@Witt is up as Turks
Global 1940 Wittman and Private Panic vs Credulous and Elrood
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 artilleries; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Smolensk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
retreated to Smolensk
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry and 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Amur to Buryatia
2 aaGuns and 10 infantry moved from Amur to ManchuriaPlace Units - Russians
6 artilleries placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 9 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
4 artilleries and 10 infantry moved from India to West India
1 bomber moved from French Indo China to West India
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
8 fighters and 4 tactical_bombers moved from 33 Sea Zone to Philippines
1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 7 infantry moved from Korea to Manchuria
1 fighter moved from Kiangsi to Manchuria
1 fighter moved from Japan to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Chahar to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Sikang to Shensi
1 mech_infantry moved from Shensi to ChaharCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 5 submarines and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 5 submarines and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 8 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery
Japanese win, taking Philippines from Americans with 1 artillery, 8 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Manchuria
Japanese attack with 3 artilleries, 2 fighters, 10 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns and 11 infantry
Japanese win, taking Manchuria from Chinese with 3 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Russians: 2 aaGuns and 11 infantry
Casualties for Japanese: 6 infantry
Battle in West India
Japanese attack with 4 artilleries, 1 bomber and 10 infantry
British defend with 1 artillery, 2 infantry and 13 mech_infantrys
2 infantry owned by the Japanese and 4 artilleries owned by the Japanese retreated to India
UK_Pacific win with 1 artillery and 11 mech_infantrys remaining. Battle score for attacker is -10
Casualties for British: 2 infantry and 2 mech_infantrys
Casualties for Japanese: 8 infantryNon Combat Move - Japanese
1 bomber moved from West India to India
1 mech_infantry moved from Shan State to India
1 armour moved from Shan State to India
2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Borneo to 35 Sea Zone
8 fighters moved from Philippines to 35 Sea Zone
4 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from French Indo China to India
1 fighter moved from 36 Sea Zone to India
1 bomber moved from Borneo to Kiangsu
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to Jehol
1 mech_infantry moved from Kiangsu to Anhwe
1 aaGun, 1 artillery and 5 mech_infantrys moved from Kiangsi to Kiangsu
1 fighter moved from 36 Sea Zone to India
2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
2 fighters moved from Caroline Islands to JapanPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in India
1 artillery, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,6,3,3,6,3,4,1,6,4,2
Japanese collect 57 PUs (10 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 55 Sea Zone to 33 Sea Zone
8 carriers, 2 destroyers, 10 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to 19 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - Americans
1 bomber moved from 19 Sea Zone to Amur
4 carriers moved from 26 Sea Zone to 33 Sea Zone
5 fighters and 3 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Wake IslandPlace Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
23 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 55 Sea Zone to 33 Sea Zone
8 carriers, 2 destroyers, 10 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to 19 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - Americans
1 bomber moved from 19 Sea Zone to Amur
4 carriers moved from 26 Sea Zone to 33 Sea Zone
5 fighters and 3 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Wake IslandPlace Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
23 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalPurchase Units - British
British buy 1 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 carriers
EDIT: Turning off Edit Mode
1 artillery and 11 mech_infantrys moved from West India to Eastern PersiaCombat - British
Battle in Eastern Persia
British attack with 1 artillery and 11 mech_infantrys
Germans defend with 2 armour and 2 mech_infantrys
British win, taking Eastern Persia from Germans with 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for British: 3 mech_infantrysNon Combat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 bombers moved from Union of South Africa to Egypt
2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 39 Sea Zone to 75 Sea Zone
1 transport moved from 80 Sea Zone to 75 Sea ZonePlace Units - British
1 armour and 2 fighters placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,4,2
British collect 20 PUs (8 lost to blockades); end with 20 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry and 6 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Italians
1 armour moved from Yakut S.S.R. to Buryatia
1 infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Northwest Persia to Eastern Persia
2 fighters moved from Northwest Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
2 armour moved from Iraq to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Rostov to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Belarus to BryanskCombat - Italians
Battle in Buryatia
Italians attack with 1 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Italians attack with 3 armour, 2 fighters, 1 infantry and 7 mech_infantrys
British defend with 1 artillery and 8 mech_infantrys
Italians win, taking Eastern Persia from British with 3 armour, 2 fighters and 7 mech_infantrys remaining. Battle score for attacker is 33
Casualties for British: 1 artillery and 8 mech_infantrys
Casualties for Italians: 1 infantry
Battle in Bryansk
Italians attack with 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Eastern Persia to Iraq
2 aaGuns moved from Caucasus to Northwest Persia
1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Iraq
1 mech_infantry moved from Rostov to Northwest Persia
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
2 infantry placed in Southern Italy
3 mech_infantrys placed in Persia
3 mech_infantrys placed in UkraineTurn Complete - Italians
Italians collect 26 PUs; end with 29 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs -
Italy with an income of 40! Don’t think I have ever seen that before! Twice the UK’s!
Good victory in E Persia Seb :-D
-
Oh i didnt even realize… :-D
My subs at UK finally struck hard… mucho gusto :mrgreen:
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 marine and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 marine and 1 mech_infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 39 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 marine and 1 mech_infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 39 Sea Zone to 75 Sea Zone
1 mech_infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 marine and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 marine and 1 mech_infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 39 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 marine and 1 mech_infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 39 Sea Zone to 75 Sea Zone
1 mech_infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Egypt
1 cruiser and 1 destroyer moved from 39 Sea Zone to 75 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Combat - Germans
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Archangel to Smolensk
1 artillery moved from Smolensk to Bryansk
2 armour and 1 mech_infantry moved from Belarus to Bryansk
1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun, 1 bomber, 1 fighter and 7 mech_infantrys moved from Ukraine to Bryansk
4 aaGuns, 1 armour, 17 artilleries, 15 infantry and 20 mech_infantrys moved from Rostov to Bryansk
2 artilleries moved from Volgograd to Tambov
1 artillery moved from Volgograd to Samara
1 armour moved from Volgograd to Bryansk
1 bomber moved from Volgograd to Bryansk
1 mech_infantry moved from Samara to Bryansk
1 armour moved from Nenetsia to Archangel
1 armour moved from Urals to Archangel
1 mech_infantry moved from Evenkiyskiy to Vologda
2 armour and 2 mech_infantrys moved from Turkmenistan to Novosibirsk
1 mech_infantry moved from Turkmenistan to Novosibirsk
2 bombers and 1 tactical_bomber moved from Turkmenistan to Bryansk
4 bombers, 2 fighters and 2 tactical_bombers moved from Iraq to Bryansk
1 mech_infantry moved from Syria to Iraq
1 bomber moved from Southern Italy to Bryansk
1 bomber moved from Western Germany to Bryansk
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Novgorod
1 bomber moved from Novgorod to Bryansk
10 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 mech_infantrys placed in Volgograd
6 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
I was posting when my CPU crashed on me.
Will have to wait to cool down and repost it tomorrow since it is allready late. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
21 artilleries, 2 fighters, 68 infantry and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 21 artilleries, 2 fighters, 68 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
Russians win, taking Samara from Germans with 21 artilleries, 2 fighters, 67 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
2 aaGuns moved from Russia to Samara
1 aaGun moved from Russia to Samara
1 mech_infantry moved from Alexandria to EgyptPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs -
It is sad to see Stalin fleeing Moscow Kevin! :cry:
Those dirty capitalist swine let him do all the fighting and never came to his aid.
-
@Private:
It is sad to see Stalin fleeing Moscow Kevin! :cry:
Those dirty capitalist swine let him do all the fighting and never came to his aid.
Are you trying to give me a hard time?? :?
We have our reasons!
Look at your doorstep, not a single G bmbr to aid you :cry::-D :-D :-D
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Amur
1 bomber moved from India to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Hunan
Japanese take Hunan from Chinese
1 armour and 1 mech_infantry moved from India to Yunnan
1 infantry moved from India to West India
Japanese take West India from UK_PacificCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 marine and 1 mech_infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 marine and 1 mech_infantry
Battle in Amur
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 bomber
Japanese win, taking Amur from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomberNon Combat Move - Japanese
1 mech_infantry moved from Anhwe to Kiangsu
1 mech_infantry moved from Manchuria to Anhwe
1 fighter moved from Jehol to Kiangsu
3 fighters moved from India to Kiangsu
4 infantry moved from India to Burma
4 artilleries moved from India to Burma
3 fighters moved from Japan to Philippines
1 bomber moved from Kiangsu to Philippines
1 bomber moved from Java to Borneo
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Kansu to Suiyuyan
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Szechwan to KweichowPlace Units - Japanese
3 infantry placed in Kiangsu
4 fighters and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
Japanese collect 66 PUs (4 lost to blockades); end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs -
@aequitas:
Are you trying to give me a hard time?? :?
As if! I am as gentle as a little lamb! :wink:
-
Mark, do something horrible to his fleet, please :-( :roll:
-
Hehehe! :lol:
-
PP just texted me to say he was dying to have a good spanking from Mark. hope he meant in this game!