15L axis-dominion (axis) vs Slovenehero (allies +14)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 4 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 armour, 10 artilleries, 2 fighters, 27 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Belarus to Eastern Poland
                5 infantry moved from Rostov to Ukraine
                2 armour moved from Russia to Ukraine
                1 mech_infantry moved from Russia to Ukraine

    Combat - Russians
                Russians creates battle in territory 109 Sea Zone
                Battle in Eastern Poland
                    Russians attack with 4 armour, 10 artilleries, 2 fighters, 27 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 8 armour, 5 artilleries, 1 bomber, 1 fighter, 21 infantry, 9 mech_infantrys and 1 tactical_bomber; Italians defend with 1 aaGun, 2 armour and 1 artillery
                        AA fire in Eastern Poland :  0/3 hits
                        Russians roll dice for 4 armour, 10 artilleries, 2 fighters, 27 infantry, 6 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 :  15/50 hits
                        Italians roll dice for 4 aaGuns, 10 armour, 6 artilleries, 1 bomber, 1 fighter, 21 infantry, 9 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 :  16/49 hits
                        16 infantry owned by the Russians, 1 aaGun owned by the Italians, 1 bomber owned by the Germans, 10 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Eastern Poland
                        Russians roll dice for 4 armour, 10 artilleries, 2 fighters, 11 infantry, 6 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 :  15/34 hits
                        Italians roll dice for 10 armour, 6 artilleries, 1 fighter, 11 infantry, 9 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 :  14/38 hits
                        11 infantry owned by the Russians, 11 infantry owned by the Germans, 3 mech_infantrys owned by the Russians and 4 mech_infantrys owned by the Germans lost in Eastern Poland
                        Russians roll dice for 4 armour, 10 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 :  6/20 hits
                        Italians roll dice for 10 armour, 6 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 :  10/23 hits
                        7 artilleries owned by the Russians, 3 mech_infantrys owned by the Russians, 1 artillery owned by the Germans and 5 mech_infantrys owned by the Germans lost in Eastern Poland
                        Russians roll dice for 4 armour, 3 artilleries, 2 fighters and 1 tactical_bomber in Eastern Poland, round 5 :  7/10 hits
                        Italians roll dice for 10 armour, 5 artilleries, 1 fighter and 1 tactical_bomber in Eastern Poland, round 5 :  6/17 hits
                        3 armour owned by the Russians, 1 artillery owned by the Italians, 2 armour owned by the Germans, 3 artilleries owned by the Russians and 4 artilleries owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Eastern Poland, round 6 :  1/4 hits
                        Italians roll dice for 8 armour, 1 fighter and 1 tactical_bomber in Eastern Poland, round 6 :  9/10 hits
                        1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 1 armour owned by the Germans and 2 fighters owned by the Russians lost in Eastern Poland
                    Italians win with 7 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -27
                    Casualties for Germans: 3 aaGuns, 3 armour, 5 artilleries, 1 bomber, 21 infantry and 9 mech_infantrys
                    Casualties for Russians: 4 armour, 10 artilleries, 2 fighters, 27 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Casualties for Italians: 1 aaGun and 1 artillery
                Battle in Ukraine
                    Russians attack with 2 armour, 5 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 armour, 5 infantry and 1 mech_infantry in Ukraine, round 2 :  2/8 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns moved from Belarus to Bryansk
                1 infantry moved from Smolensk to Bryansk
                3 artilleries and 3 infantry moved from Russia to Bryansk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 aaGun moved from Rostov to Ukraine

    Place Units - Russians
                4 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 12 infantry
        Bryansk : 2 aaGuns, 3 artilleries and 4 infantry
        Russia : 1 airfield, 4 armour, 1 factory_major and 3 mech_infantrys
        Ukraine : 1 aaGun, 2 armour, 1 factory_minor, 5 infantry and 1 mech_infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor
        109 Sea Zone : 1 submarine
        114 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 30 / 30
        Japanese : 55 / 71
        Americans : 52 / 76
        Chinese : 4 / 5
        British : 28 / 30
        UK_Pacific : 7 / 6
        Italians : 19 / 31
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 52 times
                2 was rolled 42 times
                3 was rolled 36 times
                4 was rolled 40 times
                5 was rolled 51 times
                6 was rolled 46 times
            Average roll : 3.502
            Median : 4.000
            Variance : 0.756
            Standard Deviation : 0.869
            Total rolls : 267

    Germans Combat
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.750
            Median : 6.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Russians Combat
                1 was rolled 26 times
                2 was rolled 22 times
                3 was rolled 17 times
                4 was rolled 15 times
                5 was rolled 28 times
                6 was rolled 18 times
            Average roll : 3.405
            Median : 3.000
            Variance : 1.088
            Standard Deviation : 1.043
            Total rolls : 126

    Italians Combat
                1 was rolled 26 times
                2 was rolled 20 times
                3 was rolled 19 times
                4 was rolled 25 times
                5 was rolled 22 times
                6 was rolled 25 times
            Average roll : 3.526
            Median : 4.000
            Variance : 0.346
            Standard Deviation : 0.588
            Total rolls : 137


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 5 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 armour and 1 mech_infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour and 1 mech_infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Kansu to Tsinghai
                2 bombers moved from Kwangsi to Tsinghai
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Shan State to Siam
                      Japanese take Siam from UK_Pacific
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                2 cruisers moved from 37 Sea Zone to 35 Sea Zone
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 fighter
                    Japanese win with 2 bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 fighter
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Ceylon
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 carrier, 1 fighter and 1 tactical_bomber moved from 57 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 armour moved from Sumatra to 41 Sea Zone
                1 armour and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to Kwangsi
                1 aaGun and 6 infantry moved from Anhwe to Hopei
                2 bombers moved from Tsinghai to Hopei
                1 artillery and 2 infantry moved from Suiyuyan to Hopei
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
                1 infantry moved from Shantung to Anhwe
                1 fighter moved from Kiangsu to Manchuria
                1 artillery moved from Shan State to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
                1 mech_infantry moved from Borneo to 43 Sea Zone
                1 mech_infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from 36 Sea Zone to Kwangsi
                1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                1 battleship and 1 destroyer moved from 60 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 infantry placed in Shantung
                3 infantry placed in Manchuria
                5 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 bombers, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 artillery moved from Central United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 102 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar
                1 artillery moved from Western United States to Central United States
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                3 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 carrier moved from 25 Sea Zone to 26 Sea Zone
                2 destroyers moved from 25 Sea Zone to 26 Sea Zone
                3 fighters moved from Midway to 54 Sea Zone
                1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                1 fighter placed in Eastern United States
                2 bombers placed in Eastern United States
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
        Aleutian Islands : 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
        54 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 2 transports
        Central United States : 1 artillery, 1 factory_major and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 fighter and 1 harbour
        Gibraltar : 1 bomber
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 carrier and 2 transports
        Brazil : 1 flag, 1 artillery and 3 infantry
        91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 28 / 30
        Japanese : 64 / 69
        Americans : 52 / 72
        Chinese : 3 / 5
        British : 28 / 30
        UK_Pacific : 5 / 6
        Italians : 19 / 31
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.143
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.400
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 aaGun, 1 airfield, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 bomber moved from Persia to Ceylon

    Combat - British
                Battle in Ceylon
                    British attack with 1 bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber in Ceylon, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Ceylon, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Ceylon
                    British win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber moved from Ceylon to India
                1 submarine moved from 106 Sea Zone to 109 Sea Zone
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 artillery moved from Ethiopia to Kenya
                1 armour and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo
                1 armour moved from Italian Somaliland to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Iceland to United Kingdom
                1 aaGun moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                1 airfield placed in Gibraltar
                1 aaGun and 2 infantry placed in Persia
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,4,1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,5,6,2
                British collect 24 PUs (4 lost to blockades); end with 24 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,2,2,3,2
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    India : 1 airfield, 8 artilleries, 1 bomber, 1 factory_major, 1 harbour and 12 infantry
        Belgian Congo : 2 armour, 1 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Gibraltar : 1 airfield, 1 artillery, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 2 aaGuns, 1 airfield, 3 fighters and 2 infantry
        Kenya : 1 artillery
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Rhodesia : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 submarine
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 aaGun, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 28 / 30
        Japanese : 63 / 69
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 28 / 24
        UK_Pacific : 5 / 2
        Italians : 19 / 31
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 15 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.465
            Median : 3.000
            Variance : 2.357
            Standard Deviation : 1.535
            Total rolls : 43

    Null / Other
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10

    Japanese Combat
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10

    British Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.294
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Americans Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.400
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Syria to 98 Sea Zone
                1 artillery moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 armour moved from Iraq to Persia
                1 armour moved from Eastern Poland to Belarus
                      Italians take Belarus from Russians
                1 armour moved from Belarus to Eastern Poland
                3 fighters moved from Trans-Jordan to Persia
                1 bomber moved from Egypt to Persia

    Combat - Italians
                Battle in Persia
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry
                    British defend with 1 aaGun, 1 factory_minor and 2 infantry
                    Italians win, taking Persia from British with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 4
                    Casualties for British: 1 aaGun and 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Persia to Iraq
                1 bomber moved from Persia to Egypt
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Syria to Iraq
                2 destroyers moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 72 Sea Zone
                1 aaGun and 1 infantry moved from Romania to Eastern Poland
                1 artillery and 1 infantry moved from Bulgaria to Romania
                2 infantry moved from Greece to Bulgaria

    Place Units - Italians
                2 submarines placed in 97 Sea Zone
                3 infantry placed in Egypt
                2 infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 63 Sea Zone to 54 Sea Zone
                      ANZAC take 54 Sea Zone from Japanese
                1 fighter moved from New South Wales to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 4 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 flag, 1 fighter and 1 submarine
        62 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 27 / 30
        Japanese : 63 / 69
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 25 / 24
        UK_Pacific : 5 / 2
        Italians : 23 / 37
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 27 / 30
        Japanese : 63 / 69
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 25 / 24
        UK_Pacific : 5 / 2
        Italians : 23 / 37
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Iraq to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                2 submarines moved from 109 Sea Zone to 112 Sea Zone
                3 tactical_bombers moved from Iraq to Southern Italy
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy
                8 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 armour moved from Poland to Eastern Poland
                1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland

    Combat - Germans

    Non Combat Move - Germans
                1 bomber moved from Iraq to Western Germany
                1 carrier, 1 fighter and 1 tactical_bomber moved from 72 Sea Zone to 81 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                1 carrier, 1 fighter and 1 tactical_bomber placed in 112 Sea Zone
                3 artilleries placed in Novgorod
                1 mech_infantry placed in Western Germany
                Germans undo move 3.
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                6 infantry moved from Novosibirsk to Kazakhstan
                1 armour and 1 mech_infantry moved from Ukraine to Rostov
                3 mech_infantrys moved from Russia to Rostov
                4 armour moved from Russia to Rostov
                5 infantry moved from Ukraine to Rostov
                3 artilleries moved from Bryansk to Rostov
                12 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Dzavhan
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                3 infantry moved from Bryansk to Russia
                1 armour moved from Ukraine to Rostov

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Timguska to Novosibirsk
                1 aaGun moved from Ukraine to Rostov
                1 aaGun moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Timguska : 2 infantry
        Kazakhstan : 6 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag, 2 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Rostov : 2 aaGuns, 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys
        Russia : 1 aaGun, 1 airfield, 1 factory_major and 13 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Novosibirsk : 2 aaGuns and 12 infantry
        Volgograd : 1 factory_minor
        109 Sea Zone : 1 submarine
        114 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 29 / 29
        Japanese : 63 / 69
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 25 / 24
        UK_Pacific : 5 / 2
        Italians : 21 / 37
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                1 mech_infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 armour and 2 mech_infantrys moved from Hopei to Central Mongolia
                1 fighter and 1 tactical_bomber moved from Hopei to Central Mongolia
                2 bombers moved from Hopei to Central Mongolia
                1 fighter moved from Manchuria to Central Mongolia

    Combat - Japanese
                Battle in Central Mongolia
                    Japanese attack with 1 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Japanese win, taking Central Mongolia from Russians with 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from Burma to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Anhwe to Kiangsi
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 armour and 1 mech_infantry moved from Kwangsi to Yunnan
                1 aaGun, 1 artillery and 7 infantry moved from Hopei to Kweichow
                2 fighters and 1 tactical_bomber moved from Kiangsu to Kweichow
                3 infantry moved from Manchuria to Buyant-Uhaa
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                3 infantry moved from Shantung to Kiangsu
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                1 battleship and 2 destroyers moved from 41 Sea Zone to 42 Sea Zone
                1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                6 fighters moved from Japan to Philippines
                2 bombers moved from Central Mongolia to Yunnan
                2 fighters and 1 tactical_bomber moved from Central Mongolia to Hopei
                1 transport moved from 36 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 carrier placed in 19 Sea Zone
                1 fighter and 1 tactical_bomber placed in Japan
                1 armour and 2 mech_infantrys placed in Manchuria
                2 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                3 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                2 battleships moved from 54 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 :  3/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                2 submarines moved from 54 Sea Zone to 33 Sea Zone
                2 carriers and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from 54 Sea Zone to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                3 destroyers moved from 54 Sea Zone to 33 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 artillery moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 91 Sea Zone
                3 bombers moved from Eastern United States to Gibraltar
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                4 fighters moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from Hawaiian Islands to New Zealand

    Place Units - Americans
                1 fighter and 1 tactical_bomber placed in Eastern United States
                1 carrier placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Zealand : 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 4 mech_infantrys
        Aleutian Islands : 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 carrier
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Gibraltar : 4 bombers, 4 fighters and 1 tactical_bomber
        Morocco : 2 artilleries and 2 infantry
        86 Sea Zone : 1 transport
        92 Sea Zone : 1 destroyer and 1 submarine
        101 Sea Zone : 1 carrier and 1 submarine
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 3 carriers, 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 27 / 29
        Japanese : 66 / 71
        Americans : 52 / 75
        Chinese : 3 / 6
        British : 25 / 24
        UK_Pacific : 5 / 2
        Italians : 21 / 37
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 4,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2,750
            Median : 2,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                18 infantry moved from Szechwan to Sikang

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Sikang : 20 infantry

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 27 / 29
        Japanese : 66 / 71
        Americans : 52 / 75
        Chinese : 3 / 3
        British : 25 / 24
        UK_Pacific : 5 / 2
        Italians : 21 / 37
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 4,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2,750
            Median : 2,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 2 PUs;

    Combat Move - British
                1 bomber moved from India to 80 Sea Zone

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 cruiser and 1 transport
                        British roll dice for 1 bomber in 80 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser and 1 transport in 80 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the British lost in 80 Sea Zone
                    Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
                    Casualties for British: 1 bomber

    Non Combat Move - British
                1 submarine moved from 109 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 aaGuns moved from Scotland to United Kingdom
                2 infantry moved from Scotland to United Kingdom
                3 fighters moved from Scotland to United Kingdom
                1 fighter moved from Gibraltar to French Equatorial Africa
                1 artillery moved from Kenya to Belgian Congo
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Belgian Congo to French Equatorial Africa
                1 mech_infantry moved from Belgian Congo to French Equatorial Africa

    Place Units - British
                1 submarine placed in 71 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 transport placed in 106 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4
                British collect 25 PUs; end with 25 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 7 PUs total

    Territory Summary for British and UK_Pacific :

    India : 1 airfield, 8 artilleries, 1 factory_major, 1 harbour and 12 infantry
        Belgian Congo : 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        French Equatorial Africa : 1 fighter, 1 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 1 transport
        Eire : 1 flag
        92 Sea Zone : 1 submarine
        Eastern Persia : 1 flag
        71 Sea Zone : 1 submarine
        91 Sea Zone : 1 fighter
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 27 / 29
        Japanese : 66 / 71
        Americans : 52 / 75
        Chinese : 3 / 3
        British : 25 / 25
        UK_Pacific : 5 / 7
        Italians : 21 / 37
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3,769
            Median : 4,000
            Variance : 0,750
            Standard Deviation : 0,866
            Total rolls : 13

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,667
            Median : 4,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    British Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,667
            Median : 4,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2,750
            Median : 2,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Egypt to Western Ukraine
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Persia to Eastern Persia
                      Italians take Eastern Persia from British

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 2 armour, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Western Ukraine from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 artillery and 1 infantry moved from Romania to Bessarabia
                2 fighters moved from Iraq to 97 Sea Zone
                1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 97 Sea Zone to 81 Sea Zone
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Iraq to Persia
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 aaGun, 4 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Iraq to Southern Italy
                2 infantry moved from Bulgaria to Yugoslavia
                1 bomber moved from Western Ukraine to Eastern Poland

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                3 artilleries placed in Persia
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Queensland to Caroline Islands
                1 artillery moved from Queensland to New South Wales
                2 aaGuns moved from Queensland to New South Wales
                3 infantry moved from Queensland to New South Wales
                1 fighter moved from Queensland to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands

    Place Units - ANZAC
                2 artilleries placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 4 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 artillery, 1 fighter, 1 infantry, 2 submarines and 1 transport
        54 Sea Zone : 1 flag
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 25 / 29
        Japanese : 66 / 71
        Americans : 52 / 75
        Chinese : 3 / 3
        British : 24 / 25
        UK_Pacific : 5 / 7
        Italians : 24 / 33
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 fighter moved from United Kingdom to French West Africa

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        French West Africa : 1 fighter
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 25 / 29
        Japanese : 66 / 71
        Americans : 52 / 75
        Chinese : 3 / 3
        British : 24 / 25
        UK_Pacific : 5 / 7
        Italians : 24 / 33
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 1 fighter, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone


  • scramble 110?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 1 fighter, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 destroyer
                    Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                3 artilleries and 9 infantry moved from Novgorod to Belarus
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Eastern Poland to Belarus
                7 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland
                1 carrier, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone
                1 artillery moved from Northwest Persia to Persia
                1 infantry moved from Egypt to Trans-Jordan
                3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from 110 Sea Zone to Western Germany
                2 tactical_bombers moved from Southern Italy to Western Germany
                1 aaGun moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to France
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                1 carrier and 1 submarine placed in 112 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western Germany
                1 armour and 1 mech_infantry placed in Western Germany
                Germans undo move 3.
                2 mech_infantrys placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs


  • i assumed no scramble since i went in with force and odds were way against you, but if you did want to scramble, by all means we can re-roll

3 / 6

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