantry and 1 mech_infantry
                EDIT: Removing units owned by Americans from 31 Sea Zone: 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports
                EDIT: Adding units owned by Americans to 31 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 57 Sea Zone
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - ANZAC
                Battle in Paulau Island

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Wake Island: 2 artilleries, 3 infantry and 1 mech_infantry
                EDIT: Removing units owned by Americans from 31 Sea Zone: 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports
                EDIT: Adding units owned by Americans to 31 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber, 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from France to 81 Sea Zone
                5 bombers moved from Ukraine to 81 Sea Zone
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Kazakhstan
                      Germans take Kazakhstan from Russians
                5 armour and 2 mech_infantrys moved from Volgograd to Sikang
                      Germans take Sikang from Chinese
                1 armour moved from Caucasus to Iraq
                      Germans take Northwest Persia from Russians
                      Germans take Iraq from Russians
                9 armour and 5 mech_infantrys moved from Caucasus to Persia
                      Germans take Persia from British
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Novgorod to Smolensk
                1 fighter moved from Ukraine to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk
                1 fighter moved from Ukraine to Smolensk
                1 fighter moved from Ukraine to Smolensk
                1 tactical_bomber moved from Ukraine to Smolensk
                3 infantry moved from Karelia to Finland
                2 mech_infantrys moved from Novgorod to Belarus

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 81 Sea Zone
                    Germans attack with 7 bombers
                    British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                        Germans roll dice for 7 bombers in 81 Sea Zone, round 2 :  6/7 hits
                        British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 81 Sea Zone, round 2 :  3/4 hits
                        1 battleship owned by the British, 3 bombers owned by the Germans, 1 transport owned by the British, 1 cruiser owned by the British and 2 destroyers owned by the British lost in 81 Sea Zone
                    Germans win with 4 bombers remaining. Battle score for attacker is 19
                    Casualties for Germans: 3 bombers
                    Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport

    Non Combat Move - Germans
                4 bombers moved from 81 Sea Zone to Alexandria
                1 fighter moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                4 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                13 infantry moved from Poland to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Smolensk to Ukraine

    Place Units - Germans
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                1 bomber, 3 fighters and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Japanese
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Russia to Smolensk
                1 artillery moved from Vologda to Smolensk
                1 infantry moved from Russia to Samara
                      Russians take Samara from Germans
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Tambov to Bryansk
                4 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 artillery moved from Tambov to Volgograd
                1 artillery moved from Tambov to Volgograd
                1 fighter moved from Russia to 127 Sea Zone
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Smolensk
                1 artillery moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                20 infantry moved from Tambov to Bryansk
                9 infantry moved from Tambov to Volgograd
                4 infantry moved from Tambov to Bryansk
                2 artilleries moved from Tambov to Volgograd
                1 artillery moved from Tambov to Volgograd
                7 artilleries moved from Tambov to Bryansk
                2 artilleries moved from Russia to Bryansk

    Combat - Russians
                Battle in 127 Sea Zone
                    Russians attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 127 Sea Zone
                    Russians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Bryansk
                    Russians attack with 10 artilleries, 1 fighter and 26 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 10 artilleries, 1 fighter and 26 infantry in Bryansk, round 2 :  7/37 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 10 artilleries, 1 fighter and 26 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/5 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns moved from Russia to Bryansk
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter moved from 127 Sea Zone to Vologda

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 7 infantry and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 bomber moved from Japan to Korea
                1 infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                3 armour and 3 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kiangsu to Shantung
                1 armour moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Anhwe
                2 fighters and 3 tactical_bombers moved from 35 Sea Zone to Kwangsi
                1 fighter moved from Philippines to Kwangsi
                1 fighter moved from Japan to Shantung
                1 bomber moved from Japan to Anhwe
                1 bomber moved from Timguska to Kiangsi
                1 bomber moved from Timguska to Shantung
                1 bomber moved from Timguska to Anhwe
                1 bomber moved from Timguska to Kwangsi

    Combat - Japanese
                Japanese creates battle in territory 35 Sea Zone
                Strategic bombing raid in Korea
                        AA fire in Korea :  0/1 hits
                    Bombing raid in Korea rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Korea causes 6 damage total.
                Battle in Kiangsi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 4 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 4 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 5 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 5 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 6 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 6 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking 35 Sea Zone from Americans, taking Kiangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shantung
                    Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Americans defend with 1 armour
                        Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Shantung, round 2 :  1/3 hits
                        Chinese roll dice for 1 armour in Shantung, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Kwangsi
                    Japanese attack with 3 armour, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
                    Chinese defend with 3 artilleries and 7 infantry
                        Japanese roll dice for 3 armour, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Kwangsi, round 2 :  11/13 hits
                        Chinese roll dice for 3 artilleries and 7 infantry in Kwangsi, round 2 :  4/10 hits
                        3 infantry owned by the Japanese, 1 armour owned by the Japanese, 7 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 armour, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Chinese: 3 artilleries and 7 infantry
                    Casualties for Japanese: 1 armour and 3 infantry
                Battle in Anhwe
                    Japanese attack with 2 armour and 2 bombers
                    Americans defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 2 armour and 2 bombers in Anhwe, round 2 :  3/4 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 :  2/2 hits
                        2 armour owned by the Japanese, 1 mech_infantry owned by the Americans and 1 armour owned by the Americans lost in Anhwe
                    Japanese win with 2 bombers remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 2 armour

    Non Combat Move - Japanese
                1 bomber moved from Anhwe to Kwangtung
                1 bomber moved from Anhwe to Kwangtung
                1 fighter moved from Shantung to Kiangsu
                1 bomber moved from Kwangsi to Kwangtung
                3 fighters and 3 tactical_bombers moved from Kwangsi to 35 Sea Zone
                1 bomber moved from Kiangsi to Kwangtung
                1 bomber moved from Korea to Japan
                1 aaGun moved from Timguska to Novosibirsk
                1 bomber moved from Shantung to Kiangsu

    Place Units - Japanese
                7 infantry placed in Japan
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 40 PUs total

  • '22 '21 '20 '17 '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
                Americans buy 2 armour, 3 fighters, 2 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 2 cruisers, 4 destroyers and 3 submarines moved from 33 Sea Zone to 35 Sea Zone
                2 carriers moved from 33 Sea Zone to 35 Sea Zone
                3 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from Caroline Islands to 35 Sea Zone
                2 fighters moved from 31 Sea Zone to 35 Sea Zone
                1 armour moved from Marshall Islands to 32 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 31 Sea Zone to 33 Sea Zone
                1 carrier moved from 31 Sea Zone to 33 Sea Zone
                1 fighter moved from Jehol to 35 Sea Zone
                4 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                1 armour moved from Jehol to Shantung
                1 mech_infantry moved from Jehol to Shantung
                1 armour moved from Korea to Jehol
                2 mech_infantrys moved from Korea to Jehol
                1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
                2 destroyers moved from 28 Sea Zone to 26 Sea Zone

    Combat - Americans

  • '22 '21 '20 '17 '15

    Scramble 35?


  • Yep, both fighters.

  • '22 '21 '20 '17 '15

    I’ll do it tomorrow but what OOL would you like?


  • battleship x2, carrier x3, sub x2, carrier x3, destroyer x3, crusier, 3 tacts., 2 battleship, 5 fighters.

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
                Americans buy 2 armour, 3 fighters, 2 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 2 cruisers, 4 destroyers and 3 submarines moved from 33 Sea Zone to 35 Sea Zone
                2 carriers moved from 33 Sea Zone to 35 Sea Zone
                3 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from Caroline Islands to 35 Sea Zone
                2 fighters moved from 31 Sea Zone to 35 Sea Zone
                1 armour moved from Marshall Islands to 32 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 31 Sea Zone to 33 Sea Zone
                1 carrier moved from 31 Sea Zone to 33 Sea Zone
                1 fighter moved from Jehol to 35 Sea Zone
                4 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                1 armour moved from Jehol to Shantung
                1 mech_infantry moved from Jehol to Shantung
                1 armour moved from Korea to Jehol
                2 mech_infantrys moved from Korea to Jehol
                1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
                2 destroyers moved from 28 Sea Zone to 26 Sea Zone

    Combat - Americans
                Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: airfield
                    Bombing raid in Western Germany causes 6 damage total.
                Battle in Shantung
                    Americans attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 armour and 1 mech_infantry in Shantung, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Shantung, round 2 :  0/1 hits
                        Americans roll dice for 1 armour and 1 mech_infantry in Shantung, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Shantung, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shantung
                    Americans win, taking Shantung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 8 fighters, 3 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 1 transport
                        Americans roll dice for 3 submarines in 35 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 8 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  8/16 hits
                    Units damaged: 1 battleship owned by the Japanese and 1 carrier owned by the Japanese
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 :  13/17 hits
                    Units damaged: 1 battleship owned by the Americans
                        3 submarines owned by the Americans, 2 carriers owned by the Americans, 2 submarines owned by the Japanese, 4 destroyers owned by the Americans, 1 fighter owned by the Americans and 2 carriers owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 1 battleship, 2 cruisers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 :  6/11 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 5 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 3 :  7/15 hits
                        3 destroyers owned by the Japanese, 1 cruiser owned by the Japanese, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Japanese, 6 fighters owned by the Americans and 1 carrier owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 4 :  2/4 hits
                        Japanese roll dice for 2 battleships, 5 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 4 :  7/9 hits
                        1 battleship owned by the Americans, 1 tactical_bomber owned by the Americans, 1 cruiser owned by the Americans, 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
                    Japanese win with 2 battleships, 5 fighters and 1 transport remaining. Battle score for attacker is -88
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 8 fighters, 3 submarines and 1 tactical_bomber
                    Casualties for Japanese: 3 carriers, 1 cruiser, 3 destroyers, 2 submarines and 3 tactical_bombers
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                    3 fighters owned by the Japanese forced to land in Philippines

    Non Combat Move - Americans
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 artilleries, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Western Germany to United Kingdom
                1 artillery moved from Korea to Manchuria
                1 armour moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                2 armour and 1 mech_infantry placed in Korea
                3 transports placed in 10 Sea Zone
                3 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • '22 '21 '20 '17 '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
                Americans buy 2 armour, 3 fighters, 2 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 2 cruisers, 4 destroyers and 3 submarines moved from 33 Sea Zone to 35 Sea Zone
                2 carriers moved from 33 Sea Zone to 35 Sea Zone
                3 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from Caroline Islands to 35 Sea Zone
                2 fighters moved from 31 Sea Zone to 35 Sea Zone
                1 armour moved from Marshall Islands to 32 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 31 Sea Zone to 33 Sea Zone
                1 carrier moved from 31 Sea Zone to 33 Sea Zone
                1 fighter moved from Jehol to 35 Sea Zone
                4 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                1 armour moved from Jehol to Shantung
                1 mech_infantry moved from Jehol to Shantung
                1 armour moved from Korea to Jehol
                2 mech_infantrys moved from Korea to Jehol
                1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
                2 destroyers moved from 28 Sea Zone to 26 Sea Zone

    Combat - Americans
                Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: airfield
                    Bombing raid in Western Germany causes 6 damage total.
                Battle in Shantung
                    Americans attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                    Americans win, taking Shantung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 8 fighters, 3 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the Japanese and 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Japanese win with 2 battleships, 5 fighters and 1 transport remaining. Battle score for attacker is -88
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 8 fighters, 3 submarines and 1 tactical_bomber
                    Casualties for Japanese: 3 carriers, 1 cruiser, 3 destroyers, 2 submarines and 3 tactical_bombers
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                    3 fighters owned by the Japanese forced to land in Philippines

    Non Combat Move - Americans
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 artilleries, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Western Germany to United Kingdom
                1 artillery moved from Korea to Manchuria
                1 armour moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                2 armour and 1 mech_infantry placed in Korea
                3 transports placed in 10 Sea Zone
                3 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 artillery moved from Shensi to Kweichow

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Szechwan
                1 infantry placed in Anhwe
                1 infantry placed in Hunan
                1 artillery and 3 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 carrier, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 submarines moved from 109 Sea Zone to 92 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from French Indo China to Kwangsi
                1 mech_infantry moved from Yunnan to Kiangsi
                1 armour moved from Yunnan to Kiangsi
                1 tactical_bomber moved from Yunnan to Kiangsi
                2 fighters moved from Yunnan to Kwangsi
                1 infantry moved from Eire to Scotland
                1 transport moved from 72 Sea Zone to 71 Sea Zone

    Combat - British
                Battle in Egypt
                Battle in Kiangsi
                    British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    British win, taking Egypt from Italians, taking Kiangsi from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    British attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
                    Japanese defend with 2 armour
                        British roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Kwangsi, round 2 :  2/9 hits
                        Japanese roll dice for 2 armour in Kwangsi, round 2 :  1/2 hits
                        2 armour owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 armour

    Non Combat Move - British
                2 fighters moved from Kwangsi to Burma
                1 tactical_bomber moved from Kiangsi to Kweichow
                3 aaGuns moved from French Indo China to Kwangsi
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                1 infantry and 2 mech_infantrys placed in Union of South Africa
                1 carrier placed in 106 Sea Zone

    Turn Complete - British
                British collect 28 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Some Units in India change ownership: 1 artillery and 4 infantry


  • The dice have balanced out.  Now it’s anyone’s game.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 fighters; Remaining resources: 3 PUs;

    Combat Move - Italians
                2 artilleries moved from Alexandria to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                4 artilleries, 1 battleship, 1 cruiser, 3 destroyers, 6 infantry and 5 transports moved from 96 Sea Zone to 94 Sea Zone
                4 artilleries and 6 infantry moved from 94 Sea Zone to Tunisia
                2 bombers moved from Southern Italy to Tunisia

    Combat - Italians
                Battle in Egypt
                    Italians attack with 4 artilleries
                    British defend with 1 harbour and 2 infantry
                        Italians roll dice for 4 artilleries in Egypt, round 2 :  1/4 hits
                        British roll dice for 2 infantry in Egypt, round 2 :  2/2 hits
                        2 artilleries owned by the Italians and 1 infantry owned by the British lost in Egypt
                        Italians roll dice for 2 artilleries in Egypt, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Egypt, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 2 artilleries remaining. Battle score for attacker is -2
                    Casualties for Italians: 2 artilleries
                    Casualties for British: 2 infantry
                Battle in Tunisia
                    Italians attack with 4 artilleries, 2 bombers and 6 infantry
                    Americans defend with 2 artilleries, 6 infantry and 2 mech_infantrys
                        Italians roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 :  2/2 hits
                        Italians roll dice for 4 artilleries, 2 bombers and 6 infantry in Tunisia, round 2 :  4/12 hits
                        Americans roll dice for 2 artilleries, 6 infantry and 2 mech_infantrys in Tunisia, round 2 :  4/10 hits
                        6 infantry owned by the Americans and 4 infantry owned by the Italians lost in Tunisia
                        Italians roll dice for 4 artilleries, 2 bombers and 2 infantry in Tunisia, round 3 :  2/8 hits
                        Americans roll dice for 2 artilleries and 2 mech_infantrys in Tunisia, round 3 :  1/4 hits
                        2 mech_infantrys owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                        Italians roll dice for 4 artilleries, 2 bombers and 1 infantry in Tunisia, round 4 :  2/7 hits
                        Americans roll dice for 2 artilleries in Tunisia, round 4 :  2/2 hits
                        2 artilleries owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from Americans with 3 artilleries and 2 bombers remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 artillery and 6 infantry
                    Casualties for Americans: 2 artilleries, 6 infantry and 2 mech_infantrys

    Non Combat Move - Italians
                2 bombers moved from Tunisia to Southern Italy
                4 infantry moved from Romania to Bessarabia

    Place Units - Italians
                2 fighters placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

  • '22 '21 '20 '17 '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                2 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Caroline Islands to 35 Sea Zone
                3 submarines moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 57 Sea Zone to 43 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
                1 infantry moved from South Australia to Queensland

    Combat - ANZAC

  • '22 '21 '20 '17 '15

    Scramble?  And OOL?


  • Yea scramble the 3 fighters.  OOL = battle, fighter, fighter, fighter, battle.  Thanks.

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